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nostromo
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Montréal, Québec
Mar 2002 time: 00:35
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quote: Originally posted by Imran Siddiqui
I'll direct you to Interplay forums, Morrowind forums, etc. Why do you think Fable makes a big deal that they are in the game? |
So, you're saying that in the next Morrowind, I will have to go to sleep each night? If I want to buy something, I'll have to do it during the day? I certainly hope not. Imagine all the idle time! I'm perfectly happy with the way they're handling night/day cycles in BG and Morrowind! It enhances the gameplay. More importantly: they're not sacrificing gameplay for the sake of realism.
quote: But there isn't. A lot of the older games had complexities that modern games just don't have. Compare text adventures with their newer, graphic counterparts. |
You're saying that there are no progresses whatsoever, that we can't improve gameplay ideas, that we haven't improved them? Come on! (BTW, I'm not claiming that there are no regresses.) Do you seriously miss having to eat in RPGs? Most people would agree that taking this out was a good idea.
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nostromo
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Montréal, Québec
Mar 2002 time: 00:35
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quote: Originally posted by General Ludd
You still do have to eat in most RPGs. It's just that most "RPG"s on the computer aren't role playing games at all. 
All the good RP modules in NWN, for instance, require food and sleep. |
In my more nerdy days, I played some pen and paper RPGs. I don't remember having to eat and sleep each day. Of course, you had to sleep in order to learn you spells in D&D, but you didn't get sleepy if you skipped some zzzzz's. Irc, a group of warriors could skip sleep altogether. That said, I'm sure there are optional rules for food, sleep and other things. You have to brush your teeth at least once a day, or less your teeth fall out; you have to take a dump once in while, or less your character gets cranky and irritable...
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