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E_T
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Orlando, Florida
Mar 2001 time: 00:34
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o.k., the courthouse builds
this was discussed, several pages of threads ago, but let me go into a (ty to be) quick summery.
Our main Production centers are close to the FP and Palace. Because of how Corruption works in PTW, we actually get more in the north than in the south. The South is currently getting itself built up and set up, for as full production as is possible down there. Almost all of the Infrastructure (worker things) is about fully done (atleast until we get RR's). The main task in the south, is to get those cities ready for the GA.
Hmmm, let me tak a different tac
Think of it this way. we have 39 cities (of which, 2 more will be going to CGN soon: Cyrene & Mauritania) but only a small number of those 39 that had good productive capabilities (at this point in time). But they are our Base (foundation), if you will, of our Economy. Built on that base, is the cities that do have the Productive & trade capabilities for what we need. The North is more of the Sheild Production centers (older, already established) compaired to the South, which is still getting ready for it;s Productive spurt (GA and beyond). Also, the south if more Coastal producivity and the north, more land Productivity.
Let me post this and add to it in a little bit.
E_T
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E_T
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Orlando, Florida
Mar 2001 time: 00:34
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O.k., I'll say this, IF I get the help, I'll take up the MoI tasks. for now....
WB, if you want to do the workers, I have no problems with that, BUT, I think that it;s best that I atleast do the next worker orders, while I get with you about what I've got planned for the near to far future. At that point, All I ask is that you let me know, somewhat in advance, as to what your going to be doing. And I'll I'll ask, is that I need such and such done, and it will be up to you, to get it done and to let me know as to when.
We have the 2 worker pumps, finally primed and pumping, but the first few of those workers are going to cities (some with very short tasks before they are added). And we might send CFC some workers as slaves, too, but that is still to be looked at and debated. It might be better, for us to just send the workers over there and do the job for them. But If we do, we should charge them something for their time (something for the FAM to think about).
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WhiteBandit
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Southern California
Jul 2002 time: 21:34
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quote: Originally posted by E_T
O.k., I'll say this, IF I get the help, I'll take up the MoI tasks. for now....
WB, if you want to do the workers, I have no problems with that, BUT, I think that it;s best that I atleast do the next worker orders, while I get with you about what I've got planned for the near to far future. At that point, All I ask is that you let me know, somewhat in advance, as to what your going to be doing. And I'll I'll ask, is that I need such and such done, and it will be up to you, to get it done and to let me know as to when.
We have the 2 worker pumps, finally primed and pumping, but the first few of those workers are going to cities (some with very short tasks before they are added). And we might send CFC some workers as slaves, too, but that is still to be looked at and debated. It might be better, for us to just send the workers over there and do the job for them. But If we do, we should charge them something for their time (something for the FAM to think about). |
Fine with me my friend.
Just keep me posted as to any ultimate goals you want to do with the workers. (Would be nice to have the jungle completely gone by the time railroads are around).
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E_T
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Orlando, Florida
Mar 2001 time: 00:34
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From the post palace move economic report here
http://apolyton.net/forums/showthre...threadid=113052
Palace Centric:
code:
Rank 0 - Apolyton Prime - 4.01%
Rank 1 - Arcadia - 8.58%
Rank 2 - Area X - 13.06%
Solace - 13.06%
Lakeview - 13.06%
Rank 5 - Power of Victory - 22.82%
Zenophobia - 22.82%
Rank 7 - Hero’s Summit - 29.31%
Rank 8 - Eisten Boulen - 33.29%
Rank 9 - Silk Road - 38.44%
Rank 10 - Down Under - 42.84%
FP Centric (ranks are determined by Palace Centric Cities):
code:
Rank 0 - Karina - 4.01%
Rank 1 - Lux - 6.70%
Big Bend - 8.58%
Rank 2 - Mingapulco - 13.06%
Heart of Darkness - 13.06%
Chiquita - 13.06%
Rank 5 - Bananatopia (CH) - 16.37%
Dominus - 22.82%
Rank 7 - Tripoli (CH) - 20.71%
Hispanica (CH) - 20.71%
Kanaola - 29.55%
Eye - 29.55%
Rank 9 - BigFurryCity (CH) - 26.70%
Antlergrad - 38.44%
Lumentis Bananais - 38.44%
Rank 10 - Incensity (CH) - 33.35%
Del Monte - 45.48%
Euclidium Novem - 45.48%
Lumen Musae - 45.48%
Protuberance - 45.48%
Vox Publica - 47.37%
Memoria Fraxia - 47.37%
Equilibruim - ~50% (to be abandoned)
Mongoose Abyss - 56.74%
At the time that I had written this, we were still building new cities and lakeview hadn;t been moved yet. SO....
Palace Centric:
code:
Rank 0 - Apolyton Prime - 4.01%
Rank 1 - Arcadia - 8.58%
Rank 2 - Area X - 13.06%
Solace - 13.06%
Rank 4 - Power of Victory - 20.01%
Zenophobia - 20.01%
Lakeview - 20.01%
Freedom City - 20.01%
Rank 8 - Hero’s Summit - 31.98% (22.61% with Court)
Rank 9 - Eisten Boulen - 37.07% (26.70% with Court)
Rank 10 - Silk Road - 40.99% (28.59% with Court)
Thunder Bay - 40.99% (28.59% with Court)
Rank 12 - Down Under - 48.96% (35.21% with Court)
So, with courthouses in the Rank 8 and higher, we get an overall [EDIT] see post below 70.8% 29.2% Average [/edit] increase in Productivity in those cities. Currently, the Rank 4 Cities (and lower) wouldn;t get any Courthouses UNTIL after they have Banks, Universities & possibly Factories built in them, to get the most for the little bit of improvement that courthouses would have in them.
Rank 4 would be 14.29%, Rank 2 would be 8.12% and Rank 1 would be 6.12%. Another thing about the Rank 4 cities, in the Palace Centric area, is that they also don;t have much in the way of real SPT (except for PoV). Zeno is a Worker Pump, so it;s not getting much bigger, Lakeview needs to get to size 7 or higher before it does much and Freedom City is size limited until RR's.
Also, AP would be at 2.02%, so it will wait to get it;s courthouse, for a long time.
FP Centric (ranks are determined by Palace Centric Cities):
code:
Rank 0 - Karina - 4.01%
Rank 1 - Lux - 6.70% (to be abandoned)
Big Bend - 8.58%
Rank 2 - Mingapulco - 13.06%
Heart of Darkness - 13.06%
Chiquita - 13.06%
Rank 4 - Bananatopia (CH) - 14.29%
Dominus - 20.01%
Rank 8 - Tripoli (CH) - 22.61%
Hispanica (CH) - 22.61%
Kanaola - 30.98%
Eye - 30.98%
Rank 10 - BigFurryCity (CH) - 28.54%
Antlergrad - 41.11%
Lumentis Bananais - 41.11%
Rank 12 - Incensity (CH) - 35.36%
Del Monte - 48.86%
Euclidium Novem - 48.86%
Lumen Musae - 48.86%
Protuberance - 48.86%
Mu - 48.86%
Vox Publica - 52.64% (37.23% with Courthouse)
Memoria Fraxia - 52.64% (37.23% with Courthouse)
Mongoose Abyss - 61.57% (43.54% with Courthouse)
I'll post more soon
E_T
Last edited by E_T on 24-07-2004 at 12:08
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