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E_T is offline E_T
Emperor
Orlando, Florida
Mar 2001
time: 00:33
  Old Post 04-01-2004 19:28
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#1 Report this post to a moderator
Turn 149, 330 AD Remove this text

To be edited by the Consuls and Ministers.

Status:
- Republic
- Researching
- ??? gold cash, ?? gpt. (est)
- Slider at ?/?/? tax/sci/lux

Urgent questions & tasks:
MoW - ??
MoW/MoI- Build Ques?
MoI -
MoI -
FAM -
FAM -

Unit movement & actions

Unit Roster

To be edited by MoW

Economy:
Apolyton - Building Settler (turn 2 of 3 schedualed).
Lakeveiw - Building Warrior (turn 6 of 10).
Mingapulco - Marketplace built, start building Settler (turn 1 of 3).
Chaquita - Building Granary (turn 11 of 26 - still looking at schedual).
Bananatopia - Building Library (turn 3 of 8 - schedual TBD).
Incensity - Building Harbor (turn 9 of 10).
X - Building Granary (turn 5 of ?? - Schedual TBD).
Tripoli - Building Palace (for Wonder prebuild (turn ?? of ??).
Equilibrium - Building Settler (turn 24 of 30)
Hispanica - Building Library (turn 6 of 11).
Power of Victory - building Walls (turn 11 of 20).
Karina - Building Forbiddden Palace (turn 20 of 30?? - scheduale is changing).
LuxInvicta - Worker built, start building Worker (turn 1 of 3 schedualed).
Big Bend - Building Granary (turn 10 of 16 schedualed).
BigFurryCity - Marketplace built, start building Library (turn 2 of 8).
New Apolyton - Building Granary (turn 3 of ?? - Schedual TBD).
Heart of Darkness - Building Market (turn 19 of 20).
Elucidium Novum - Building Worker (turn 6 of 6 schedualed).

WF:
Apolyton - (grows this turn) starting 3-4-8-12-13-14. Change WF to 3-4-12-13-14-17.
Lakeview - starting WF 14. NC.
Mingapulco - starting WF 2-5-6-9-10-12. NC.
Chiquita - starting WF 1-6. NC.
Bananatopia - starting WF 2-15-18-19 (working Game). NC
Incensity - starting WF 5-6-7-17. NC.
X- starting WF 1. NC.
Tripoli - starting WF 2-4-9-17-19. NC.
Equilibrium - starting WF 6 & Scientist. NC.
Hispanica - starting WF 1-2-3-4-12-20. Change WF to 1-2-3-4-13-20..
PoV - (grows this turn) starting WF ??2??-3. Change WF to 2-3.
Karina - starting WF 1-4-11-13-17-19. NC.
LuxInvicta - (Worker built) starting WF 1-3-11. Change WF to 1-3-5.
Big Bend - starting WF 1-4-10-19. Change WF to 1-3-4-10.
BigFurryCity - starting WF 5-6-7-8-19-20. NC.
New Apolyton - starting WF 3. NC.
Heart of Darkness - starting WF 3-4-5-10-11-12. NC.
Elucidium Novum - starting WF 2-3-8. NC.

Workers:
Yo & Slave Anarchy - Road (done).
Go3 (MrWIA, EVC & Dejon) - Road (done).
rah & Worker (name him rush) - move 2 and Irrigate (done)
Screech & Sanchez - Irrigate (done).
Monkee & CalcII - Irrigate (done).
Empress - start roading (2 turns to complete).
GP - move 2-2-2.
New Worker from Lux (name him TempA) - move 9-9-8. He's going to be added to Apolyton in 2 turns, after it's settler is built. No need to have a permanent name.
Frodo & Out of Darkness - move 3 (to Chiquita 2), will start clearing next turn.
Gregor - mine built, worker Frozen.
Horse & Squid - tile cleared, workers frozen.
Mark & Otto - 2 turns left to clear.
Spike & Moosefart - 2 turns left to clear.
Lib & Slave Farb - 3 turn left to build Fortress.
Dan & Gits - 5 turns left to clear.

Settlers: see General Overall City Placement Plan #1 for locations
Settler NanaA - move 2-3-2.
Settler NYE Kicks Butt - move 2-2-2.
Settler Builders Rule - move 1-2-2.


Diplomacy:
GCA: ???
CFC: ???
CGN: ???
GWT: ???

Comment, please, many "plans" (especially those marked with '??') are just suggestions or ideas, not decisions already made.

---
Note: keypad directions used for all except in WF orders.

Discussion and basic reporting to follow. See the topped thread for comprehensive results

Last edited by E_T on 13-01-2004 at 02:20

BigFree is offline BigFree

Emperor
Acampo, CA
Oct 1999
time: 21:33
  Old Post 12-01-2004 07:56
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Support Apolyton, buy Civilization III: Complete

Turn is here:

http://home.comcast.net/~bigfree1/M...ans_0330_BC.SAV

Master Zen is offline Master Zen
Deity
of naughty
Jan 2003
time: 23:33
  Old Post 12-01-2004 08:05 Visit Master Zen's homepage!
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Support Apolyton buy from Amazon

yey, no orders

I guess I'll just press spacebar repeteadly

Aggie is offline Aggie
King
Of GOW's half of BOB
Jun 2002
time: 23:33
  Old Post 12-01-2004 22:34
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#4 Report this post to a moderator
MOW orders Inflate your Upload Space

Here are the orders.



For the other galleys the one 8,8 of incensity forts
The princess continues exploring bu moving 7,8,8.
Aggie

Trip is offline Trip
Firaxis Games
Hunt Valley
Apr 2002
time: 00:33
  Old Post 12-01-2004 22:37 Visit Trip's homepage!
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#5 Report this post to a moderator
Get a bigger avatar today!

I disagree with the Incensity Galley. We can continue moving it along the coast blocking GWT's Galley and exploring (forting after moving 2 tiles each turn).

Trip is offline Trip
Firaxis Games
Hunt Valley
Apr 2002
time: 00:33
  Old Post 13-01-2004 00:57 Visit Trip's homepage!
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Support Apolyton, buy Galactic Civilizations: Deluxe Edition

I'm going to play the turn as soon as MOI orders are available.

BigFree is offline BigFree

Emperor
Acampo, CA
Oct 1999
time: 21:33
  Old Post 13-01-2004 01:01
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#7 Report this post to a moderator
Increase Your PM Length

Yes, lets keep that Galley hostage until we see another Barb Galley.

Master Zen is offline Master Zen
Deity
of naughty
Jan 2003
time: 23:33
  Old Post 13-01-2004 01:34 Visit Master Zen's homepage!
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Support Apolyton buy from Amazon

The med inf north of the silks should move north because the F3 screen shows a barb camp near Equilibrium and it might be at the northernmost tile in the teeny ween pensinsula

Aggie is offline Aggie
King
Of GOW's half of BOB
Jun 2002
time: 23:33
  Old Post 13-01-2004 02:18
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#9 Report this post to a moderator
Suffering from ads?

quote:
Originally posted by Trip
I disagree with the Incensity Galley. We can continue moving it along the coast blocking GWT's Galley and exploring (forting after moving 2 tiles each turn).


Dooh!!!, when looking at the picture I forgot that the picture wasn't from this turn. Yes by all means continue moving in such a way as to slow down the GWT galley. Hopefully then "hunter" can catch up and we can cut them down to 1 tile a turn.


MZ I was assuming the the Barb camp refered to was the one further south, but I have no objections to moving the MI,7. after all there isn't much for him to do anyway. If I am wrong on where the barb camp is, then it makes sense to also move a knight up to the ne of Equilibrium. Consul's discretion as to which one.

Also I must say thank you to MZ for that picture from last turn's thread that I used to make the orders. Only request is could you press the "delete" key before you take the screenshot. That removes scores/buttons/etc from map and makes it easier to see all units.

Aggie

Last edited by Aggie on 13-01-2004 at 02:29

Trip is offline Trip
Firaxis Games
Hunt Valley
Apr 2002
time: 00:33
  Old Post 13-01-2004 04:21 Visit Trip's homepage!
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#10 Report this post to a moderator
Got spare money?

Turn opened, all builds accepted.

Naval Stuff

- AIS Seeker moved 8-4 and forted
- AIS Hunter moved 8-8-4
- AIS Princess of Apolyton moved 7-8-8, sees no GWT units (besides in Panama)

1-Turn Workers

- Yo & Slave Anarchy - Roaded (done).
- Go3 (MrWIA, EVC & Dejon) - Roaded (done).
- rah & Worker (named rush) - moved 2 and Irrigated (done)
- Screech & Sanchez - Irrigated (done)
- Monkee & CalcII - Irrigated (done).

Scouting Moves

- Horse Tripoli moved 3-2-1-2-6-6
- MI Vlad moved 2
- MI MrWIA moved 7

Southern Front

- MI Hack moved 7
- NM Panzer moved 1-1-4

Central Front

- Sir Ennet moved along “the loop”
- 3 Catapults moved 7-7-7
- Sir Bambi moved 2 and forted

Core

- “Numidian Mercenary” at Apolyton 6 moved 7 and forted (defending against GWT Galley)
- NM Clinton Portis fortified at Ming 6 (it is being used as extra defense against barbs in the north and southeast)
- MI Sleepy forted
- Knight group moved to Apolyton 1 and forted
- Horses Togas, Bingo and Incensity forted at Karina 1

Workers

- Empress - started roading (2 turns to complete).
- GP - moved 2-2-2.
- New Worker from Lux (named Temp A) - moved 9-9-8
- Frodo & Out of Darkness - moved 3 (to Chiquita 2), will start clearing next turn.

Settlers

- Settler NanaA - moved 2-3-2.
- Settler NYE Kicks Butt - moved 2-2-2.
- Settler Builders Rule - moved 1-2-2.

Economy

- Mingapulco begins Settler
- BFC begins Library

WF

- Apolyton - (grows this turn) starting 3-4-8-12-13-14. Changed WF to 3-4-12-13-14-17
- Hispanica - starting WF 1-2-3-4-12-20. Changed WF to 1-2-3-4-13-20
- PoV - (grows this turn) starting WF 2-3. No changes made
- LuxInvicta - (Worker built) starting WF 1-3-11. Changed WF to 1-3-5
- Big Bend - starting WF 1-4-10-19. Changed WF to 1-3-4-10

Invention in 8 turns
570 Gold
+35 GPT

Trip is offline Trip
Firaxis Games
Hunt Valley
Apr 2002
time: 00:33
  Old Post 13-01-2004 04:24 Visit Trip's homepage!
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#11 Report this post to a moderator
Get a bigger avatar today!

Sorry, no screenshots for now, my folder has exceeded its limit. I'll send the screenshots to someone to upload for me soon.

Arnelos is offline Arnelos
Emperor
of the Free World
Sep 2002
time: 00:33
  Old Post 21-01-2004 13:20
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#12 Report this post to a moderator
Support Apolyton, buy GURPS/ Alpha Centauri

*bump*

If you're not going to post screenshots, please post the scores (from the main screen) and demographic information (F11 screen) for the turn in the turn report.

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