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Nikolai
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Bergen, Norway
Oct 2000 time: 06:36
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Now, this is somewhat old news, but a guy over at Paradox forums met a woman working for Paradox some time ago, and this is what he posted
quote:
This is the greatest day of my life. Never have i been so happy about anything, anytime.
What has happend to poor ol me? Well, i found myself on the subway, going into the city of Stockholm with a couple of friends. We started to discuss diffrent Paradox games such as Crusader Kings and HoI(2). We stated how exited we where on this new production and so on.
All of the sudden, as of nowhere, this woman approches. Se says something like:
I have been sitting here and listening to you, and i just have to speak, you see i work with distributing Paradox games(later we read on her card that she was the Product manager on Pan Vision, which i belive most of you know what company that is anyways). We discussed the games and she seemed pleased that we liked the games. Although my dumb dumb brother complained some about the patching that it should get speeded up. What the problem with you?! You got the chance of almost tuching the source of the game and you complain, kinda corny if you ask me.
Anyhow for a few minutes we discussed some rather nice subjects like the games. I have always thought that only nerd worked with computer games, now it turns out that a rather normal woman does the same. Which is more or less something that suprises me. Now, to drop the real bomb on us she said:
I happen to sit on some give aways, send me an E-mail and i will send you a package.
Stunned i said, what? Are you kidding with me? She obviusly said no and gave us her card. I will send her an E-Mail right after i post this, at least that is my plan!
Now, ever since, i have been going around with adrenaline pumping all over my body.. because.. she told us some really neat ****!!
LIKE FOR EXAMPLE!! In Sweden(Scandinavia?) HoI 2 will be realsed BEFORE christmas of 2004! Not in the Spring of 05. This was more or less really good news for me, but the most intriguing thingie was.. she told us..
That Paradox is currently working on some TOP SECRET game, and that the details will be relased in a few weeks. Hohoo!! Bet ya didnt know that..
Shiete, i took me like 30 minutes to get over this small gathering, i mean... i almost crap my pants, this **** can only happen to people like us, in Sweden, at a night like this.
****ing hell, what a night.. now i wont be able to sleep.. thank you Pan vision and Pardox, HELL.. its my sister birthday today and when she gets up i will have to congratulate her, and well frankly.. i will not think about my sister now.. "making fun easier".. i almost crap my pants...
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Nothing more is confirmed about the possibly new game so far as I know of, but nothing is said against it either, so we can always hope...
I for one hope it is EU3, but as Johan has said it'll come in 2007 earliest, the odds are against it I guess.
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pg
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i wonder if paradox has it in them to do eu3 right since it seems like nothing since eu2 has been as well recieved. i've only played eu2 though so what do i know.
i'd love a modern era game, but iirc paradox is semi-politically correct so a lot of interesting history/gameplay would be left out. i still think it'd probably be a kickass game though(if keep abstract enough).
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pg
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i hate it when apolyton posts part of your posts twice even though you only wrote it once...
anyhow, i agree they might have trouble in a future setting especially once the game couldn't be purely driven by historic events. you could make events for a future game that'd be believable but it'd be tough as you'd have to cover to many plausible occurances.
all that said in eu2 the ai is braindead but that doesn't stop the game from being fun. in eu2 i play to accomplish goals. i imagine a modern era game would be the same even if it had bad ai. ai has never been paradox's strong suite the gameplay systems and settings have been imo.
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lord of the mark
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FUKCOV - Former United Kingdom Colony of Virginia
Dec 2000 time: 00:36
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So we have one Superpower, a failure, versus Legion, also a failure and not really the equivalent of a Paradox game.
Seems like BOTH cold war and Roman era are ripe.
I assume by Roman era youre talking starting with rise of Rome, so that seleucids, Ptolemies, Carthage, Persian/Parthians are all powers.
Cold war, also, you need to get the period right. Id think around 1948 (more than one power with Abombs, jets dominate air war, fascism out as important political system, 3rd world nationalism on the rise, Islamism as yet unimportant) to sometime in late 80's -early '90s (precision bombing and other military apps of high tech, communism dying, aggressive 3rd world nationalism in crisis, Islamism important, regional transnational instutions like EU growing) would be the natural endpoints. Post-89 is already a different world.
An era that I think would do well with a game like this would be the "dark" ages - 400CE( AD to y'all) 1000 (or 1066 to tie in to CK) lots of big empires fluctuating - Byzantines, franks, arabs, steppe peoples, slavs, etc. Really a much more fluid map than later - lots of interesting alt history possibilities.
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pg
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quote: Originally posted by lord of the mark
I assume by Roman era youre talking starting with rise of Rome, so that seleucids, Ptolemies, Carthage, Persian/Parthians are all powers. |
yeah, of course, that's the best period. a roman game would be hard to do though because what happens if the romans get conquered? that was a very real possibility many times in their early history.
it'd also be fun to play attila, not die, then go on to found an empire.
quote: Cold war, also, you need to get the period right. Id think around 1948 (more than one power with Abombs, jets dominate air war, fascism out as important political system, 3rd world nationalism on the rise, Islamism as yet unimportant) to sometime in late 80's -early '90s (precision bombing and other military apps of high tech, communism dying, aggressive 3rd world nationalism in crisis, Islamism important, regional transnational instutions like EU growing) would be the natural endpoints. Post-89 is already a different world. |
if they did a modern game i'd like to see after wwii to today. ending it in 89 or whatever just because the ussr is gone would be a turn off to me. personally i'd be most interested in a simulation of today's world.
quote: An era that I think would do well with a game like this would be the "dark" ages - 400CE( AD to y'all) 1000 (or 1066 to tie in to CK) lots of big empires fluctuating - Byzantines, franks, arabs, steppe peoples, slavs, etc. Really a much more fluid map than later - lots of interesting alt history possibilities. |
this doesn't appeal to me as much because everything was fluid like you said. really probably too fluid.
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Grumbold
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London, UK
Mar 2000 time: 05:36
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quote: Originally posted by lord of the mark
I assume by Roman era youre talking starting with rise of Rome, so that seleucids, Ptolemies, Carthage, Persian/Parthians are all powers.
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Personally I would prefer to start considerably earlier but have the Roman era as the late scenarios. All the ancient games we get are Roman ones. If you go for starting it as an game very light on events (like CK) then you can concentrate on generic game mechanisms for the rise and fall of empires.
For a more flowing game where the country (or tribe) you play waxes and wanes I'd be interested in seeing something that started even as early as 2,000 BCE. That doesn't mean that the grand campaign must run for 2600 years. Each game could have a capped end date.
If the game could capture some of the magic of the boardgame Barbarian, Kingdom, Empire it would be great. There you try to maximise your power at all times but you know that you are fighting entropy all the time. Your score will be an aggregate of your success over time because the natural tendency is to rise, flourish for a time then crash, hopefully to rise again.
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strategy
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Sounds like an interesting game despite the (no doubt) heavy abstraction.
On the computer, the only thing close to it that I recall is the old classic Annals of Rome, where you started out as Rome in 273 BC, and had to build up the Empire first as a Republic and later in the Principate, eventually to become the target of wave after wave of invasions from the Goths, Vandals, etc. while at the same time fighting civil wars. Surprisingly, this usually led to the eventual demise of one's Empire (if one even got as far as to establish one). The goal of the game was to survive as long as possible, and I think a game could last until 1200 AD or so (with each game turn between 1-25 years). Very simple (text based, IIRC), but very good game, IMO.
The trick with such a game, I guess, would be to hold people's attraction to it. Most games don't scale very well as the player's empires grow, and combined with the traditional "steam-roller" effect, most such games get dreadfully boring after the first expansion period.
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strategy
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Actually, Antik Games/Galilea's Great Invasions sounded like something that would have had this kind of scope - as I recall, the idea was to have the player taking over successive waves of the barbarians invasions against Imperial Rome.
Difficult to say whether it will ever be done though, given Galilea's rumored collapse.
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