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Sarsstock
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Now now Curt, lets not start up the old debate on whether a swallow can carry a coconut with its feet or now. And while we're at it lets keep the "Your mother was a hamster" insults to a minimum.
(More python references)
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fairline
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of the wing
Sep 2002 time: 05:17
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quote: Originally posted by Exile
Gareth, the only units left that I see that could use your touch are the Light Cavalry (emphasis on the bow), the Feudal Horse (both of these are good, so only if you really have the urge to do a better one . . .), the Peasant, the shields on the Italian and Fatamids Host units, and if you really want to take a shot at the Assassin, then go ahead. If you must do some of the others, I'll certainly not turn 'em down, but Bebro's graphics are very good for barbarians, etc. |
OK Phenix, nearly done. The Venetian with shield, a Seljuk Turk, a Cuman and the feudal horse I did before. I tried to make the latter 11th Century in apearance as opposed to the late 12th/early 13th century knights as I was guessing that he is an earlier unit. If this isn't the case, and you want him dressed in the same style as the other knights, then let me know.
What's the civ colour for the Fatamids, so I can draw a shield (my guess is green)?
The peasant is work in progress as are some Vikings without horned helmets Vikings didn't have horned helmets. Ever. That Tony Curtis / Kirk Douglas film has a lot to answer for These will be completed Today.
The assassin is a new one since the last units file you sent. Is he Western, Middle-Eastern or generic?
Attachment: seljuk cuman feudal.gif
This has been downloaded 209 time(s).
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Sarsstock
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If your going to put in Curts line then you have to put in this line.... quite possibly the greatest French insult of all time.
"Your mother was a hamster. and your father smelt of elderberries"
(Even more Python)
Anyways, we've gotten quite a good look at the units up until now Exile, do you have anything to show us in regards to city styles and icons? Just a sneak peak maybe?
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Exile
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of the Benighted Realms
Sep 2000 time: 23:17
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It's a typically dense tree, with several immediate pathways to rewarding techs, but the paradigm is at 4x and it's not a giga map, so tech won't be impossible to acquire, but difficult. The tree itself branches in some unexpected directions. The medieval period wasn't about the development of warfare. Phillipe Contamine's War in the Middle Ages makes clear the fact that warfare didn't change much. The same old Roman siege engine were employed by medieval armies. There are a lot of unit types in the scenario, but very few unit types will appear in the pedia. The layperson tends to think of knights and crusades when considering the Middle Ages, but the advancements made fell outside the realm of war.
Much of the surviving histories of the period detail the political events; wars, treaties, dynastic partitions, papal-emperor squabbles, and lots and lots of religious rhetoric. This is all pertinent, but there is much more lurking beneath this glittering surface.
The real issue during the medieval period was demographic. The classical world, eventually run by the Romans, topped out at around 45 million. During the crisis centuries, 5-8, the population of the Mediterranean basin dropped to about 23 million. The spectacular aspect of the medieval period is that, starting at about where this scenario starts, a demographic boom began to take place in the European region of the Mediterranean basin, and the greatest increases seem to have occurred on the north European plain (France & Germany), Scandinavia, and the British Isles. The population peaked in the 13th and 14th centuries at about 80 million. For all the talk in the contemporary literature about being "blessed by god," the real reason for Europe's resurgence, the reconquista, the crusades, the seizure of lower Italy and Sicily, the rise of Italian seapower, was simple population--there were more soldiers.
There are several categories of techs. There are quite a few "peasant" techs involving agriculture. There are quite a few nautical techs. There are several techs that lead to the Feudal States [The Republic] tech.
And then there was Prester John.
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