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Barinthus
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A Magical Moment...
Jan 2004 time: 21:35
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Eh? Oh, yes, yes thank you, Jamski 
Whee, now that I'm done with Uncle Sam for now, I can focus on this PBEM.
Just to make sure everything's on same level, here's my updated information....
code:
LIST OF PLAYERS
NAME FACTION EMAIL GMT PASSWORD
Kody Spartan Federation xxjohn@users.alphadimensions.netxx +10 submitted
Frankychan Lord's Believers xxfrankychan0112@hotmail.comxx submitted
Jamski Morgan Industries xxj_maunders@yahoo.co.ukxx +2 submitted
Minute Mirage University of Planet xxminutemirage@hotmail.comxx submitted
HongHu Gaia's Stepdaughters xxhhu003@mchsi.comxx submitted
Hercules Peacekeeping Forces xxcathal.mullaghan@ntlworld.comxx +1 submitted
GeoModder Human Hive xxgeomodder@hotmail.comxx +1 submitted
code:
Preference | Kody Frankychan Jamski Minute_Mirage HongHu Hercules GeoModder
Map size | Stan/Large Stan/Large Stan/Large Stan/Large Stan/Large Stan
Ocean | 30-50 30-50 50-70 30-50 30-50 30-50
Erosion | Aver Strong Aver Strong Strong Strong
Life | Aver Rare Aver Aver Aver Aver
Clouds | Aver Aver Aver Aver Aver Aver
Difficulty | Transc Transc Transc Transc Transc Transc
Transcend | Yes Yes Yes Yes Yes
Conquest |
Diplomatic | Yes Yes Yes Yes Yes
Economic | Yes Yes Yes Yes Yes
Cooperative | Yes No Yes No Yes
Do or Die | Yes Yes Yes Yes Yes
Flexible start | No No Yes No Yes Yes
Tech stag | No No No No No No
Spoils of war | Yes No No No No
Blind research | Yes No No No No No
Intense riv | No No No No No
No survey | Yes Yes No Yes Yes
No scatter | Yes Yes Yes Yes Yes
No rnd events | No Yes Yes Yes No
Time Warp | No NO No No No
Iron man | Yes No No No No
Rand person | No No No No No
Rand social | No No No No No
RESTRICTIONS/MODIFICATIONS:
1. No Empath Guild
2. No permanment pacts
3. A player may insert stockpile energy into the build queue after the production of a military unit.
4. No interceptors on auto
5. A player can not use a former to accumulate teraforming while the former is in transit.
6. A player may not restart a turn without good reason. The player should specify the reason in the game thread if he was not able to avoid reloading the turn. (Obviously, if a player has suffered some sort of crash during a turn, such a reload is unavoidable)
7. A player is not permitted to establish contact with another faction prior to having met them in-game.
8. If a player performs a probe team action other than to infiltrate against another player with whom (s)he is in a truce, treaty or pact, they must inform the probed player what it was they did and what they stole/sabotaged. They must also choose the 'declare vendetta/cancel pact' option when they perform the action.
9. A player is not permitted to make more than one social engineering change per line, per turn. For instance, one is not permitted to start the turn in wealth, switch to power mid-turn for the extra disbanded minerals, and then switch back to wealth that same turn, getting the refund.
10. A player is not permitted to use the 'demand withdrawal' feature against another player, leaving the AI the decision of whether to withdraw or not.
11. A player may not accept a bribe from another player's AI during council sessions.
12. A player may not perform multiple airdrops in a single turn with the same unit using the right-click menu.
13. A player may not use the F4 screen when infiltrated to change an opponent's workers to specialists.
14. If a player declares vendetta upon another player, either directly or indirectly, they must not accept a pending diplomatic agreement between the two factions in the same turn.
15. A player may not upgrade a particular type of unit using the design workshop, and then attack with that unit in the same turn.
16. A player may not make air drops using the right click "air drop to" function, when it is not possible to do so with the "i" button, ie. after already having moved or made a drop.
17. A player can not exploit the demon boil bug by setting patrolling waypoints for a mindworm.
NOTES:
Those emailing Jamski, put 'PBEM' in the subject line.
Last edited by Barinthus on 18-04-2004 at 22:15
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Kody
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If life's standing still and your soul's confused
Jun 2003 time: 14:35
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How about submissive pacts? Or do we have to completely eliminate each of the other opponents?
Also with this setting....
No Scatter "Yes"
I'm guessing that there'll only be pods near our original base site?
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Kody
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If life's standing still and your soul's confused
Jun 2003 time: 14:35
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Great so there goes my plan of surrendering to someone.
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Kody
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If life's standing still and your soul's confused
Jun 2003 time: 14:35
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It would be nice to have a few monoliths scattered around the map to compensate for the lack of pods.
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All times are GMT. The time now is 05:35. Apolyton Time is 00:35. |
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