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Snowflake
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falling, once again
Apr 2003 time: 23:33
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quote: Originally posted by Spaced Cowboy
HH, I don't think that you have the SS quite right. You know that weapons and armor hit for and absorb full points. It is only halfed to determine your attack and defense values.
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It should be reflected in the formulas. The weapon and armor values are stored in the player sheet. In the formulas I have:
Adj attack = attack + 1/2(weapon)
Adj defense = defense + 1/2(armor)
Adj power = power + weapon of player1 - armor of player 2
Basically you only need to fill in the attack, defense and power for each player against each player, in other words 3 numbers for each move, 9 numbers for each match
So you'll have something like this
player1-player2-move, att, def, power, adj att, adj def, adj power
1-2-1 11 11 11 21 11 21 (for player1 against player2 move 1)
1-2-2 11 11 11 21 11 21 (for player1 against player2 move 2)
1-2-3 11 11 12 21 11 22 (for player1 against player2 move 3)
2-1-1 15 10 10 20 15 20 (for player2 against player1 move 1)
2-1-1 15 10 10 20 15 20 (for player2 against player1 move 2)
2-1-1 10 10 10 15 15 20 (for player2 against player1 move 3)
Then you duplicate the list only this time instead of player1-player2 I have it listed as player2-player1. So when you sort it you get
player2-player1-move, att, def, power, adj att, adj def, adj power
1-2-1 15 10 10 20 15 20 (for player2 against player1 move 1)
1-2-1 15 10 10 20 15 20 (for player2 against player1 move 2)
1-2-1 10 10 10 15 15 20 (for player2 against player1 move 3)
2-1-1 11 11 11 21 11 21 (for player1 against player2 move 1)
2-1-2 11 11 11 21 11 21 (for player1 against player2 move 2)
2-1-3 11 11 12 21 11 22 (for player1 against player2 move 3)
Now the spreadsheet compares each move and calculate the result for you.
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