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Apolyton Civilization Forums : Powered by vBulletin version 2.0.3 Apolyton Civilization Forums > Other Games > Other Games > FG: Nuclear War XV: Don't get MAD, get even!
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Spaced Cowboy is offline Spaced Cowboy
Emperor
Dallas TX
Nov 2001
time: 23:34
  Old Post 12-08-2004 19:05
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FG: Nuclear War XV: Don't get MAD, get even! Get a bigger avatar today!

The rules again:

Nuclear War

Each player starts with 3 cities, and may perform 1 order each turn. Orders should be sent to the GM through:

PM

(When orders has been sent, please post a “sent” msg in the thread, to make sure the GM has received the order).

If you don’t send any orders for a turn, you won't be auto-set to do something (The GM won't deflect for you, the GM won't do anything for you... ), and since the GM posts a msg from time to time in the forum about who still needs to send orders, people can see who’s open for nuking, so be sure to send them. You can send the GM a default order, if you wish, but I recommend that you send a queue.

If you don’t send your orders, there will be consequences, unless you can come up with a good reason BEFORE you’re missing your orders (i.e. if you’re going on vacation tell us BEFORE you leave, not when you get home)

code:--------------------------------------------------------------------------------
# of turns missed: Consequences:
1: nothing
2: You’ll lose one city this round
3: You’ll lose two cities this round
4: ---------you get Wasted--------
--------------------------------------------------------------------------------

Each turn takes about 24 hours (Ending at 8 AM CST each day) (Though there might be some changes, so don’t count on it being ready every day at this time... maybe it’ll be earlier, maybe later). If the GM has received all orders before time runs out, the turn has ended and he'll post the results early.

You will be able to change your orders up until one hour before the end of the turn.

Spy missions don't count as orders: e.g. you can sabotage an enemy and nuke him in the same turn. Each player starts with zero spies. You can send out multiple spies per turn if you have them.

Orders:

Launch Nukes:
The player can launch two nukes. The nukes can be launched at different players or they can be launched to the same player, depending on preference.

Stockpile Nukes: *
When stockpiling nukes you can launch 2-4 nukes instead of 2 at a time. You can't stockpile stockpiled nukes, the max # of nukes is 4. You don't have to use the stockpiled nukes the following turn. If you've got stockpiled nukes and want to nuke someone, but also keep the stockpiled nukes, you may.

Deflect: *
When deflecting nukes to a certain player, every second nuke to arrive that turn will be deflected to another player (Which has to be included in the orders). The nukes which get deflected is: 1, 3, 5… while 2, 4, 6… will hit

Hide in bunker: *
Each player starts with one bunker. When used, ALL nukes fired at you are destroyed (Not deflected), and all spies sent against you are killed (caught by the guards). After one use, the bunker is unavailable, unless rebuilt.

Build a Bunker: *
Gives you another bunker to use (up to a max of 2).

Train a new spy: *
Just like it sounds. (No-one starts with any spies) Up to a maximum of 3.

Build City:
You get one extra city. (No more than 5 cities can be built, this is not ICS).

Sabotage (Spy):
When using sabotage on another player, the other players orders will be cancelled. This kills the spy used. Sabotage does not work on bunkers; stockpiled nukes launches that are sabotaged lose the stockpile involved.

All orders marked with a * sign shall be referred to as "unknown projects" unless they specifically come into play that turn.

If you post a "sent" msg in the thread, but the GM doesn't recieve any orders, he'll auto-set you to whatever you want your 'default' orders to be - send them with your first orders (Of course he'll send you a msg that he didn't recieve your orders)

The only orders that can be combined are Sabotage with any other order. Stockpile cannot be combined with deflect, for instance.


The Playaz:

1. Skanky Burns - Peppermint, Turkish Delight, Chocolate
2. General Tacticus - Delta Serpentis, Epsilon Pegasi, Gamma Draconis
3. DrSpike - Jamski chainsawed to death, Jamski bludgeoned with a hammer, Jamski pwn3d me
4. Smiley - See Chaunk, See Chaunk get nuked, Nuke Chaunk Nuke
5. Kuciwalker - C:\DOS, C:\DOS Run, Run DOS Run
6. Whoha - LCN1, LCN2, LCN3
7. Loinburger - Booger, Booger, Booger
8. Hercules - Riagra Siagra, Tiagra
9. Theben - Death to Johnny, I Will Kill Johnny, Johnny is Radioactive Glow Worm Food
10. VJ - Spamville D.C., Smiley, Your momma
11. Jonny - Omega, Psi, Chi
12. Sparrowhawk - Sparrow, Hawk, Falcon

Spaced Cowboy is offline Spaced Cowboy
Emperor
Dallas TX
Nov 2001
time: 23:34
  Old Post 12-08-2004 19:07
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I need orders from:


2. General Tacticus -
6. Whoha -
7. Loinburger -
8. Hercules -
9. Theben -
11. Jonny -

It would be very wise to send in default orders (hint)!
Game orders due by 8AM CST Friday and every 24 hrs. after. I will not wait for you.

Jonny is offline Jonny
Emperor
Nashville, Tennessee, USA
Nov 2000
time: 23:34
  Old Post 12-08-2004 19:10
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Orders in.

Whoha is offline Whoha
King
The TOC is supposed to be classified guys...
Dec 2001
time: 23:34
  Old Post 12-08-2004 19:47
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sent.

Skanky Burns is offline Skanky Burns
Deity
Skanky Bastard Quartermaster
Aug 2001
time: 14:34
  Old Post 12-08-2004 20:03
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Avatar Enlargement: We've got the solution

Default and full orders in.

:) Smiley is offline :) Smiley
Emperor
USCA, Berkeley
Feb 2001
time: 21:34
  Old Post 12-08-2004 21:08 Visit :) Smiley's homepage!
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Only 12 this time, eh? But the bowl's still not any bigger.

Hercules is offline Hercules
Emperor
in Tir Na Og
Sep 2002
time: 05:34
  Old Post 13-08-2004 03:24
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orders sent

GeneralTacticus is offline GeneralTacticus
Emperor
of Melbourne, Australia
Dec 2001
time: 15:34
  Old Post 13-08-2004 12:38
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Sent.

Spaced Cowboy is offline Spaced Cowboy
Emperor
Dallas TX
Nov 2001
time: 23:34
  Old Post 13-08-2004 18:54
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Still missing orders from Loinburger, but that is just too bad.

ICS rulled the day as Kuciwalker, Whoha, Hercules, Vj, Jonny, and Sparrowhawk built the cities of Imadumaz, LCN4, Uiagra, Newbieville, Phi, and eagle respectively. Everybody else was busy working on a secret project...well at least to youse guys...I'm in the know on this one.

Poor Loinburger missed his turn...soon his cities will be abandonded due to leadership issues.

Cities
1. Skanky Burns - Peppermint, Turkish Delight, Chocolate
2. General Tacticus - Delta Serpentis, Epsilon Pegasi, Gamma Draconis
3. DrSpike - Jamski chainsawed to death, Jamski bludgeoned with a hammer, Jamski pwn3d me
4. Smiley - See Chaunk, See Chaunk get nuked, Nuke Chaunk Nuke
5. Kuciwalker - C:\DOS, C:\DOS Run, Run DOS Run, Imadumaz
6. Whoha - LCN1, LCN2, LCN3, LCN4
7. Loinburger - Booger, Booger, Booger
8. Hercules - Riagra Siagra, Tiagra, Uiagra
9. Theben - Death to Johnny, I Will Kill Johnny, Johnny is Radioactive Glow Worm Food
10. VJ - Spamville D.C., Smiley, Your momma, Newbieville
11. Jonny - Omega, Psi, Chi, Phi
12. Sparrowhawk - Sparrow, Hawk, Falcon, Eagle

Skanky Burns is offline Skanky Burns
Deity
Skanky Bastard Quartermaster
Aug 2001
time: 14:34
  Old Post 13-08-2004 19:04
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Sent.

GeneralTacticus is offline GeneralTacticus
Emperor
of Melbourne, Australia
Dec 2001
time: 15:34
  Old Post 13-08-2004 19:21
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Sent.

VJ is offline VJ
Prince
Helsinki
Dec 2001
time: 07:34
  Old Post 13-08-2004 19:25
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Suffering from ads?

The name of my second city is not spelled correctly. It should be ":( Smiley", not just "Smiley"

oh, and sent.

Last edited by VJ on 13-08-2004 at 22:56

:) Smiley is offline :) Smiley
Emperor
USCA, Berkeley
Feb 2001
time: 21:34
  Old Post 13-08-2004 19:26 Visit :) Smiley's homepage!
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sent.

Whoha is offline Whoha
King
The TOC is supposed to be classified guys...
Dec 2001
time: 23:34
  Old Post 13-08-2004 19:29
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Inflate your Upload Space

sent.

Kuciwalker is offline Kuciwalker
Emperor
of Schmooism
Feb 2001
time: 00:34
  Old Post 13-08-2004 20:04
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sent

Sparrowhawk is offline Sparrowhawk

King
Canada CST
Apr 1999
time: 23:34
  Old Post 13-08-2004 20:10
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Sent

Edited to add question:

Is there any way to clarify the "stockpiled nukes" portion?

Here is how it reads now:
quote:

Stockpile Nukes: *
When stockpiling nukes you can launch 2-4 nukes instead of 2 at a time. You can't stockpile stockpiled nukes, the max # of nukes is 4. You don't have to use the stockpiled nukes the following turn. If you've got stockpiled nukes and want to nuke someone, but also keep the stockpiled nukes, you may.


The first sentence is clear, but it goes downhill from there for me. The second sentence, "you can't stockpile stockpiled nukes" makes sense to me until I read the next sentence and "you don't have to use the stockpiled nukes the following turn". These two statements seem contradictory to me. And the last sentence I don't understand at all. If you nuke someone and use your nukes to do so, how do you also keep your stockpiled nukes?

Sorry for the newbie question, as I stated when I signed up for this one, of the Forum Games, this is perhaps the one I have followed the least up until now, and while I went back are read the previous two games to get an understanding, I still don't get it

Last edited by Sparrowhawk on 13-08-2004 at 20:39

Spaced Cowboy is offline Spaced Cowboy
Emperor
Dallas TX
Nov 2001
time: 23:34
  Old Post 13-08-2004 21:25
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Got spare money?

Basically you can only have 4 nukes ready to fire. Stockpiling gives you 2 more extra ones. You start with 2. You can fire any number up to 4. So if you fire all 4, you have 2 non-stockpiled ones next turn. If you fire three, you'll have three next turn. If you fire 2 you'll have 4 (not considered using the stockpile). Same if you fire just one (probably will never happen).

Sparrowhawk is offline Sparrowhawk

King
Canada CST
Apr 1999
time: 23:34
  Old Post 13-08-2004 21:29
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So can you have 4 nukes at the end of a turn, not use them for 2 turns, launch 4 nukes at someone on the following turn and still have 2 nukes at the end of your turn?
(If I understand this all now, the above should be possible, but I am not sure if I am missing something in the rules still)

Kuciwalker is offline Kuciwalker
Emperor
of Schmooism
Feb 2001
time: 00:34
  Old Post 13-08-2004 21:34
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Avatar Enlargement: We've got the solution

You'd have 2 nukes at the beginning of your next turn.

Spaced Cowboy is offline Spaced Cowboy
Emperor
Dallas TX
Nov 2001
time: 23:34
  Old Post 13-08-2004 22:55
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Get a bigger avatar today!

quote:
Originally posted by Kuciwalker
You'd have 2 nukes at the beginning of your next turn.


Jamski is offline Jamski
Deity
lol ED&D is officially full PvP LOL
May 2002
time: 05:34
  Old Post 13-08-2004 22:57
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Think of it like this. You can only make 2 nukes a turn, you can only launch 4 nukes a turn, and you only have storage for 4 nukes at a time.

-Jam

Kuciwalker is offline Kuciwalker
Emperor
of Schmooism
Feb 2001
time: 00:34
  Old Post 13-08-2004 22:58
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Lose 30 kilos (of popups)

quote:
Originally posted by Spaced Cowboy


DrSpike is offline DrSpike
Deity
Enthusiastic member of Apolyton
Sep 2001
time: 05:34
  Old Post 13-08-2004 23:09
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Sent.

Spaced Cowboy is offline Spaced Cowboy
Emperor
Dallas TX
Nov 2001
time: 23:34
  Old Post 13-08-2004 23:25
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Kuci, confirming your answer, I was.

Still need orders from:
7. Loinburger -
8. Hercules -
9. Thizben -
11. Jonny -

Kuciwalker is offline Kuciwalker
Emperor
of Schmooism
Feb 2001
time: 00:34
  Old Post 13-08-2004 23:30
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Ah.

Jonny is offline Jonny
Emperor
Nashville, Tennessee, USA
Nov 2000
time: 23:34
  Old Post 14-08-2004 04:02
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Orders sent.

Theben is offline Theben
Emperor
Dance Dance for the Revolution!
Jan 1970
time: 00:34
  Old Post 14-08-2004 04:34
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quote:
Originally posted by Sparrowhawk
So can you have 4 nukes at the end of a turn, not use them for 2 turns, launch 4 nukes at someone on the following turn and still have 2 nukes at the end of your turn?
(If I understand this all now, the above should be possible, but I am not sure if I am missing something in the rules still)


YOu have to send an order to STOCKPILE your nukes to get 4. Any other order will leave you with only 2 nukes to use. So if you builda spy, bunker or city... even though you don't use your nukes you will still only have 2 available next turn.

Hercules is offline Hercules
Emperor
in Tir Na Og
Sep 2002
time: 05:34
  Old Post 14-08-2004 05:58
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Remove this text

Orders sent Stockpile 20 nukes and 10 spies Did I make a mistake?

Sparrowhawk is offline Sparrowhawk

King
Canada CST
Apr 1999
time: 23:34
  Old Post 14-08-2004 22:22
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Increase Your PM Length

Looks like all are in but Loinburger (assuming that Theebin sent his in when he posted his message above).

Kuciwalker is offline Kuciwalker
Emperor
of Schmooism
Feb 2001
time: 00:34
  Old Post 14-08-2004 22:31
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That may be a big assumption

 
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