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sabrewolf is offline sabrewolf

Emperor
turicum, helvetistan
Jun 2002
time: 06:36
  Old Post 01-06-2004 00:19 Visit sabrewolf<br><a href=/members><img src=/forums/images/supporter-icon.gif border=0></a><BR>'s homepage!
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here's the summary... i'll update the first post when everything is definate

sabrewolf, 22-24 GMT:
-- sabrewolf: netherlands
-- swordfox: sumeria

gamecube64, 01-04 GMT:
-- Gamecube64: ottomans
-- PlayPyramid128: (aztecs || iroquois)

aqualung71, 12-17 GMT:
-- Aqualung71: inca
-- Thriller: china

1889, 15-23 GMT:
-- 1889: mayans (Great Instigator of the Mayans)
-- 1215: celts

Last edited by sabrewolf on 01-06-2004 at 12:17

1889 is offline 1889

King
Limbo
May 2004
time: 22:36
  Old Post 01-06-2004 02:15
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15-23 GMT works best here.

sabrewolf is offline sabrewolf

Emperor
turicum, helvetistan
Jun 2002
time: 06:36
  Old Post 01-06-2004 02:28 Visit sabrewolf<br><a href=/members><img src=/forums/images/supporter-icon.gif border=0></a><BR>'s homepage!
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ok, and which name for your 2nd civ?

1889 is offline 1889

King
Limbo
May 2004
time: 22:36
  Old Post 01-06-2004 02:30
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1215 is a good second name. If its not too much trouble would you make Pakal the Great Instigator of the Mayans. Smoke Jaguar is a name that just bugs me.

sabrewolf is offline sabrewolf

Emperor
turicum, helvetistan
Jun 2002
time: 06:36
  Old Post 01-06-2004 02:42 Visit sabrewolf<br><a href=/members><img src=/forums/images/supporter-icon.gif border=0></a><BR>'s homepage!
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updated... now only aqua is missing, then i'll start the game

Aqualung71 is offline Aqualung71
Emperor
Lord Desolator of the Desolation Row, C3CDG
Oct 2002
time: 12:36
  Old Post 01-06-2004 05:50
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#36 Report this post to a moderator
Lose 30 kilos (of popups)

Ok, I'll breathe new life into Thriller.

Best turn times for me are GMT 12-17.

sabrewolf is offline sabrewolf

Emperor
turicum, helvetistan
Jun 2002
time: 06:36
  Old Post 01-06-2004 12:32 Visit sabrewolf<br><a href=/members><img src=/forums/images/supporter-icon.gif border=0></a><BR>'s homepage!
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ok, first post updated.

please everyone check if you agree with everything.

here's the first post, to not disturb your reading flow :

this game is full!

game type: 4 human players, each with 2 civs of which each have 2 settlers to begin with

players (in playing order):

sabrewolf, 22-24 GMT:
-- sabrewolf: netherlands
-- swordfox: sumeria

gamecube64, 01-04 GMT:
-- Gamecube64: ottomans
-- PlayPyramid128: (aztecs || iroquois)

aqualung71, 12-17 GMT:
-- Aqualung71: inca
-- Thriller: china

1889, 15-23 GMT:
-- 1889: mayans (Great Instigator of the Mayans)
-- 1215: celts

game rules:
- standard map size
- 2 settlers per civ
- everything else: default and random

multiplaying rules:
- we're playing by the iron civer tournament rules and etiquette!
- battle results are to be published
- every players marks the playing of his round by posting a short message in this tracker thread, ideally with the year number the next player is playing.
- public agreements and alliances are to be held. if they have to be cancelled, say so 10 turns prior to the breaking of the contract, or buy yourself out of the agreement.

note:
defend your cities!

happy civving!

Aqualung71 is offline Aqualung71
Emperor
Lord Desolator of the Desolation Row, C3CDG
Oct 2002
time: 12:36
  Old Post 01-06-2004 13:22
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quote:
Originally posted by sabrewolf
- public agreements and alliances are to be held. if they have to be cancelled, say so 10 turns prior to the breaking of the contract, or buy yourself out of the agreement.


Not sure that I fully understand this one. For example, if someone wants to declare war on a trading partner they have to say so 10 turns before?

The rest all looks ripping!

1889 is offline 1889

King
Limbo
May 2004
time: 22:36
  Old Post 01-06-2004 18:14
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Naval transport chain is not to be used I assume.

Can I have a quick example of the minimum info required of a combat report.

Pakal is leader of the Mayans.

sabrewolf is offline sabrewolf

Emperor
turicum, helvetistan
Jun 2002
time: 06:36
  Old Post 01-06-2004 19:22 Visit sabrewolf<br><a href=/members><img src=/forums/images/supporter-icon.gif border=0></a><BR>'s homepage!
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quote:
Originally posted by Aqualung71
Not sure that I fully understand this one. For example, if someone wants to declare war on a trading partner they have to say so 10 turns before?


no, but if A allies with a player B to gang up against player C, B doesn't have to help fighting... but if he wants to backstab A, A should at least have a little warning.

tech partners depends on the agreement. if you said "i'll give you alphabet now, and you'll give me mysticism later"... that's an agreement. but agreeing on "we'll trade anything" isn't

but if you dislike it, we can reduce it to 5 turns?

sabrewolf is offline sabrewolf

Emperor
turicum, helvetistan
Jun 2002
time: 06:36
  Old Post 01-06-2004 19:26 Visit sabrewolf<br><a href=/members><img src=/forums/images/supporter-icon.gif border=0></a><BR>'s homepage!
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quote:
Originally posted by 1889
Naval transport chain is not to be used I assume.

Can I have a quick example of the minimum info required of a combat report.

Pakal is leader of the Mayans.


in the tournament rules it's specifically forbidden. i however think it's too much micromanagement anyways and it's very difficult to check (maybe at the end of the game some tests can be done, but i hope that's not neccessary )

anyway... play it like good ice hockey hard, but fair...

i for one, don't want to get my reputation ruined... it can harm in other PBEMs... so if i promise something, i'll hold my promise..

sabrewolf is offline sabrewolf

Emperor
turicum, helvetistan
Jun 2002
time: 06:36
  Old Post 01-06-2004 19:29 Visit sabrewolf<br><a href=/members><img src=/forums/images/supporter-icon.gif border=0></a><BR>'s homepage!
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1889, what did you mean with "pakal"?

Aqualung71 is offline Aqualung71
Emperor
Lord Desolator of the Desolation Row, C3CDG
Oct 2002
time: 12:36
  Old Post 01-06-2004 20:20
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quote:
Originally posted by sabrewolf
no, but if A allies with a player B to gang up against player C, B doesn't have to help fighting... but if he wants to backstab A, A should at least have a little warning.

tech partners depends on the agreement. if you said "i'll give you alphabet now, and you'll give me mysticism later"... that's an agreement. but agreeing on "we'll trade anything" isn't

but if you dislike it, we can reduce it to 5 turns?


Not that I would intend to do so, but doesn't giving advance warning of a backstabbing make the backstabbing rather pointless?

My logic agrees with what you're saying regarding alliances.....like, "look I don't really want to continue this war against our common enemy so in x turns you're on your own"....but surely you can't ask for warning on invasions.

As for trade deals, they last 20 turns and if someone cancels it then they are not to be trusted again, correct?

sabrewolf is offline sabrewolf

Emperor
turicum, helvetistan
Jun 2002
time: 06:36
  Old Post 01-06-2004 20:26 Visit sabrewolf<br><a href=/members><img src=/forums/images/supporter-icon.gif border=0></a><BR>'s homepage!
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ok, that's true

so ok... backstabbing WITHOUT warning is allowed... but you'll feel the other player's wraths in all the other games you're in against them

fair play - if you can call wars "fair" - is ok and won't give you a reputation blow

sabrewolf is offline sabrewolf

Emperor
turicum, helvetistan
Jun 2002
time: 06:36
  Old Post 01-06-2004 20:33 Visit sabrewolf<br><a href=/members><img src=/forums/images/supporter-icon.gif border=0></a><BR>'s homepage!
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damnit, i should read messages more carefully!

quote:
Originally posted by 1889
Can I have a quick example of the minimum info required of a combat report.


because you don't see what happened during the other person's turn, a battle report is the only way to know without having to count all your units every turn.

i see it something like this

- "bopped you wandering scout"

or battle reports:

- "my 4 spearmen took out your 2 tanks and razed washington. 2 of my spearmen died."

or:
- "my trebuchets destroyed your walls and barracks and 1 pop-point."

1889 is offline 1889

King
Limbo
May 2004
time: 22:36
  Old Post 01-06-2004 21:23
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Okay, I thought combat reports where going to be tedious. That don't sound like much trouble at all though.

Don't worry about Pakal the Great Instigator. Smoke Jaguar is a fine name. Its starting to really grow on me.

Aqualung71 is offline Aqualung71
Emperor
Lord Desolator of the Desolation Row, C3CDG
Oct 2002
time: 12:36
  Old Post 01-06-2004 21:26
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quote:
Originally posted by sabrewolf
or battle reports:

- "my 4 spearmen took out your 2 tanks and razed washington. 2 of my spearmen died."




Yeh, I would definitely want a battle report on that one, thanks very much! Is preserve random seed checked?

Aqualung71 is offline Aqualung71
Emperor
Lord Desolator of the Desolation Row, C3CDG
Oct 2002
time: 12:36
  Old Post 01-06-2004 21:29
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quote:
Originally posted by 1889

Don't worry about Pakal the Great Instigator. Smoke Jaguar is a fine name. Its starting to really grow on me.


What is it exactly that Pakal instigates?

Or do you mean Pakal the Great Intestine?

1889 is offline 1889

King
Limbo
May 2004
time: 22:36
  Old Post 01-06-2004 21:36
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His intestine is quite intense. In fact the Mayan people issued forth from a prodigous release of hot gas refered to as the big bang. The energy of the force drives the tremendous industry of the Mayans and the unusually high levels of nitrogen in their native soil results in the greater crop yeild. Pakal is indead the great instigator.

sabrewolf is offline sabrewolf

Emperor
turicum, helvetistan
Jun 2002
time: 06:36
  Old Post 01-06-2004 21:40 Visit sabrewolf<br><a href=/members><img src=/forums/images/supporter-icon.gif border=0></a><BR>'s homepage!
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quote:
Originally posted by Aqualung71
Is preserve random seed checked?


don't know... which is the one where reloading doesn't change the outcome?

oh, speaking of reloading: please don't, except if you've done a really stupid move, but not for map uncovering, goodyhut popping or not ... and especially not for battle outcome


but then again... that's in the tournament etiquette

Aqualung71 is offline Aqualung71
Emperor
Lord Desolator of the Desolation Row, C3CDG
Oct 2002
time: 12:36
  Old Post 01-06-2004 22:02
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quote:
Originally posted by sabrewolf


don't know... which is the one where reloading doesn't change the outcome?


I'm pretty sure you want preserve random seed checked on....which means that the random seed is the same each time you reload, meaning you can't "rig" the battles through reloading,

1889.....you're clearly crazy and full of $%&^! So I'm glad you're my partner in our other game! Rock on!

1889 is offline 1889

King
Limbo
May 2004
time: 22:36
  Old Post 01-06-2004 22:08
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Does a crazy person make a good partner? I know I don't want one as an enemy.

sabrewolf is offline sabrewolf

Emperor
turicum, helvetistan
Jun 2002
time: 06:36
  Old Post 01-06-2004 22:18 Visit sabrewolf<br><a href=/members><img src=/forums/images/supporter-icon.gif border=0></a><BR>'s homepage!
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well, in this game aqua can see how it's like to be your enemy

speaking of which: how about locked war betweeen all players? you only ally is your 2nd player?

that may add an interesting twist

i could make espionage come earlier and stealing techs cheaper

1889 is offline 1889

King
Limbo
May 2004
time: 22:36
  Old Post 01-06-2004 22:20
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Locked alliances will prevent trade with enemy nations.

Aqualung71 is offline Aqualung71
Emperor
Lord Desolator of the Desolation Row, C3CDG
Oct 2002
time: 12:36
  Old Post 01-06-2004 22:20
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quote:
Originally posted by 1889
Does a crazy person make a good partner? I know I don't want one as an enemy.


Exactly!

sabrewolf is offline sabrewolf

Emperor
turicum, helvetistan
Jun 2002
time: 06:36
  Old Post 01-06-2004 22:25 Visit sabrewolf<br><a href=/members><img src=/forums/images/supporter-icon.gif border=0></a><BR>'s homepage!
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that's just an idea... i'm also happy if we play "normal"

1889 is offline 1889

King
Limbo
May 2004
time: 22:36
  Old Post 01-06-2004 22:26
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Who can say what normal is? I vote against locked alliances.

Gamecube64 is offline Gamecube64
King
of Persia
Apr 2004
time: 23:36
  Old Post 02-06-2004 01:21
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I vote nay for locked alliances, to little decei... I mean trade.

sabrewolf is offline sabrewolf

Emperor
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Jun 2002
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  Old Post 02-06-2004 03:21 Visit sabrewolf<br><a href=/members><img src=/forums/images/supporter-icon.gif border=0></a><BR>'s homepage!
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ok... then i guess all is fixed. i'll set up the game tomorrow from university, when no one is watching me

Aqualung71 is offline Aqualung71
Emperor
Lord Desolator of the Desolation Row, C3CDG
Oct 2002
time: 12:36
  Old Post 02-06-2004 05:50
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I'll vote no for locked alliances.....or maybe yes.....because it doesn't matter any more

 
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