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MrBaggins
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Seriously, coT... I think its time for an update.
You will notice a significant difference between a second gen Pentium and (effectively a 4th or 5th gen in comparison) P4 or Athlon XP. Get a real hard disk too, whilst you're at it.
Its the 21st century, don'tcha know?
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Imran Siddiqui

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The Potterverse
Jan 1970 time: 00:34
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You're blind, right? The game is utterly beautiful!
quote:
Its DOES look ambitious. They want to make a RPG, a real-time naval combat sim, a swordfighting/beat-'em-up sim, an exploration/trading game, a RTS urban combat section and some kind of "escape from jail" action game - but all in one game.
Now THAT is what I would call ambitious. They are really biting off too much. |
As UR said, it doesn't look much more complicated than the original. I think they can pull it off. Especially if they don't go too overboard on each individual aspect, and it doesn't look like they will, so far.
And, besides, SID is doing this one, instead of just overlooking the project .
quote: Is there a US release date in sight? |
Q4 2004
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General Ludd
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Minion of the Dominion
Aug 2001 time: 05:34
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quote: Originally posted by Imran Siddiqui
You're blind, right? The game is utterly beautiful!
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oh please, that's one of the most hideous land scapes I've seen in a game. I hope it's not the finished product.
That town-grid is pretty classy, too.
Last edited by General Ludd on 17-03-2004 at 07:34
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Imran Siddiqui

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The Potterverse
Jan 1970 time: 00:34
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quote: It's blotchy, uses poor textures, very poor building models, and it's all out of scale with some trees being half the size of a mountain and that ugly clutter of buildings being as big as a mountain in itself. Not to mention it seems to be suffering a bit from the really-bright-primary-colour-syndrome. What's with the flourescent grass and the glowing beach - is there a nuclear wastedump here? |
And yet, still beautiful! Amazing, isn't it? 
quote: While I wouldn't call either of these particularily good, the image from Pirates! looks likes it's been dunked in a bucket of water. |
Pirates is much better.
quote: Both of these are pretty good, but Port Royale looks less like a disney film - again, Pirates! suffers from the primary colour syndrome. |
The point is to make Pirates! look like a Disney film. Didn't you read the articles at all?
quote: Hmmm, nicely rendered (or drawn, i don't know) and finely detailed 2D sprites vs. gotchy real time renderings? |
The 3D buildings look 10 times better than the 2D.
quote: Port Royale 2 adds the whole option set of being able to own and build business in the towns, a fully functual intertown economy, and the ability to found your own towns. |
ie, too much stuff. Hell, I was led to Imperialism II by the promise of that economy stuff. Man, I wish I hadn't purchased the game... waste of money really.
Just give me a regular strategy/RPG pirate/ship game. No need for an in depth economic model and creating towns. Just let me be a ship captain.
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General Ludd
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Minion of the Dominion
Aug 2001 time: 05:34
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quote: Originally posted by Imran Siddiqui
quote: It's blotchy, uses poor textures, very poor building models, and it's all out of scale with some trees being half the size of a mountain and that ugly clutter of buildings being as big as a mountain in itself. Not to mention it seems to be suffering a bit from the really-bright-primary-colour-syndrome. What's with the flourescent grass and the glowing beach - is there a nuclear wastedump here? |
And yet, still beautiful! Amazing, isn't it? 
quote: While I wouldn't call either of these particularily good, the image from Pirates! looks likes it's been dunked in a bucket of water. |
Pirates is much better.
quote: Both of these are pretty good, but Port Royale looks less like a disney film - again, Pirates! suffers from the primary colour syndrome. |
The point is to make Pirates! look like a Disney film. Didn't you read the articles at all?
quote: Hmmm, nicely rendered (or drawn, i don't know) and finely detailed 2D sprites vs. gotchy real time renderings? |
The 3D buildings look 10 times better than the 2D.
quote: Port Royale 2 adds the whole option set of being able to own and build business in the towns, a fully functual intertown economy, and the ability to found your own towns. |
ie, too much stuff. Hell, I was led to Imperialism II by the promise of that economy stuff. Man, I wish I hadn't purchased the game... waste of money really.
Just give me a regular strategy/RPG pirate/ship game. No need for an in depth economic model and creating towns. Just let me be a ship captain. |
Have you been taking debate lessons from Fez?
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