Apolyton Archive  |  Preserved copy of the Apolyton Civilization Site and its forums as they stood in September 2005. Read-only; nothing here can be posted to or replied to.  |  Forum index |  About this archive |  The 1998–2001 UBB forums
Today on Apolyton WARDELL INTERVIEW PROMO A.C.S. HISTORY CHAPTER 4 GET CIV4 /w FREE PLUS! A.C.S. PHOTO GALLERY GET A.O.M. V1.1
Apolyton Civilization Forums
main| civ2| civ3| civ4| smac| ctp2| ron| moo3| galciv| galciv2| alt| about|
ApolytonPLUS | register | search | faq | new posts | pm (-/-) | upload | members
hall of fame new! | civgroups | civgroups news | interviews | the column | radio | chat | directory | news | store | PLUS
Apolyton Civilization Forums : Powered by vBulletin version 2.0.3 Apolyton Civilization Forums > Civilization III > Civ3-Files > MAP: Europe, By Marla, with improved rules
Show a Printable Version | Email This Page to Someone! | Receive updates to this thread | Report this to Apolyton news!
16.Sep: 7 NEW FILES
15.Sep: TRIAL + NO SLEEP = ONE GAME
13.Sep: PATCH THE PREVIOUSLY UNPATCHABLE

bottom of page
   - CIV3 CONQUESTS $29.99 - CIV3 from $9.99
Author
Thread    < Last Thread     Next Thread > Post New Thread     Post A Reply
Krill is offline Krill
Emperor
On a cold wet rock, in the middle of the Atlantic Ocean.
Dec 2003
time: 05:33
  Old Post 15-07-2004 02:30
Edit/Delete Message Reply w/Quote
#1 Report this post to a moderator
Europe, By Marla, with improved rules Full PM-box? Change here!

The rules to this scenario were altered to take the increased size into account. The rules changes are below:

OCN=56 cities.

Tech costs were altered to follow this post (yes, I know it is a little bit old). Each tech point now costs 40 gold. So Intergrated defence cost 28,800 beakers

roads now cost 1/4 of a movement point, instead of 1/3, to slightly shorten the effective size of the map.

And AU mod 1.05 is in use. The changes can be found here


Any advice is welcome


This is the map:

Attachment: europe, by marla, with improved rules.zip
This has been downloaded 115 time(s).

Last edited by Krill on 15-07-2004 at 16:19

Krill is offline Krill
Emperor
On a cold wet rock, in the middle of the Atlantic Ocean.
Dec 2003
time: 05:33
  Old Post 15-07-2004 20:36
Edit/Delete Message Reply w/Quote
#2 Report this post to a moderator
Increase Your PM Length

I am also in the process of altering the civ traits to all of the civs, so that all civs have 3 traits.

What do all of you think about that?

modelprisoner is offline modelprisoner
Settler

Apr 2004
time: 05:33
  Old Post 13-09-2004 17:34
Edit/Delete Message Reply w/Quote
#3 Report this post to a moderator
Three techs to start Full PM-box? Change here!

I've done that a couple of times and had some interesting results with the AI. You have to make sure you don't give too much away to the early civs that excel in the ancient era. The AI can get way ahead of you even at Regent level.

Of course you also have the temptation of setting yourself up nicely early on as well, which starts out fun but get boring after a while when you are so far ahead of the AI that there is no challenge.

  < Last Thread     Next Thread > Post New Thread     Post A Reply
All times are GMT. The time now is 05:33.
Apolyton Time is 00:33.
    top of page
Rate This Thread:
Forum Jump:
Forum Rules:
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is ON
vB code is ON
Smilies are ON
[IMG] code is ON
 




Contact Us - Apolyton Civilization Site - Support Us!

Building a better Apolyton through better information. Click here and take our poll!
Non-US visitors, click here!

Powered by: vBulletin Version 2.0.3
Copyright ©2000, 2001, Jelsoft Enterprises Limited.

Page generated in 0.0300 seconds (86.53% PHP - 13.47% MySQL) with 30 queries
Page Loading Time:

Support Apolyton: Amazon USA | Amazon UK | Amazon DE | Amazon FR |
Support Apolyton and get FREE PLUS, Buy from Chips&Bits: Galactic Civilizations | Galactic Civilizations: Deluxe Edition | Call to Power 2 | Civilization: The Boardgame | GURPS/ Alpha Centauri | Alpha Centauri | Civilization IV | Civilization III: Complete |


Front Page | Civilization IV | Civilization III | Civilization II | Call to Power II | Alpha Centauri | Master of Orion III
Rise of Nations | Galactic Civilizations | Galactic Civilizations II | Misc
Alt.Civs | Civ I | C:CtP I | About | News | Directory | Apolyton Store | Forums | Chat | Columns | Interviews | Newsletter
Scenario League | CSC | Clash of Civs | Spanish Site | CtP Maps | Cradle of Civ | WesW's Ctp1/2 Site | Civ3 Haven

apolyton.net | apolyton.com | civilization2.net | civilization3.net | civilization4.net | civilizationiv.info | calltopower.net | galciv.net | galciv2.net | moo3.net