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GhengisFarb
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I want my HAMBURGERS!!
May 2002 time: 23:33
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I don't think I've heard of that one and I'm a pretty big fan of the Forgotten Realms world.
Another clue:
Blood is thicker that water.
Last edited by GhengisFarb on 11-02-2004 at 04:33
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child of Thor
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'Macheveli - the prince'? excuse spelling mistakes and probably not the exact correct name.
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GhengisFarb
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I want my HAMBURGERS!!
May 2002 time: 23:33
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Collected Clues:
This game was loosely aligned with a whole bunch of games based on a theme, but this had a unique take on the theme.
It had three distictive playstyles, that is it was for all pratical purposes three different games and you play them individually or together (full game).
and
It had an rpg element, a strategic conquest element, and a tactical combat element. They didn't flow together well but I like the game. Course I had read all the books on the theme that the game was based on.
and
Its medieval in theme, with politics and intrigue weighing behind most of the plots and gameplay for both the books and the game.
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Its not based on anything historical, its all make believe.
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This was based on a splinter series/world from a much more well known and much more used (for game inspiration) medieval fantasy franchise.
You started with a provence and tried to control or conquer other provences through military might, political might, or magical power. And you use a combination of all three.
and
Blood is thicker that water.
and
Nope none of those, it wasn't a very well known or popular offshoot. Which I thought sad because I actually liked the political themes coming into play.
I think it was one of TSR's last ditch efforts to save itself before selling out to WotC.
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You started out as one of an elite group of people, you gained more power by 'stealing" it from others of the elite.
AND A NEW ONE:
Seeing as the driving concept was in someways based on the concept of Divine Right knowing your pedigree or bloodline was pretty important.
That last one is about as blatant as I can get without just naming the game. 
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