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Pyrodrew
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I haven't played Civ3 in awhile, but I am tempted to play it again given all the new patches/enemies. The last I played I think was v1.17 or v1.19.
However, one thing I hated in the Civ3 AI was their cowardice to the reigning superpower. The beginning was great with rivals, threats, backstabbing and conquests. However, once I obtained #1Superpower status the enemy AI civs saw me as too big of a threat & would prefer to fight amongst themselves for minor "today" gains rather than focus on stopping their biggest threat (me) for the endgame win. That AI strategy is foolish and made me lose interest in Civ3 more quickly than I wanted.
Have any of the recent patches changed how the AI deals with a growing #1Superpower?
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diablovision
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Los Angeles, CA
Apr 2004 time: 05:36
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In my recent Regent game, the AI displayed a particular suicidal tendency that I thought a bit odd. If you can find a thread called "Is the AI Always So Suicidal", you'll find my experiences.
I'm not sure exactly what made me such a big target, even though I had the most advanced military in the world. I was at times 6 techs ahead, a full offensive generation ahead for most of the game.
Yet the AI attacked me 3 times at the height of my power! And all 3 times I was actually gearing up for an attack! One thing that might have made them triggerhappy is that I had several interior cities that were undefended. The AI made straight for those cities. Maybe it thought I was weak because I had undefended cities deep in my territory?
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