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pg
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quote: Originally posted by DrSpike
However, as I always say in these threads, overall the standard of games today in absolute terms is the best ever. It's easy to remember the Civs and the X-Coms and forget all the absolutely pants games you had to play to get to them. |
the quality is at the best ever but the total number of releases are a fraction of what they were before. years ago there were many better games just because so many more pc games were released. the problem is there aren't many smaller developers like there used to be.
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MrWhereItsAt
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New Year's Resolution: 2005 is the year of Where It's At - come get some.
Nov 2001 time: 17:36
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I have a theory on this whole situation re: piracy, falling games sales etc.
Oft times I hear about a game. It might sound interesting in the review, in screenshots, and maybe even a Demo video. But to spend that much on a new game I have only HEARD/READ about is hard to justify. This is why I loved shareware. You got a real test of what the game was like for a substantial portion of it, and then you'd go and buy if it was the right one for you. Back then (this is almost ten years ago) games were easier to afford new, and I was just a teenager with a small allowance and a part-time weekend job.
But now games don't come out as shareware. If you're lucky you get a scaled-down demo version that shows you a little of what the game is like. Otherwise you get a flashy video that shows you nothing of the game itself. Useless hype, like in theatres. Except at least a movie is only a couple of hours long and can be a quick thrill, whereas a game is expensive and you don't want to waste all that money on something that loses its appeal in a few hours.
I am very happy my local video store has PC games to rent, so I can try said games out. They don;t get all new games though, so at times I have got copies of the games I was interested in trying through other means. For the games I like once I've tried (like Diablo II), I find I end up buying them sooner or later, for the right price (read: anything 75% or less of the initial over-priced day-of-release amount). For those I don't, no foul, as I wouldn;t even have tried them if I had had to buy them brand new just to do so.
So how to fix this and where to lay the blame? The demise of shareware games I think comes from the incresing complexity of new games, making shareware difficult to create. But at the same time I don;t see why you couldn;t have what is effectively the full game that expires after a certain period of time or number of uses as shareware.
So, for me at least, I buy far fewer games than ten years ago, despite my disposable income having gone up more than 20-fold because new games are overpriced on release (much better when they are released some time later as some kind of ' Platinum' or 'Budget' collection for a fraction of the price), and I can;t try before I buy. The combination of a huge price and limited chance to test games out means I buy fewer of them than I did once, and the ones I do buy are those I know to be worthwhile. It's just not worth the cost to buy a untested, potentially dud game, unless I have some history with the company/game series.
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LDiCesare
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La Ferté sous Jouarre France
Jan 2001 time: 05:36
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The point about piracy is that pirates wouldn't buy the games no matter what, so the companies don't actually lose that much money, unless you consider they wanted to make money by selling crap knowingly, in which case they deserve what they get.
I agree with the MrWhereItsAt about demos and playable versions of games. I almost never buy a game unless I played a demo (mostly because I'm not sure my computer can run the game). Having the full game for a limited amount of time is possible. It was done by Troika for Temple of Elemental Evil for instance. You could play 3 or 4 hours for free and then decide to buy it or not. This way of providing easy access to try the game is important imo in order to know if a game is worth buying.
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pg
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quote: Originally posted by lord of the mark
which i think is why PC games arent availble for rent anymore - yet ANOTHER argument on the piracy issue, i think. |
not really ps1/ps2/xbox games are pretty easy to pirate you just need some general computer knowledge. of course that probably stops quite a few people. you can find lots of console games on filesharing networks.
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