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E_T is offline E_T
Emperor
Orlando, Florida
Mar 2001
time: 00:32
  Old Post 29-12-2003 01:56
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turn 144, 280 AD Increase the size of your Attachments

To be edited by the Consuls and Ministers.

Status:
- Republic
- Researching Invention, 13 turns remaining
- 618 gold cash, +27 gpt. (est)
- Slider at 9/0/1 tax/sci/lux

Urgent questions & tasks:
MoW - Placement of strategic reserves; GCA Galley landing prevention.
MoW/MoI- Build Queues?
MoI - Wonder build in Tripoli.
MoI - REX effort!
FAM - Working out a tech deal with CFC before they get started on something new.
FAM - Peace deal with GCA (and all the trouble that goes along with it).

Unit movement & actions

Unit Roster

To be edited by MoW

Economy:
Apolyton - Building Settler (turn 3 of 3).
Mingapulco - Building Marketplace (turn 6 of 10).
Chaquita - Building Marketplace, change build to Granary (turn 6 of 26).
Bananatopia - Settler built, start building Settler (turn 1 of 3 schedualed).
Incensity - Building Marketplace (turn 4 of 13).
Nevermore - Building Settler (turn 13 of 13 schedualed).
Tripoli - Building Palace (for Wonder prebuild (turn ?? of ??).
Equilibrium - Building Settler (turn 19 of 30)
Hispanica - Num Merc built, start building Marketplace (turn 1 of 12).
Power of Victory - building Walls (turn 6 of 20).
Karina - Building Forbiddden Palace (turn 15 of 30 - schedualed changed).
LuxInvicta - Building Worker (turn 2 of 3).
Big Bend - Building Granary (turn 5 of 16 schedualed).
BigFurryCity - Building Marketplace (turn 7 of 10).
Resolution - Building Worker (turn 8 of 10).
Heart of Darkness - Building Market (turn 14 of 19).
Elucidium Novum - Worker built, start building Worker (turn 1 of 6 schedualed).

WF:
Apolyton - starting 3-4-8-12-14-17. Change WF to 3-4-5-8-12-13 (working game).
Mingapulco - starting WF 2-3-5-6-10-12. Change WF to 2-3-4-6-9-10.
Chiquita - starting WF 1. NC.
Bananatopia - (Settler built) starting WF ??2-4-15-19??. Change WF to 2-8-13-15.
Incensity - starting WF 5-6-7-17. NC.
Nevermore - starting WF 7-8. NC.
Tripoli - starting WF 2-4-7-9-17. NC.
Equilibrium - starting WF 7. Change WF to 5.
PoV - starting WF 3. NC.
Hispanica - starting WF 1-2-3-12-20. Change WF to 1-2-3-13-20
Karina - (grows this turn) starting WF 1-4-11-12-13-??17??. Change WF to 1-4-11-12-13-17.
LuxInvicta - starting WF 1-3-5. Change WF to 3-5-11.
Big Bend - (grows this turn) starting WF 1-3-4-??11??. Change WF to 1-3-4-11.
BigFurryCity - starting WF 5-6-7-8-19-20. NC.
Resolution - starting WF Scientist. NC
Heart of Darkness - starting WF 3-5-10-11-13. NC.
Elucidium Novum - (Worker built) starting WF 2-??3??. Change WF to 2-3.
New City built - set WF to 15.

Workers:
Yo & Slave Anarchy - move 8 (to cows), will road next turn.
Sanchez - Road (done). Note: rah is also done now.
New Worker from EN - move 2-2-2 (headed to build road that Consul Arnelos was so conserned about...)
Go3 (MrWIA, EVC and Dejon) - move 4 to EN 1 (WF #6). Will start roading next turn.
Mark & Otto - move 4-4 to Chiquita 3, will start clearing next turn.
Spike & Moosefart - move 2 to Jungle between Chq, HoD and Kar. Will start clearing next turn.
Lib & Slave Farb - move 9-6 to Equil 6 and start building Fortess (8 turns to complete).
Horse & Squid - start clearing tile (6 turns to clear).
Bureaocrat - move to Poly and skip turn. Will be added to city next turn, after settler is built.
panag - move to Hisp, will join city next turn.
Screech - road built, worker frozen.
To be edited by MoI

Settlers: see General Overall City Placement Plan #1 for locations
Settler founder - build new city (needs a name). WF to 15 and build to ?? (depends on the permenance of this city).
Settler New Apolyton - move 2-2-3.
New settler from Banana (for site 31 - see map) - move 1-1-1



Diplomacy:
GCA: ???
CFC: ???
CGN: ???
GWT: ???

Comment, please, many "plans" (especially those marked with '??') are just suggestions or ideas, not decisions already made.

---
Note: keypad directions used for all except in WF orders.

Discussion and basic reporting to follow. See the topped thread for comprehensive results

Last edited by E_T on 30-12-2003 at 09:11

BigFree is offline BigFree

Emperor
Acampo, CA
Oct 1999
time: 21:32
  Old Post 30-12-2003 07:21
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#2 Report this post to a moderator
Get a bigger avatar today!

Turn is here: http://apolyton.net/upload/files/Bi...lians0280AD.SAV

BigFree is offline BigFree

Emperor
Acampo, CA
Oct 1999
time: 21:32
  Old Post 30-12-2003 07:32
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Got spare money?

Here's some screens on Trip's request.





Aggie is offline Aggie
King
Of GOW's half of BOB
Jun 2002
time: 23:32
  Old Post 30-12-2003 09:17
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Troop movements Tired of ads?

Here are the troop movements. Generally unless label the movements apply to all units. also I've tried to do horse in Blue and other/combo in Red.



Aggie

notyoueither is offline notyoueither
Deity
of naught
Aug 2001
time: 22:32
  Old Post 30-12-2003 12:15
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Support Apolyton, buy GURPS/ Alpha Centauri

Peace is on table with GCA, unaccepted. Accepted and sent back to them.

Unit Movement and Actions:
-Scouting South
Ho TG3 moves 8 6
Ho Tripoli moves 4 4 8 7 8 6
Wa wwnn fortifies
Se Founder builds 'Lakeview'
-Scouting West
Wa not_panag moves 2
Mi BFI moves 1. 4 Elite CFC sword at 2
Mi VladA moves 1. Cimmerian warrior at 1 in addition to camp at 4
Mi MJW moves 4 1. Fortifies
-Scouting North
Mi Sleepy moves 8. Thracian warrior at 8. Camp with 1 warior at 9
Kn Bambi moves 8

-West
Ho con McHorseman moves to Chiquita 8. Fortifies
Ho BigHorse moves to Chiquita 8. Fortifies
-South
Mi Bananatopia moves 8
Mi Robin moves 8
Mix5 in Main Army move 4. Fortify
Cax3 move 9 6 8 (Karina, Fling, Hurl)
Cax6 move 4. Fortify
NMx4 move into Power of Victory. Fortify
NM Taxi moves 8 8 7
NM roadcage moves into 'X'
-Centre
Ho Vondrack moves 8 8 8 8 8 8
Hox3 move 7 8 8 8 8 8 (Bingo, BFC, Incensity)
NM Panzer32 moves 4 1 2
NM Dominae moves 1 1 1
Mi named NuclearMercenary from Hispanica moves 2 2 1
Mi alva moves 7 4
-Da boats
AIS Seeker fortifies
AIS Hunter moves 9 9 8. GWT galley at 6 9
AIS Princess of Apolyton [W WhiteBandit] moves 9 9 9

-Settlers
Settler New Apolyton - move 2-2-3.
New settler from Banana named NanaA (for site 31 - see map) - move 1-1-1


Workers:
Yo & Slave Anarchy - move 8 (to cows)
Sanchez - Road (done). Note: rah is also done now
New Worker from EN named Empress - move 2-2-2
Go3 (MrWIA, EVC and Dejon) - move 4 to EN 1 (WF #6)
Mark & Otto - move 4-4 to Chiquita 3
Spike & Moosefart - move 2 to Jungle between Chq, HoD and Kar
panag - move to Hisp
Lib & Slave Farb - move 9-6 to Equil 6 and start building Fortess
Horse & Squid - start clearing tile (6 turns to clear).
Bureaucrat - move to Poly and skip turn

WF:
Apolyton - starting 3-4-8-12-14-17. Change WF to 3-4-5-8-12-13 (working game).
Lakeview - set WF to 15.
Mingapulco - starting WF 2-3-5-6-10-12. Change WF to 2-3-4-6-9-10.
Bananatopia - (Settler built) starting WF ??2-4-15-19??. Change WF to 2-8-13-15.
Equilibrium - starting WF 7. Change WF to 5.
Hispanica - starting WF 1-2-3-12-20. Change WF to 1-2-3-13-20.
Karina - (grows this turn) starting WF 1-4-11-12-13-??17??. Change WF to 1-4-11-12-13-17.
LuxInvicta - starting WF 1-3-5. Change WF to 3-5-11.
Big Bend - (grows this turn) starting WF 1-3-4-??11??. Change WF to 1-3-4-11.
Elucidium Novum - (Worker built) starting WF 2-??3??. Change WF to 2-3.

Economy:
Apolyton - Building Settler (turn 3 of 3).
Mingapulco - Building Marketplace (turn 6 of 10).
Chaquita - Building Granary (turn 6 of 26).
Bananatopia - Settler built, start building Settler (turn 1 of 3 schedualed).
Incensity - Building Marketplace (turn 4 of 13).
Tripoli - Building Palace (for Wonder prebuild (turn ?? of ??).
Equilibrium - Building Settler (turn 19 of 30)
Hispanica - Num Merc built, start building Marketplace (turn 1 of 12).
Power of Victory - building Walls (turn 6 of 20).
Karina - Building Forbiddden Palace (turn 15 of 30 - schedualed changed).
LuxInvicta - Building Worker (turn 2 of 3).
Big Bend - Building Granary (turn 5 of 16 schedualed).
BigFurryCity - Building Marketplace (turn 7 of 10).
Resolution - Building Worker (turn 8 of 10).
Heart of Darkness - Building Market (turn 14 of 19).
Elucidium Novum - Worker built, start building Worker (turn 1 of 6 schedualed).


Slider:
9/0/1. 618 gold, +24gpt
Invention in 13 turns


Last gasp movement:
Vulnerability to galley landing for new city, Lakeview, has been noticed. We would like to

get a road at Lakview 2 ASAP (2 workers are free and in range to move next turn). In the

meantime, we move 2 MIs from the Main group to Lakview 2.

Mix2 move 8 7 (Aidun, Scourge)

notyoueither is offline notyoueither
Deity
of naught
Aug 2001
time: 22:32
  Old Post 30-12-2003 12:20
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#6 Report this post to a moderator
Shots Support Apolyton, buy Civilization 2



E_T is offline E_T
Emperor
Orlando, Florida
Mar 2001
time: 00:32
  Old Post 31-12-2003 03:13
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Remove this text

quote:
Originally posted by notyoueither
Last gasp movement:
Vulnerability to galley landing for new city, Lakeview, has been noticed. We would like to

get a road at Lakview 2 ASAP (2 workers are free and in range to move next turn). In the meantime, we move 2 MIs from the Main group to Lakview 2. Mix2 move 8 7 (Aidun, Scourge)


Yo and Slave Anarchy will be roading up from the south, while Empress will be coming in from the North.

rah and Sanchez are going to be busy with other tasks, namely Irrigation for the New Palace city (to help get it's Pop up, more now means less workers having to be added later...). Also, they have to work a long while with getting Irrigation to Lakefront.

MoI E_T

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