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Apolyton Civilization Forums : Powered by vBulletin version 2.0.3 Apolyton Civilization Forums > Alpha Centauri > AC-Creation > Aldebaran 2: Smax
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smacksim is offline smacksim
King
Deputy Chairman of the Council of Lords of Gaia
Feb 2004
time: 00:37
  Old Post 22-03-2005 10:28
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#391 Report this post to a moderator
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No, but I'm a little slow here......well, very slow.

Looks like some progress was made here. Like you said to the guy in the main forum. The mod is nearly done.....so close! Just to get over the top and package it all up..........

Bearhugger is offline Bearhugger
Chieftain

Jun 2005
time: 05:37
  Old Post 21-06-2005 19:00 Visit Bearhugger's homepage!
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#392 Report this post to a moderator
Lose 30 kilos (of popups)

I played Aldebaran for some time. It's a different experience from SMAX. The AI is apparently stronger. although it is still very weak "overseas". but thats the same with today's strategy games (like civ3, civ4 wont be much different i bet). So, let me get back to trying out the different faction. i want to see if the Syndicate is really that overpowered in "human" hands

binTravkin is offline binTravkin
Emperor
Lord of Progress of the Council of Lords of Gaia
Jan 2004
time: 07:37
  Old Post 21-06-2005 19:05
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#393 Report this post to a moderator
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Sadly, this creation thread is dead due to SmackSim's departure and noone else has either the knowledge or time or interest to continue building this project (although it's almost done).

If you like enhanced AI performance, you could get an advice here.

#endgame is offline #endgame
Prince
of the town of ZZT
Dec 2003
time: 15:37
  Old Post 06-09-2005 07:58
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#394 Report this post to a moderator
Got spare money?

I'm on Uni holidays now.

Who wants to help me pick this up and carry it over the line?

Darsnan is offline Darsnan
King
New Syracuse, Beta Prime
Dec 2001
time: 00:37
  Old Post 06-09-2005 08:05
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#395 Report this post to a moderator
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quote:
Originally posted by Bearhugger
I played Aldebaran for some time. It's a different experience from SMAX. The AI is apparently stronger. although it is still very weak "overseas".


I can help out, especially giving the alphax.txt file one more going over. Considering what CMN have learned over the last year why I should be able to improve the AI play: the AI can be made stronger, from what I recollect playing against. Also, I can sneak in a few new CMN tweaks, some of it specifically dealing with the "overseas" issue.


D

#endgame is offline #endgame
Prince
of the town of ZZT
Dec 2003
time: 15:37
  Old Post 06-09-2005 13:50
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#396 Report this post to a moderator
Tired of ads?

OK. Did anyone have work-in-progress type stuff that didn't make it into the most recent (cough) release?

binTravkin is offline binTravkin
Emperor
Lord of Progress of the Council of Lords of Gaia
Jan 2004
time: 07:37
  Old Post 06-09-2005 16:02
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#397 Report this post to a moderator
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Probably Lord Nword? (or was he only a beta tester?)

Maniac is offline Maniac
Emperor
Gent, Belgium
Jul 1999
time: 06:37
  Old Post 06-09-2005 18:56
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quote:
Originally posted by Darsnan
I can help out, especially giving the alphax.txt file one more going over. Considering what CMN have learned over the last year why I should be able to improve the AI play: the AI can be made stronger, from what I recollect playing against. Also, I can sneak in a few new CMN tweaks, some of it specifically dealing with the "overseas" issue.


Anything that could be incorporated in SMAniaC as well?

 
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