 |
|  |
 |
|
Imran Siddiqui

|
 |
The Potterverse
Jan 1970 time: 00:34
|
|
Interesting reviews so far. It seems they answer negative to the claim that it may be the best RPG so far, but they say it ain't far behind (high ratings so far). Some things seem to be left out or not fully realized as they should have been, but the game seems to work and be fun. The 'sandbox' mode seems be extremely fun. And the effect of clothes and the number of them looks cool. This game looks awesome .
Oh, and for Apoc, IGN, at least, says the story is serviceable, but not excellent (which could also be said about Morrowind, I guess).
The reviews: good and bad closing comments:
IGN:
http://xbox.ign.com/articles/542/542632p1.html
quote: The ultimate question must be asked since Peter Molyneux proposed the idea several times during Fable's development: Is this the greatest RPG of all time? No. No, it's not even the best RPG on Xbox (KOTOR's engaging story retains that crown). Okay, so it's not the greatest RPG ever, but I have to say it's one of my personal favorites. I really dig playing Fable, even multiple times. I know that some folks will be disappointed, that some will complain about what isn't there, but I still had a lot of fun and marvel at how involved I have become in my hero's life.
Fable opens a door for you, lets you see this wondrous treasure that the idea of an open world, competing heroes, and NPC interactions can offer -- but it doesn't let you through. There's a lot of great notions in the game that aren't fully realized. As I played, I kept thinking, "Why didn't they do this or that," but in the end I still had a blast playing Fable and to me that makes all the difference.
Fable's freedom is allowing you to play how you want, to make your own choices as to how you will reach the climactic battle at the end of your adventure. You will be a hero, but you can be noble like Galahad, a rogue like Robin Hood, or a tyrant like Genghis Kahn. There's not a lot to the main story, but the path to reach its conclusion is full of extras, including secrets, a bevy of collected stats (including how many times you've gotten wasted), and a giant sandbox world to mess around in. It's very difficult to enter this world without thinking about the promises made (but not kept), all of the things that once had everyone so desperately hyped for Fable, but if you can go in with an open mind, I think you'll find a game that will become one of your treasured Xbox favorites. |
9.3/10.0
(IGN also paid the game the ultimate compliment that with a few more sequal it could be the Zelda of the XBox)
TeamXbox:
http://reviews.teamxbox.com/xbox/775/Fable/p1/5839/
quote: So was Fable worth the four year wait? Most definitely. Will the game come under heavy criticism for its short length and lackluster storyline? Absolutely. Regardless of its shortcomings, Fable is a breakthrough in many ways. The method in which you react with the game world and the fact that you can play at your own pace makes the entire Fable experience a truly unique one. There are many nuances and secrets that will only be found by playing through the game a second time, or a prolonged first go. The combat system and control scheme are both very clean and easy to use allowing you to simply enjoy the game; something many games cannot claim.
Fable certainly falls a tad short on many of its original claims promising an epic adventure. When I think of epic, a strong story is first and foremost in my mind. Fable’s core story is very ordinary and even uninteresting and cliché at times. Most players will be able to guess the outcome of the game far before they reach it. My two biggest complaints are 1.) there are not enough quests in total and 2.) the choices you make do not affect the overall outcome of the story that much. Even though I truly enjoyed playing through Fable twice, I still can help but feel a little bit let down by the scope. This was an adventure that I didn’t want to end, yet it did far too soon.
Fable isn’t very difficult which also hurts its longevity. While you can trade and purchase items there really isn’t much need being that most things you’ll require can be readily found during quests or when battling enemies. Health and Will potions are overly abundant and I only came close to dying once or twice. To further ensure that you won’t bite the big one, there are plenty of Resurrection Phials to be found that will automatically fully restore your health bar if it reaches zero.
There is a lot of variation to the game, everything from the way that you complete quests, a multitude of mini-games, a deep expression and economy system, and a good amount of secrets. This game design of Fable will ultimately make it an attractive experience for various types of gamers, but it still has been scaled back tremendously from what we had originally been told. Does this make it a better overall game for the mass market? Possibly. Perhaps with so many years of Fable updates and information, we were expecting something that no game could possibly be; perfect. With that being said, Fable is still one of the must-have games of 2004. My advice…try to rid your mind of any previous expectations and simply take in the entire experience. You’ll be a better gamer for it. |
9.1/10.0
So it's a great game, just hasn't realized everything of the hype, but comes very close to doing so. Could be the Game of the Year.
|
|
|  |
 |
|  |
 |
|  |
 |
|  |
 |
|  |
 |
|
Imran Siddiqui

|
 |
The Potterverse
Jan 1970 time: 00:34
|
|
quote: Seriously, you are sooooo sour grapes about this whole thing. |
Glad to see someone else sees it. Apoc hates console RPGs... to the extent he thinks KOTOR had a cliche story (wha?). He dismisses those who have positive things to say about those games and harps on certain facts while ignoring others... such as:
quote: And it's about 40 hours max according to the review. |
Did you even read the review? 40 hours max for the MAIN quest, but 50-100 if you do the side quests and explore. Jeez, selective reading.
And 80% from a magazine probably means 4/5 stars which is usually why a lot of great games get an 80% rating from certain magazines.
quote: Molyneux is a forked tongue serpant and I hope someone draws and quarters him. |
Why is he? He doesn't promise these hyped features, he just isn't tight lipped. He says we are trying X, Y, and Z and the magazines say this game is supposed to have X, Y, and Z when Molyneux was just testing them out to see if it could be done, and it easily could have been taken out by him later. Unlike others who release info only when they want to alert to promised features, Molyneux will talk freely and openly about what the design team is trying and what they HOPE will go in the game.
quote: live by yhe hype - die by the hype |
Unfortunetly this doomed Black and White, which was a very solid game if you went into it not expecting the world. I've talked to many people who played it expecting it to be the utter flop that so many people called the game, but being very pleasantly surprised.
|
|
|  |
 |
|  |
 |
|
Space05us
|
|
quote: to the extent he thinks KOTOR had a cliche story |
Anyone who thinks it isnt is blind. Still it was a good game and a good story, but Im a Star Wars fan so my opinion is highly biased.
quote: Why is he? He doesn't promise these hyped features, he just isn't tight lipped. He says we are trying X, Y, and Z and the magazines say this game is supposed to have X, Y, and Z when Molyneux was just testing them out to see if it could be done, and it easily could have been taken out by him later. Unlike others who release info only when they want to alert to promised features, Molyneux will talk freely and openly about what the design team is trying and what they HOPE will go in the game. |
and I quote... "Project Ego is going to be the greatest role-playing game of all time." -- Peter Molyneux
Yet it came out with reviews of "Great" and "Good" but no "BEST RPG OF ALL TIME!!!!!eleven!!!! ROXXORZ!!!!" or "Game of the year fo' shizzle!!"
Also for the amount of time put into the game the major complaints from the sites are all the same ones we hear about every RPGs, repetative NPC chatter, too simple, main storyline doesnt branch enough, but the music is GRRRRRRREAT!! Etc.
P.S. I havent played the game yet so my personal opinion will hopefully be one of joy and glee as I prance gayly about my living room in my underwear with a tummy full of Mountain Dew and a bladder about to burst .
|
|
|  |
All times are GMT. The time now is 05:34. Apolyton Time is 00:34. |
top of page
|
|
|
Forum Rules:
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
|
HTML code is ON
vB code is ON
Smilies are ON
[IMG] code is ON
|
|
|
|
|
|