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lard
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So, if I dont want to put a city on a massive desert or mountain range, to stop the AI sending loads of settlers and units over my borders I need to fortify my own units on it?
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lard
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Yes! The whole thing is aggravating and as far as I can see the only sure way of stopping it is to line your borders with units.
ROP agreements are a waste of time, no?
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lard
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So what you're saying is that you can put half as many defensive units on a border when you put them in barricades because you can leave gaps that the enemy AI won't/can't go through as he'll get shot up?
Surely this wont stop a peaceful AI wandering around your territory though...
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Mad Bomber
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Columbus, Ohio
Nov 2002 time: 00:33
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quote: Originally posted by ZargonX
Is this a proven tendancy? In my most recent game, I decided to try a full fortress-barricade line blocking my lands. The turn before I would finish the final piece, the AI on the other side attacked me out of the blue, pouring through the gap. Curious, I reloaded a few turns earlier and tried everything to get the relationship improved, or change the RNG values. Still, every time that final piece was about to be completed, the AI would go to war. Hard coded? |
I don't know if it is hardcoded but it occurs often enough that you need to be aware of this before employing this tactic. (BTW you should have a defender or two at all of the sites where you are constructing Fortresses and barricades (The AI loathes attacking fortified positions). In addition I employ a mobile reserve to counterattack any breach in the defensive line. Also, if you can, build forts/barricades on defensive terrain.
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anteos
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could you guys post some screenshots of the barricades in action. It would be interesting to see.
thanks
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