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Zero is offline Zero
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  Old Post 16-07-2004 01:27
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UT2k4 thread Support Apolyton, buy Call to Power 2

does anyone play UT. Does anyone play in clans. what mode do u play on multiplayer. What UT forums do you vist etc etc.

Traianvs is offline Traianvs
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  Old Post 16-07-2004 02:50
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why, you want to get whacked?

Solver is offline Solver
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Sep 2000
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  Old Post 16-07-2004 02:59 Visit Solver<br><img src=/forums/images/staff-icon.gif>'s homepage!
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Well, it's a fun game, but there's a general problem for me with similar shooters.

Team based, I rather prefer fully team-based games such as Enemy Territory. Whereas pure DM frag-and-whack somehow won't appeal to me. I played some of it in quake 3, and got bored quickly. Dunno why, but DM in shooters bores me - maybe because I'm not too good, but it's probably just because I like team-based and objective-based shooters more.

But I got to give UT2k4 credit for a nice selection of weapons, and a good onslaught mode.

Guynemer is offline Guynemer
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Mar 1999
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  Old Post 16-07-2004 05:15
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Onslaught is terrific.

Zero is offline Zero
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  Old Post 16-07-2004 09:59
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quote:
Originally posted by Solver
Well, it's a fun game, but there's a general problem for me with similar shooters.

Team based, I rather prefer fully team-based games such as Enemy Territory. Whereas pure DM frag-and-whack somehow won't appeal to me. I played some of it in quake 3, and got bored quickly. Dunno why, but DM in shooters bores me - maybe because I'm not too good, but it's probably just because I like team-based and objective-based shooters more.

But I got to give UT2k4 credit for a nice selection of weapons, and a good onslaught mode.


If you dont like DM, then well. I dunno wat to say. Thats preference I guess.

What I dont understand is how that has anything to do with UT2K4, since ur not forced to play DM. In fact, I find it annoying that onslaught, a very team bsed game, is almost too popular to a point where everyone is obsessed with it and can't seem to pay attention too much to my other two favorite modes, CTF and Bombing run... and those arent that "frag-and-whack" either as you put it.

Zero is offline Zero
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  Old Post 16-07-2004 10:10
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quote:
Originally posted by Trajanus
why, you want to get whacked?


huh?


I thought there were some UT players in poly. MattH used to play it and talk about it all the time IIRC. Anyways let me answer some of my own questions. Ive been playing UT2k4 for couple of months now. Finally gave into it after playing q3 for so long. I like CTF (q3... obviously), I like how translocators put a different spin in the strategy even though I know most people don't like it. I also like bombing runs cause its also very strategic and like everyone else I play onslaught. I gotta say though I suck at vehicle stuff so my contribution to the team is very limited when it comes to onslaught.

2 forums i check are provinggrounds ladder and UT's official website, but they dont seem to have much technical details about the game. (I wanna figure out how game caculates things such as damage dealt, but most of the time they dont share stuff like that)

BustaMike is offline BustaMike
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Nov 1999
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  Old Post 16-07-2004 10:25 Visit BustaMike's homepage!
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I got UT2K4, but don't really play much. All I've been playing lately is Splinter Cell PT on Xbox live and Painkiller on PC.

DrSpike is offline DrSpike
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  Old Post 16-07-2004 14:46
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I dabble, but I usually stop playing fast since it's galling to lose to noobs after being so good at Quake3.

I considered playing it more, but I don't want to invest too much time with Doom3 around the corner. That's probably got more of a Quake feel.

Adagio is offline Adagio

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Jun 2001
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  Old Post 16-07-2004 15:36
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I used to play it, but haven't touched any fps game a month or two...

Usually I played DM, Onslaught and ocasionally that mission based game (From the first UT)

But for the last two weeks before I stopped playing I only played that special Christmas map... and some times I played with the RPG mod...

The only thing that annoys me with UT2k4 is the maps... the standard maps are not just boring, but extremely boring... I prefer crazy maps as this Christmas map and the bath map (from UT), but they're diffecult to find... I found both maps on a site, but only one of them was downloadable

Adagio is offline Adagio

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Jun 2001
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  Old Post 16-07-2004 15:38
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quote:
Originally posted by Zero
(...) my other two favorite modes, CTF and Bombing run (...)




That's the most boring modes in the game... and everybody I have talked to mostly agrees... 100% agree with bombing run being trash, 50% agrees on ctf being boring...

DrSpike is offline DrSpike
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  Old Post 16-07-2004 16:18
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I was never a big fan of CTF in Quake3 either, TDM was better. I haven't tried Bombing run yet.

Solver is offline Solver
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Sep 2000
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  Old Post 16-07-2004 18:03 Visit Solver<br><img src=/forums/images/staff-icon.gif>'s homepage!
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The welcome thing about UT2k4 is indeed that is playable as a team game. However, if I like the team playing part and not the DM part, I am more likely to play a game that has a team mode only. More rational.

As to why I don't really like DM. As said, it bores me a bit with its repetitiveness (more repetitive than team games for sure), and I can't honestly see much difference between DM games, be it Quake3, UT2k3 or UT2k4.

DrSpike is offline DrSpike
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  Old Post 16-07-2004 19:37
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Well between UT2003 and UT2004 isn't a great deal of difference obviously.

However Quake and Unreal have always had vastly different DM feels. Yeah they share the fact that you move and shoot at people, but as soon as you get into the games more deeply they couldn't be less alike.

One of the reasons that both have prospered on the hardcore FPS circuit (both appearing in ESWC and WCG and other big tourneys for many years) is that they are so different.

dudemanjack is offline dudemanjack
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Oct 2001
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  Old Post 16-07-2004 20:07
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I like UT2k4 a lot. I pretty much just play Onslaught, but sometimes I'm in the mood for a good old fashioned deathmatch.

The one thing I HATE is the long ridiculously long loading time between levels. Once the level loads completely the game runs fine, but I hate the waiting!

I'm assuming that is just how the game is since I get good performance in game. Anybody here not have those long loads? If so, what is your system specs?

I have P4 2.53 512 RAM, ATI RADEON 9800.

Adagio is offline Adagio

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Jun 2001
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  Old Post 16-07-2004 20:26
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quote:
Originally posted by DrSpike
Well between UT2003 and UT2004 isn't a great deal of difference obviously.


Actually there is... I can't explain it, but for some reason I just couldn't get into UT2k3... it just didn't 'feel right'... while both UT and UT2k4 'felt right'

DrSpike is offline DrSpike
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  Old Post 16-07-2004 21:14
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Well you are not alone in that! I should have made a clearer statement. Ironically, many within the FPS community felt that with UT2003 they were trying to emulate older brother by quakifying UT. The feel did shift that way a little (obviously still closer to UT than Quake), and it just wasn't right for UT. UT2004 is back to it's UT roots, which is probably for the best.

Zero is offline Zero
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  Old Post 16-07-2004 21:20
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quote:
Originally posted by Solver
The welcome thing about UT2k4 is indeed that is playable as a team game. However, if I like the team playing part and not the DM part, I am more likely to play a game that has a team mode only. More rational.

Well UT's Teamgame mode is REAL good. Better than some only teamplay based games (*coughcoughcounterstrike*). Especially because the game has unrealistic style of play like quake and has alot of features.

quote:
As to why I don't really like DM... *edit

okay thats ur preference/opinion/whatever, its all good.

quote:

That's the most boring modes in the game... and everybody I have talked to mostly agrees... 100% agree with bombing run being trash, 50% agrees on ctf being boring...

I know. I dunno why most UTers think that way. Well most people that think that way are mostly scrubs anyway (although some clan players feel that way too), but CTF at least gets some respect in clan games it deserves. Most scrubby pub players just wanna kill things and not think about what theyre doing, so i guess they tend to shy away from heavy team/strategy based modes and sticks to frag or vehicle modes. Ive Always Loved CTF, mainly because I started FPs in the quake1-TF1 era. And every FPS Ive played has CTF mode of some sort. I guess the translocator REALLY hurts the fun aspect in CTF because FCcant trans.... but I like it because it opens up alot of different options and makes UT CTF a lil different from rest.

At least in clan matches respect CTF mode to some degree, but Bombing run has "wont be played mode" written all over it. But once you play it and try to think about how you would play and come up with strategies it becomes fun. Of course, that is if you can get enough people good enough and thinking like you do. Otherwise you get bunch of idiots just fragging each other and kicking the ball and quickly gets boring.

Damn Ut bastards and being so obsessed with onslaught. quite annoying.. :cry:

Zero is offline Zero
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  Old Post 16-07-2004 21:37
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quote:
Originally posted by DrSpike
Well between UT2003 and UT2004 isn't a great deal of difference obviously.

Simply put: one gigantic balance change + new modes + vehicles. They could have made it an expansion.


quote:
However Quake and Unreal have always had vastly different DM feels. Yeah they share the fact that you move and shoot at people, but as soon as you get into the games more deeply they couldn't be less alike.
mainly because UT has manuvers intentionally programmed for higher level purposes, such as dodge jump. I dont know if digonal dodge jump and lift jump is a glitch or not, but UT has more high level manuvers i think.


(quake is still better... )

Adagio is offline Adagio

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  Old Post 16-07-2004 22:37
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quote:
Originally posted by Zero
quote:

That's the most boring modes in the game... and everybody I have talked to mostly agrees... 100% agree with bombing run being trash, 50% agrees on ctf being boring...

I know. I dunno why most UTers think that way. Well most people that think that way are mostly scrubs anyway (although some clan players feel that way too), but CTF at least gets some respect in clan games it deserves. Most scrubby pub players just wanna kill things and not think about what theyre doing, so i guess they tend to shy away from heavy team/strategy based modes and sticks to frag or vehicle modes. Ive Always Loved CTF, mainly because I started FPs in the quake1-TF1 era. And every FPS Ive played has CTF mode of some sort. I guess the translocator REALLY hurts the fun aspect in CTF because FCcant trans.... but I like it because it opens up alot of different options and makes UT CTF a lil different from rest.


I remember there was a ctf mod for Halflife... As it was just released I loved it... I didn't play it much though, since I don't like to play team-games online... I prefer to play such games where you can shout at the other players (at LAN parties)... And since LAN parties are all about CS these days, I'm not going to those anymore...

So basicly there's two reasons why I don't play ctf anymore:
1) Since I only has UT2k4 I can only use the maps avaliable there, and those are just awfull... and I don't feel like spending hours trying to find a good map online
2) I don't know anybody who wants to play these games at LAN-parties...



Maybe if it wasn't because of those problems I would still like it... who knows...

Adagio is offline Adagio

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  Old Post 16-07-2004 22:38
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quote:
Originally posted by Zero
(quake is still better... )


IMHO Quake 2 is good, but not better... Quake 3 is just plain boring...

DrSpike is offline DrSpike
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  Old Post 16-07-2004 22:44
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quote:
Originally posted by Adagio


IMHO Quake 2 is good, but not better... Quake 3 is just plain boring...


If you are talking MP you are of course insane.

Adagio is offline Adagio

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  Old Post 17-07-2004 00:41
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Both MP and SP... not that the SP was that good, but compared to Q3 there actually was some SP that wasn't just plain annoying...


And I know several people who have it the same way

DrSpike is offline DrSpike
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  Old Post 17-07-2004 00:55
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Q3 was never meant to be about SP at all. The only fair way to judge is Q2 versus Q3 MP and virtually no one prefers Q2. 95% of serious players anyway.........amongst newer players many like Q2 because it's slower and easier to play.

Zero is offline Zero
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  Old Post 17-07-2004 01:19
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Quake players that prefer Q2 also happens to be UT players. Or SP players.

I prefer Q3, but thats cause I was a Quake player before becoming semi UT player... I prefer the Quake1-like playstyle much more over Q2.

quote:
1) Since I only has UT2k4 I can only use the maps avaliable there, and those are just awfull... and I don't feel like spending hours trying to find a good map online
2) I don't know anybody who wants to play these games at LAN-parties...


1) UT maps arent bad at all. You just need to observe how you would play the maps a bit to get it.

2) I never have problem 2. But if you do you can always play in clan games.

Solver is offline Solver
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  Old Post 17-07-2004 01:22 Visit Solver<br><img src=/forums/images/staff-icon.gif>'s homepage!
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CTF is a pretty fun mode. It does combine the teamplay and DM-style very well, although CTF experience greatly depends on maps - these need a clever design.

Zero is offline Zero
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  Old Post 17-07-2004 01:26
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heres a real big question.

Leave the TL in the base and go offense or use the TL the penetrate into enemy flag faster? I dont see many people doing the latter option. Is the benefit of added defense by having TL in the base outweigh this in your opinion?

DrSpike is offline DrSpike
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  Old Post 17-07-2004 02:04
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TL is more suited to offense though.

Adagio is offline Adagio

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  Old Post 17-07-2004 04:00
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quote:
Originally posted by Zero
1) UT maps arent bad at all. You just need to observe how you would play the maps a bit to get it.


I'm not talking about the actual design of the map, but how they look... I don't like this metallic look of the maps, which is why my favorite maps are crazy maps like this Christmas map...

I wish there were a map like the one included in Sin:
The map was basicly just one room... with lots of doors and stairs... if you go into one door, you'll end up walking on one of the walls, or maybe even the ceiling...
They had something simlular to this in Serious Sam 2...

Traianvs is offline Traianvs
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  Old Post 17-07-2004 16:13
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I like the UT2k4 instagib. It's got a good feeling to it, unlike the UT2k3 insta, that sucked.

The normal weapons might be nice to people who like the genre, but except for the shock core and sniper they just don't seem that attractive to me.

When I fire at an enemy (bot or human) they jump away, and when I try to predict where they are going to jump they just stay standing still, it's so frustrating. I've played a compo at a LAN last weekend though against good players and in 1v1 I can do okay, in open maps (idoma) so you can use the sniper pretty easily, it's almost the only weapon I like to use anyway

DrSpike is offline DrSpike
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  Old Post 17-07-2004 16:40
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quote:
Originally posted by Trajanus
When I fire at an enemy (bot or human) they jump away, and when I try to predict where they are going to jump they just stay standing still, it's so frustrating. I've played a compo at a LAN last weekend though against good players and in 1v1 I can do okay, in open maps (idoma) so you can use the sniper pretty easily, it's almost the only weapon I like to use anyway


It's just practice, play more.

1v1 is not the way to start, it's for those who have mastered the game. It's slow and boring for new players. Jump into a FFA online and you'll improve faster.

 
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