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Raise sea levels?
This poll is closed. |
| Yes |
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4 |
66.67% |
| no |
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2 |
33.33% |
| Write-in |
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0 |
0% |
| Xenobanana |
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0 |
0% |
| Total: |
6 voters |
100% |
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Maniac
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Gent, Belgium
Jul 1999 time: 06:34
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This has been discussed quite a while ago, but never polled: "Should we try to raise sea levels?"
It would be done by crawling many minerals to one base (such as Gardens Point for PUT), and as a consequence cause ecological damage, fungal pops and ultimately a sea level raise. This is a relatively longterm project - 20 years before it has its full effect - but that doesn't matter IMHO. If the Hive-Drones attack us soon, nothing can't help us anymore anyway. But if they indeed will wait until they have Fusion Power to attack us, as buster claims he will do in his mail to "Pirate Maniac", it will make a difference. So it's worth a try IMHO.
The main three advantages of a sea level raise are in my opinion:
1> Naval combat becomes more important. And since we have the Maritime Control Centre, with free naval yards and +2 movement points, we have an advantage.
2> Land and air combat becomes a bit less important. So the Hive and Drones will have less use of their Secrets Projects the Cloudbase Academy, the Command Nexus and (soon probably) the Citizen's Defence Force.
3> Drop units can't drop into sea bases! So they wouldn't be able to use the chop&drop tactic (build lots of choppers and a few drop units and blitzkrieg your way through the enemy empire) against us.
Previous discussion with other arguments was done in this thread.
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mart7x5
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I voted no. Much of our teritory is on marsh-land, thus we loose benefits of it.
I have impression that Hive and maybe Drones too, also Believers and Data Angels are on high levels above sea. It will not affect them so much as us. Please consider it - loosing rivers, land for sensor arrays, mineral production from rocky terrain. Maybe the raising sea should occur later?
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Maniac
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Gent, Belgium
Jul 1999 time: 06:34
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Drogue:
quote: Originally posted by Drogue
The Hive and Drones relationship re: SPs was straining. I'm not sure of it's state now. |
IMHO the Hive wouldn't have broken pact with us if they weren't confident now of their relationship with the Drones. Also perhaps the Hive-Drone relationship being straining was just a temporary consequence of Enigma_Nova's actions, and we all know he ended up in the recycling tanks. 
quote: However, in order to get the CV, would it be an idea to go 80% research, and then switch to Ec when we get Bioeng. |
The Cloning vats has Biomachinery as a prerequisite though, and not Bioeng. So besides Bioeng we also still need to research MMI, PolySoft, OptComp, AdapDoc, AdvMilAlg, RetroEng first. Still a long way off. 
GeoModder:
quote: The same goal can be reached by building Aerospace Complexes in those 'threatened' bases. Drop units can't drop near such protected bases in my experience. |
Does that also still count when there are no units present anymore in the base? If so, aerospace complexes could indeed be sufficient defense. 
Though I read on CGN there's a bug that the aerospace complex only prevents rivals dropping units if you have a vendetta with that faction. So the Drones could first drop a bunch of units right next to all the northern PUT bases, and only then declare war with a massive chopper attack, followed by those drop units capturing the bases. If the northern PUT bases changed into sea bases, it would become more difficult for the Drones: besides the drop ability all the capturing units would also need the amphibious ability.
Archaic:
quote: If it has a Dome, it won't lose pop |
Ah, I'll have to test that. From my experience with testing the Mars scenario (see signature) and trying to submerge as many AI bases as possible I seemed to remember that bases without pressure domes are completely destroyed, while those with domes lose half their population.
Last edited by Maniac on 23-02-2004 at 20:58
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GeoModder
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The most erratic Overlord!
Jan 2004 time: 06:34
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quote: Originally posted by Maniac
Does that also still count when there are no units present anymore in the base? |
Don't know that for sure. Just an old SP memory that I couldn't airdrop near AeroComplex protected bases, but Obstructor seems to think so.
quote: Originally posted by Maniac
Though I read on CGN there's a bug that the aerospace complex only prevents rivals dropping units if you have a vendetta with that faction. |
Never heard of the bug, might be interesting asking Googlie about dropping enemy units first before the first shot. Make some ruling about it.
quote: Originally posted by Maniac
If the northern PUT bases changed into sea bases, it would become more difficult for the Drones: besides the drop ability all the capturing units would also need the amphibious ability. |
No way José 
Land units simply can't drop into seasquares, whatever ability they possess. And they simply can't drop directly in an empty enemy base as well.
quote: Originally posted by Maniac
Ah, I'll have to test that. From my experience with testing the Mars scenario (see signature) and trying to submerge as many AI bases as possible I seemed to remember that bases without pressure domes are completely destroyed, while those with domes lose half their population. |
No, only small bases are destroyed, those with a bit higher population remain, lose half the population and get a free pressure dome. And those with domes are save and sound. Believe me, I made it... 
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