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E_T is offline E_T
Emperor
Orlando, Florida
Mar 2001
time: 00:32
  Old Post 18-12-2003 20:53
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#1 Report this post to a moderator
Turn 142, 260 AD Got spare money?

To be edited by the Consuls and Ministers.

Status:
- Republic
- Researching Invention (16) 1 scientist.
- 719
gold cash, +37 gpt.
- Slider at 9/0/1 tax/sci/lux

Urgent questions & tasks:
MoW - Western Front and holding the BoP tile; Southern front and Western front and stopping any GCA landing
MoW/MoI- Build Queues?
MoI - Upcoming city sites - current proposals are acceptable? - See Poll
MoI - Plan to build Colossus and Great Wall in Tripoli and Hispanica - WHEN so that GA begins with optimal timing?
FAM - What provisions for a treaty would CFC accept? What will make them want to honor the treaty, at the very least in the short term?

Unit movement & actions

Unit Roster

To be edited by MoW

DO NOT FORGET TO ABANDON INEVITABLE
Economy:
Apolyton - Num Merc built, start building Settler (turn 1 of 3).
Mingapulco - Building Marketplace (turn 4 of 10).
Chaquita - Building Granary (turn 4 of 26).
Bananatopia - Building Settler (turn 2 of 3).
Incensity - Building Marketplace (turn 2 of 13).
Nevermore - Building Settler (turn 11 of 13 schedualed).
Tripoli - Building Num Merc (turn 3 of 3).
Equilibrium - Building Settler (turn 17 of 30)
Hispanica - Building Num Merc (turn 3 of 4).
Power of Victory - building Walls (turn 4 of 20).
Karina - Building Forbiddden Palace (turn 13 of 30).
LuxInvicta - Building Worker (turn 3 of 3).
Big Bend - Building Granary (turn 3 of 16 schedualed).
BigFurryCity - Building Knight (turn 5 of 7).
Resolution - Building Worker (turn 6 of 10).
Heart of Darkness - Building Market (turn 12 of 19).
Elucidium Novum - Building Worker (turn 8 of 9 schedualed).

WF:
Apolyton - (grows this turn) starting 3-4-??8??-12-13-14. Change WF to 3-4-8-12-14-17.
Mingapulco - starting WF 2-3-6-9-10. NC.
Chiquita - starting WF 1. NC.
Bananatopia - starting WF 2-4-5-13-15-19. NC.
Incensity - starting WF 5-6-7-17. NC.
Nevermore - starting WF 7-8. NC.
Tripoli - starting WF 2-4-7-9-17. NC.
Equilibrium - starting WF 7. NC.
PoV - starting WF 3. NC.
Hispanica - starting WF 1-2-12-13-20. Change WF to 1-2-3-13-20.
Karina - starting WF 1-4-11-12-13. NC
LuxInvicta - (grows this turn) starting WF 1-3-??8??-11. Change WF to 1-3-8-11.
Big Bend - starting WF 1-3-19. NC.
BigFurryCity - starting WF 5-6-7-8-19-20. NC.
Resolution - starting WF Scientist. NC
Heart of Darkness - starting WF 3-5-10-11-13. NC.
Elucidium Novum - starting WF 2-8. NC.

Workers:
Monkee & CalcII - move 7-7-4
Squid & Horse - road (done).
Mark & Otto - tile cleared, workers frozen. Will road next turn.
Lib & Slave Farb - Tile cleared, workers Frozen. Will road next turn.
Go3 (MrWIA, EVC and Dejon) - move 3-6 to EN 6 (WF #3), and Mine (done).
Spike & Moosefart - Start clearing tile.
rah - move 1-2-1 to Resolution 6, will road next turn.
Sanchez - move 6-2-2.
GP - move 2-2-2. Will start roading next turn.
Yo & Slave Anarchy - move 2-2-4 to Old Anarchy 4. Will road next turn.
New Worker from Inevitable - move 3-2-3 to old catch 9, will road next turn.

Settlers: see General Overall City Placement Plan #1 for locations
Settler Founder - move 1
Settler NewCatch - move 1-1-4


Diplomacy:
GCA: WAR
CFC: Allied against GCA (not in game, Peace in game)
CGN: Peace
GWT: Peace


Comment, please, many "plans" (especially those marked with '??') are just suggestions or ideas, not decisions already made.

---
Note: keypad directions used for all except in WF orders.

Discussion and basic reporting to follow. See the topped thread for comprehensive results

Last edited by E_T on 22-12-2003 at 07:31

Master Zen is offline Master Zen
Deity
of naughty
Jan 2003
time: 23:32
  Old Post 19-12-2003 12:18 Visit Master Zen's homepage!
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#2 Report this post to a moderator
Re: Turn 142, 270 AD Support Apolyton buy from Amazon

quote:
Originally posted by E_T

this is copied from turn 141 thread, not updated


And where on earth is the turn 141 thread?

E_T is offline E_T
Emperor
Orlando, Florida
Mar 2001
time: 00:32
  Old Post 19-12-2003 15:37
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#3 Report this post to a moderator
Re: Re: Turn 142, 270 AD Browse Apolyton AD-FREE

quote:
Originally posted by Master Zen


And where on earth is the turn 141 thread?


Look in the turnthread index thread, it's one of the topped threads.

E_T

E_T is offline E_T
Emperor
Orlando, Florida
Mar 2001
time: 00:32
  Old Post 20-12-2003 20:28
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#4 Report this post to a moderator
Increase the size of your Attachments

Time change and didn't realize it....

Could someone with Mod ZpellZ change it to where it shows on the front page??

Thanks
E_T

Master Zen is offline Master Zen
Deity
of naughty
Jan 2003
time: 23:32
  Old Post 21-12-2003 01:39 Visit Master Zen's homepage!
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#5 Report this post to a moderator
Support Apolyton, buy Civilization 2

Me and Trip have been thinking if it is wise to continue with the knight at BFC. BFC currently works a gold mine giving it huge revenue and perhaps a marketplace would be far more beneficial to us there.

Trip is offline Trip
Firaxis Games
Hunt Valley
Apr 2002
time: 00:32
  Old Post 21-12-2003 01:45 Visit Trip's homepage!
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#6 Report this post to a moderator
Support Apolyton or Terrorists Win

If an emergency arises we have enough gold to upgrade 8 more Knights. If we do that then we will need to replenish gold, which a Market will help us with.

If we don't have an emergency then there's no need to build more Knights now. We can simply upgrade more, which costs gold. The more gold we have sooner, the more Knights we can upgrade sooner. Which means the more Knights total we can have available.

E_T is offline E_T
Emperor
Orlando, Florida
Mar 2001
time: 00:32
  Old Post 22-12-2003 00:16
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#7 Report this post to a moderator
Help yourself to an AD-FREE life

MoI Orders are posted.

As of 2 hours ago from this post, CGN got the save from GCA. We should see it relatively soon.

MoI E_T

notyoueither is offline notyoueither
Deity
of naught
Aug 2001
time: 22:32
  Old Post 22-12-2003 04:06
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#8 Report this post to a moderator
Lose 30 kilos (of popups)

I may not be here for this turn. Just found out that an uncle is in the hospital here in town. I am going to see him very soon. None of his family is around here, so I may stay there for some time.

notyoueither is offline notyoueither
Deity
of naught
Aug 2001
time: 22:32
  Old Post 22-12-2003 04:59
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#9 Report this post to a moderator
Support Apolyton, buy Galactic Civilizations

I should be here by 10pm EST afterall. I just found out he has had a lot of visitors (in laws and friends) so he'll prolly want to be left alone to read the paper by the time I get to see him.

E_T is offline E_T
Emperor
Orlando, Florida
Mar 2001
time: 00:32
  Old Post 22-12-2003 06:19
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#10 Report this post to a moderator
Avatar Enlargement: We've got the solution

The Save is here!!!

E_T

Trip is offline Trip
Firaxis Games
Hunt Valley
Apr 2002
time: 00:32
  Old Post 22-12-2003 11:38 Visit Trip's homepage!
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#11 Report this post to a moderator
Report Turn 142, 260 AD Lose 30 kilos (of popups)

Pre-Moves

All builds accepted.
Inevitable abandoned.

Unit Moves

Southern Front

Main stack at Anarchy ruins 1 moves 9.

MI Hack moves 3 onto mountain.
MI Bananatopia moves 2.
MI Robin moves 6.
MI Igor in PoV moves 4-4-6, sees CFC army of 2 Pike, 3 Horse, 5 MI, 1 Cat at Blacksand ruins 8.

NM Taxi moves 8.

Horse Trip's Guard III moves 7-8-9-9.
Horse Vondrack moves to Inevitable ruins.
Horse Bingo moves to Inevitable ruins 3.
Horse BFC moves to Inevitable ruins 3.
Horse Incensity moves to Inevitable ruins 3.
Horse Tripoli fortifies.

WWNN moves 8 onto mountain.

Central Front

MI Alva moves 3-6-4 to look for barbs, sees nothing.

Horse Togas fortifies.

Western Front

MI BFI moves 7-4-2.
MI MrWIA fortifies in Equil.
MI Vlad moves to Equil 4.
MI MJW moves to Equil 9-9.

NM Zargon moves to Equil.

BigHorse moves 7.
ConMcHorse moves to Equil 6-6.

Warrior not_panag moves 3.

Core Unit Moves

NM Ghengis moves to Tripoli 3.
NM Panzer moves 7.

New NM Clinton Portis moves from Banana to Ming 6 and fortifies.
Knight Ennet moves to Karina 4 and forts.
Horse HTower upgraded in Ming to Knight for 80 gold.
Horse Bambi upgraded in Ming to Knight for 80 gold.

NM Dominae moves 2-2-2.
MI Sleepy moves 8 and fortifies.

Naval Unit Moves

AIS Seeker moves 8-8-4.
AIS Hunter moves 3 and forts: will trail GWT Galley 2 tiles away.
AIS PoA moves 2-2-2: will return north next turn.

Workers and Settlers

Workers:
Monkee & CalcII - moves 7-7-4
Squid & Horse - roads (done).
Mark & Otto - tile cleared, workers frozen. Will road next turn.
Lib & Slave Farb - Tile cleared, workers Frozen. Will road next turn.
Go3 (MrWIA, EVC and Dejon) - moves 3-6 to EN 6 (WF #3), and Mines (done).
Spike & Moosefart - Starts clearing tile.
rah - moves 1-2-1 to Resolution 6, will road next turn.
Sanchez - moves 6-2-2.
GP - moves 2-2-2. Will start roading next turn.
Yo & Slave Anarchy - moves 2-2-4 to Old Anarchy 4. Will road next turn.
New Worker 'Screech' from Inevitable - moves 3-2-3 to old catch 9, will road next turn.

Settlers:
Settler Founder - move 1
Settler New Apolyton - move 1-1-4

Economy

City Builds

Apolyton starts Settler.
Tripoli changed to Palace (wonder prebuild).

Work Force

Apolyton - WF to 3-4-8-12-14-17.
Hispanica - WF to 1-2-3-13-20.
LuxInvicta - WF to 1-3-8-11.

Final Diplomacy

World Map sent "accepted" to CFC; looking for new barb camps.

Summary

Gold: 559
GPT: +36
GNP: 193
Mfg Goods: 93
Productivity: 265

Invention in 15 turns

Trip is offline Trip
Firaxis Games
Hunt Valley
Apr 2002
time: 00:32
  Old Post 22-12-2003 11:57 Visit Trip's homepage!
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#12 Report this post to a moderator
Avatar Enlargement: We've got the solution

Note: The MI you see next to CFC's units was moved 6 after this shot was taken.

Also: Workers and Settlers were not yet moved for this screenshot either.







I had 2 more shots, but my upload is full and Poly, in its infinite greatness won't let me delete files to make more space.

Last edited by Trip on 22-12-2003 at 13:24

notyoueither is offline notyoueither
Deity
of naught
Aug 2001
time: 22:32
  Old Post 22-12-2003 12:49
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#13 Report this post to a moderator
Suffering from ads?

Nice Crusaders...

Trip is offline Trip
Firaxis Games
Hunt Valley
Apr 2002
time: 00:32
  Old Post 22-12-2003 13:23 Visit Trip's homepage!
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#14 Report this post to a moderator
Support Apolyton, buy Civilization: The Boardgame

quote:
Originally posted by notyoueither
Nice Crusaders...

Macemen were wimpy, Med Infs should have broadswords.

Arnelos is offline Arnelos
Emperor
of the Free World
Sep 2002
time: 00:32
  Old Post 22-12-2003 20:24
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#15 Report this post to a moderator
Increase Your PM Length

Trip, fully agreed on med infs having broadswords

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