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Kassiopeia is offline Kassiopeia
Emperor
Jyväskylä, Finland
Jul 2001
time: 07:35
  Old Post 25-08-2004 21:50 Visit Kassiopeia's homepage!
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FG: Galactic Overlord IV: Sign up Get a bigger avatar today!

I want to play.

joncha is offline joncha
Emperor
North of FOPOG
Jan 2003
time: 21:35
  Old Post 25-08-2004 22:22
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Me too.

Let's change the OoB rules back and bring in a "no using and training spies in the same turn" rule, though.

:) Smiley is offline :) Smiley
Emperor
USCA, Berkeley
Feb 2001
time: 21:35
  Old Post 25-08-2004 22:47 Visit :) Smiley's homepage!
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That last rule need only apply when there are only 2 players. in.

DrSpike is offline DrSpike
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Sep 2001
time: 05:35
  Old Post 25-08-2004 22:47
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Surely you can't build and use in the same turn. That was slack GMing if so. If you mean building a new spy whilst using an old one, that is a fair strategy and should stay.

In btw.

:) Smiley is offline :) Smiley
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USCA, Berkeley
Feb 2001
time: 21:35
  Old Post 25-08-2004 22:54 Visit :) Smiley's homepage!
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With 2 people though it can lead to an infinite loop when only one person has spies. This allowed me to use essentially use spies as continuous shielding against Joncha. See the last few rounds of the last game.

Kassiopeia is offline Kassiopeia
Emperor
Jyväskylä, Finland
Jul 2001
time: 07:35
  Old Post 25-08-2004 22:55 Visit Kassiopeia's homepage!
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quote:
Originally posted by joncha
Let's change the OoB rules back and bring in a "no using and training spies in the same turn" rule, though.


Yes. And yes.

DrSpike is offline DrSpike
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Sep 2001
time: 05:35
  Old Post 25-08-2004 22:58
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quote:
Originally posted by Smiley
With 2 people though it can lead to an infinite loop when only one person has spies. This allowed me to use essentially use spies as continuous shielding against Joncha. See the last few rounds of the last game.


So how was it resolved?

Sandman is offline Sandman
Prince
Sinister Penguin
Aug 2001
time: 05:35
  Old Post 25-08-2004 23:39
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I'll play, though I don't know the rules.

:) Smiley is offline :) Smiley
Emperor
USCA, Berkeley
Feb 2001
time: 21:35
  Old Post 25-08-2004 23:43 Visit :) Smiley's homepage!
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It was 2AM, we were tired, we decided to end it honorably, lasertitans at 10 paces, taking turns attacking each other with everything.

Ljube is offline Ljube
Emperor
Belgrade
May 2003
time: 06:35
  Old Post 25-08-2004 23:43
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in

Spaced Cowboy is offline Spaced Cowboy
Emperor
Dallas TX
Nov 2001
time: 23:35
  Old Post 25-08-2004 23:58
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I might GM.

How about you can only train one spy per turn and it costs 5 bp?

Else if somebody else volunteers, I'll play.

Spaced Cowboy is offline Spaced Cowboy
Emperor
Dallas TX
Nov 2001
time: 23:35
  Old Post 26-08-2004 00:01
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Oh and I say no fleet loans, but alliance attacks are still okay.

Whoha is offline Whoha
King
The TOC is supposed to be classified guys...
Dec 2001
time: 23:35
  Old Post 26-08-2004 01:05
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I want in.

:) Smiley is offline :) Smiley
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Feb 2001
time: 21:35
  Old Post 26-08-2004 02:10 Visit :) Smiley's homepage!
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It's already maximum one spy per turn.

Spaced Cowboy is offline Spaced Cowboy
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Dallas TX
Nov 2001
time: 23:35
  Old Post 26-08-2004 02:30
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Yeah, but they don't cost bp right now. Thinking that shields should cost bp too.

:) Smiley is offline :) Smiley
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Feb 2001
time: 21:35
  Old Post 26-08-2004 04:40 Visit :) Smiley's homepage!
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Spies costing BPs would not have changed the situation in the last game. Would cost be scaled with empire size?

Skanky Burns is offline Skanky Burns
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Skanky Bastard Quartermaster
Aug 2001
time: 14:35
  Old Post 26-08-2004 05:32
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Perhaps we should just use an additional rule that when we are down to 2 players, they both just supply OOBs and shipping for that turn then both fight to the death.

I don't think spies or shields should cost BPs. There is already a limitting factor on their production.

In btw.

joncha is offline joncha
Emperor
North of FOPOG
Jan 2003
time: 21:35
  Old Post 26-08-2004 08:21
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quote:
Originally posted by Spaced Cowboy
Oh and I say no fleet loans, but alliance attacks are still okay.


quote:
Originally posted by Skanky Burns
Perhaps we should just use an additional rule that when we are down to 2 players, they both just supply OOBs and shipping for that turn then both fight to the death.


Yes to both of these, too.

Kassiopeia is offline Kassiopeia
Emperor
Jyväskylä, Finland
Jul 2001
time: 07:35
  Old Post 26-08-2004 08:55 Visit Kassiopeia's homepage!
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quote:
Originally posted by Skanky Burns
Perhaps we should just use an additional rule that when we are down to 2 players, they both just supply OOBs and shipping for that turn then both fight to the death.


Yes.

:) Smiley is offline :) Smiley
Emperor
USCA, Berkeley
Feb 2001
time: 21:35
  Old Post 26-08-2004 10:21 Visit :) Smiley's homepage!
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GeneralTacticus is offline GeneralTacticus
Emperor
of Melbourne, Australia
Dec 2001
time: 15:35
  Old Post 26-08-2004 11:57
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In, btw.

As for the OOB rules - I'd be happy to go back to the old system, although I did like the mid-combat adjustments; the only problem was the restrictions on how you could arrange your OOB. However, it does require a lot of extra calculations for the GM, so I'd understand if Spaced or whoever is GMing this time wanted to dispense with it.

DrSpike is offline DrSpike
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Sep 2001
time: 05:35
  Old Post 26-08-2004 14:37
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quote:
Originally posted by Skanky Burns
Perhaps we should just use an additional rule that when we are down to 2 players, they both just supply OOBs and shipping for that turn then both fight to the death.


That's the worst solution proposed. If someone has the ability and desire to wait a few turns before fighting then they should be able to.

Even just banning training and use on the same turn is better.

Spaced Cowboy is offline Spaced Cowboy
Emperor
Dallas TX
Nov 2001
time: 23:35
  Old Post 26-08-2004 18:48
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quote:
Originally posted by DrSpike


That's the worst solution proposed. If someone has the ability and desire to wait a few turns before fighting then they should be able to.

Even just banning training and use on the same turn is better.


I agree with this. Say you have 3 players left. P1 attacks P2 while P3 remains idle. P1 wins, but is left with half his fleet. He now has more BP than P3, but less ships. Smartly, he had a couple of spies or shields stored such that he can recover while he uses his BP to build a killer fleet.

The proposed solution does not reward agressive play.

:) Smiley is offline :) Smiley
Emperor
USCA, Berkeley
Feb 2001
time: 21:35
  Old Post 26-08-2004 19:48 Visit :) Smiley's homepage!
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The lowest-impact solution would be to ban training and using spies on the same turn when there are only 2 players in the game. Or, have spies sent at each other cancel each others' orders. Now that I think about it, this is exactly what happened in the first game.

DrSpike is offline DrSpike
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Sep 2001
time: 05:35
  Old Post 26-08-2004 20:31
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Well that's besides the point. If you have 1 spy and I have 2, and we both send them to sabotage whilst building a spy each, we end the turn with no spies for you (both builds was sabotaged) and 1 for me. Then I can ensure you never build one, and attack you when ready.

If the group decides this is a problem, then it also makes sense not to limit the change to when 2 players are left. GT and I used a form of the spy trick last game in beating Geo.

:) Smiley is offline :) Smiley
Emperor
USCA, Berkeley
Feb 2001
time: 21:35
  Old Post 26-08-2004 20:45 Visit :) Smiley's homepage!
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When there are 2 people sending spies against 1 though, it's not a trick, it's a strategy. It is only when there are only 2 players left in the game that it can go into an infinite loop like the one I got Joncha in.

Spaced Cowboy is offline Spaced Cowboy
Emperor
Dallas TX
Nov 2001
time: 23:35
  Old Post 26-08-2004 21:12
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The solution is to make use spy only an option if you attack or shield, that is, you cannot train and use a spy on the same turn.

joncha is offline joncha
Emperor
North of FOPOG
Jan 2003
time: 21:35
  Old Post 26-08-2004 22:05
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Yes. That is by far the more elegant solution.

DrSpike is offline DrSpike
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Sep 2001
time: 05:35
  Old Post 26-08-2004 22:13
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Indeed so, and gets my vote.

Ljube is offline Ljube
Emperor
Belgrade
May 2003
time: 06:35
  Old Post 27-08-2004 01:14
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Well, it used to be a rule in the first two games.

You could only train a spy if you didn't use one that turn.

 
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