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SpencerH is offline SpencerH
King
Co-Ruler of my patch of land south of Birmingham Alabama
Feb 2002
time: 23:22
  Old Post 30-09-2004 16:15
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The total war AI has been known for some time for improved capabilities in the tactical map as the difficulty increases. It didnt always work against a human but the AI will try flanking attacks, ambushes, choosing better defensive ground etc. The decision is still out whether this version is better than the MTW AI.

The diplomat is offline The diplomat
King
Terre Haute, IN USA
Sep 1999
time: 23:22
  Old Post 30-09-2004 17:24
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quote:
Originally posted by SpencerH
The total war AI has been known for some time for improved capabilities in the tactical map as the difficulty increases. It didnt always work against a human but the AI will try flanking attacks, ambushes, choosing better defensive ground etc. The decision is still out whether this version is better than the MTW AI.


I think the AI is better in RTW than in Medieval Total War. It does seem to use cavalry flanking attacks better, and ambushed better.

I did notice some weird behavior. In one battle, the Gauls had a unit that had been reduced to just 1 man. For some reason, at the start of the battle, the 1 man unit just slowly walked right into my entire army. I don't know if the AI was sacrificing the unit on purpose or if the unit was trying to withdraw and just moved in the wrong direction.

Stuie is offline Stuie

King
Have a beer!
Sep 2001
time: 00:22
  Old Post 30-09-2004 19:11 Visit Stuie<br><a href=/members><img src=/forums/images/inmate-icon.gif border=0></a><BR>'s homepage!
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Anybody else think the tech tree goes way too fast? I managed to build an Imperial Palace or whatever it's called before 210 B.C., thus triggering the Marian Reforms over 100 years prior to their historic date. It was also so soon after getting Triarii that I only built about half a dozen Triarii and then they were obsolete.

Now I don't want to mirror history, but it would be nice if the game's tech tree was paced so that things would come close to approximate historic dates. I was thinking about doubling the build times for all buildings, but I'm not sure how the AI would handle that.

Kassiopeia is offline Kassiopeia
Emperor
Jyväskylä, Finland
Jul 2001
time: 07:22
  Old Post 30-09-2004 21:10 Visit Kassiopeia's homepage!
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Are the Marian Reforms what give you auxilias and Roman Cavalry instead of hastati?Interesting, I got those way before 210 BC as well, by conquering Carthage and building a palace there. Not a good trigger IMHO. It makes for interesting strategy though, I'm phasing out my older troops by using them on the frontiers as random cannon fodder. I have an army of ten hastati units with less than 100 soldiers each sitting near the Germanic border in case they declare war on me.

SpencerH is offline SpencerH
King
Co-Ruler of my patch of land south of Birmingham Alabama
Feb 2002
time: 23:22
  Old Post 30-09-2004 22:41
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quote:
Originally posted by Stuie
Anybody else think the tech tree goes way too fast? I managed to build an Imperial Palace or whatever it's called before 210 B.C., thus triggering the Marian Reforms over 100 years prior to their historic date. It was also so soon after getting Triarii that I only built about half a dozen Triarii and then they were obsolete.

Now I don't want to mirror history, but it would be nice if the game's tech tree was paced so that things would come close to approximate historic dates. I was thinking about doubling the build times for all buildings, but I'm not sure how the AI would handle that.


I've only played one short campaign so far (on easy) but I found that I had often built all the buildings for that city size long before reaching the next size city. I conquered gaul before triggering the Marian reforms so I didnt get to build the legions (or many hastati for that matter).

SpencerH is offline SpencerH
King
Co-Ruler of my patch of land south of Birmingham Alabama
Feb 2002
time: 23:22
  Old Post 30-09-2004 22:47
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quote:
Originally posted by Kassiopeia
Are the Marian Reforms what give you auxilias and Roman Cavalry instead of hastati?Interesting, I got those way before 210 BC as well, by conquering Carthage and building a palace there. Not a good trigger IMHO. It makes for interesting strategy though, I'm phasing out my older troops by using them on the frontiers as random cannon fodder. I have an army of ten hastati units with less than 100 soldiers each sitting near the Germanic border in case they declare war on me.


You get auxillas and roman cav without the marian reforms. IIRC its one of the stable upgrades that comes after a 12,000 size city.

Kassiopeia is offline Kassiopeia
Emperor
Jyväskylä, Finland
Jul 2001
time: 07:22
  Old Post 01-10-2004 02:33 Visit Kassiopeia's homepage!
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I did get Legionary Cavalry, Early Cohorts, Legionary Cohorts, and Praetorian Cohorts at the same time too. I'd wager that those are Marian units, since they are more professionally oriented troops?

Jamski is offline Jamski
Deity
lol ED&D is officially full PvP LOL
May 2002
time: 05:22
  Old Post 01-10-2004 04:03
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#128 Report this post to a moderator
Got spare money?

Well... if you're playing on easy... hmmm?

-Jam

Jagdtiger is offline Jagdtiger
Chieftain

Dec 2003
time: 02:22
  Old Post 01-10-2004 04:24
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Got spare money?

Senate mission: The Senate requests the suicide of your faction leader.

If you fail: Your faction will be outlawed.

Yes/No?

Well I always liked civil wars

Gamecube64 is offline Gamecube64
King
of Persia
Apr 2004
time: 23:22
  Old Post 01-10-2004 04:43
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Sounds like you have a republic to monarchitize (Senate must be pretty pompous to request THAT).

Kassiopeia is offline Kassiopeia
Emperor
Jyväskylä, Finland
Jul 2001
time: 07:22
  Old Post 01-10-2004 09:42 Visit Kassiopeia's homepage!
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quote:
Originally posted by Jamski
Well... if you're playing on easy... hmmm?

-Jam


NEVER! Medium Why would difficulty affect that?

Kassiopeia is offline Kassiopeia
Emperor
Jyväskylä, Finland
Jul 2001
time: 07:22
  Old Post 01-10-2004 10:15 Visit Kassiopeia's homepage!
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Wrong thread.

SpencerH is offline SpencerH
King
Co-Ruler of my patch of land south of Birmingham Alabama
Feb 2002
time: 23:22
  Old Post 01-10-2004 16:13
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quote:
Originally posted by Jamski
Well... if you're playing on easy... hmmm?

-Jam


Sure, I always play my first game on easy. I'm old. It takes me a while to come to terms with rule changes and the culture shock of infantry that run as fast as modern marathon runners. Now I'm playing as the Selucids on hard. They have elephants and chariots with scythes.

SpencerH is offline SpencerH
King
Co-Ruler of my patch of land south of Birmingham Alabama
Feb 2002
time: 23:22
  Old Post 01-10-2004 16:14
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quote:
Originally posted by Kassiopeia
I did get Legionary Cavalry, Early Cohorts, Legionary Cohorts, and Praetorian Cohorts at the same time too. I'd wager that those are Marian units, since they are more professionally oriented troops?


Yeah, the cohorts are the Marian troops.

Flip McWho is offline Flip McWho
Warlord
New Zealand
May 2002
time: 17:22
  Old Post 01-10-2004 19:02
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This game simply rules

Kassiopeia is offline Kassiopeia
Emperor
Jyväskylä, Finland
Jul 2001
time: 07:22
  Old Post 01-10-2004 19:51 Visit Kassiopeia's homepage!
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The big campaign is also FREAKIN' long. I feel like I've played for weeks (only a week really) but it's only 209 BC so far. Of course I play most battles by myself, but I should probably start using the autoresolve more often.

Jagdtiger is offline Jagdtiger
Chieftain

Dec 2003
time: 02:22
  Old Post 02-10-2004 05:45
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For those of you that are sick of the killing and running speeds, check out these mods the guys over at the .org made.

Reduces running speed for infantry to a more realistic jog, and horse speeds to a trot(except when charging).

The other one reduces the melee killing speed by a factor of I think 10.

With these mods you can actually sit back and watch the battles, and even fight them out without having to pause every 5 secs.

Just remove RUN and KILL from the filenames and replace them with the files with the same names in the /Data folder(backup the originals first).

You don't have to restart your campaign for the changes to take effect.

Attachment: rundescr_battle_map_movement_modifiers.txt
This has been downloaded 0 time(s).

Jagdtiger is offline Jagdtiger
Chieftain

Dec 2003
time: 02:22
  Old Post 02-10-2004 05:47
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Killing mod.

Attachment: killexport_descr_unit.txt
This has been downloaded 1 time(s).

Arnelos is offline Arnelos
Emperor
of the Free World
Sep 2002
time: 00:22
  Old Post 02-10-2004 10:37
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Wouldn't that nerf archers unless they gave them more ammunition to make up for the loss of firepower per shot?

Same with the effectiveness of legionaries' pila and other javelins...

Seems to me the kill mod would throw off the balance of the entire game. As for the run mod, I suppose that would be mixed.

SpencerH is offline SpencerH
King
Co-Ruler of my patch of land south of Birmingham Alabama
Feb 2002
time: 23:22
  Old Post 02-10-2004 16:46
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The run mod slows everyone down proportionally since its a terrain effect modifier rather than a unit mod. I'm not sure about the mechanism of the kill mod.

Jagdtiger is offline Jagdtiger
Chieftain

Dec 2003
time: 02:22
  Old Post 02-10-2004 16:56
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Well it's melee killing speeds only. Killing speeds for arrows and javelins and everything else remains the same. As SpencerH, it also reduces it for everyone proportionally. Try it out.

On a side note, nothing beats plowing down a horde of screaming women with my legionnary cavalry.

I keep finding out some great stuff about this game, like the fact that you can zoom in and check out your cities in peacetime...they even have peasants walking around

asleepathewheel is offline asleepathewheel
Emperor
listening too long to one song
Mar 2002
time: 00:22
  Old Post 02-10-2004 18:32
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I can't wait to get this game. maybe next weekend...

Jethro83 is offline Jethro83
Prince
Newcastle, Australia
Mar 2002
time: 15:22
  Old Post 02-10-2004 20:26
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Finally managed to get my preordered copy yesterday. And all I have to say is...

WOW!!!


I've been busily pummeling the Greeks, Macedonians, Thracians, and Dacians as the Brutii, and I've recently relieved the overburdened people of Rome of their bothersome political freedom, and the game hasn't gotten old yet. The final battle I fought against the SPQR was just spectacular. They had a better general, and more heavy cavalry, and I had no spears at all. Needless to say, I lost a lot of men, and Rome was difficult to hold once I marched in.

The pre-battle speeches are a brilliant addition (especially when your general has some vice involving mental instability or bloodlust. I got one general babbling about how he yearns to bathe in the blood of his enemies and splatter their entrails or something along those lines). I also found the conservative natinalism of the words spoken in the intro cinematic of the Brutii to be hilarious (not unlike a certain couple of modern era nations I don't really need to name).

Though the AI of the other Roman factions doesn't seem to be quite up to scratch. The Julii only managed to conquer Liguria, Sardinia (which fell to Carthage a few times before the Julii retook it. They hold it by a tether) and Taraconenis, which they're barely holding by a tether under the weight of the Spanish and Gaul onslaught. The Scipii have been a bit more successful, conquering Sicily, Carthage, Byzacium and Tripolitania (all of the African provinces, they hold by a tether). Of course, this is my first game, so random factors may be affecting this.

All in all, it's a much better game than it's two predecessors. It has much more personality and the turn-based building element isn't so boring with the new style map. I really look forward to playing as some of the non-Roman factions.

asleepathewheel is offline asleepathewheel
Emperor
listening too long to one song
Mar 2002
time: 00:22
  Old Post 02-10-2004 20:44
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Put an end to popups!

will this run ok on my:

1.7ghz
768 800RDRAM
128mb Radeon 9200

Kassiopeia is offline Kassiopeia
Emperor
Jyväskylä, Finland
Jul 2001
time: 07:22
  Old Post 02-10-2004 21:54 Visit Kassiopeia's homepage!
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In my game the other Romans are expanding so much that I'm afraid I'll have to try to put a limit on it soon, the Scipii are kicking butt in Northern Egypt (although I do have Carthage) and the Brutii have fared well in eastern Balkans. I am spreading faster though, I have all of France and a nice chunk of Greece, and am fighting the Egyptians now in Turkey (!).

Arnelos is offline Arnelos
Emperor
of the Free World
Sep 2002
time: 00:22
  Old Post 03-10-2004 02:42
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In my game, there's a disconnect. The Jullii were absolutely pathetic. They only managed to conquer Sardinia and were getting their butts handed to them by the Gauls in the Po Valley.

Meanwhile, the Scipii conquered Syracuse, Palma, part of Spain, and all of Northern Africa (both the Carthaginians and the Numidians), including all the way out to Libya.

Of course, that was before I conquered the Julii in two turns and got the Scipii down to only a few of their distant Saharan holdings in the ~5-8 turns after that (I'd been building up for the big blitz for a little bit before I launched it all simultaneously).

Grandpa Troll is offline Grandpa Troll

Immortal
I owe..I owe..it's off to work I go
Jul 2000
time: 00:22
  Old Post 03-10-2004 03:12
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Well, I got lots to learn but really enjoy so far...
I think this is such an advance on the AOE:Conquerirs concept..

I applaud the game design, having never played any of the previous titles

Just wanted to share from a newbie it is great..

to quote the first post...INFORMATION OVERLOAD

Gramps

Flip McWho is offline Flip McWho
Warlord
New Zealand
May 2002
time: 17:22
  Old Post 03-10-2004 05:14
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Yeah its great how they tell you everything, yet the game still flys bye. This is the first game in a while thats held my attention pretty well

SpencerH is offline SpencerH
King
Co-Ruler of my patch of land south of Birmingham Alabama
Feb 2002
time: 23:22
  Old Post 03-10-2004 06:32
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quote:
Originally posted by asleepathewheel
will this run ok on my:

1.7ghz
768 800RDRAM
128mb Radeon 9200


yes

asleepathewheel is offline asleepathewheel
Emperor
listening too long to one song
Mar 2002
time: 00:22
  Old Post 03-10-2004 06:40
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Increase the size of your Attachments

thanks

Will try to get it next weekend after I get paid again. Can't wait to play it.

 
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