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MattH is offline MattH
King
Go sneer at that cow creamer!
Jul 2002
time: 05:32
  Old Post 16-12-2003 04:04
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{The List-} Cheats Support Apolyton, buy Civilization 2

Introduction
When I was young(er) I loved the CIV II cheat menu- got a pesky civ? Drop some tanks and stealth bombers on them. Need more movement? Add it in. Out of cash? Not anymore!

Cheats were totally taken out of vanilla CIV III. Should they make a comeback in cIV? How should they manifest? Discuss amongst yourselves.



To Cheat or not to Cheat?
Consensus: Cheats are needed as scenario editing tools.
Disputed: Cheats are needed to balance multiplayer games.


The Function of Cheats:
Perspective 1: Strict View
Brent and others suggest that cheating should be implemented in the CIV II style, full cheats but no hall-of-fame. "It doesn't hurt anyone".

Perspective 2: Limited Scope
Perspective 2 . 1
No cheats whatsoever! They are a temptation and only serve to ruin the game.
Perspective 2 . 2
Alva:No cheats, but include debug mode.

Perspective 3: All-Encompasing
Add functionality- Reveal and hide fog of war, make permant build changes to the AI, change unit paths, mess with the AI's understanding of the current map. Tassadar says transform cheat mode into a full-blown, in-game scenario editor.

Perspective 4: Multiplayer
Perspective 4 . 1
There is no reason to include MP cheats.
Perspective 4 . 1
A successful implementation would allow players to compensate for poor starting locations, a lack of reasources, and other disadvantages.


Requests:
Kucinich Fix CIV II style cheat bugs.
Sore Loser et. all: Add an Ironman mode similar to the one in SMAC where you're not "allowed" to reload.



Majority Opinion:


  • Cheats are a core part of the scenario editing process.
  • Do not use "approved saves" (only allowed x turns) or similar save game restrictions to prevent reloading or to allow hall-of-fame points.

Last edited by MattH on 09-08-2004 at 21:39

Kuciwalker is offline Kuciwalker
Emperor
of Schmooism
Feb 2001
time: 00:32
  Old Post 16-12-2003 05:30
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C2 style cheating. It hurts no one, and is useful for scenarios.

Roman is offline Roman
King
Bratislava, Slovakia
Sep 2000
time: 05:32
  Old Post 16-12-2003 10:15
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Definitely a vote for Civ II style cheating. It is much easier to create scenarios through playing the game like in Civ II than it is in Civ III.

alva is offline alva
Emperor
Republic of Flanders
Sep 2001
time: 06:32
  Old Post 17-12-2003 17:09
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Increase the size of your Attachments

Great editor : .

Debug-mode : (here some cheats could be usefull I guess (for testing purposes.

cheat-mode : learn the game.

Nikolai is offline Nikolai
Emperor
Bergen, Norway
Oct 2000
time: 06:32
  Old Post 17-12-2003 17:20
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Tired of ads?

The cheat mode isn't obligatory, but it's nice to have when you either want to make a scenario(as mentioned), or if you just want to test out the game. I remember from Civ2, that when I had won the game, it was quite fun to make LOTS of cheats to the game and see what happened!

Stefu is offline Stefu
Emperor
CLOWNS WIT DA DOWNS 4 LIFE YO!
Jan 1970
time: 07:32
  Old Post 17-12-2003 18:45 Visit Stefu's homepage!
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#6 Report this post to a moderator
Put an end to popups!

I'm not sure if this should go in here, but I think there should finally be an official mode where you can just do nothing yourself and watch the computer civilizations battle each other. It's great fun! Okay, it's not great fun, but it could be useful for scenario designers.

alva is offline alva
Emperor
Republic of Flanders
Sep 2001
time: 06:32
  Old Post 17-12-2003 19:24
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Remove this text

Allready in Civ3.
People should give this game a little more credit instead of shouting/whining Civ2 was so much better.
Granted that much has happened since the original release.

Stefu, what you describe is Debug mode and can be accessed from the editor.

Sore Loser is offline Sore Loser
Warlord
Aarhus, Denmark
Sep 2003
time: 06:32
  Old Post 17-12-2003 19:45
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Put an end to popups!

I'm not sure if this belongs here, but I'd like to see an Ironman mode as in SMAC where you're not "allowed" to reload. I follow the temtation argument some of the way, and it's much easier to refrain from reloading when you have to go through bothersome procedures instead of simply doing it. This works for me in NetHack, for example, where I hardly ever reload (I want to experiment with something on occasion and don't always feel like throwing away a high-level character to do so, but rarely), and it increases my gaming experience significantly. You could say that I could then simply refrain from reloading, but that's now how the human psyche works.

The same line of thought can be applied to the discussion about the cheat menu. I'd like the option to turn the cheat menu off when setting up a game, so I won't feel the temptation to sneek peek at the locations so I can see where to found my cities. This should please everyone and is extremely easy to implement.

MattH is offline MattH
King
Go sneer at that cow creamer!
Jul 2002
time: 05:32
  Old Post 18-12-2003 01:23
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Put an end to popups!

Tass: I just added 2.1 to piss people off and get all the options up there . The idea of merging the editor and game has been in my head a long time- and it would make play testing (and corrections) much easier. I'd also like a new addition to the menu: undo. Stepping back a move or a turn could be very helpful.

I'd like to see a CIV II style cheat menu, but an option to disable it in the .ini file would be good.

(I'll add everyone's ideas when I have 30 more seconds.)

DarkCloud is offline DarkCloud
Civ3 Stories Editor
of Lists
Jul 2000
time: 05:32
  Old Post 28-12-2003 07:15 Visit DarkCloud<br><img src=/forums/images/staff-icon.gif>'s homepage!
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MattH, could we have a poll on this, then you could tabulate the results and post them above to show the relative popularity of the ideas

yaroslav is offline yaroslav
Emperor
Madrid, Spain, Europe
Jun 2001
time: 06:32
  Old Post 28-12-2003 21:24
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I don't value the civ2-cheat mode as a way to cheat but as a way of making scens.

So I'm for a way of making scens easily in the good old civ2 style. I don't mind about cheating or not - because I don't use this feature.

Kuciwalker is offline Kuciwalker
Emperor
of Schmooism
Feb 2001
time: 00:32
  Old Post 28-12-2003 22:46
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Lose 30 kilos (of popups)

quote:
Originally posted by Sore Loser
I'm not sure if this belongs here, but I'd like to see an Ironman mode as in SMAC where you're not "allowed" to reload. I follow the temtation argument some of the way, and it's much easier to refrain from reloading when you have to go through bothersome procedures instead of simply doing it. This works for me in NetHack, for example, where I hardly ever reload (I want to experiment with something on occasion and don't always feel like throwing away a high-level character to do so, but rarely), and it increases my gaming experience significantly. You could say that I could then simply refrain from reloading, but that's now how the human psyche works.

The same line of thought can be applied to the discussion about the cheat menu. I'd like the option to turn the cheat menu off when setting up a game, so I won't feel the temptation to sneek peek at the locations so I can see where to found my cities. This should please everyone and is extremely easy to implement.


Only if it doesn't give a score bonus.

DarkCloud is offline DarkCloud
Civ3 Stories Editor
of Lists
Jul 2000
time: 05:32
  Old Post 28-12-2003 23:33 Visit DarkCloud<br><img src=/forums/images/staff-icon.gif>'s homepage!
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Why would you be against an Ironman score bonus, skywalker? I'd say 10% would be a fair bonus

Kuciwalker is offline Kuciwalker
Emperor
of Schmooism
Feb 2001
time: 00:32
  Old Post 29-12-2003 00:19
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Except it would be worthless. Anyone who is going for score can still reload, just with slightly more hassle.

Kuciwalker is offline Kuciwalker
Emperor
of Schmooism
Feb 2001
time: 00:32
  Old Post 29-12-2003 00:20
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Oh, and if we do have cheats, though, I'd like it not to be buggy. I found that whenever I saved a game and then opened the save, the cheats would be ON (the menu wasn't grayed out, but I wouldn't be flagged as having cheated

POTUS is offline POTUS
Prince
How could I possibly not have a Mozambican flag, I mean, what other country has an AK-47 on their flag?
Jul 2003
time: 21:32
  Old Post 29-12-2003 02:14
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Avatar Enlargement: We've got the solution

I liked the way they did it in Civ 2 MGE. Have both a cheat mode, and an editor to make scenarios, though add just about everything you can change to it. That would be good, one for cheating, one for making scenarios.

DarkCloud is offline DarkCloud
Civ3 Stories Editor
of Lists
Jul 2000
time: 05:32
  Old Post 29-12-2003 04:29 Visit DarkCloud<br><img src=/forums/images/staff-icon.gif>'s homepage!
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Enter the AD-FREE zone

quote:
Except it would be worthless. Anyone who is going for score can still reload, just with slightly more hassle

But if you were someone who played civ only for the ironman mode and it stated "ironman" on your victory toolbar and added the bonus, then it would all be worth it... and if you were the best player ever- then you could theoretically score 10% higher than the best reloader ever

quote:
Oh, and if we do have cheats, though, I'd like it not to be buggy. I found that whenever I saved a game and then opened the save, the cheats would be ON (the menu wasn't grayed out, but I wouldn't be flagged as having cheated

Because you did cheat- you weren't ironman

Kuciwalker is offline Kuciwalker
Emperor
of Schmooism
Feb 2001
time: 00:32
  Old Post 29-12-2003 09:40
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No, this happens even when you save and exit.

Rubychaser is offline Rubychaser
Prince
Range Rover
Dec 2003
time: 16:32
  Old Post 29-12-2003 15:02
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quote:
Originally posted by alva
Great editor : .

Debug-mode : (here some cheats could be usefull I guess (for testing purposes.

cheat-mode : learn the game.


Enuff Said

DarkCloud is offline DarkCloud
Civ3 Stories Editor
of Lists
Jul 2000
time: 05:32
  Old Post 30-12-2003 22:36 Visit DarkCloud<br><img src=/forums/images/staff-icon.gif>'s homepage!
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quote:
No, this happens even when you save and exit.

I see... but what if it only let you save every say 100 turns and then, when you returned, you could only enter a 100-turn approved gamesave?

MattH is offline MattH
King
Go sneer at that cow creamer!
Jul 2002
time: 05:32
  Old Post 30-12-2003 22:47
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What about crashes? What about when you have an urgent appointmnet? When you're dead tired? Inherently flawed- "Keep playing or else!"

Kuciwalker is offline Kuciwalker
Emperor
of Schmooism
Feb 2001
time: 00:32
  Old Post 30-12-2003 23:30
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quote:
Originally posted by DarkCloud

I see... but what if it only let you save every say 100 turns and then, when you returned, you could only enter a 100-turn approved gamesave?


That would just be annoying. You should be able to save and exit a game if you need to go somewhere. Just remove the score bonus from Ironman.

DarkCloud is offline DarkCloud
Civ3 Stories Editor
of Lists
Jul 2000
time: 05:32
  Old Post 01-01-2004 07:57 Visit DarkCloud<br><img src=/forums/images/staff-icon.gif>'s homepage!
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Inflate your Upload Space

skywalker- just because YOU find it annoying doesn't mean that EVERYONE would

quote:
What about crashes? What about when you have an urgent appointmnet? When you're dead tired? Inherently flawed- "Keep playing or else!"

that's the whole point of ironman- otherwise, as skywalker has noted- it would be pointless

And I think all you fail to realize that many people leave their computers on with games on overnight.

as for crashes- well that's the risk you suffer. if civ isn't buggy then they shouldn't be an issue

:) Smiley is offline :) Smiley
Emperor
USCA, Berkeley
Feb 2001
time: 21:32
  Old Post 17-05-2004 22:58 Visit :) Smiley's homepage!
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Increase Your PM Length

quote:
Originally posted by DarkCloud
And I think all you fail to realize that many people leave their computers on with games on overnight.


And many more don't just leave them on overnight, they're gaming.

panag is offline panag
Emperor
MY WORDS ARE BACKED WITH BIO-CHEMICAL WEAPONS
Oct 2000
time: 07:32
Arrow  Old Post 18-05-2004 09:16 Visit panag's homepage!
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hi ,

actually cheats are no longer needed thanks to the editor , but is it handy if lets say you are building a scen and discover that this and that is not correct , .... civ2 was handy with that , ....

maybe we should have a poll , .....


have a nice day

sabrewolf is offline sabrewolf

Emperor
turicum, helvetistan
Jun 2002
time: 06:32
  Old Post 21-05-2004 18:32 Visit sabrewolf<br><a href=/members><img src=/forums/images/supporter-icon.gif border=0></a><BR>'s homepage!
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Tired of ads?

one great things about having cheats included in the game is the fact, that less or no cheat programs at all get produced.

civ2-style was quite good

patcon is offline patcon
Warlord

Jan 2004
time: 00:32
  Old Post 22-05-2004 18:02
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Who gives a flying rat's patootie about scores?
Who is so lame that he runs around bragging "I scored 10,000 points in Civ 3 last night" to his friends?

Scores serve only two possible purposes - to help you assess your own improvement in playing the game or to judge your performance against other players in competitive situations. In the first case, you are your own judge and you know if you cheated. In the second case, you are at the mercy of the integrity of the other players and rely on them not to cheat; if you suspect a player is cheating - don't play with him.

I found the Civ2 cheat mode fun and instructive. (Let's not forget Civ is a GAME and fun is the primary objective.) If I grew bored with a game most of the time I would simply quit, but sometimes I would load up my cities with nukes (or other fun units) and just have some good old destructive fun; or maybe give some nukes to that pathetic civ sitting in the corner, just to see what they'd do with their new-found power. IIRC the score would be flagged as "cheating", but the score was not the point, it was the FUN. As I was learning the game I would somtimes use the cheat mode to explore different strategies without having to start from scratch each time- "let's see what helicopters can do in this situation".
OK, to be honest I didn't use the "instructive" aspect very often, it was usually "let's go have some FUN".

Mad Bomber is offline Mad Bomber
King
Columbus, Ohio
Nov 2002
time: 00:32
  Old Post 25-05-2004 10:39
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quote:
Originally posted by DarkCloud
skywalker- just because YOU find it annoying doesn't mean that EVERYONE would


......as for crashes- well that's the risk you suffer. if civ isn't buggy then they shouldn't be an issue


And what if it isn't the game that's buggy? What if its a person's electrical grid that is unreliable?

Platypus Rex is offline Platypus Rex

King
Give Blood..Give Life- just 20 min.. Woodland,CA
Sep 2002
time: 21:32
  Old Post 25-05-2004 23:05 Visit Platypus Rex<br><a href=/members><img src=/forums/images/inmate-icon.gif border=0></a><BR>'s homepage!
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#29 Report this post to a moderator
Put an end to popups!

poll questions


If you cheat do:

Do you cheat to edit

Do you cheat to win


DarkCloud is offline DarkCloud
Civ3 Stories Editor
of Lists
Jul 2000
time: 05:32
  Old Post 25-06-2004 21:11 Visit DarkCloud<br><img src=/forums/images/staff-icon.gif>'s homepage!
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personally, I cheat to edit.

Some scenarios, like panag mentioned, however, can be improved with the cheat menu...

It can also be used for quick modifications to terrain rules- if you want to increase the ease or difficulty of a certain game...

say the Zulu have jungle tiles- but you want to give them a +1 bonus to food gathering in the jungle- you either adjust the Civilization Bonuses or the Terrain Tile and give them that... then they have an advantage over you..

and viola! Instant replayability!

 
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