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alexman is offline alexman
Emperor
Hunt Valley, MD
Jan 1970
time: 00:36
  Old Post 04-08-2004 19:13 Visit alexman's homepage!
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So far, I have seen it only inside a city, and right-clicking it doesn't reveal anything. I doubt it's anything other than a 2-Sword, 1-Hoplite Army though. That's the only Sword/Hoplite combination that would make it a 4-4-2 unit. 3 Swordsmen or 2 Hoplites in the Army would ressult in inferior stats (4-3-2 and 3-4-2, respectively).

Arrian is offline Arrian
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  Old Post 04-08-2004 19:49
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So, basically your Rider vs. his Samurai, then, eh?

-Arrian

alexman is offline alexman
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  Old Post 04-08-2004 20:53 Visit alexman's homepage!
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I was wrong, it's a 2-Hoplite, 1-Sword army.
No attacking that guy...

Russ had enough of our cowardly pillaging, so he blocked our way with Hoplites. Now we have to attack, or just sit there.

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alexman is offline alexman
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  Old Post 04-08-2004 21:08 Visit alexman's homepage!
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The lone hoplite to the south fought bravely, as hoplites do, and inflicted an unexpected 7 HP damage to the Roman Army. The Sword-hoplite Army inflicted an additional HP damage from ZOC. At less than half strength (6/14 HP), Trajan led his army away from further conflict, pillaging the countryside as he sought a mountain refuge.

Athens, the great prize, could be seen undefended in the horizon, but Trajan's men refused to advance that far.

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Solomwi is offline Solomwi

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  Old Post 04-08-2004 21:26
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Dicey situation, it seems. I'm with vmxa on owing you guys something for the entertainment.

alexman is offline alexman
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  Old Post 04-08-2004 21:41 Visit alexman's homepage!
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Double post

Last edited by alexman on 04-08-2004 at 22:08

alexman is offline alexman
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  Old Post 04-08-2004 21:45 Visit alexman's homepage!
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Meanwhile, back home things were not going very well. The Germanics or the Babylonians (or both) just discovered Theology, because its price dropped without any research from our part. Theology was the technology that was supposed to make us rich and yield Chivalry and Invention 4 turns ago, before Russ spoiled our plans with the world alliance against us. Both Hammurabi and Hermann still refuse to acknowledge our envoy.

The Germanic forces are still harassing the northernmost towns of the Roman Empire. With the main bulk of the Roman army out of position fighting the Celts (among them, 11 Elite units, not counting the Elite*s), it seems quite likely that the walled town of Palmyra will fall to the barbarians next turn. Luckily, this town was founded by Roman settlers, so Caesar will allow his armies to get it back.

Oh, yeah, by the way, we got another leader.

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Arrian is offline Arrian
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  Old Post 04-08-2004 22:07
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Brave hoplite indeed! You very well may lose that army if he's got any bombard units handy.

As for Palmyra, I think you've got a decent shot at holding it. It's got a barracks, so if that elite legionary survives this turn (and I figure it's got a decent shot of doing just that), you should be ok for a bit.

-Arrian

alexman is offline alexman
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  Old Post 05-08-2004 02:12 Visit alexman's homepage!
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Arrian, you were right on both. Palmyra held, and the Army was killed. Are your real life initials RNG?

So let us review what Trajan's leadership did for Rome. He took command of three perfectly good Ancient Cavalry units and led them to Greece. When Cleopatra declared war on Rome, he actually lost hit points when killing a lone Egyptian Archer. Twice! The signs of his poor leadership were beginning to show, even before he set foot in Greece.

When he arrived in Greece, instead of fighting like a man, he avoided the Greek army, choosing to pillage the countryside and murder unarmed workers instead. When he was finally cornered by single hoplite unit, despite the odds being heavily in his favor, he lost half of his men in the costly victory, and had to run into the mountains and hide. These mountains were to be his final resting place, managing to kill just one swordsman unit while defending.

But even if he will be remembered as a coward, Rome would not have been the same without him:

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alexman is offline alexman
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  Old Post 05-08-2004 02:56 Visit alexman's homepage!
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With his Ancient Cavalry Army lost, Caesar turned to diplomacy to save his empire. Babylon and the Germanic tribes finally accepted his envoy, and they both knew the secrets of Theology. No trades were possible with them, which is too bad because they had a considerable amount of gold in their treasury.

So Caesar agreed to pay them both gold per turn in exchange for peace and most of their treasury. That way they had something to lose if they decided to break the peace treaty, and Rome got some much-needed cash for upgrading Horsemen to Knights.

Egypt agreed to peace in exchange for an Invention-Theology trade. Caesar realized that he had let Rome fall very far back in terms of technology, as most civilizations already had knowledge of Gunpowder.

Finally, Rome’s trusted ally, Carthage, agreed to send some slaves to Rome along with the secrets of Chivalry, in exchange for Theology.

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Last edited by alexman on 05-08-2004 at 03:04

alexman is offline alexman
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Jan 1970
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  Old Post 05-08-2004 04:33 Visit alexman's homepage!
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OK Mr. Hermann, I'm paying you 15 gold per turn for peace, signed just one turn ago. Instead of withdrawing your troops, you advanced your Knight towards undefended Artaxata. What is the meaning of this? Could you please withdraw your units from my swamp?

No? Sigh, back to war, but thanks for the free gold.

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Arrian is offline Arrian
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  Old Post 05-08-2004 18:32
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Wow, so the Germanic AI is actually being a real nuisance, eh? Sir Ralph should be pleased.

Once you get Palmyra hooked up to the road net you will be in better shape.

I WISH I was as accurate with my RNG predictions as I seem to have been in this case. I think I've got a decent feel for how the combat in CivIII goes, but I'm often wrong and find myself pounding the armrest on my chair in frustration. Like if my 3x AC army had lost 7hp to a single hoplite on flat ground.

It seems Greece may be a tough nut to crack. I thought your AC army would do more damage (and indeed if the RNG handn't been nasty to you it may have, but it probably still would've gotten killed). Perhaps 2 4x knight (6.5.3, if I understand correctly) armies would do better

-Arrian

p.s. Real life initials: RTE

vulture is offline vulture
King
Leeds, UK
Jun 2001
time: 05:36
  Old Post 05-08-2004 19:21
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quote:
Originally posted by Arrian

p.s. Real life initials: RTE


You're an Irish television station? Who knew...

Only just got around to reading some of these DARs, and have greatly enjoyed this one. Now off to go and read jshelr's stuff to see what he has to say about the situation.

Arrian is offline Arrian
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  Old Post 05-08-2004 19:48
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NO! I'm no steenking Irish TV station! The last initial is for "England" (no freaking relation to that dipshit pyscho ***** torturer, however ).



-Arrian

Solomwi is offline Solomwi

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  Old Post 05-08-2004 20:44
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quote:
Originally posted by Arrian
The last initial is for "England" (no freaking relation to that dipshit pyscho ***** torturer, however ).



-Arrian


Heh, my first thought on the psycho torturer bit was Robert "Freddy Krueger" Englund. Now, if you'd said fat West Virginia army skank, I'd have gotten it right off.

alexman is offline alexman
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  Old Post 06-08-2004 00:36 Visit alexman's homepage!
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The Great Leader rain has continued, as we are continuing to average about 3 Elite victories per turn, with cannon fodder supplied by the Germanics now, as well as by the Celts. In fact, even with the elimination of Trajan and his Ancient cavalry army in Greece, we have reached the maximum number of armies that our empire can support (5). Now we just have to fill them with 20 Knights (we have half of those so far), and send them over to Greece to get killed by Hoplites.

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alexman is offline alexman
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  Old Post 06-08-2004 02:43 Visit alexman's homepage!
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With armies no longer needed, Caesar gave the next Great Leader the honor of moving the Palace to a more central location in Pisae. This move improved the efficiency of the empire only slightly, but it was beneficial for two reasons. First, it moved productivity from the already well-developed southeast to the center of the empire. That way the formerly corrupt cities in the southwest will build their necessary improvements faster, and will be able to start producing units. The second reason for the palace move was to reduce the chance of a culture flip to Carthage, who had built the Temple of Artemis back in the ancient age, and was still in control of several tiles within the radius of some Roman border towns.

As the northern part of the empire increases in population, a second palace move to that region is quite likely.

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alexman is offline alexman
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  Old Post 06-08-2004 03:30 Visit alexman's homepage!
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One more comment for this year:

Remember the deal with Babylon back in 270 AD? Caesar needed cash to upgrade his Horsemen to Knights, so he took a 496g loan from Hammurabi, payable under the unfavorable terms of 32g per turn.

Naturally, Casear would rather not make those payments, so he tried a dirty trick on Alexander, who had already bribed the rest of the world back into war against Rome. Caesar agreed to give Babylon a right of passage, hoping that Alexander would suspect that another Roman raid is underway, and bribe Babylon into war against Rome. It worked.

alexman is offline alexman
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  Old Post 06-08-2004 03:56 Visit alexman's homepage!
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OK this is getting silly. I just used a Great Leader to rush an Aqueduct.

alexman is offline alexman
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  Old Post 09-08-2004 21:36 Visit alexman's homepage!
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Greece finally met Carthage, and of course signed them in an alliance against Rome. Now we are at war with everyone. Bring'em on. More leaders for us.

Seriously, hopefully Carthage has been weakened enough from the continuous wars against Persia to not be in a position to seriously threaten us, but we have to divert some production from Knights to Pikemen, just to secure our southern border.

From the power graph, it seems that Greece might be building up their military, getting ready for our next raid. It should be interesting.

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alexman is offline alexman
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  Old Post 10-08-2004 05:31 Visit alexman's homepage!
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Our lax attitude towards research spending has left Rome far behind the AI in terms of technology. Perhaps it is time to catch up, as Greece has finally researched (or traded for) their first Medieval technology of Monotheism (other than their free tech).

So Caesar observes a window of opportunity for tech trading: Persia is the only AI that both has a technology that Rome lacks (Gunpowder), and doesn't have Education. He ordered an increase in science spending so that Education is going to be discovered next turn. Hopefully, Persia will not discover Education before that, and Rome will be able to make a trade for Gunpowder. Of course since everyone is at war with Rome, Caesar will first have to sign some temporary peace treaties (temporary because Greece will no doubt let them last one turn at the most, a fact that Caesar will have to exploit, as before ).

By the way, note how the Germanics now have Printing Press, so they will be able to sell Celtic contacts to the Greeks. The age of Greek and Celtic isolation seems to be over.

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Last edited by alexman on 10-08-2004 at 06:48

alexman is offline alexman
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  Old Post 10-08-2004 19:34 Visit alexman's homepage!
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Well Persia did trade for Education on the turn Rome discovered it, so the opportunity to give them Education for Gunpowder was lost. Still, this DAR has lasted long enough, so Caesar was not going to give up on Gunpowder.

He first made peace with Persia, Egypt, Babylon, and the Germanics, getting all their cash in the process. These peace treaties eliminated the war happiness that Roman cities had been enjoying for centuries, but they also opened up trade opportunities with the Germanics and Babylon.

The Germanics were happy to give Rome some wine for Ivory and Silks, which helped erase the loss of war happiness. But the killer deal was with Babylon: Hammurabi had a right of passage agreement with Greece, which meant that some Babylonian troops might have been inside Greek borders, as these two empires are neighbors. Killing two birds with one stone, Caesar supplied Iron to Babylon in exchange for a military alliance against Greece and Gunpowder.

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alexman is offline alexman
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  Old Post 10-08-2004 20:17 Visit alexman's homepage!
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Since we now have knowledge of Gunpowder, it’s time to move to DAR 2. Before we do that, let’s examine some future plans.

The plan for the Celts is to continue to farm them for leaders. We have a variety of Elite units around their territory, as well as nine Trebuchets. The Celts are still one of the least advanced AI empires, so we expect to continue to get leaders. Most of them will be used to rush city improvements like Universities, but it’s possible that one of them will move the Palace for a second time to improve the efficiency of the empire.

The Celts also have access to furs, so we will settle two towns up north to steal them. Due to the unreliability of the AI, it is necessary to secure luxuries that will not be lost after a sudden bribe by Greece. These towns will double as healing stations for leader-hunting troops.

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Last edited by alexman on 11-08-2004 at 05:04

alexman is offline alexman
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  Old Post 10-08-2004 21:24 Visit alexman's homepage!
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As for the pending attack on Greece, the 5 Armies are almost full and ready to depart. Just three Knights are missing, due to be completed in 3 turns. This time we will take the route through Carthage and Persia, since Russ might not expect an attack from that direction. Since he just met Carthage, he might not even know that such a route exists.

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alexman is offline alexman
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  Old Post 11-08-2004 23:20 Visit alexman's homepage!
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Second DAR

 
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