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AAHZ
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in addition to the barbarian bug CyberChrist has noticed, i feel that 2 bugs i know about should be fixed.
The first one has been posted on this board before but there was no big demand to fix it. i call it the Random American bug. in this bug, whenever, or most of the time, when you culturally link start locations, AND randomlly select your civ, almost all of the American culture group is in the game (America, Inca, Maya, Aztecs, and Iroquois). i play with culturally linked OFF, but i would still like to have the choice.
ANOTHER bug i have noticed i call the Barbarian Massacre. Say there is a barbarian village to my north ,and the AI is to my south. As long as that village remains the AI will try to kill it. if not by units he has up there, then by a HUGE amount of units it will send up through your territory and kill the barbs. at first it will look like the AI is staging a major invasion against you. but he is in fact going after the barbs. this has happened in almost every game i have been in, and i feel it is MAJOR overkill. i wonder to myself, why dosent the AI use these same tactics vs ME?
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AAHZ
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quote: Originally posted by stonewall
This is not only a problem because the AI doesn't use this against you, but if they are sending a large portion of their military out of their core, that leaves them open for you to take advatange of - just because of some barbs that never threatened them anyway. |
exactly. it is a huge bug that firaxis should fix along with the other bugs currently posted on the threads. i hope firaxis sees the bugs we are mentioning and FIXES them for the next patch. there also may be some bugs i havent found yet...
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AAHZ
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i think im may have found a new bug that NEEDS to be fixed. three-man chariots DO NOT seem to be able to upgrade. at least i never tried to upgrade them to knights, but they DO NOT become obsolete when you have cavalry and WILL NOT upgrade. in fact they are STILL on by list of things to build.
will update further if i hear from firaxis (told them about the bugs), or if i find any more bugs that need to be fixed.
CORRECTION- it appears that i was mistaken and 3-man chariots DO upgrade, it appears i didnt have the MONEY to upgrade them. but why they are still on my build list is still a mystery. sorry for the error.
Last edited by AAHZ on 19-05-2004 at 02:22
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AAHZ
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well both of you are contradicting eachother. so if you DONT have your GA you can still build your UU, then why is the TheArsenal's gallic swordsman auto-switched to MI? have you already had your GA by this time Arsenal?
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panag
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MY WORDS ARE BACKED WITH BIO-CHEMICAL WEAPONS
Oct 2000 time: 07:36
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quote: Originally posted by AAHZ
in addition to the barbarian bug CyberChrist has noticed, i feel that 2 bugs i know about should be fixed.
The first one has been posted on this board before but there was no big demand to fix it. i call it the Random American bug. in this bug, whenever, or most of the time, when you culturally link start locations, AND randomlly select your civ, almost all of the American culture group is in the game (America, Inca, Maya, Aztecs, and Iroquois). i play with culturally linked OFF, but i would still like to have the choice.
ANOTHER bug i have noticed i call the Barbarian Massacre. Say there is a barbarian village to my north ,and the AI is to my south. As long as that village remains the AI will try to kill it. if not by units he has up there, then by a HUGE amount of units it will send up through your territory and kill the barbs. at first it will look like the AI is staging a major invasion against you. but he is in fact going after the barbs. this has happened in almost every game i have been in, and i feel it is MAJOR overkill. i wonder to myself, why dosent the AI use these same tactics vs ME? |
hi ,
either go to war , they learn after two times
or place units on the border to block them , ....
or put a couple units in the AI 's territory and wait till they ask you to leave , ....
but the best thing with the huts is to take them out yourself , .....
have a nice day 
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AAHZ
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quote: Originally posted by panag
but the best thing with the huts is to take them out yourself , .....
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thats seems to be the best way to keep them from sending all those troops. after i take out the huts i generally leave a few units in the area to prevent any further incursions.
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AAHZ
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i have found a bug in the modern ages tech tree under the science advisor. dont know if this affects ALL ages but i know it definately affects the MODERN age.
you see, the science advisor tells you about a DIFFERENT tech if you point to any other tech. eg if you point to miniturization he tells you about space flight, if you point to ecology he tells you about miniturization, and so forth. i found this out completely by accident and i believe it is something that should be fixed in the next patch along with ALL the other bugs I and others have found (esp the barbarian bug!!)
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albiedamned
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Ellicott City, MD
Sep 2001 time: 00:36
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Yeah I've seen that too, and in the Industrial tech tree. I forget which techs In the grand scheme of things though this is a minor bug. No one can say this is messing up their game!
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AAHZ
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quote: Originally posted by albiedamned
Yeah I've seen that too, and in the Industrial tech tree. I forget which techs In the grand scheme of things though this is a minor bug. No one can say this is messing up their game! |
i agree its a minor bug with no drastic consequences, but i believe it should be fixed anyway, if not for anything else than clarity purposes.
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Vlado
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The ninja army bug. If you have just ninjas in an army you're still not able to choose you opponent from the stack you're attacking. This should be possible since you can do amphibious assault with marine or berserker armies .
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