Apolyton Archive  |  Preserved copy of the Apolyton Civilization Site and its forums as they stood in September 2005. Read-only; nothing here can be posted to or replied to.  |  Forum index |  About this archive |  The 1998–2001 UBB forums
Today on Apolyton WARDELL INTERVIEW PROMO A.C.S. HISTORY CHAPTER 4 GET CIV4 /w FREE PLUS! A.C.S. PHOTO GALLERY GET A.O.M. V1.1
Apolyton Civilization Forums
main| civ2| civ3| civ4| smac| ctp2| ron| moo3| galciv| galciv2| alt| about|
ApolytonPLUS | register | search | faq | new posts | pm (-/-) | upload | members
hall of fame new! | civgroups | civgroups news | interviews | the column | radio | chat | directory | news | store | PLUS
Apolyton Civilization Forums : Powered by vBulletin version 2.0.3 Apolyton Civilization Forums > Civilization IV > Civ4-General > End Time; 2000 AD or 3000 AD?
Show a Printable Version | Email This Page to Someone! | Receive updates to this thread | Report this to Apolyton news!
22.Sep: BLUE IS OCEAN, GREEN IS GRASS
22.Sep: SMAC-LIKE UN COUNCIL CONFIRMED
21.Sep: GERMAN `ANONYMOUS` LAUNCHES

bottom of page
  
End Time; 2000 AD or 3000 AD? (Time out:0 days after 22-02-2004, 02:35)
2000 AD
3000 AD
View Results [Edit Poll (moderators only)]
Author
Thread    < Last Thread     Next Thread > Post New Thread     Post A Reply
icet is offline icet
Settler

Jul 2003
time: 05:34
  Old Post 22-02-2004 02:33
Edit/Delete Message Reply w/Quote
#1 Report this post to a moderator
End Time; 2000 AD or 3000 AD? Support Apolyton or Terrorists Win

Please take this poll and post your views regarding the end time of the game. Should it be 2000 or something AD or 3000 or something AD?

Trifna is offline Trifna
King
of anchovies
Jul 2001
time: 13:34
  Old Post 22-02-2004 09:09
Edit/Delete Message Reply w/Quote
#2 Report this post to a moderator
Avatar Enlargement: We've got the solution

If Civ starts covering up to more than the ACTUAL time, it will mean that the developers will balance the game so that all is used while if it finishes with 2000 techs, it'll mean that we will play through history (with no science fiction, maybe only very predictable things).

Optimizer is offline Optimizer
Prince
Stockholm
Feb 2001
time: 06:34
  Old Post 22-02-2004 11:45
Edit/Delete Message Reply w/Quote
#3 Report this post to a moderator
Avatar Enlargement: We've got the solution

I refuse to answer this poll because there are too few options.

lajzar is offline lajzar
Prince
Japan
Jun 2003
time: 14:34
  Old Post 22-02-2004 14:46 Visit lajzar's homepage!
Edit/Delete Message Reply w/Quote
#4 Report this post to a moderator
Support Apolyton

Yeah, no bananas

mart7x5 is offline mart7x5
King

Sep 2002
time: 22:34
  Old Post 22-02-2004 14:50
Edit/Delete Message Reply w/Quote
#5 Report this post to a moderator
Support Apolyton buy from Amazon

what i like about Call to Power is that it ends somewhere in the future. I voted 3000AD

Fosse is offline Fosse
King
U.S.A.
Mar 2002
time: 23:34
  Old Post 22-02-2004 22:01
Edit/Delete Message Reply w/Quote
#6 Report this post to a moderator
Support Apolyton, buy Alpha Centauri

Didn't we all complain about the last poll having no "near future" option around 2050 AD?

I'm not casting a vote, but I'll say that I agree that near and very predictable future is all that should be done, and more focus should be put into making Industrial and Modern ages more playable and fun, instead of tacking on sci-fi.

icet is offline icet
Settler

Jul 2003
time: 05:34
  Old Post 22-02-2004 23:12
Edit/Delete Message Reply w/Quote
#7 Report this post to a moderator
Support Apolyton, buy Call to Power 2

Regardless of what our views are I am sure that the end time of Civilization 4 will be 3000 something AD.

Plotinus is offline Plotinus
Prince

Oct 2003
time: 05:34
  Old Post 22-02-2004 23:31
Edit/Delete Message Reply w/Quote
#8 Report this post to a moderator
Browse Apolyton AD-FREE

Why are you so sure? They've never extended the timespan of the game yet, and we're already on the second expansion pack to the third game...

icet is offline icet
Settler

Jul 2003
time: 05:34
  Old Post 22-02-2004 23:40
Edit/Delete Message Reply w/Quote
#9 Report this post to a moderator
Browse Apolyton AD-FREE

I feel sure because a majority wishes the game end time extended to 3000 AD and most also wish some other features of Call to Power in Civilization 4 and I think that the makers will take into account the needs of the majority of their customers.

Trifna is offline Trifna
King
of anchovies
Jul 2001
time: 13:34
  Old Post 22-02-2004 23:52
Edit/Delete Message Reply w/Quote
#10 Report this post to a moderator
Support Apolyton, buy Galactic Civilizations: Deluxe Edition

Why are you so sure that a majority wished the game to extend to 3000 AD? This is your second gratuitous affirmation, be careful it drowns credibility of your sentences...

We don't have a market analysis.

icet is offline icet
Settler

Jul 2003
time: 05:34
  Old Post 23-02-2004 00:08
Edit/Delete Message Reply w/Quote
#11 Report this post to a moderator
Help yourself to an AD-FREE life

You can get an idea by watching the results of the polls and views of the people in the forums.

icet is offline icet
Settler

Jul 2003
time: 05:34
  Old Post 23-02-2004 00:08
Edit/Delete Message Reply w/Quote
#12 Report this post to a moderator
Support Apolyton, buy Civilization 2

You can get an idea by watching the results of the polls and views of the people in the forums.

Fosse is offline Fosse
King
U.S.A.
Mar 2002
time: 23:34
  Old Post 23-02-2004 02:50
Edit/Delete Message Reply w/Quote
#13 Report this post to a moderator
Help yourself to an AD-FREE life

True, but if you go back and look at what was said in polls and forums of the Civ 3 List you'll see that the majority of Apolyton posters is hardly the determining factor in game design.

I do think that, as a committed community to the Civ series and TBS genre, that our opinions carry some weight. But I also recognize that it isn't nearly as much as we'd like. For one thing, we have a tendancy to say things like "I want to to have an ultra detailed economy model where I can change the price of CD players," or "I want to see the game play for 1 year = 1 turn from 4000 BC to 3000 AD." As a community, we're a little insane.


The fact that a dozen more people voted for a 3000 ending rather than a 2000 ending - with no option in between - doesn't strike me as compelling evidence that Civ 4 is going into the year 3000.

lajzar is offline lajzar
Prince
Japan
Jun 2003
time: 14:34
  Old Post 23-02-2004 02:52 Visit lajzar's homepage!
Edit/Delete Message Reply w/Quote
#14 Report this post to a moderator
Increase Your PM Length

You know, if you looked at the list that was generated just before civ3, you would have found a similar majority in favour of an exgtended endgame. There are many other things that a huge number of people were in favour of in that list.

Very few of them got implemented.

I guess that means that regardless of what we say here, they didn't really listen to their customers.

DarkCloud is offline DarkCloud
Civ3 Stories Editor
of Lists
Jul 2000
time: 05:34
  Old Post 23-02-2004 03:36 Visit DarkCloud<br><img src=/forums/images/staff-icon.gif>'s homepage!
Edit/Delete Message Reply w/Quote
#15 Report this post to a moderator
Increase Your PM Length

icet, we already did a poll about this- that's why a lot of people are complaining

In fact, here's the link http://apolyton.net/forums/showthre...threadid=104021

and that poll was more comprehensive than yours.

Please check out this thread:
http://apolyton.net/forums/showthre...threadid=105391

for more information on the polls already conducted here.

Oh and by the way, welcome to apolyton!

okblacke is offline okblacke
Warlord

Dec 2003
time: 21:34
  Old Post 23-02-2004 06:13
Edit/Delete Message Reply w/Quote
#16 Report this post to a moderator
Enter the AD-FREE zone

quote:
Originally posted by lajzar

I guess that means that regardless of what we say here, they didn't really listen to their customers.


No, what it means is, we're not their customers.

Firaxis gives Apolyton its props, but no one should be deluded that a game that sells hundreds of thousands (millions?) of copies is going to be strongly influenced by the opinions of a few thousand hardcore fanatics.

We could all evaporate and it wouldn't impact the bottom line.

I've seen what happens when developers take their cue from the fans. It's not pretty. (HOMM IV, anyone?)

As Fosse said, we're a little insane.

[ok]

Paddy the Scot is offline Paddy the Scot

Prince
Hordeland
Mar 2001
time: 14:34
  Old Post 23-02-2004 16:17 Visit Paddy the Scot<br><a href=/members><img src=/forums/images/inmate-icon.gif border=0></a><BR>'s homepage!
Edit/Delete Message Reply w/Quote
#17 Report this post to a moderator
Support Apolyton, buy Civilization 2

I would like to see the finish closer to 3000 than 2000...

we start so long ago, it can only be good for us to be willing to peak a little into the future

icet is offline icet
Settler

Jul 2003
time: 05:34
  Old Post 23-02-2004 18:53
Edit/Delete Message Reply w/Quote
#18 Report this post to a moderator
Enter the AD-FREE zone

Yes after going through the old ages for so long we wish to enjoy the present and future ages to the full.

Fosse is offline Fosse
King
U.S.A.
Mar 2002
time: 23:34
  Old Post 23-02-2004 20:56
Edit/Delete Message Reply w/Quote
#19 Report this post to a moderator
Support Apolyton buy from Amazon

You guys are making it sound like playing the ancient and medeival ages are a chore!

With so many people enjoying the early game and the medieval ages as much as they do, I'd rather see work done to broaden the scope of the earlier game than make it even less of the total game length.

wrylachlan is offline wrylachlan
Prince

Apr 2002
time: 05:34
  Old Post 23-02-2004 21:11
Edit/Delete Message Reply w/Quote
#20 Report this post to a moderator
Support Apolyton, buy GURPS/ Alpha Centauri

quote:
Originally posted by Fosse
You guys are making it sound like playing the ancient and medeival ages are a chore!

With so many people enjoying the early game and the medieval ages as much as they do, I'd rather see work done to broaden the scope of the earlier game than make it even less of the total game length.
Ditto

Plotinus is offline Plotinus
Prince

Oct 2003
time: 05:34
  Old Post 23-02-2004 21:37
Edit/Delete Message Reply w/Quote
#21 Report this post to a moderator
Help yourself to an AD-FREE life

quote:
Originally posted by Fosse
With so many people enjoying the early game and the medieval ages as much as they do, I'd rather see work done to broaden the scope of the earlier game than make it even less of the total game length.


Me too. If you want anti-gravity tanks and robot infantry to play with in the year 2500, which things from the earlier ages do you want to lose in order to make room for them?

Personally I wouldn't mind it stopping in the *near* future, simply to give us a chance to play with the latest toys for a little longer before the game ends; in particular, the spaceship gets launched too early, in my opinion. I think that if the spaceship is kept, which it should be, it ought to require a few futuristic and perhaps slightly fictional advances, rather than c. 2000 technology - after all, we're hardly close to flying to Alpha Centauri right now. But that's all.

The point of Civilization is meant to be seeing how you would do controlling one of the great civilisations from history. Would you go the way of the Pharaohs or survive to modern times? It's a game that's set in real-life history, or rather, an alternative version of real-life history that might have happened if things had been different (if the continents had been different, if different cultures had been next to each other, or if - God forbid - Bamspeedy had been in charge of the French). I think that messing about with future science fiction, fun though it would undoubtedly be, would be to lose sight of that basic plot. I think that the makers of the game are well aware of this, which is why Conquests is the way it is - focusing more on particular parts of real-life history and letting us play them for ourselves. You'll note that there is no weird Star Trek Conquest or anything of that nature. On the basis of this, I doubt very much that any future Civilization game will go further into the future than any of the others have.

lajzar is offline lajzar
Prince
Japan
Jun 2003
time: 14:34
  Old Post 24-02-2004 03:13 Visit lajzar's homepage!
Edit/Delete Message Reply w/Quote
#22 Report this post to a moderator
Remove this text

What I'd like is for each tech to be defined internally as being from a particular era. However, this should have no effect during a game.

During set up, the player chooses a starting era and a finish era. All teach earlier than the starting era can be researched at 1/10 normal cost. All techs later than the chosen finish era are forever unobtainable. The system will adjust the research costs to make the amount of beakers the same regardless of which part of the tech tree the player wants available.

This way, players could choose when they want the game to end. But definitely, if it is a choice between shipping with a longer tech tree or a broader one, let's go for breadth. But make the system such that a modder can add the length. I don't want it to ship with, say, 60 techs in the default game and a hard coded limit of 64 techs in any modpack. I want to be able to produce broad and deep mods.

mr Rura is offline mr Rura
Settler
Slubice
Aug 2003
time: 05:34
  Old Post 26-02-2004 13:09
Edit/Delete Message Reply w/Quote
#23 Report this post to a moderator
Support Apolyton buy from Amazon

Including far [>2100 AD] future is IMO a sick idea. if you like SF just play SMAC, not civ... I like s-f but not in Civilization.

SM Civilization has always been realistic, and I hope it will be so. Why? Science-fiction just don't fit to Civ. What I like in civ is realism. Everything what is presented in the game existed in real. adding future sacrifies realism with no mercy...

adding the future perhaps would be good if we could predict the future and see what it look like . But we can't unfortunately...

AroSch is offline AroSch
Warlord
NE-Germany
Aug 2000
time: 06:34
  Old Post 26-02-2004 17:43
Edit/Delete Message Reply w/Quote
#24 Report this post to a moderator
Browse Apolyton AD-FREE

I also prefere a timespan up to 2000 and something. Plotinus and many others pointed the reason out in another tread to the same question or here: Broader game in a shorter timespan over a thinner one for a longer span.

Fosse is offline Fosse
King
U.S.A.
Mar 2002
time: 23:34
  Old Post 26-02-2004 19:35
Edit/Delete Message Reply w/Quote
#25 Report this post to a moderator
Support Apolyton, buy Civilization 2

The more I think about it, the more the broader shorter game argument seems like the winning one.

I've been opposed to far future for a while as a matter of personal taste, and therefore stuck arguing my opinion that sci-fi in any whole history game will be lame. But the truth that adding a future timeline will necessitate limiting content throughout the rest of the game seems to be an ironclad argument against the far flung future.

With most people reporting that the early ages are their favorites, and many asking for more techs, buildings, and units from all current eras, there seems to be little room for the future.

lajzar is offline lajzar
Prince
Japan
Jun 2003
time: 14:34
  Old Post 27-02-2004 03:06 Visit lajzar's homepage!
Edit/Delete Message Reply w/Quote
#26 Report this post to a moderator
Increase Your PM Length

My preference is broad and long. However, realistically, the developers aren't going to do both. So the best solution I think is to ship it with a BROAD epic scenario.

However, the game should ship with enough room (ie unallocated unit slots, tech slots, mod options, etc) that a sufficiently interested modder can expand it to broad and long.

alva is offline alva
Emperor
Republic of Flanders
Sep 2001
time: 06:34
  Old Post 29-02-2004 06:59
Edit/Delete Message Reply w/Quote
#27 Report this post to a moderator
Inflate your Upload Space

Jeezes, how many 'end game' polls have been made???

It's not that big of a deal, is it?

  < Last Thread     Next Thread > Post New Thread     Post A Reply
All times are GMT. The time now is 05:34.
Apolyton Time is 00:34.
    top of page
Rate This Thread:
Forum Jump:
Forum Rules:
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is ON
vB code is ON
Smilies are ON
[IMG] code is ON
 




Contact Us - Apolyton Civilization Site - Support Us!

Building a better Apolyton through better information. Click here and take our poll!
Non-US visitors, click here!

Powered by: vBulletin Version 2.0.3
Copyright ©2000, 2001, Jelsoft Enterprises Limited.

Page generated in 0.0631 seconds (91.31% PHP - 8.69% MySQL) with 33 queries
Page Loading Time:

Support Apolyton: Amazon USA | Amazon UK | Amazon DE | Amazon FR |
Support Apolyton and get FREE PLUS, Buy from Chips&Bits: Galactic Civilizations | Galactic Civilizations: Deluxe Edition | Call to Power 2 | Civilization: The Boardgame | GURPS/ Alpha Centauri | Alpha Centauri | Civilization IV | Civilization III: Complete |


Front Page | Civilization IV | Civilization III | Civilization II | Call to Power II | Alpha Centauri | Master of Orion III
Rise of Nations | Galactic Civilizations | Galactic Civilizations II | Misc
Alt.Civs | Civ I | C:CtP I | About | News | Directory | Apolyton Store | Forums | Chat | Columns | Interviews | Newsletter
Scenario League | CSC | Clash of Civs | Spanish Site | CtP Maps | Cradle of Civ | WesW's Ctp1/2 Site | Civ3 Haven

apolyton.net | apolyton.com | civilization2.net | civilization3.net | civilization4.net | civilizationiv.info | calltopower.net | galciv.net | galciv2.net | moo3.net