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Apolyton Civilization Forums : Powered by vBulletin version 2.0.3 Apolyton Civilization Forums > Civilization III > Civ3-Multiplaying > simultaneous moves vs turn based
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borgbart is offline borgbart
Settler

Apr 2004
time: 06:35
  Old Post 16-04-2004 20:10
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#1 Report this post to a moderator
simultaneous moves vs turn based Support Apolyton, buy Galactic Civilizations

i have a LAN game of c3c with about 7 other ppl tomorrow, in order to keep the game relatively short the others have opted for SM. How does SM actually work? it sounds like a recipe fo chaos and disaster. any important strategic changes from playing SP or TB MP? Do you have to be as fast as you possibly can in SM?

richthur is offline richthur
Settler
North San Francisco Bay
Feb 2004
time: 21:35
  Old Post 23-04-2004 06:47
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SM = most excellent Enter the AD-FREE zone

As U have no doubt discovered by now. Simu moves = ALOT better because one actually has MORE time to do civ mgt stuff while others are doing their maovement phase.

It all works well, until, as U probably found out... combat happens. Then it's a bit hairy, but exciting IMHO.

Hope U enjoyed it.

Rasputin is offline Rasputin

Deity
Brisbane
May 1999
time: 15:35
  Old Post 16-05-2004 08:34 Visit Rasputin<br><a href=/members><img src=/forums/images/lifer-icon.gif border=0></a><BR>'s homepage!
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#3 Report this post to a moderator
Lose 30 kilos (of popups)

turnbased is best as it gives you all the time in the world to make your move sand do city stuff...

I cant stand simul moves as he who moves first wins, on a LAN it may be ok, but on internet with lag it sucks...

Arnelos is offline Arnelos
Emperor
of the Free World
Sep 2002
time: 00:35
  Old Post 16-05-2004 10:10
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Support Apolyton, buy Alpha Centauri

* Arnelos goes to dig up the thread burried in this forum on this subject

Arnelos is offline Arnelos
Emperor
of the Free World
Sep 2002
time: 00:35
  Old Post 16-05-2004 10:16
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Avatar Enlargement: We've got the solution

"Poll: Format for MP" - a thread where the simulplay and turn-based formats were debated on their merits and detriments.

"Timer Use in Simulplay" - a thread where I asked about the multiple-move exploit in simulplay

That should suffice.

I'm sure Fried-Psitalon or MotownDennis will show up soon enough to explain why they like simulplay better. As for me, I go with turn-based over simulplay.

Rasputin is offline Rasputin

Deity
Brisbane
May 1999
time: 15:35
  Old Post 16-05-2004 15:34 Visit Rasputin<br><a href=/members><img src=/forums/images/lifer-icon.gif border=0></a><BR>'s homepage!
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#6 Report this post to a moderator
Enter the AD-FREE zone

im a slow thinker i need the turn based...

MotownDennis is offline MotownDennis
Warlord
Michigan, U.S.
Feb 2003
time: 00:35
  Old Post 21-05-2004 00:35
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#7 Report this post to a moderator
Support Apolyton, pre-order Civilization IV

Oh, I'm sorry - did someone say turn-based?

Fried-Psitalon is offline Fried-Psitalon
Prince
Not just another pretty face.
Dec 2002
time: 00:35
  Old Post 21-05-2004 08:41
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#8 Report this post to a moderator
Browse Apolyton AD-FREE

Mmm, turn based. You too can spend 30 minutes doing nothing while your opponent moves, and then he can spend 30 minutes doing nothing while you move.....

If you like time to think, play simulturn with slow/no timer.

Friends don't let friends play turn-based.

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