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KHOMAR
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L'ISLE-ADAM
Feb 2004 time: 05:33
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I think of a personnality-based challenge option working
like this:at the beginning of the game you choose some personnality traits for your leader and when you are in adequation with it (military victory for agressive,alliances for pacifist,and so on),it affect the chance of having celebration.
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Gilgamensch
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France
Jun 2002 time: 06:33
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What about the tele-evangelist (IIRC), it can provide some improvement in hapiness?
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