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Dis
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Las Vegas, Nevada
Feb 2000 time: 21:34
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For all this time I've continually gotten better at Civ3. But maybe I have peaked, and am now going back downhill. I used to be able to consistantly win at monarch level, but now I cannot beat it anymore. I'm not sure what I'm doing wrong.
Here's a screen shot of my utter suckitude. I'm not going to ***** about resources this game. Because even though I don't reload anymore, I did restart several games until I got a resource in my initial city square. I got cows. But as you can see the zulu have horses and iron, and I do not. Not that they need them, but I do.
I hate to go back to regent, because that level is incredibly easy. But I don't know what else to do.
I can post a save, but since I no longer reload, the only save I have is 4000 BC . actually I may have some autosaves, but I never check that folder unless my game crashes.
This screen shot is on a tiny map. 3 opponents I believe. Middle continent setting.
Attachment: civ3screenie4.jpg
This has been downloaded 232 time(s).
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Jaguar
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Montgomery County, MD
Apr 2000 time: 00:34
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It seems like the Zulus just overwhelmed you with sheer numbers. From looking at the minimap, they out-expanded you by a little, and then with their GA they were easily able to outnumber you.
A few random tips:
Since you're playing at Monarch level, your first two citizens will be content. This means you can leave cities unit-less for a while.
Don't underestimate the power of the Granary. A lot of players shy away from it, under the impression that it's a short-term investment, and their cities will grow to max size eventually anyway. However, with a granary, you can have a city build virtually nothing but settlers, and easily outREX the AI. The granary gives long-term benifits as well.
I see from the resources that you have Conquests. In Conquests, you want to go for Philosophy before Map Making. (If you have, ignore this point)
Have one of your higher production cities build a barracks, and just pump out spearmen. It's far better than having low-production cities try to build their own.
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Dis
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Las Vegas, Nevada
Feb 2000 time: 21:34
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quote: Originally posted by Jaguar
It seems like the Zulus just overwhelmed you with sheer numbers. From looking at the minimap, they out-expanded you by a little, and then with their GA they were easily able to outnumber you.
A few random tips:
Since you're playing at Monarch level, your first two citizens will be content. This means you can leave cities unit-less for a while.
Don't underestimate the power of the Granary. A lot of players shy away from it, under the impression that it's a short-term investment, and their cities will grow to max size eventually anyway. However, with a granary, you can have a city build virtually nothing but settlers, and easily outREX the AI. The granary gives long-term benifits as well.
I see from the resources that you have Conquests. In Conquests, you want to go for Philosophy before Map Making. (If you have, ignore this point)
Have one of your higher production cities build a barracks, and just pump out spearmen. It's far better than having low-production cities try to build their own. |
yep, I built a granary in my capitol for settler production. But I had to research it (don't start with it, couldn't trade for it). I like civs that start with pottery . I lose time reserching pottery and building granary. Maybe I should have pop rushed my granary. I worry about pop rushing before I get my temple, sometimes I can't get that citizen content again.
What build do you guys do with your first city?
I build 3 warriors then built a granary- then settlers. But I seem to be getting outrexed by the AI this way.
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Dominae
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Dissident, could you post your 4000BC save?
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vmxa1
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Oviedo, Fl
Nov 2001 time: 21:34
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quote: Originally posted by Jaguar
He's in Despotism. Cash does him no good. |
Oh really, I guess it can't be stock piled to pay for extra units, then. Because that is what I would be doing with it. Supporting my forces.
Last edited by vmxa1 on 10-08-2004 at 20:57
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gunkulator
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If nothing else, cash is useful for buying tech or sueing for peace.
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gunkulator
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AFAIK, you can chop all you want for 10 shields, but just once per tile and not for wonders.
Does anyone know if you can start with a tile that was not forested, plant it, and then chop it one time for 10?
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MotownDennis
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Michigan, U.S.
Feb 2003 time: 00:34
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I think the problem here is that you're not used to playing on a tiny map. Forget the REX. Get 3-4 cities down then prepare yourself to whoop some AI butt!
Lack of iron/horses at this early stage of the game is not a big deal. Archers/spears will do just fine. In this particular game, I would have attacked the first impi I saw with an exploring warrior. Give them a 2-3 city GA. Sure, you may be on your heels for a little while while they are in the GA, but after that, they're all yours.
You had empty cities when there are impis running around? Bad idea. At least have a warrior garrisoning those frontier cities.
Playing a tiny map will usually force you to go to war a lot earlier than you may be used to. It's a good way for builder-types and non-ancient warmongerers to get used to ancient warfare. You COULD avoid war if you wanted to, but then you'll have to give in to those "outrageous AI" demands. Especially when starting next to the Zulu, do not reject those demands unless you're prepared for war. 
I doubt you're getting worse at the game. You've probably developed some tried-and-true strategies (like the REX) that have worked for you time and time again. The key to advancing your Civ skills, IMO, is the ability to be flexible. You must be able to adapt to the situation at hand. I never go into a game with a strategy mapped out. Map out your strategy as you go. If you start in a cramped situation with the Zulus as your neighbor, you need to think military. If you start with neighbors far away and lush land, you need to think expansion.
My suggestion would be to "think outside the box" and tailor your strategy to the game situation rather than trying to tailor the game situation to your preset strategy. You'll be a better player for it (maybe even conquering Emperor level soon!). 
Last edited by MotownDennis on 11-08-2004 at 22:34
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Dis
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Las Vegas, Nevada
Feb 2000 time: 21:34
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new game, I'm doing much better. Although the map may be more to my advantage. random civs again. tiny map, but this time archipelago. tiny archipelago is best of both worlds (at least this game). close enough to make contact with curraghs, but the added security of having the continent yourself. I was lucky to start on a decent sized island. I did not restart at all, I finallly got a good start. I have no luxery resources whatsoever, but I have done pretty good on strategic resources finally. No rivers though, so I was unable to build Hoover Dam.
I'm still not in the tech lead though . England amazingly has great research. They were ahead of me the entire game. And they are very reluctant to trade me anything. Many techs I got through the Koreans. But I managed to build the U.N. But the germans voted for themselves, so it looks like I'll have to build the spaceship.
Not too much war in this game, mostly a builder game. Though the germans are being arseholes. They are in a polite mood one moment, then they attack me the next. They land some ancient cavalry in my land. I notice they are polite- I trade some techs with them first , then I ask them to withdraw. Of course they declare war on me. Germany is like this every game. Germans are just *******s 
Any suggestions for the space race? English are likely to get all the required techs before me. I'll have to attack a Korean city in order to get uranium (the one that is just south of my single city on a small island- which is sitting on my horses- that's the reason I put it there). I don't have sewer systems yet . I usually can trade for by this point, but no dice. English won't trade **** with me. They will probably get the SETI program and the internet as well . Space race can be dicey if I can't catch up in tech. I may just launch an attack instead. I should have researched modern armour tech before space race. I don't know what I was thinking.
screenshot. Again an ICS strategy. My production wasn't great until I built factories and coal plants. One city was able to build iron works.
Attachment: civ3screenie3.jpg
This has been downloaded 125 time(s).
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barbeerhj
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Dissident
I have a question regarding the minimod you used for the last game. I think you used the SnOOpy(G or X) minimod, if this is correct, where did you find one that is current with C3C?
The reason I ask is that I love the graphics on that mod, but I dislike not being able to see any of the new nations on it.
-Ron
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