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Apolyton Civilization Forums : Powered by vBulletin version 2.0.3 Apolyton Civilization Forums > Miscellaneous > Archive > AC-Democracy Team Game-Archive > Next ACDG : World Poll
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16.Sep: ZAKHAROV TURNS ELEVEN
15.Sep: `POSSIBILITY` IS ALL FOR NOW
15.Sep: THE SINGULARITY CONNECTION
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Choose your favorite options
This poll is closed.
World size : Tiny 2 5.26%
World size : Small 4 10.53%
World size : Standard 11 28.95%
World size : Large 12 31.58%
World size : Huge 13 34.21%
* 4 10.53%
Water Area : Less than 40% 12 31.58%
Water Area : 40%-60% 23 60.53%
Water Area : More than 60% 5 13.16%
* 4 10.53%
Rainfall : Heavy 13 34.21%
Rainfall : Average 22 57.89%
Rainfall : Dry 5 13.16%
* 4 10.53%
Erosion : Flat 4 10.53%
Erosion : Rolling 26 68.42%
Erosion : Mountainous 10 26.32%
* 3 7.89%
Native Life : Scarce 10 26.32%
Native Life : Moderate 21 55.26%
Native Life : Loads 8 21.05%
Total: 38 voters 100%
  [Edit Poll (moderators only)]

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johndmuller is offline johndmuller
King
Capitol Hill, Colony of DC
Feb 2001
time: 00:35
  Old Post 27-04-2004 14:02
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#61 Report this post to a moderator
Put an end to popups!

D,
The People are still supporting the widows and orphans of all those (about 12) drowned former crews who gave the last full measure trying to preserve the homeland ; have you even sent your condolences to the survivors yet? (and that is just in The War; in AXT056, you're trying to flood out my Jungle; and I could go on! - and those are just games in which we have pacts too!) Whenever I see you in a game, I think Pressure Domes - That must be why you like those Carriers! What ever happened to living at peace with planet ?

Jamski is offline Jamski
Deity
lol ED&D is officially full PvP LOL
May 2002
time: 05:35
  Old Post 27-04-2004 18:37
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#62 Report this post to a moderator
Tired of ads?

quote:
Looks like everything medium on a towards Large scale map, with the other slight biases easy to see.

For map size, I've simply given a number, tiny=1, small=2, med=3, large=4, huge=5, and found the average of all votes (there's 42 votes for planet size). It comes out as 3.714, so close to Large, but just under.
quote:


Well, we can ask Darsnan to make the world just slightly less than large, using a custom size. No problem.

Looks pretty conclusive


It does indeed.

-Jam

Snowflake is offline Snowflake
Princess
falling, once again
Apr 2003
time: 23:35
  Old Post 27-04-2004 19:03
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#63 Report this post to a moderator
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quote:
Originally posted by johndmuller
HongHu, Lord Darsnan's main "tricks" as the Gaians is to play like a cross between Roze ('Ecoterrorists cause extreme changes in SeaLevel - Treehuggers accused of rampant abduction and massacres of native life' ) and Sven ('GreenPeace stirs up trouble along neighbors' coasts - wild Spore launchers bombard artichoke fields ; Sea Monsters released to harrass shipping'). Keeps his enemies' coast guard busy and everybody's (friends' included) formers working overtime building dikes.


There is nothing wrong in manipulating wild lifes (worms in this case ) to the benefit of the manipulators themselves.

Mead is offline Mead
King

Aug 2003
time: 00:35
  Old Post 01-05-2004 07:42
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#64 Report this post to a moderator
Put an end to popups!

I did not see this poll before it closed, but I vote Huge map with average everything else.

Because, even without my vote, it looks like well over than 50% of the people want at least a large or bigger map, the map should be large.


Mead

conmcb25 is offline conmcb25

Emperor
Angmar
Aug 2002
time: 23:35
  Old Post 04-05-2004 08:42 Visit conmcb25<br><a href=/members><img src=/forums/images/inmate-icon.gif border=0></a><BR>'s homepage!
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#65 Report this post to a moderator
Tired of ads?

Have we decided the actual size of the map?

GeoModder is offline GeoModder
Emperor
The most erratic Overlord!
Jan 2004
time: 06:35
  Old Post 04-05-2004 11:42
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#66 Report this post to a moderator
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42x84

Skanky Burns is offline Skanky Burns
Deity
Skanky Bastard Quartermaster
Aug 2001
time: 14:35
  Old Post 04-05-2004 18:38
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#67 Report this post to a moderator
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2x4

conmcb25 is offline conmcb25

Emperor
Angmar
Aug 2002
time: 23:35
  Old Post 04-05-2004 19:00 Visit conmcb25<br><a href=/members><img src=/forums/images/inmate-icon.gif border=0></a><BR>'s homepage!
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#68 Report this post to a moderator
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Those dont look like very Large maps.........

Snowflake is offline Snowflake
Princess
falling, once again
Apr 2003
time: 23:35
  Old Post 04-05-2004 19:21
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#69 Report this post to a moderator
Inflate your Upload Space

Yeah a little crowded for the four teams of us I think.

conmcb25 is offline conmcb25

Emperor
Angmar
Aug 2002
time: 23:35
  Old Post 04-05-2004 19:40 Visit conmcb25<br><a href=/members><img src=/forums/images/inmate-icon.gif border=0></a><BR>'s homepage!
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#70 Report this post to a moderator
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Yep thats the understatement of the day

Snowflake is offline Snowflake
Princess
falling, once again
Apr 2003
time: 23:35
  Old Post 04-05-2004 19:48
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#71 Report this post to a moderator
Increase Your PM Length

But the plus side is that the game will not be prolonged till long after people have formed all kind of teams for the next ACDG and start to talk noncenses.

conmcb25 is offline conmcb25

Emperor
Angmar
Aug 2002
time: 23:35
  Old Post 04-05-2004 19:49 Visit conmcb25<br><a href=/members><img src=/forums/images/inmate-icon.gif border=0></a><BR>'s homepage!
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#72 Report this post to a moderator
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True, very true.

maybe we should focas on finishing this one first.

Darsnan is offline Darsnan
King
New Syracuse, Beta Prime
Dec 2001
time: 00:35
  Old Post 09-05-2004 05:18
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#73 Report this post to a moderator
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I noticed that we're leaning towards a 50/50 map as far as water vs land is concerned. Since the game seems to be made to favour the land option more than the sea, is there any interest in having the CMN install some Sea Monoliths and/ or Sea Boreholes onto the initial map for the next ACDG? If these are well placed, then they are beneficial to all, as well as offering a different enjoyable perspective to the game.

Any comments here?


D

Maniac is offline Maniac
Emperor
Gent, Belgium
Jul 1999
time: 06:35
  Old Post 09-05-2004 05:48
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#74 Report this post to a moderator
Full PM-box? Change here!

I see you're already preparing to drown Chiron.

GeoModder is offline GeoModder
Emperor
The most erratic Overlord!
Jan 2004
time: 06:35
  Old Post 09-05-2004 06:14
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#75 Report this post to a moderator
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Trying to make seabases more interesting, Darsnan?

How about sonar buoys then as FlameFlash proposed?

Darsnan is offline Darsnan
King
New Syracuse, Beta Prime
Dec 2001
time: 00:35
  Old Post 09-05-2004 06:25
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#76 Report this post to a moderator
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quote:
Originally posted by Maniac
I see you're already preparing to drown Chiron.


Why I have absolutely no idea what your talking about Maniac.... I am simply trying to add some spice to the game, like we all experienced when we first played this game that we all love!
Sea Monoliths are something I have played with and observed work within the context of the game. After observing we are probably going to play on a balanced map, and making the comment that employed properly, Sea Monoliths enhance the game accordingly, why I thought I would offer the comment that the Sea Monoliths could be incorporated into a game, and that perhaps we should discuss this accordingly. However, if you personally have already decided your opinion based upon the biased words of Data Angel johndmuller, then I won't waste my words on trying to disuade your personal opinion.


D

Darsnan is offline Darsnan
King
New Syracuse, Beta Prime
Dec 2001
time: 00:35
  Old Post 09-05-2004 07:18
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#77 Report this post to a moderator
Increase Your PM Length

quote:
Originally posted by GeoModder
Trying to make seabases more interesting, Darsnan?

How about sonar buoys then as FlameFlash proposed?


Follow the path of sonar bouys back in time, and see who it leads to......



D

Googlie is offline Googlie
Emperor
Commanding Officer, CRYPTEIA
Apr 1999
time: 21:35
  Old Post 09-05-2004 07:43 Visit Googlie's homepage!
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#78 Report this post to a moderator
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Comments:

1) The current game mapsize is 48 x 96. that was plenty big enough, I think

2) I'm in a couple of games that Darsnan has set up and they have ocean boreholes and sea monoliths. They do add a different dimension (IoD's heal in 1 turn rather than lurking in a fungus patch for 4 turns)

3) Sonar buoys add an interesting tactical feature to the game (like advance notice of foils and probeships approaching your coast, same as land sensor arrays do for land forces). They are not limited in functionality to just seabases. Of course you can achieve the same effect (more expensively) with a trawler with deep radar (and it can perform a useful purpose as well, trawling minerals, food or energy)

G.

Illuminatus is offline Illuminatus
SMAC Stories Editor
Salvaging Unity Fusion Core
Jul 2003
time: 06:35
  Old Post 09-05-2004 16:01 Visit Illuminatus<br><img src=/forums/images/staff-icon.gif>'s homepage!
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#79 Report this post to a moderator
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In favor for these additions.

GeoModder is offline GeoModder
Emperor
The most erratic Overlord!
Jan 2004
time: 06:35
  Old Post 09-05-2004 17:47
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#80 Report this post to a moderator
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quote:
Originally posted by Darsnan
Follow the path of sonar bouys back in time, and see who it leads to......


I prefer to click a link...

Darsnan is offline Darsnan
King
New Syracuse, Beta Prime
Dec 2001
time: 00:35
  Old Post 09-05-2004 18:49
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#81 Report this post to a moderator
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quote:
Originally posted by GeoModder


I prefer to click a link...


Then click here .
This is where I first documented it. I had previously used Sensor Bouy's as far back as two years ago in my "King of the Hill" Challenge over at CGN. FYI.


D

Chaunk is offline Chaunk
King
CEO of Morgan Industries, ACDG3
Apr 2002
time: 05:35
  Old Post 09-05-2004 19:34
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#82 Report this post to a moderator
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Yeah sonars are cool, as are sea monoliths. I'm against sea boreholes on principle though. They're just not even a logical possibility, cutting through the ocean to the core of planet. It's bizare and completely unrealistic!

GeoModder is offline GeoModder
Emperor
The most erratic Overlord!
Jan 2004
time: 06:35
  Old Post 09-05-2004 21:23
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#83 Report this post to a moderator
Put an end to popups!

quote:
Originally posted by Darsnan
This is where I first documented it. I had previously used Sensor Bouy's as far back as two years ago in my "King of the Hill" Challenge over at CGN. FYI.


Didn't want to imply that this is a new idea, Darsnan. Simply brought it up because I knew FlameFlash was testing the idea.

FlameFlash is offline FlameFlash
Emperor
Minnesota, USA
Dec 2001
time: 23:35
  Old Post 10-05-2004 19:06 Visit FlameFlash's homepage!
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#84 Report this post to a moderator
Get a bigger avatar today!

I wanted to know how it was possible and how to add it in! I knew it'd probably been done before, hence why I started asking about it.

conmcb25 is offline conmcb25

Emperor
Angmar
Aug 2002
time: 23:35
  Old Post 10-05-2004 20:04 Visit conmcb25<br><a href=/members><img src=/forums/images/inmate-icon.gif border=0></a><BR>'s homepage!
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#85 Report this post to a moderator
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Go with the Sonar buoys, they sound pretty cool.

Impaler[WrG] is offline Impaler[WrG]
King
Cheif Manufacturing Officer of Morgan Industires
May 2002
time: 22:35
  Old Post 10-05-2004 21:20 Visit Impaler[WrG]'s homepage!
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#86 Report this post to a moderator
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Another good tweek, drop the -1 food produced in a Mine square, that just hurts the AI cause they love the mine/farm combo and will do virtualy nothing to human teams (accept possibly make terraforming more interesting).

FlameFlash is offline FlameFlash
Emperor
Minnesota, USA
Dec 2001
time: 23:35
  Old Post 10-05-2004 22:01 Visit FlameFlash's homepage!
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#87 Report this post to a moderator
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Who cares if it hurts the AI? Like they really take advantage of some of the other stuff CMNs do for them (recalling the Believers' multitude of colony pods.)

conmcb25 is offline conmcb25

Emperor
Angmar
Aug 2002
time: 23:35
  Old Post 10-05-2004 23:09 Visit conmcb25<br><a href=/members><img src=/forums/images/inmate-icon.gif border=0></a><BR>'s homepage!
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#88 Report this post to a moderator
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OK Ive looked around and I still cant figure it out.

What is a CMN? I know it will be probably simple as heck, but for the life of me I cant figure it out.

Thanks

Chaunk is offline Chaunk
King
CEO of Morgan Industries, ACDG3
Apr 2002
time: 05:35
  Old Post 10-05-2004 23:14
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#89 Report this post to a moderator
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Creator Moderator Narrator. Most games these days all they do is create, but the name still stands.

Googlie is offline Googlie
Emperor
Commanding Officer, CRYPTEIA
Apr 1999
time: 21:35
  Old Post 10-05-2004 23:16 Visit Googlie's homepage!
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#90 Report this post to a moderator
Got spare money?

quote:
Originally posted by conmcb25
What is a CMN?


Creator - sets up the game, draws the map, assigns start positions, tweaks the AI, sets passwords

Moderator - adjudicates disputes during the game, arranges for replacement players

Narrator - now virtually defunct responsibility - used to periodically post in the turn reporting thread a "view from above" where some macro information was divulged

 
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