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Dominae
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I think this would be a good project. PBEM has come into its own now, and will only gain popularity compared to SP as Civ3 gets older and CIV nears release. A PBEM AU mod would help keep AU during this time.
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Rommel2D
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ACS Staff Member / Hosted Site Admin
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Upper Midwest
Feb 2003 time: 23:34
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quote: Originally posted by Krill
... to follow the SP AU mod goals, primarily to increase the strategical choice, stick close to stock rules, and to improve the AI (there are some games that still use the AI, usually fast paced games of 2, sometimes 3 players.) |
No, that would conflict with the reason for my proposal in the first place. If the game is being played with AIs, why not use the regular mod? I'm saying that alot of people play PBEM specifically to not have to be concerned about the shortcomings of the AI as an opponent. An AU MP mod could improve the game for them without introducing alot of the rules changes in the regular mod that help the AI but cause some people to balk at the learning curve.
There's still much to be improved over the stock game IMO, and I trust that the AU process would produce the best results. The foremost example to me is the (im)balance of individual tribes. There are some Civs that will never be voluntarily chosen, and a player that gets them randomly would be considered at a disadvantage. Some traits have niches for special map conditions of course, but overall I think we could do a better job of balancing...
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