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Dimytes is offline Dimytes
Prince
Bjärnum, Sweden
Sep 2003
time: 06:33
  Old Post 23-03-2004 01:44
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Blackice is also challenged, awaiting reply.

©Dimytes 2004

Dimytes is offline Dimytes
Prince
Bjärnum, Sweden
Sep 2003
time: 06:33
  Old Post 23-03-2004 10:17
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Challenge match Dimytes vs The Birdman started

©Dimytes 2004

TheBirdMan is offline TheBirdMan
Emperor
A real Master of CTP-PBEM - together with all the others.....
Sep 1999
time: 05:33
  Old Post 23-03-2004 11:04
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To WAR.

For the dead King Christian IV (that old drunkass and lunatic scoundrel).

quinns is offline quinns
Emperor

Oct 2000
time: 21:33
  Old Post 23-03-2004 21:58
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87. Chlg 87 Dimytes vs. TheBirdMan; Started Mar-2004 -- In progress.

Grandpa Troll is offline Grandpa Troll

Immortal
I owe..I owe..it's off to work I go
Jul 2000
time: 00:33
  Old Post 24-03-2004 03:25
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quote:
Originally posted by Pave
Started a dual-duel with mpteach, hopely I done it right just need your e-mail address.


Just curious, what ever happened to this game?


That is, as I have a Lien on this property

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blackice is offline blackice
Emperor
Canada where else...
Sep 2000
time: 00:33
  Old Post 24-03-2004 07:38 Visit blackice's homepage!
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Dimytes email me with details, remember to chew your food slowly... That way you know when you bitten off more than you can chew... ;0)

Challenge accepted, on the condition we agree on game settings.

Protoss72000 while Quinn has set the record straight, I also have questioned the ranking over the Civ score.

I too have witnessed countless games, late in the game usually. In these games the 4x pg ranker has lost, it may have taken 10 turns or 100, but the top pg has lost.

I think, assume, the pg ranking win here would be based more on the obvious. If your opponent say has SOLS and you have tiremes, or they have mills and 10 techs on you... Your dead for the most part obviously.

Now if in fact you have made contact and see these senarios and know in your heart your toast. Pg win is for you and your challenger. There is always the rematch.

But if in your heart you know, for instance you have 2x the cities or great land, or better science once you grow abit... Protest it I would.... Meaning we should have a member commity or revolving volunteers to rank the games. Thumbs up, thumbs down, no more no less. Either you win the appeal or not.

I would also challenge you to a game but the ranking will be the civ score not the ranking, PG. Your settings and lets test the civ score option.

Just a thought, this revolving volunteers on a per sittuation base could also be useful for resolving player quits in mid game. If in fact the quiters civ sucked we could rule a win for the victim.

If in fact they were losing two choices one for the die hards, wait until resumed, or take it in the chin and conceed...

Food for thought.

Dimytes is offline Dimytes
Prince
Bjärnum, Sweden
Sep 2003
time: 06:33
  Old Post 24-03-2004 11:32
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Blackice, I allready mailed you on on blackicegl(at)cogeco(dot)ca Is that the adress I should use?

©Dimytes 2004

TheBirdMan is offline TheBirdMan
Emperor
A real Master of CTP-PBEM - together with all the others.....
Sep 1999
time: 05:33
  Old Post 24-03-2004 11:39
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Try this Dimytes: blackiceapolyton@cogeco.ca

Protoss72000 is offline Protoss72000
Prince
Henderson, NV
Mar 2002
time: 21:33
  Old Post 25-03-2004 00:28
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Thanks Quinns and Black. Yeah I would give up if they had a superior army or something, I was just saying that cause, as Black said, I have won games where I wasn't the 4X pg person.

Bird: Thanks for that email, that might explain why I havent been getting a response from Black latlely.

blackice is offline blackice
Emperor
Canada where else...
Sep 2000
time: 00:33
  Old Post 26-03-2004 10:40 Visit blackice's homepage!
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No biggy hey blackiceglatcogecodotca does work, but as I found out lately some of my emails are not getting out either.

Must be a mail server glitch, tested it today all seems ok.

Dimytes is offline Dimytes
Prince
Bjärnum, Sweden
Sep 2003
time: 06:33
  Old Post 29-03-2004 03:27
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Challange 73 - Mathemagician vs Dimytes ended at turn 96 due to me having 4xPG.

©Dimytes 2004

Mathemagician is offline Mathemagician
King
Darmstadt, Hessen, Germany, Europe, Earth, Solar System, Alpha-Quadrant, Milky Way
Sep 2002
time: 06:33
  Old Post 29-03-2004 03:34
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Dimytes beats me around turn 96, although he had 4xPG on me long before.

also, id like to suggest a few changes to the ladder rules:

- 4xPG only after turn 100

- make it standard to have the players not take positions 1 and 3 or further down because of the difference in starting positions (river and such).
an idea would be for both players to check at the start of the game if they have either both river or both no river.

- for the dual duel i would like to address one thing:
the current rule is that in case of each player taking one game the faster win counts.
however, considering the case where a militaristic player plays versus a perfectionistic player, even if both players win one game each the militaristic player will usually win faster.
as this gives and advantage to the militaristic player i suggest finding another way of determining the winner, for example winner's civ score divided by final turn number.

blackice is offline blackice
Emperor
Canada where else...
Sep 2000
time: 00:33
  Old Post 29-03-2004 05:14 Visit blackice's homepage!
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quote:
Also, I’d like to suggest a few changes to the ladder rules:

- 4xPG only after turn 100

- Make it standard to have the players not take positions 1 and 3 or further down because of the difference in starting positions (river and such).
An idea would be for both players to check at the start of the game if they have either both river or both no river.

- For the dual duel I would like to address one thing:
the current rule is that in case of each player taking one game the faster win counts.
However, considering the case where a militaristic player plays versus a perfectionist player, even if both players win one game each the militaristic player will usually win faster.
As this gives and advantage to the militaristic player I suggest finding another way of determining the winner, for example winner's civ. score divided by final turn number.


All good idea’s Math, the land has to be equal or one player has an advantage. The last game I had sent to me the other guy had rivers and mountains, I had trees, more trees and more trees. I had few goods also. Would have been a quick unequal game. The main advantage of restarts is equal footing, it makes for a better game.

I have noticed online that position 2 usually gets the choice land, four and six do well too. With the N.O.A.I. mod., we can now find the best, most equal starting positions. We can start with 4-7 civ’s because they would all die would they not?

But why turn 100? In the scenario where the perfectionist plays the militaristic player the perfectionist may beat the militaristic on turn 200. They could defend because of better science and growth, or land. That could be the same in reverse.
Another way to do the same thing would be to build cities very close to one another. Your PG will soar but you will not be able to win in the long haul. At least not against a science guy with room to grow.
Just say “uncle” people we all know when we have been beaten don’t we? Just a thought.
I would be interested in seeing the civ score of games that have been won with the 4x rule.

In the case of dual duel the civ score is a great idea, but why divide it?

quinns is offline quinns
Emperor

Oct 2000
time: 21:33
  Old Post 29-03-2004 07:25
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Congrats, Dimytes!

*73. Chlg 73 Dimytes def. Mathemagician; Started Nov-2003 -- Finished Mar-2004; Turns 96.

Protoss72000 is offline Protoss72000
Prince
Henderson, NV
Mar 2002
time: 21:33
  Old Post 29-03-2004 08:45
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quote:
Originally posted by Mathemagician
Dimytes beats me around turn 96, although he had 4xPG on me long before.

also, id like to suggest a few changes to the ladder rules:

- 4xPG only after turn 100


I agree with that one, for the reasons stated above or possibly removing it because you can do stuff early game to make the pg shoot up in your favor but your gonna be weak in the long run as black said.

TheBirdMan is offline TheBirdMan
Emperor
A real Master of CTP-PBEM - together with all the others.....
Sep 1999
time: 05:33
  Old Post 29-03-2004 10:07
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quote:
Originally posted by Mathemagician
- 4xPG only after turn 100


Ok with me.

Pave is offline Pave
Prince
Celebrating Macedonia, the country north to FOPOG
Dec 2002
time: 07:33
  Old Post 29-03-2004 19:41 Visit Pave's homepage!
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quote:
Originally posted by Grandpa Troll


Just curious, what ever happened to this game?


That is, as I have a Lien on this property


I think there isn´t coming a game, mpteach isn´t even in the ladder anymore.

Grandpa Troll is offline Grandpa Troll

Immortal
I owe..I owe..it's off to work I go
Jul 2000
time: 00:33
  Old Post 30-03-2004 07:30
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quote:
Originally posted by Pave


I think there isn´t coming a game, mpteach isn´t even in the ladder anymore.


Yeah...he starts like he wants to but then ~poof~ he be gone..

I tried to "mold him" and teach him..but alas Grandpa Troll couldnt help me little long nosed fiend


I attached a training session of me and him..just to prove I did try...

Grandpa "Not Jepeto" Troll

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checkMate is offline checkMate
King
Mississippi
Sep 2002
time: 23:33
  Old Post 30-03-2004 08:03
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quote:
Originally posted by Grandpa Troll


Yeah...he starts like he wants to but then ~poof~ he be gone..

I tried to "mold him" and teach him..but alas Grandpa Troll couldnt help me little long nosed fiend


I attached a training session of me and him..just to prove I did try...

Grandpa "Not Jepeto" Troll


Perhaps mpTeach finally really really did become a real boy Jepeto?

Grandpa Troll is offline Grandpa Troll

Immortal
I owe..I owe..it's off to work I go
Jul 2000
time: 00:33
  Old Post 30-03-2004 08:43
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quote:
Originally posted by checkMate


Perhaps mpTeach finally really really did become a real boy Jepeto?


Yup..I just found a picture of Him and me..well..he kinds "GREW" up..physically at least...

Grandpa "With-his-little~buddy" Troll

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Mathemagician is offline Mathemagician
King
Darmstadt, Hessen, Germany, Europe, Earth, Solar System, Alpha-Quadrant, Milky Way
Sep 2002
time: 06:33
  Old Post 31-03-2004 04:08
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Dimytes challenged again for a revanche.
conditions to be decided later on...
a dual duel would be nice, but i still have the problem i mentioned above with the dual duel format.

---

also, here is another suggestion of how to handle the "both players (e.g. aggressive/peaceful) win one game each" situation for the dual duel format:

option #1
when one of the two games is won, not the turn number is taken as the criterion for the winner, but rather the civ scores are compared.
for example if player A wins game 1 on turn X, but has a lower civ score in game 1 than player B has in game 2 on turn X, player B would win the match.

overall criteria:
player A wins game 1 on turn X -> higher civ score (A: game 1, B: game 2) on turn X wins the match

option #1b
as player A may have the higher civ score in game 2 too, in which case it would be unfair for him to lose the match, the sum of civ scores in both games may be used alternatively.

overall criteria
player A wins game 1 on turn X -> higher sum of civ score on turn X of both games wins the match

option #2
instead of player B instantly winning the match, game 2 is finished as well. if player A wins this one too he is the winner of the match. however, if player B then wins game 2, in order to avoid a draw, the civ score comparison of option #1b is made, with the relevant time being turn X.

overall criteria:
player A wins game 1 on turn X -> if he has the higher (>=) sum of civ scores of both games on turn X, he instantly wins the match, as even if if player B won game 2, player A would win the match. else game 2 continues as normal.
player A wins game 2 -> player A wins the match (2:0)
player B wins game 2 -> player B wins the match, as he had the higher civ score on turn X when player A won game 1.

---

thank you for reading and im looking forward to hearing opinions on that.

Last edited by Mathemagician on 31-03-2004 at 04:18

quinns is offline quinns
Emperor

Oct 2000
time: 21:33
  Old Post 31-03-2004 06:15
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Math, I think we should leave the dual-duel "standard" format the way it is -- that is first to win a game, wins the match. However, you may set up your victory conditions in whatever fashion you like, that is agreed upon by both the players before the match begins.

Same with the 4xPG. Players should agree beforehand when the 4xPG should take effect in their particular game -- whether it is turn 20, 40, 100, or 200, or never.

Grandpa Troll is offline Grandpa Troll

Immortal
I owe..I owe..it's off to work I go
Jul 2000
time: 00:33
  Old Post 31-03-2004 08:04
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quote:
Originally posted by quinns
Math, I think we should leave the dual-duel "standard" format the way it is -- that is first to win a game, wins the match. However, you may set up your victory conditions in whatever fashion you like, that is agreed upon by both the players before the match begins.

Same with the 4xPG. Players should agree beforehand when the 4xPG should take effect in their particular game -- whether it is turn 20, 40, 100, or 200, or never.


(In my best Lionel Barrymore (a.k.a. Potter from ITS A WONDERFUL LIFE )

Now see here..I too have an opinion and its contained in the following post..seems I cant or wont be allowed two attachments in a single post..well..I'll do two posts to explaian myself..we been losing too much time with this ..this..charity duel dual..I have a solution..soon..sonn..I'll own CTP & Apolyton and you pathetic people will play by my rules..THEN we'll see who wins what..


..hmmm..not bad..that is if you saw the movie and can remember the old banker whom ran the town of Bedford Falls....

Grandpa "Just a movie buff"Troll

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Grandpa Troll is offline Grandpa Troll

Immortal
I owe..I owe..it's off to work I go
Jul 2000
time: 00:33
  Old Post 31-03-2004 08:10
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..Ok..heres what I say..when a person Wins..he must share the wealth of knowledge and tell us how he/she did it..to make the rest of us more "enlightened"..

This way we all improve through others experiences..





Peace

Grandpa "Thinks-I-Have-a-Great duel-dual-@ hand"Troll

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quinns is offline quinns
Emperor

Oct 2000
time: 21:33
  Old Post 31-03-2004 10:07
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But ... They will not listen. They will not listen! Nor will they ask. In my experiences with CTP, the majority of players do not care to know what you did to defeat them, for they KNOW that their strategy is superior and that you just got LUCKY or did something on the verge of CHEATING to beat them. Tell me I'm wrong!

Dimytes is offline Dimytes
Prince
Bjärnum, Sweden
Sep 2003
time: 06:33
  Old Post 31-03-2004 10:30
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Troll = CopyCat !
My lawyers will contact you in our next game !

©Dimytes 2004

Grandpa Troll is offline Grandpa Troll

Immortal
I owe..I owe..it's off to work I go
Jul 2000
time: 00:33
  Old Post 31-03-2004 15:47
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quote:
Originally posted by Dimytes
Troll = CopyCat !
My lawyers will contact you in our next game !

©Dimytes 2004


I seen one of 'em recently.even got a picture to prove it!!

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Mathemagician is offline Mathemagician
King
Darmstadt, Hessen, Germany, Europe, Earth, Solar System, Alpha-Quadrant, Milky Way
Sep 2002
time: 06:33
  Old Post 31-03-2004 21:20
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in an attempt to sum up my detailed suggestion, the basic idea is this:

option 1:
civ score counts at the moment the first game ends
option 1b:
both civ scores count
option 2:
(both) civ scores are a tie-breaker for the case each player wins 1 game

even if it doesnt got into the challenge ladder defaults, i felt like simplifying the suggestion would make it easier for everyone to choose if they want to use it for their dual duel games.

Protoss72000 is offline Protoss72000
Prince
Henderson, NV
Mar 2002
time: 21:33
  Old Post 31-03-2004 23:11
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Got spare money?

I have always wondered why you guys just don't use the basic wins: build alien life, destroy your enemy or force there surrender. Then a win is a win.

Mathemagician is offline Mathemagician
King
Darmstadt, Hessen, Germany, Europe, Earth, Solar System, Alpha-Quadrant, Milky Way
Sep 2002
time: 06:33
  Old Post 31-03-2004 23:36
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quote:
Originally posted by Protoss72000
I have always wondered why you guys just don't use the basic wins: build alien life, destroy your enemy or force there surrender. Then a win is a win.


yes, but if you play two games in a match (dual duel) and both players win one game, who wins the match ?

 
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