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shmily_dana
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Tucson,AZ USA
Aug 1999 time: 05:35
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Rating : 1 (it puts me to sleep)
Price : $50 + tax
Preorder : Yes (I put down $5 to reserve a copy at Software Etc.)
No problems installing game (or patches)
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Capt Dizle
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I borrowed a copy from a friend who had installed it. Do you mind if I try it. He said whatever, but you'll regret it. I did. I'd give it a zero for implementation and I couldn't rate the concept because I can't tell what they were trying to accomplish. Worse than Civ3, and that amazing because that would be hard to do on purpose. Pathetic waste of my time.
Speaking of which, you shouldn't do this without getting feedback on whether or not people feel it was worth their time. The kind of money these games cost is meaningful to students but it has absolutely no meaning to working adults. Give me a break, I am going to miss 50 bucks?
There would be no way to do a cost/satisfaction comparision on a product this inexpensive unless you constrict the sample to reflect income status. People are always going to complain about costs when a game sucks anyway...and its meaningless.
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Dr Strangelove
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I paid $54 for it. It is one of the worst games I ever bought. It completely trashed the Masters of Orion name. Complete garbage. The game gives the player virtually no control over anything, not reserarch, not planet deveklopment, not even combat. About the only decisions a player gets to make are what ships to put into a fleet and where to send them.
I doubt that there will ever be a MOO4. This game has almost certainly eradicated the MOO line of games.
I'd rate it 0 out of 5.
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Pax
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I paid $50 plus about $15.00 for the guide.
5 for concept.
1 for execution.
I had trouble with the install. The mouse arrow would disappear whenever I loaded the game. I can't remember what I did for the fix.
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Whoha2
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I bought moo3 for 20 dollars(if i sent in the rebates I could have made 2 bucks on the deal).
The game is actually pretty good, if you can get around the various bugs, don't give a rats ass about diplomacy, etc.
I had the long live leaders mod, and spying disabled.
Of course the fighting gets very tedious(namely the 20-30 battles per turn I fight,followed by planetary bombardment,followed by invasion,followed by disbanding troops,leaving a fleet if this is a junction point that I need to control, and moving on to the next system), but I only have myself to blame for being at war with the remaining ~10 empires.
I just can not automate some things, deas I have to place myself, battles I have to fight myself,etc. But the game does a fairly good job of just building everything available to build(deas,planetary stuff,terraforming), and I have the ships I want priced correctly so that I get enough transports,warships(all recon class so that all 10 TF's stay together instead of running into the enemy piecemeal like the ai fleet so often does), and ground troops.
Wiping out the Ithkul was/is tedious. I killed off all 3 ithkul empires but they left some presents in the form of planets with population that aren't connected to empires. Also occasionally I'll run into a planet from another empire with Ithkul, so I glass them if they aren't 100% 1 race, it's the only way to be sure.
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asleepathewheel
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listening too long to one song
Mar 2002 time: 00:35
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$50
3 out of 5 for the first month or so then
2 out of 5 due to the crappy support. I can handle a few bugs or flawed manual issues, but I need to see improvement in the game in a month or two (I'm looking at you paradox) Once the support was pulled, the game lost most of its appeal to me. Great ideas and concepts, but buggered delivery.
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Q Cubed
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t3h y3ll0w p3ril
Apr 1999 time: 23:35
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like i said earlier, i tried it on my friend's, so i don't know anything about whether it was patched or not; i don't know if he had any tech problems, 'cause it seemed stable enough when i played it.
i will say this, though: i couldn't figure out what i was supposed to be doing through the entire experience, i couldn't figure out whether anything i did do was affecting anything, i didn't find the battles that interesting, seeing as there didn't seem to be any tactical control, and in the end, i don't remember enjoying much of anything.
my few hours worth of experience with it was enough to convince me not to spend 50-odd on it (as i'd been stung before with bad purchases like CTP and UT2K3 and Civ3-LE (CTP wasn't horrid, though, but not worth 50; Civ3-LE wasn't anything that deserved the term LE; UT2K3 just plain took everything that was good of UT and threw it out.)).
i'd give it an 0/5, moo3.
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