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E_T is offline E_T
Emperor
Orlando, Florida
Mar 2001
time: 00:33
  Old Post 04-01-2004 19:46
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Turn 150, 340 AD Support Apolyton, buy Call to Power 2

To be edited by the Consuls and Ministers.

Status:
- Republic
- Researching Invention (7 turns)
- 605 gold cash, +35 gpt. (est)
- Slider at 9/0/1 tax/sci/lux

Urgent questions & tasks:
MoW - ??
MoW/MoI- Build Ques?
MoI -
MoI -
FAM - find out if CFC knows IF GCA Galley in lake is gone?
FAM - We will have a Harbor built on turn 151, Do We offer Dyes to CFC (they also have harbors)??
FAM - With the building of the city that will secure us the Southern Silks (on turn 153), We will have 2 silks (until CFC gets that northern one in their boarders). Do we offer the surpluss to them?? Also, we need them to protect that source until either they get their own source OR the colony is incorporated into their own boarder.

Unit movement & actions

Unit Roster

To be edited by MoW

Economy:
Apolyton - Building Settler (turn 3 of 3 schedualed).
Lakeveiw - Building Warrior (turn 7 of 10).
Mingapulco - Building Settler (turn 2 of 3).
Chaquita - Building Granary (turn 12 of 26 - still looking at schedual).
Bananatopia - Building Library (turn 4 of 8 - schedual TBD).
Incensity - Building Harbor (turn 10 of 10).
X - Building Granary (turn 6 of ?? - Schedual TBD).
Tripoli - Building Palace (for Wonder prebuild (turn ?? of ??).
Equilibrium - Building Settler (turn 25 of 30)
Hispanica - Building Library (turn 7 of 11).
Power of Victory - building Walls (turn 12 of 20).
Karina - Building Forbiddden Palace (turn 21 of 30?? - scheduale is changing).
LuxInvicta - Building Worker (turn 2 of 3 schedualed).
Big Bend - Building Granary (turn 12 of 16 schedualed).
BigFurryCity - Building Library (turn 3 of 8).
New Apolyton - Building Granary (turn 4 of ?? - Schedual TBD).
Heart of Darkness - Building Market (turn 20 of 20).
Elucidium Novum - Worker built, Start building Worker (turn 1 of 5 schedualed).

WF:
Apolyton - starting 3-4-12-13-14-17. Change WF to 3-4-5-8-12-13 (working game).
Lakeview - starting WF 14. NC.
Mingapulco - starting WF 2-5-6-9-10-12. NC.
Chiquita - starting WF 1-6. NC.
Bananatopia - starting WF 2-15-18-19 (working Game). Change WF to 2-8-15-18.
Incensity - starting WF 5-6-7-17. NC.
X- starting WF 1. NC.
Tripoli - starting WF 2-4-9-17-19. NC.
Equilibrium - starting WF 6 & Scientist. NC.
Hispanica - starting WF 1-2-3-4-13-20. Change WF to 1-2-3-4-12-20..
PoV - starting WF to 2-3. NC.
Karina - starting WF 1-4-11-13-17-19. NC.
LuxInvicta - starting WF 1-3-5. Change WF to 1-5-11.
Big Bend - starting WF 1-3-4-10. Change WF to 1-4-10-19.
BigFurryCity - starting WF 5-6-7-8-19-20. NC.
New Apolyton - starting WF 3. NC.
Heart of Darkness - starting WF 3-4-5-10-11-12. NC.
Elucidium Novum - (worker built) starting WF ??2-3??. Change WF to 2-3.

Workers:
Horse & Squid - road (done).
It's Important that the sequence of Irrigation for Screech/Sanchez and rah/rush be followed exactly
rah & rush - move 4-7 and Irrigate (done).
Screech & Sanchez - move 7-4 and Irrigate (done).
Yo & Slave Anarchy - move 2, will road next turn.
GP - move 3-2-1 (in New Poly).
TempA - move into Poly and skip turn (will be added to city next turn, after the settler is built).
Gregor - move 9-9-8 (headed to Incensity).
Monkee & CalcII - move 1-4 (to X 4), will start clearing next turn).
New Worker from Elucidium Novum (needs a name) - move 8-8-9.
Go3 (MrWIA, EVC and Dejon) - move 6-8 (to X 3) and start Mining (2 turns to complete).
Frodo & Out of Darkness - start clearing Jungle (6 turns to complete.
Empress - road built, worker frozen.
Spike & Moosefart - tile cleared, workers frozen.
Mark & Otto - tile cleared, workers frozen.
Lib & Slave Farb - 2 turns left to build Fortress.
Dan & Gits - 4 turns left to clear tile.

Settlers: see General Overall City Placement Plan #1 for locations
Settler NanaA - move 1-1-2.
Settler NYE Kicks Butt - move 2-2-2.
Settler Builders Rule - move 2-2-2.


Diplomacy:
GCA: ???
CFC: ???
CGN: ???
GWT: ???

Comment, please, many "plans" (especially those marked with '??') are just suggestions or ideas, not decisions already made.

---
Note: keypad directions used for all except in WF orders.

Discussion and basic reporting to follow. See the topped thread for comprehensive results

Last edited by E_T on 14-01-2004 at 08:59

E_T is offline E_T
Emperor
Orlando, Florida
Mar 2001
time: 00:33
  Old Post 13-01-2004 22:45
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Urgent Note to MoW and Consuls Suffering from ads?

I just noticed (from the last turn's save) that Num Merc ZargonX is Fortified. Because this tile has the Silk Colony, does NOT mean that this unit still can't be effected by the Jungle and die from Jungle Fever. He needs to (wake up) skip turn and not fortify, as do all Units that are on Jungle tiles, if they don't move that turn.

E_T

E_T is offline E_T
Emperor
Orlando, Florida
Mar 2001
time: 00:33
  Old Post 13-01-2004 22:57
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Double post

E_T

Trip is offline Trip
Firaxis Games
Hunt Valley
Apr 2002
time: 00:33
  Old Post 13-01-2004 23:51 Visit Trip's homepage!
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I'll correct it next time I play. I didn't fortify him, so I hadn't noticed he was fortified...

BigFree is offline BigFree

Emperor
Acampo, CA
Oct 1999
time: 21:33
  Old Post 14-01-2004 02:25
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The mistakes are piling up.....

Just kidding guys. That is a very minor thing. Heck, our upkeep costs are sky high right now, we might do well to let a few units 'die'. How about the Warriors? Can't we replace them with other units that are doing nothing at all right now? Move them into a city and disband them for a shield or two. Maybe ET could use an extra 1-2 here or there.

Donegeal is offline Donegeal
King
Apolyton's Resident Law Enforcement Officer. Founder of the Glory of War, Champions of Apolyton!
Jul 2002
time: 05:33
  Old Post 14-01-2004 02:59
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Anybody can post here?

FAM- Giving the lux's to CFC as excepted will do wonders for our relationship

BigFree is offline BigFree

Emperor
Acampo, CA
Oct 1999
time: 21:33
  Old Post 14-01-2004 03:16
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quote:
Originally posted by donegeal
Anybody can post here?

FAM- Giving the lux's to CFC as excepted will do wonders for our relationship


Yes, anyone at all can post in the turn threads. These threads are for the team to provide turn by turn input to the Consuls and the Ministers. Always feel free to chime in whenever you feel the urge.



Also, givng the Lux's to CFC will help them in their ability to boost their commerce output by spending less on keeping citizens happy and also it allows them to not rely on entertainers and thus can build improvements more quickly ; improvements such as Marketplaces in order to further improve their economy and thus their contribution to the research pool we now have with them.

Trip is offline Trip
Firaxis Games
Hunt Valley
Apr 2002
time: 00:33
  Old Post 14-01-2004 03:47 Visit Trip's homepage!
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Suffering from ads?

Yes, giving CFC both luxes is a good idea.

This will allow them to keep from having to use the lux slider and in turn allows them to funnel more gold to us.

Vlad Antlerkov is offline Vlad Antlerkov
King
Do you have Matt Stairs in your house?
Mar 1999
time: 23:33
  Old Post 14-01-2004 04:02 Visit Vlad Antlerkov's homepage!
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So if I understand this correctly:

--We give CFC luxuries.
--They lower their lux tax.
--They give us more GPT.
--They build markets, further lowering their lux tax, further raising the GPT available to us.



This, of course, all assumes that CFC is smart enough to lower the lux tax and build markets.

Master Zen is offline Master Zen
Deity
of naughty
Jan 2003
time: 23:33
  Old Post 14-01-2004 04:39 Visit Master Zen's homepage!
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quote:
Originally posted by Vlad Antlerkov

This, of course, all assumes that CFC is smart enough to lower the lux tax and build markets.


oh man, they can't be THAT retarded

Togas is offline Togas
Emperor
California
Jun 2002
time: 21:33
  Old Post 14-01-2004 04:47
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Yes!

Let's give our extra luxes to CFC. If they have a lux we don't have, we should request it from them, but giving luxes now is an excellent idea.

Now we just need to get one of those CFC guys back in chat to formalize this and a few other things we've been hanging on about.

--Togas

E_T is offline E_T
Emperor
Orlando, Florida
Mar 2001
time: 00:33
  Old Post 14-01-2004 09:02
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MoI Orders are posted

MoI E_T

BigFree is offline BigFree

Emperor
Acampo, CA
Oct 1999
time: 21:33
  Old Post 14-01-2004 10:10
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quote:
Originally posted by Togas
Yes!

Let's give our extra luxes to CFC. If they have a lux we don't have, we should request it from them, but giving luxes now is an excellent idea.

Now we just need to get one of those CFC guys back in chat to formalize this and a few other things we've been hanging on about.

--Togas


Giving them the lux's is not a new idea. I discussed it with them a while back. They do have a harbor and are just waiting for ours to finish. I guess people really don't read the chat logs..

BigFree is offline BigFree

Emperor
Acampo, CA
Oct 1999
time: 21:33
  Old Post 15-01-2004 02:02
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Turn is here:

http://home.comcast.net/~bigfree1/M...ans_0340_BC.SAV

No peace offer from GCA yet.

MZ: Can we get an update on this?

Master Zen is offline Master Zen
Deity
of naughty
Jan 2003
time: 23:33
  Old Post 15-01-2004 02:43 Visit Master Zen's homepage!
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Got spare money?

I have not gotten a response from Mongoose

Trip is offline Trip
Firaxis Games
Hunt Valley
Apr 2002
time: 00:33
  Old Post 15-01-2004 02:46 Visit Trip's homepage!
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I will be around in an hour or two to help deal with the turn.

conmcb25 is offline conmcb25

Emperor
Angmar
Aug 2002
time: 23:33
  Old Post 15-01-2004 03:14 Visit conmcb25<br><a href=/members><img src=/forums/images/inmate-icon.gif border=0></a><BR>'s homepage!
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Dont wait on me in chat, I maybe late tonight

E_T is offline E_T
Emperor
Orlando, Florida
Mar 2001
time: 00:33
  Old Post 15-01-2004 03:16
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BARB CAMP NEXT TO SETTLER NYE KICKS BUTT!!

Arnelos is offline Arnelos
Emperor
of the Free World
Sep 2002
time: 00:33
  Old Post 15-01-2004 06:37
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Well, crap.

Trip is offline Trip
Firaxis Games
Hunt Valley
Apr 2002
time: 00:33
  Old Post 15-01-2004 06:55 Visit Trip's homepage!
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Scouting Moves

Horse Tripoli moved 4-4-8-9-8-7
MI MrWIA moved 8
MI Vlad moved 8

Galleys

Galley PoA moved 8-7-4
Galley Seeker moved 8-7 and forted
Galley Hunter moved 8-7-7

1-Turn Workers

Horse & Squid - roaded (done)
rah & rush - moved 4-7 and Irrigated (done)
Screech & Sanchez - moved 7-4 and Irrigated (done)

Southern Front

MI Panzer moved 4 and forted
MI Igor moved 4-6 and forted
MI Hack forted

Central Front

Knight Ennet moved 2-2-3 and attacks barb camp, killing 1 barb, down to 3/4, then moved 2 again
NM MerZenary moved 3-3 and forted

Core

3 Catapults moved 4-4-1
NM Zargon woke up and skip turn
Horse Togas moved into Mingapulco and upgraded to Knight (80 gold)
MI Sleepy forted

Workers

Yo & Slave Anarchy - moved 2, will road next turn
GP - moved 3-2-1 (in New Poly)
TempA - moved into Poly and skip turn (will be added to city next turn, after the settler is built)
Gregor - moved 9-9-8 (headed to Incensity)
Monkee & CalcII - moved 1-4 (to X 4), will start clearing next turn)
New Worker from Elucidium Novum (needs a name) - moved 8-8-9
Go3 (MrWIA, EVC and Dejon) - move 6-8 (to X 3) and start Mining (2 turns to complete)
Frodo & Out of Darkness - start clearing Jungle (6 turns to complete

Settlers

Settler NanaA - moved 1-1-2.
Settler NYE Kicks Butt - moved 2-2-2.
Settler Builders Rule - moved 2-2-2.

City Builds

Elucidium Novum - Worker built, Start building Worker (turn 1 of 5 scheduled)

WF

Apolyton - starting 3-4-12-13-14-17. Changed WF to 3-4-5-8-12-13 (working game)
Bananatopia - starting WF 2-15-18-19 (working Game). Changed WF to 2-8-15-18
Hispanica - starting WF 1-2-3-4-13-20. Changed WF to 1-2-3-4-12-20
LuxInvicta - starting WF 1-3-5. Changed WF to 1-5-11
I assumed you meant 1-3-11, because 1-5-11 conflicts with BB
Big Bend - starting WF 1-3-4-10. Changed WF to 1-4-10-19
Elucidium Novum - (worker built) starting WF ??2-3??. Changed WF to 2-3

216 GNP
91 MFG
282 Prod

525 gold
+33 GPT
Invention in 7 turns





Last edited by Trip on 15-01-2004 at 10:59

notyoueither is offline notyoueither
Deity
of naught
Aug 2001
time: 22:33
  Old Post 15-01-2004 07:55
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I see we are now weak vs GWT. I can't recall if this is old news or not.

asleepathewheel is offline asleepathewheel
Emperor
listening too long to one song
Mar 2002
time: 00:33
  Old Post 15-01-2004 08:28
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quote:
Originally posted by Trip
MI Sleepy forted


is this named after me? How nice, I didn't even ask (If it isn't named after me, then I take it all back )

Trip is offline Trip
Firaxis Games
Hunt Valley
Apr 2002
time: 00:33
  Old Post 15-01-2004 10:11 Visit Trip's homepage!
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quote:
Originally posted by notyoueither
I see we are now weak vs GWT. I can't recall if this is old news or not.

It's new as of either this turn or last (I believe I recall hearing about it last turn, but I'm not sure).

Trip is offline Trip
Firaxis Games
Hunt Valley
Apr 2002
time: 00:33
  Old Post 15-01-2004 10:12 Visit Trip's homepage!
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quote:
Originally posted by asleepathewheel
is this named after me? How nice, I didn't even ask (If it isn't named after me, then I take it all back )

It is indeed.

Trip is offline Trip
Firaxis Games
Hunt Valley
Apr 2002
time: 00:33
  Old Post 15-01-2004 11:00 Visit Trip's homepage!
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Screenshots added to the turn report.

notyoueither is offline notyoueither
Deity
of naught
Aug 2001
time: 22:33
  Old Post 15-01-2004 12:56
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quote:
Originally posted by asleepathewheel


is this named after me? How nice, I didn't even ask (If it isn't named after me, then I take it all back )


The best part of that naming is that everyone knew I was dead tired when a unit came up to be named in a chat. I typed

sleepy

Arne and MZ (I think) ignored what I said and continued on discussing names.

I typed

sleepy

Everyone continued on with whatever, so I typed

SLEEPY

I don't think anyone had a clue what I was talking about. Your unit got named at a later date.

BigFree is offline BigFree

Emperor
Acampo, CA
Oct 1999
time: 21:33
  Old Post 15-01-2004 14:37
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I want to hear about Trip somehow bringing about a unit named Dopey next!

BigFurryMonster is offline BigFurryMonster
Emperor
EMPEROR of Cats
Feb 2002
time: 06:33
  Old Post 15-01-2004 15:53 Visit BigFurryMonster's homepage!
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Let's call a unit after E_T called "smoking outside"...

E_T is offline E_T
Emperor
Orlando, Florida
Mar 2001
time: 00:33
  Old Post 15-01-2004 17:17
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How about Etso....

E_T

P.S. yes, I did mean to have Lux's WF at 1-3-11. So, did it get changed to that? I'm kind of confused as to what it did get changed to.

asleepathewheel is offline asleepathewheel
Emperor
listening too long to one song
Mar 2002
time: 00:33
  Old Post 15-01-2004 20:37
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quote:
Originally posted by Trip
It is indeed.


quote:
Originally posted by notyoueither
The best part of that naming is that everyone knew I was dead tired when a unit came up to be named in a chat...
I don't think anyone had a clue what I was talking about. Your unit got named at a later date.


Aw thanks [sniff sniff]

 
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