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Imran Siddiqui is offline Imran Siddiqui

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Jan 1970
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Thumbs up  Old Post 28-08-2004 03:03
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Interesting reviews so far. It seems they answer negative to the claim that it may be the best RPG so far, but they say it ain't far behind (high ratings so far). Some things seem to be left out or not fully realized as they should have been, but the game seems to work and be fun. The 'sandbox' mode seems be extremely fun. And the effect of clothes and the number of them looks cool. This game looks awesome .

Oh, and for Apoc, IGN, at least, says the story is serviceable, but not excellent (which could also be said about Morrowind, I guess).

The reviews: good and bad closing comments:

IGN:

http://xbox.ign.com/articles/542/542632p1.html

quote:
The ultimate question must be asked since Peter Molyneux proposed the idea several times during Fable's development: Is this the greatest RPG of all time? No. No, it's not even the best RPG on Xbox (KOTOR's engaging story retains that crown). Okay, so it's not the greatest RPG ever, but I have to say it's one of my personal favorites. I really dig playing Fable, even multiple times. I know that some folks will be disappointed, that some will complain about what isn't there, but I still had a lot of fun and marvel at how involved I have become in my hero's life.

Fable opens a door for you, lets you see this wondrous treasure that the idea of an open world, competing heroes, and NPC interactions can offer -- but it doesn't let you through. There's a lot of great notions in the game that aren't fully realized. As I played, I kept thinking, "Why didn't they do this or that," but in the end I still had a blast playing Fable and to me that makes all the difference.

Fable's freedom is allowing you to play how you want, to make your own choices as to how you will reach the climactic battle at the end of your adventure. You will be a hero, but you can be noble like Galahad, a rogue like Robin Hood, or a tyrant like Genghis Kahn. There's not a lot to the main story, but the path to reach its conclusion is full of extras, including secrets, a bevy of collected stats (including how many times you've gotten wasted), and a giant sandbox world to mess around in. It's very difficult to enter this world without thinking about the promises made (but not kept), all of the things that once had everyone so desperately hyped for Fable, but if you can go in with an open mind, I think you'll find a game that will become one of your treasured Xbox favorites.


9.3/10.0

(IGN also paid the game the ultimate compliment that with a few more sequal it could be the Zelda of the XBox)

TeamXbox:

http://reviews.teamxbox.com/xbox/775/Fable/p1/5839/

quote:
So was Fable worth the four year wait? Most definitely. Will the game come under heavy criticism for its short length and lackluster storyline? Absolutely. Regardless of its shortcomings, Fable is a breakthrough in many ways. The method in which you react with the game world and the fact that you can play at your own pace makes the entire Fable experience a truly unique one. There are many nuances and secrets that will only be found by playing through the game a second time, or a prolonged first go. The combat system and control scheme are both very clean and easy to use allowing you to simply enjoy the game; something many games cannot claim.

Fable certainly falls a tad short on many of its original claims promising an epic adventure. When I think of epic, a strong story is first and foremost in my mind. Fable’s core story is very ordinary and even uninteresting and cliché at times. Most players will be able to guess the outcome of the game far before they reach it. My two biggest complaints are 1.) there are not enough quests in total and 2.) the choices you make do not affect the overall outcome of the story that much. Even though I truly enjoyed playing through Fable twice, I still can help but feel a little bit let down by the scope. This was an adventure that I didn’t want to end, yet it did far too soon.

Fable isn’t very difficult which also hurts its longevity. While you can trade and purchase items there really isn’t much need being that most things you’ll require can be readily found during quests or when battling enemies. Health and Will potions are overly abundant and I only came close to dying once or twice. To further ensure that you won’t bite the big one, there are plenty of Resurrection Phials to be found that will automatically fully restore your health bar if it reaches zero.

There is a lot of variation to the game, everything from the way that you complete quests, a multitude of mini-games, a deep expression and economy system, and a good amount of secrets. This game design of Fable will ultimately make it an attractive experience for various types of gamers, but it still has been scaled back tremendously from what we had originally been told. Does this make it a better overall game for the mass market? Possibly. Perhaps with so many years of Fable updates and information, we were expecting something that no game could possibly be; perfect. With that being said, Fable is still one of the must-have games of 2004. My advice…try to rid your mind of any previous expectations and simply take in the entire experience. You’ll be a better gamer for it.


9.1/10.0

So it's a great game, just hasn't realized everything of the hype, but comes very close to doing so. Could be the Game of the Year.

General Ludd is offline General Ludd
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  Old Post 28-08-2004 03:46
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A Molyneux game that doesn't live up to the hype? Goodness, no!

Imran Siddiqui is offline Imran Siddiqui

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  Old Post 28-08-2004 03:51
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At least he tries new things, unlike most developers . And even though it doesn't live up to the 'hype', it's still considered a great game.

General Ludd is offline General Ludd
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  Old Post 28-08-2004 04:01
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quote:
Originally posted by Imran Siddiqui
At least he tries new things, unlike most developers .


The problem with Black & White wasn't the 'new things', it was the half-assed RTS he made of it. New things are great, as long as you don't try to disguise them as old things.

quote:
And even though it doesn't live up to the 'hype', it's still considered a great game.


Just more hype. IGN, if I remember correctly, has Black & White as the highest rated PC game ever.


When even the hype is saying that it's not going to live up to the hype, you know it's going to be bad.

Imran Siddiqui is offline Imran Siddiqui

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  Old Post 28-08-2004 04:05
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Let's see both reviews that Fable as OVER 90%. Both are saying, even with the flaws that it is an amazingly addictive game that pulls them back for more.

Sorry, I think that shows that this game is a great game, even if it doesn't live up to the hype (which game does?).

And called Black and White a half-assed RTS? Even though the press loves to bring down the hyped game, B&W was a fine game and more like what Warcraft III was supposed to be RPS (Role Playing Strategy... btw, W3 another game that didn't "live up to the hype").

General Ludd is offline General Ludd
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Oh lordy, a Black & White fan.

Apocalypse is offline Apocalypse
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  Old Post 28-08-2004 04:14
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quote:
Originally posted by Imran Siddiqui
Oh, and for Apoc, IGN, at least, says the story is serviceable, but not excellent (which could also be said about Morrowind, I guess).

I didn't most of Morrowinds story. It was kinda ok, but poorly implimented. And who cares if it's over 90. It's a low 90. That's not that big of a deal

Imran Siddiqui is offline Imran Siddiqui

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Indeed... it was a well crafted game. I don't know what people wanted from it. It was based on Populus, adding RPG and RTS elements. A great hybrid, IMO. A bit short, but definetly a good game.

Gamecube64 is offline Gamecube64
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  Old Post 28-08-2004 06:01
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I recently got B&W and Creature Isle for $10, I like it, though the creature is hard to manage... that damn dirty ape...

Felch is offline Felch
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  Old Post 28-08-2004 07:28
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quote:
Originally posted by Apocalypse
And who cares if it's over 90. It's a low 90. That's not that big of a deal




Seriously, you are sooooo sour grapes about this whole thing. Any game over 90 from more than one source is almost certainly a worthwhile game.

I checked on metacritic and found the two reviews Imran cited plus one from GMR Magazine that gave Fable an 80, but didn't have an article explaining why.

So basically the game ranges from exceptional to merely very good in the early sample of opinions. I think I'll have a good time with it.

Apocalypse is offline Apocalypse
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  Old Post 28-08-2004 07:32
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I wouldn't say 80 is very good.

And it's about 40 hours max according to the review. So much for all the stuff that you can supposedly do. Though comparing it to KOTOR saying it was also 40 was pretty crazy. KOTOR was beatable in 25 pretty easily. And that's by doing enough to reach the level cap and talk to your party members regularly. And saying it's story had a such a gerat twist was just rediculous.

Face it, IGN is crap and it's reviews are worth even less.

General Ludd is offline General Ludd
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  Old Post 28-08-2004 07:41
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quote:
Originally posted by Felch




Seriously, you are sooooo sour grapes about this whole thing. Any game over 90 from more than one source is almost certainly a worthwhile game.



Like Molyneux's previous game which ranked some of the best scores ever? Yeah, that classic game that everyone raves about, Black & White.

Reviews are utterly worthless, and especially so given Molyneux's history with Black & White.

Felch is offline Felch
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  Old Post 28-08-2004 09:28
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Well, we'll see. I'm still not understanding why y'all spend so much time talk smack about a game you seem to not care about.

Seems like you're nothin but a bunch of player haters.

child of Thor is offline child of Thor
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  Old Post 28-08-2004 14:53
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well i gave up using game site/magazine reviews to decide if i was going to buy a game - i only use them as back up to what actual players of the game are saying about it.
We should all wait untill some of the lucky americans start to post here about the game

Although those reviews have made me put my sceptical hat on for the time being.

live by yhe hype - die by the hype, could be the phrase but i hope not.

Space05us is offline Space05us
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  Old Post 28-08-2004 18:53
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Molyneux is a forked tongue serpant and I hope someone draws and quarters him. I just read the IGN review in full and I definetly do not like what I read. Im still going to buy Fable and play it to see how it is.

now to go read the other sites reviews.

Imran Siddiqui is offline Imran Siddiqui

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  Old Post 29-08-2004 10:08
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quote:
Seriously, you are sooooo sour grapes about this whole thing.


Glad to see someone else sees it. Apoc hates console RPGs... to the extent he thinks KOTOR had a cliche story (wha?). He dismisses those who have positive things to say about those games and harps on certain facts while ignoring others... such as:

quote:
And it's about 40 hours max according to the review.


Did you even read the review? 40 hours max for the MAIN quest, but 50-100 if you do the side quests and explore. Jeez, selective reading.

And 80% from a magazine probably means 4/5 stars which is usually why a lot of great games get an 80% rating from certain magazines.

quote:
Molyneux is a forked tongue serpant and I hope someone draws and quarters him.


Why is he? He doesn't promise these hyped features, he just isn't tight lipped. He says we are trying X, Y, and Z and the magazines say this game is supposed to have X, Y, and Z when Molyneux was just testing them out to see if it could be done, and it easily could have been taken out by him later. Unlike others who release info only when they want to alert to promised features, Molyneux will talk freely and openly about what the design team is trying and what they HOPE will go in the game.

quote:
live by yhe hype - die by the hype


Unfortunetly this doomed Black and White, which was a very solid game if you went into it not expecting the world. I've talked to many people who played it expecting it to be the utter flop that so many people called the game, but being very pleasantly surprised.

Kuciwalker is offline Kuciwalker
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  Old Post 29-08-2004 10:28
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quote:
(IGN also paid the game the ultimate compliment that with a few more sequal it could be the Zelda of the XBox)


Zelda

... except Zelda isn't an RPG

Imran Siddiqui is offline Imran Siddiqui

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  Old Post 29-08-2004 11:24
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It is actually considered on the borderline. But they meant Zelda in terms of the flagship fantasy title type of thing.

Kuciwalker is offline Kuciwalker
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  Old Post 29-08-2004 11:27
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Zelda doesn't have any sort of experience-stuff at all, unless you count heart containers.

It's firmly just and adventure game.

Imran Siddiqui is offline Imran Siddiqui

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  Old Post 29-08-2004 12:09
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That's true, but that's why I said it was borderline. There are plenty of action-adventure games which are called RPGs because they have some small experience thing... such as, say, Diablo.

I tend to think of the line between action-adventure games and RPGs to be very fuzzy these days.

:) Smiley is offline :) Smiley
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  Old Post 29-08-2004 12:10 Visit :) Smiley's homepage!
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There are the weapons upgrades though.

Kuciwalker is offline Kuciwalker
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  Old Post 29-08-2004 12:12
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Not really. One or two weapons may be upgraded once, (and you can carry more ammo for some), but that's it.

Space05us is offline Space05us
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  Old Post 29-08-2004 18:54
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quote:
to the extent he thinks KOTOR had a cliche story


Anyone who thinks it isnt is blind. Still it was a good game and a good story, but Im a Star Wars fan so my opinion is highly biased.


quote:
Why is he? He doesn't promise these hyped features, he just isn't tight lipped. He says we are trying X, Y, and Z and the magazines say this game is supposed to have X, Y, and Z when Molyneux was just testing them out to see if it could be done, and it easily could have been taken out by him later. Unlike others who release info only when they want to alert to promised features, Molyneux will talk freely and openly about what the design team is trying and what they HOPE will go in the game.


and I quote... "Project Ego is going to be the greatest role-playing game of all time." -- Peter Molyneux

Yet it came out with reviews of "Great" and "Good" but no "BEST RPG OF ALL TIME!!!!!eleven!!!! ROXXORZ!!!!" or "Game of the year fo' shizzle!!"

Also for the amount of time put into the game the major complaints from the sites are all the same ones we hear about every RPGs, repetative NPC chatter, too simple, main storyline doesnt branch enough, but the music is GRRRRRRREAT!! Etc.


P.S. I havent played the game yet so my personal opinion will hopefully be one of joy and glee as I prance gayly about my living room in my underwear with a tummy full of Mountain Dew and a bladder about to burst .

Imran Siddiqui is offline Imran Siddiqui

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  Old Post 29-08-2004 22:56
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quote:
"Project Ego is going to be the greatest role-playing game of all time." -- Peter Molyneux


Cite? It's nice to quote without cites, right? Everything I've seen says Molyneux ASKS IF Project Ego will be the greatest role-playing game of all time.

DrSpike is offline DrSpike
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  Old Post 30-08-2004 02:17
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quote:
Originally posted by Imran Siddiqui
And called Black and White a half-assed RTS? Even though the press loves to bring down the hyped game, B&W was a fine game and more like what Warcraft III was supposed to be RPS (Role Playing Strategy... btw, W3 another game that didn't "live up to the hype").


Hmm, let's compare. People love to bring B&W down because it was rubbish, not because they like to bash hyped games. WC3 still has well over a million active MP accounts over two years after it's release. How many of the many that bought B&W still play it I wonder?

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  Old Post 30-08-2004 02:19
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quote:
Originally posted by Imran Siddiqui
Unfortunetly this doomed Black and White, which was a very solid game if you went into it not expecting the world. I've talked to many people who played it expecting it to be the utter flop that so many people called the game, but being very pleasantly surprised.


Like me, I really never heard anything about it, (musta been living under a rock or something like that...) but now I have it and like it. BTW, my avatar is Beardy.

Imran Siddiqui is offline Imran Siddiqui

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  Old Post 30-08-2004 02:31
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quote:
People love to bring B&W down because it was rubbish, not because they like to bash hyped games.


I disagree entirely. B&W was indeed a good game. One of the problems though is that it is primary a single player game. How many WC3 players play the single player mode anymore?

DrSpike is offline DrSpike
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  Old Post 30-08-2004 02:53
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Well there's nothing wrong with making a good SP focused game. Being SP didn't make B&W get bashed, not being very good did. However, I'm intrigued as to why you liked it.

I brought up WC3 (even though it is predominantly played today as a MP game) because you said it didn't live up to the hype. It's easily one of the most successful games of the millenium.

Imran Siddiqui is offline Imran Siddiqui

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quote:
Being SP didn't make B&W get bashed, not being very good did.


No, not living up to the 'hype' got it bashed. People didn't realize it was going to basically be Populus crossed with RPG elements.

It was a very well done game. The interaction with your creature was incredible and trying to figure out the puzzles was very nicely done (I remember the one where you had to throw the guy and then quickly cast a spell where he landed to impress the next village people )

quote:
I brought up WC3 (even though it is predominantly played today as a MP game) because you said it didn't live up to the hype.


It didn't, did it? That doesn't mean that the masses didn't appreciate that it was more like a traditional RTS. Though what was promised was an 'RPS', as they refered to it.

General Ludd is offline General Ludd
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  Old Post 30-08-2004 03:06
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Warcraft 3 isn't like a traditional RTS, otherwise it might've actually been good. As it is, it's just a crapy diablo/warcraft hybrid.


How many angles can we have to an argument at once?

 
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