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Apolyton Civilization Forums : Powered by vBulletin version 2.0.3 Apolyton Civilization Forums > Alternative Civs > Clash of Civilizations > Standard Clash Tech Tree: Stone Age
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alms66 is offline alms66
Prince
Louisiana
Oct 1999
time: 23:36
  Old Post 28-05-2004 17:16
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Standard Clash Tech Tree: Stone Age Remove this text

This thread is for discussion of the Stone Age portion of the tech tree. You may want to check the general thread for more information.

- Edit - 06/15/04
As I am concentrating on getting a working tech tree asap, I'll be ingnoring this Age for a bit, concentrating on the Copper Age, though I'll make my way back here later.

Last edited by alms66 on 16-06-2004 at 09:49

alms66 is offline alms66
Prince
Louisiana
Oct 1999
time: 23:36
  Old Post 28-05-2004 17:17
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Help yourself to an AD-FREE life

*Please note that I will eventually come back and divide these into Applications, Skill Techs, Field Techs and Theory Techs.*


Stone Age Technologies:


Adze
Agriculture
Animal Fat Oil
Animal Herding
Atlatl
Axe
Backpack
Barter
Basketry
Bead working
Beads
Bow and Arrow
Bow Drill
Bowl
Bracers
Bread
Burial Ground
Cave dwelling
Cave Painting
Ceramics
Ceremonial Burial
Cheese Making
Chisel
Club
Communal Dwelling
Coracle
Crutches
Cuirass
Cultivation
Dancing
Dog Sled
Domestication
Drinking Horn
Drum
Dugout Canoe
Dyeing
Earth Fired Pottery
Family Dwelling
Fence
Fire
Fire-starting Bow
Fish Hooks
Fish Trap
Fishing Nets
Fishing Pole
Flint Working
Flour
Food Preservation
Funerary Customs
Furniture
Gathering
Gauntlets
Grave
Greaves
Hammer
Harpoon
Hearthstone
Helmet
Hide
Horn Signal
Hunting
Javelin
Jewelry
Kiln
Kiln Fired Pottery
Knife
Ladle
Language
Leather
Lever
Mallet
Mast
Mortar & Pestle
Mud Brick
Music
Needles
Oars
Paddle
Paint
Pan Pipes
Pauldrons
Permanent Settlements
Pick
Pick Axe
Pins
Pottery
Pulley
Raft
Rattle
Reed Boat
Reed Brick
Reed Construction
Reed Raft
Religion
Rope
Rotary Drill
Sail
Saw
Settling
Shield
Sinew
Skin Clothing
Skis
Sled
Sledge
Snowshoes
Spear
Spindle
Spinning
Spoon
Stone Brick
Stone Knapping
Stone Lamp
Sun-dried Brick
Tanning
Tent
Territory
Torch
Traps
Trepanation
Trident
Urbanization
Weaving
Wood Axe

Last edited by alms66 on 28-05-2004 at 17:24

alms66 is offline alms66
Prince
Louisiana
Oct 1999
time: 23:36
  Old Post 28-05-2004 17:18
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Enter the AD-FREE zone

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Lord God Jinnai is offline Lord God Jinnai
Prince
St. Louis
Sep 1999
time: 23:36
  Old Post 01-06-2004 09:47 Visit Lord God Jinnai's homepage!
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Support Apolyton, buy Civilization III: Complete

Which period of the Stoneage? Paleo, Meso or Neo are we dealing with?

alms66 is offline alms66
Prince
Louisiana
Oct 1999
time: 23:36
  Old Post 02-06-2004 14:00
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Support Apolyton, buy Galactic Civilizations: Deluxe Edition

LGJ,

Sorry, I must have missed this one before.

I didn't intend to use any specific era of the Stone Age, just the key techs that led to civilization and those needed to allow nomadic civs an alternative tech route that will keep them viable until the mid to late Middle Ages, at the very latest.

Obviously, from the number of techs listed here, we may need to break with accuracy and place some into the Copper Age, combine and drop as many as possible, or simply live with an overshadowing Stone Age.

PresidentMarcos is offline PresidentMarcos
Warlord

May 2003
time: 21:36
  Old Post 03-06-2004 05:44
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Inflate your Upload Space

Still, that is many more techs than the average player could comfortably handle. Without a good degree of automation and such, it would be very difficult to work with, as far as I know.

Lord God Jinnai is offline Lord God Jinnai
Prince
St. Louis
Sep 1999
time: 23:36
  Old Post 03-06-2004 09:36 Visit Lord God Jinnai's homepage!
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Put an end to popups!

In the beginning the player won't have specific knowledge enough to reaearch a tech application, likely just 1st tier.

In essence each teir is more detailed the its parent tier and more specific in its nature. FE Astromony is a pretty broad subject. In fact its broad enough to be listed a general branch of science. Planetary Science is a bit more specific, but still quite broad. Research on Space Travel is fairly specific, but incorpete the application techs like satelites, shuttles, rockets, orbital elevators, orbital catapults, etc.

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