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BigFurryMonster
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EMPEROR of Cats
Feb 2002 time: 06:32
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I say we start building something big soon in one of our most productive cities (Tripoli would be a good choice - please make sure that GCA does not land next to it unexpectedly).
We can later decide which wonder it'll be exactly.
edit: GCA still has a city on our continent (Port Blacksand in CFC territory).
Last edited by BigFurryMonster on 20-12-2003 at 18:09
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Dominae
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Sorry to break it to you guys, but we're not getting Leo's. Invention is right around the corner, and we've got nothing that looks even close to a Wonder prebuild.
It's great to dream, but let's dream realistically here.
Dominae
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Dominae
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Yes, Smith's is a more attainable and (ultimately) more worthy goal for us at this stage of the game.
DarkCloud, no offense (I mean that), but have you ever played Civ3?
Dominae
Last edited by Dominae on 22-12-2003 at 11:09
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MJW
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MN,USA
Jul 2002 time: 23:32
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He has not....
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E_T
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Orlando, Florida
Mar 2001 time: 00:32
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At 10 sheilds per turn, for a 600 shield Wonder, it will take a Max of 60 turns. IF we can get 2 to 3 things built in Tripoli so that we can increase it's size and get a better SPT, then we might have it much sooner. But this will require me to examine several options.
On thing I really don't want to do, is to use the Palace as a prebuild for this, at this point in time. The reason that is, I would like the opertunity of having it available to do stealth prebuilds for our GA wonders. Using it for this particular purpose keeps us from doing that.
E_T
Last edited by E_T on 24-12-2003 at 03:37
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Dominae
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600/10 == 60 != 30
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E_T
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Orlando, Florida
Mar 2001 time: 00:32
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quote: Originally posted by Trip
You told me raising the size of Tripoli would be detrimental to your Palace jump operation. We cannot afford to wait 30+ more turns before starting something like this and hope to get anything out of it.
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I had said that it might and that I couldn't fully answer that question until I can get this scenario finished and do some "real" testing.
[EDIT]
Expanding on that point, I had also said that I might also have to pull a settler out of it, too. The reason for this is because of several variables:
1) Timing of the move - If I get all of the other settlers out that we need AND have the New Location up to the needed pop, at the same time. If I have to add workers to it (and I won't know exactly how many I'll need), I don't need them to be off doing
other chores and not able to get to that city in the required window that I need them for.
2) If, after testing, I can let Tripoli grow, then I'll do it. Exactly how much remains to be seen.
3) If I don't have the workers available OR I can get away with several less workers being added, then I might have to pull a pop or 2 from Tripoli. This also has the added benifit of getting the expansion done just a little bit sooner.
These are the main things, but there are a few others that I can't think on right now, but they are present and possible conserns.
And again, I can't make a full call on anything until I can get this sim done.
[/edit]
quote:
Cathedrals are 160 shields. Both the GW and the Colossus are 200 shields. That means 3/4 of both GA wonders can be built "stealthily." Even if we had the Palace available we would only be able to use the Palace to build 1 entirely stealthily. |
Granted, we can do that, BUT, the last few turns might be enough to make a difference, if one of the Current Combatants gets a Leader. They might use it ASAP and not wait to move it somewhere else.
E_T
Last edited by E_T on 24-12-2003 at 03:52
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