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Apolyton Civilization Forums : Powered by vBulletin version 2.0.3 Apolyton Civilization Forums > Civilization III > Civ3-PtW Democracy Game II > C3PtWDG2 Cake or Death? > T118 - 210 Bc
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Cort Haus is offline Cort Haus
Emperor
London
Apr 2002
time: 05:36
  Old Post 18-05-2004 23:25
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T118 - 210 Bc Enter the AD-FREE zone

We have the save, initial screenies up in a minute....

Monkey offer peace, 50g from Tabemono, nothing from Python.

Cort Haus is offline Cort Haus
Emperor
London
Apr 2002
time: 05:36
  Old Post 18-05-2004 23:27
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Lose 30 kilos (of popups)

Cort Haus is offline Cort Haus
Emperor
London
Apr 2002
time: 05:36
  Old Post 18-05-2004 23:29
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Support Apolyton, buy Galactic Civilizations

Cort Haus is offline Cort Haus
Emperor
London
Apr 2002
time: 05:36
  Old Post 18-05-2004 23:38
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Support Apolyton or Terrorists Win

We have 10 horses at SP14. Python have 2 workers, 9 cats and 2 beat-up swords at SP11.

We could do with some Python input here - if they are ready (have enough healed units) we could march our horses to Gorilla88, forcing Monkey to either attack us or reinforce Gorilla, either way weakening the defence of Orangutan.

If Python are not ready to advance then maybe our horses hold fast and let the slowies catch up.

Another question - the "Plymouth Three" could hack (8t) or road (3t). The latter, if followed by a road at SF8 would complete a road down to our southern barracks city on the same turn as Invention. The former is more efficient long term.

I'm off to the pub soon - I'll fire off a note to Octavian and wait for reply from him and CoD here before playing around 11pm BST.

Cort Haus is offline Cort Haus
Emperor
London
Apr 2002
time: 05:36
  Old Post 18-05-2004 23:56
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Support Apolyton

PM to Octavian X here .

Cort Haus is offline Cort Haus
Emperor
London
Apr 2002
time: 05:36
  Old Post 19-05-2004 03:01
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The Turn Avatar Enlargement: We've got the solution

Start

Monkey offer peace
Tabejin send 50g

Izz builds archer, starts worker
Badcrumble builds worker, starts worker
CoS builds horseman, starts horseman
Cow River builds Galley, starts worker

Cities

Corinth uses newly improved Corinth2 for +1fpt


Worker Moves

'SexyTune Three' move 2
New BC worker moves 2
Catdrill moves 9
'Corinth Three' move 6
'Plymouth Three' chop - didn't see how we'd gain from a road to SF without the road going all the way south

Naval

Queen Vic crosses the Channel
Frumpy & Dumpy move North
new galley - see below

Unit Moves - Core & Jungle

New Settler moves 444
Settler in jungle road heads for CM1444
Archer from Izz heads south (222)
Horse from CoS moves to Swindon8 - will take 5 turns to get to the front as Python have the road well-used.
Horses on war road all head south
FP moves on road into Cow River and boards boat
Galley from Cow River moves 221, FP unloads to SP14


Unit Moves - South

10 horses move to Gorilla88
3 Spears and Warrior at CP1 move 4
Spear and Sword at SP3 move 4.
Horse at SP3 moves 44


Unit Moves - West

Scout moves 9
N.Warr stays
S.Warr stays - these two have good vision where they are


End

315g, -85gpt, Invention in 7 @90%
We are 1st in GNP & Prod, 2nd in pop and and mfg (last turn we were 3rd in mfg) 3rd in land
Strong compared to Monkey

Cort Haus is offline Cort Haus
Emperor
London
Apr 2002
time: 05:36
  Old Post 19-05-2004 03:11
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Support Apolyton, buy GURPS/ Alpha Centauri

turn sent

ducki is offline ducki
King

Sep 2002
time: 23:36
  Old Post 19-05-2004 07:11
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Remove this text

Good stuff, sorry for the silence here - got sucked into AU503. Hopefully MP will send some money so we don't keep eating our reserves.
Thanks for the screenies, too!

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