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ravagon
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Australia
Sep 1999 time: 13:35
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You can't have more than one summon spell active at a time but you could, for example, create a spell to summon more than one creature at a time (only one of any particular sort though) and you can always enchant items with summon spells. Different items will stack so you could have quite a few minions running around.
If you join up with house Telvanni you receive an item for completing one of the quests that will summon one of each of the three atronachs simultaneously for a minute or so, with enough charges to use it several times in a row.
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Verto

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quote: Originally posted by Dissident
I had some fire astronach spells, I didn't think to use them. I was using lower level summoning spells like skeleton minion or someting like that.
can you summon more than one monster at once? I tried that, but it didn't seem to work. |
You can't summon more than one of the same monster at once - eg, you can't have 3 Bonewalkers summoned at the same time. You can, however, have a Bonewalker, a Frost Atronach, a Fire Atronach, a Storm Atronach, a Ghost, etc all fighting with you.
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Dis
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Las Vegas, Nevada
Feb 2000 time: 21:35
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well I seem to be doing very well now.
I got this awesome amulet from Trebonius. And I'm now an arch-mage. I cleaned this guy up in the arena. It's a necromancer amulet. I have nothing against necromancy . And I found another ring that has protection against normal weapons. Pretty much nothing touches me now.
Of course now things are almost too easy. I was doing this one fighters guild quest and these stupid cliff racers kept bothering me. There are far too many of those annoying creatures. they pose no threat, but are annoying.
I'm done with mages guild I think. I can no longer go up in rank. I'll finish up fighters guild then finish up the main quest. I'm at the 3rd trial in the main quest now.
And I'm level 45 now btw. All my stats are maxes except for intelligence (now at 96), personality, and luck.
What happens if I max out intelligence, and can only put points into 2 attributes at level up? Will that break the game? I'm worried about that. I'll stop training in intelligence then. And just raise it up 1 at a time. I'm getting to the point now, going up in levels is damn hard. I doubt I'll go up a few more levels in this game. The only thing I can raise is my blocking (now at 92 I think), destruction (at 92), and things like security (very hard to raise- I haven't found anyone to train me in this skill since I'm not part of thieves guild), and athletics (very slow to raise this). I also have things like axe, alteration, and enchant as minor skills, but I don't use those much. and they are all above 50 (haven't found any master trainers)
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Solver
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Apolyton Duke Of Something
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Latvia, Riga
Sep 2000 time: 07:35
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quote: You can't summon more than one of the same monster at once - eg, you can't have 3 Bonewalkers summoned at the same time. You can, however, have a Bonewalker, a Frost Atronach, a Fire Atronach, a Storm Atronach, a Ghost, etc all fighting with you. |
You can summon two monsters of the same type at the same time, I think. Use a spell to summon one and an enchanted item to summon another - IIRC, both stay then.
Luck is an attribute you may want to raise early and may want not to. Some people put a point on it after each level.
Skills, hmm, I typically have most skills very low. For instance, as a mage, my skills with all weapons except blunt weapons, armorer, sneak, security and the like are under 10.
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EPW
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California, USA
Jan 2004 time: 21:35
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Just get 100 sanctuary, no need to block and you can use the 2-handed weapons.
Edit: I need to learn how to spell....
Last edited by EPW on 13-09-2004 at 05:26
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Solver
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Apolyton Duke Of Something
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Latvia, Riga
Sep 2000 time: 07:35
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Seeing how you want to know about great houses... it really depends on the character. Generally, house Hlaalu is for thieves, Redoran for warriors and Telvanni for wizards. However, they have more than that, they have styles. Hlaalu has great influence, and will use thievery, killing and whatever they find suitable for achieving their political and such goals. Redoran is a noble house, they help people and maintain order. They don't cut deals with criminals or the like. Telvanni are rather crazy, mostly, they mind their own business and there are plenty of surprises with them. Always good quest rewards, too.
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Dis
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Las Vegas, Nevada
Feb 2000 time: 21:35
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quote: Originally posted by Solver
Seeing how you want to know about great houses... it really depends on the character. Generally, house Hlaalu is for thieves, Redoran for warriors and Telvanni for wizards. However, they have more than that, they have styles. Hlaalu has great influence, and will use thievery, killing and whatever they find suitable for achieving their political and such goals. Redoran is a noble house, they help people and maintain order. They don't cut deals with criminals or the like. Telvanni are rather crazy, mostly, they mind their own business and there are plenty of surprises with them. Always good quest rewards, too. |
I never joined a house this game. Just doing the fighters guild and mages guild quest is enough for fill up an entire game! I'm already maxed out on levels almost (I have very few skills I can easily raise now).
Next game I may do imperial cult, maybe one of those houses along with the main quest.
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ravagon
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Australia
Sep 1999 time: 13:35
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Enchant is basically about the best skill in the game (Well unless you take the route of the Tassadarian cult and abuse the alchemy stacking bug) as your skill level affects the point cost required for a particular enchantment.
Mysticism is extremely useful for both soul trap and absorb health (for which very few entities have any resistance).
Mercantile is still bugged AFAIK. It'll reduce what you pay for items but then do the same when you're trying to sell items too (and most characters tend to do a lot more of the latter).
It's also rather handy to have a major/minor skill that's dependent upon each of your attributes.
One of the best skills you can train in early would be medium/heavy armour (both endurance-based skills - for the x5 multiplier) so that you get more HP per level right from the start.
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