 |
What approach should we take towards CDG
This poll is closed. |
| Friendly |
   |
7 |
24.14% |
| Agressive |
   |
18 |
62.07% |
| abstain |
   |
4 |
13.79% |
| Total: |
29 voters |
100% |
|
|  |
 |
|
Togas
|
 |
California
Jun 2002 time: 21:35
|
|
Ignoring the obvious -- we're going to act nice in diplomacy and prepare for the worst in military -- we do need to decide what our overall plan should be with CDG. We have two major options, and this poll is designed to direct the Consuls and Ministers towards one of them.
Long Term Cooperation
We embrace CDG, divide up the land, and work together as a team to beat down some other team(s) and happily stride together into the next round where our alliance in this game will give us an edge and an automatic buddy in the next.
We share tech, share luxes, share resources. We share intel, each scout out different areas. We have mutual defense pacts, and we try to diplomaticly direct them into doing things that we want them to.
We are stronger together and can stand against any team that tries to take us down. We can also outdistance other teams with our tech cooperation plans.
We create firm alliances to try to guarantee our way into the finals.
Rapid Destruction
We have the element of surprise and our early production has been stronger than theirs. We have two warriors on their border and if we snag a worker or settler, or cause them to disrupt their planning to rush a unit, we could cripple them now. With proper economic execution mixed with our military cunning we take them down now, before they are ever a threat to us, eliminating one of the necessary teams (so we can advance), ensuring our safety and giving us plenty of room to expand.
I'm sure there's more points, good and bad, to be made, and I ask all of you to make your arguments. This is a critical decision that needs to be carefully thought through and thoroughly discussed. If we screw up our attack against CDG, it could really backfire on us. If we don't attack them, we could wind up with a very small nation and possibly fall victim to their treachery.
Please, let the discussion begin, and please vote in the poll ONLY AFTER YOU'VE HAD TIME TO SERIOUSLY THINK ABOUT THIS AND READ THE OPINIONS OF OTHERS.
--Togas
|
|
|  |
 |
|  |
 |
|
wervdon
|
|
I hate to make such a long reaching decision based on limited data. Its not unlikely that there is a 3rd civ on this landmass and we don't know who or where.
An early war with them, if the RNG isn't kind, is going to impair our growth as well....certainely not as much as theirs but it will some.
So I would be 100% against being aggressive right now.....except if did take them out, that almost guarantees us entry to the next game. 1 of 2 would be gone, and likely there'd only be 1 more civ on our landmass to deal with, with plenty of space for both sides to live comfortably for a long while.
I haven't voted yet. Either way is a gamble.
|
|
|  |
 |
|  |
 |
|
Inverse Icarus
|
 |
flying too low to the ground
May 2001 time: 00:35
|
|
i vote agressive. strong arm them now, keep them crippled at the very least.
the worst case scenario for our two warriors there is that they have a spearman in the city, which is not likely. even in this event, we could station our warriors near the city, and pounce on workers.
they will undoubtedly know what we are doing, and either
1. pull the workers into the city. cripple their development. good.
2. move a defending unit onto the worker. less defense at the capital, less explorers. good.
3. nothing. trust us. good. the fools.
the worst case scenario for Apolyton itself is that they have 1 or 2 warriors close enough to Apolyton.
first off, the odds of that are unlikely. the path we walked to get there is arguably the shortest path, and we stuck to the high ground. we would have seen them if they were walking NEAR that path. this means that either
1. they do not have explorers
2. their explorers went a different diection. (north? east?)
if, by some hand of fate, they show up with 2 warriors to Apolyton's borders, we could always switch to a Hoplite. sure, thats a blow to us, and a decent one at that, but the odds of this scenario happening are far too low to seriously consider.
|
|
|  |
 |
|
Kloreep

|
 |
of the pillow
Jun 2002 time: 00:35
|
|
Yes, it's a risk. But yes, we could cripple or perhaps even destroy them.
But, is such a risk necessary?
We have Hoplites and the Bronze Working to build them, a fearsome UU that could make them think twice about attacking an approaching stack. They have Warrior Code, needed for building Archers, likely the other element of an early attack stack of ours. And we have a granary capital set up to help us REX.
If we go friendly for now, we could get WC out of them while setting up a close-in core for early barracks & units. Then, we churn out archers with some Hoplites for protection. More investment needed in order to overcome their investments, yes. More time needed, yes. But likely less risk then going in with two warriors without knowing what defenses they have around their capital and what extra units they can build by the time we'd be next to it.
I still lean toward aggressiveness, actually. We don't need to destroy their capital, but rather cripple them by taking their worker and/or forcing them to build another unit, possibly with a poprush. Also, we wouldn't just be taking this risk to cripple them; we'd be taking it so that we don't have to spend resources in quite such a massive buildup later. But, I thought some devil's advocacy was needed. 
|
|
|  |
 |
|
wervdon
|
|
I vote we lurk and decide when we have more information.
If they do send a settler out undefended, we should pounce.
If they send it out with a spear, then we should probally take a friendly approach unless we are feeling lucky.
I don't think we should charge their capital with 2 warriors and hope for the best though.
Unfortunately neither friendly nor aggressive fits that stance, so I'm going to abstain.
|
|
|  |
 |
|
wervdon
|
|
I more or less agree with Beta's sentiments above, but I want to wait and see how they send their settler out. If they send it out unescorted (or with a lone warrior even), then the opportunity is too good to pass up IMO.
As for the 3rd civ on our continent, thats not definate. There's only 5 civs in the game, and I believe this is a continents map. That probally translates to one continent of 3 and one continent of 2. It could easily just be us and CDG, in which case we almost *have* to take them out.
|
|
|  |
 |
|
Aidun
|
 |
The Hague, the capital of the civilized world
Nov 2002 time: 06:35
|
|
Take it serious or not, I don't care, but this is the answer of Apollo:
A messenger will come, probably as a friend and he will bring something unexpected. If not a messenger will come, there will be an unexpected advance or proposal. What he brings will cause instability in the direction you were going at and it might cause you to alter your goal or direction. Finally beware for someone spying at you, try to keep the authority.
So Apollo Speaks.
I attend you on the fact that this is the fouth time I predicted the asame thing: someone will come and there will be spying. Last three times this preson was evil, now he seems to be friendly, but that may be a trick.
Just stay alert when you recognise anything of this.
EDIT. An additional prediction showed three times that a messenger will come. so that makes seven times for a messenger who is to come.
Aidun
Priest of Apollo
Last edited by Aidun on 28-03-2004 at 09:11
|
|
|  |
 |
|  |
All times are GMT. The time now is 05:35. Apolyton Time is 00:35. |
top of page
|
|
|
Forum Rules:
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
|
HTML code is ON
vB code is ON
Smilies are ON
[IMG] code is ON
|
|
|
|
|
|