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Barinthus
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A Magical Moment...
Jan 2004 time: 21:22
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In one of earlier threads someone suggested mining grassland squares and after thinking on this subject - it makes sense since it'd ensure that my workers are bringing in some shields along with grassland's food.
I'm curious as of to your preferred approaches such as do you mine grassland bonus tiles only or perhaps irrigrate grassland bonus tiles and mine regular grassland tiles?
What about plains? I often will take a look at what tiles are available to my city and figure out how much food and shield I can get out of those available tiles then make decision on whether to irrigrate or mine. If I decide I'd like to go for greater shield production from a plains tile, I forest them instead since it seems that I'd get same results anyway. Am I correct? I also assume that I'd get less pollution that way since I'm using forests not mines. But again, pollution could depend on the total shield used by that city regardless of where it came from. If anybody could help clear this one up for me, I'd appreciate it greatly.
Same with desert tiles, perhaps?
Mountains and hills - I mine them of course.
What about tundras? It seem to me that I'd get more if I forest them instead of mining those.
Floodplains - I irrigrate those. IIRC those cannot be mined, correct?
Road and railroad everything, I know 
In my current epic game, I'm playing the Chinese and I prefer to use optimal city spacing for now. I will experiment with other methods of placing cities later on but anyway that's the point - I'm using that particular method in this game. I built a city right in middle of a large tundra space - all 20 squares were tundra. Seems that there's not enough food production to bring the city population higher than 2
I'm warring the English now just to seize their iron supply. However seeing that I have enough military units to go all the way to the coast (we share southern portion of the continent, I'm on the eastern side, and the Virgin Queen's on the western) I figured why not make my Chinese empire 'from shining sea to shining sea.' so I can explore the other side of the contnient and what lies beyond. Enough with my ramblings - it seems that only one possible optimal city placement for me in that area (due to destroying English one-population cities) is right in middle of 20 surrounding hill tiles. I figured that this city would be in the same situation with the one in the tundra - extremely low food production. Is there anything I could do other than abandoning the spot and seek a favorable terrority?
Again, thanks for your time!
Last edited by Barinthus on 29-09-2004 at 04:51
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Dominae
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Not sure that advice is all that good for a beginner...because 95% of the time you do want to Mine Bonus Grasslands. The thread deals with the other 5%.
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Guardian
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Bergen, Norway
Feb 2001 time: 06:22
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In general: In the early days when I'm working to get things up and running and the cities can't really grow all that much anyway, I tend to mine as much as possible and only irrigate where it's absolutely necessary to keep the city growing at a decent rate. Later I can go back and irrigate as needed, so large scale irrigation projects come later on. 
Grasslands: In the beginning, I tend to mine them all - especially the bonus grasslands. They already produce two food, so under despotism you usually won't get any benefits from irrigation anyway. If I really need to boost my population growth, I'll irrigate some of these around the time I switch to republic.
Deserts are totally useless for food production unless you're agricultural - in which case you can irrigate them and have them produce like regular plains.(!) Everyone else can mine them for a shield or two, but that's about all they're good for unless there's a special resource present.
As for tundras, I avoid them like the plague. Never seen anything good come out of those.
Flood plains, you are quite correct, can not be mined.
-Not so cool to be down in a mine when the river decides to come inside and hang out for a while... 
As for regular plains, I do tend to irrigate most of these because otherwise they'll only produce one food, which is not enough to keep the city growing if there's a lot of them.
Otherwise I agree that the best tiles to mine are the hill tiles, and that you should irrigate as needed to be able to also work the hill tile.
In the late game, say late industrial age and beyond, I tend to replace some of my old mines with irrigation as needed to acommodate a larger population. By that time, production is running smoothly in most cities and losing 2 or 3 shields here and there doesn't have too much of an impact on overall productivity. Hey, if you're industrious you might even get the shields back as the population grows! 
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chuckdelicious
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There are no set rules for tile improvement, it really depends on the city and it's surroundings and, of course, if you are still is despotism. If you really want to have some fun, post a screen shot of a city and we'll debate on how it should be developed!
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gunkulator
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For a newbie, just stick to the basics: Mine the green stuff, irrigate the yellow stuff, roads on both, ignore all other terrain. Once out of despotism this all changes but it's a good enough at the lower levels.
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Dominae
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I would irrigate the tile NE of Athens and then irrigate the Game tile. Athens needs a better Food surplus if it's going to keep producing Settlers.
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chuckdelicious
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The tile is still forested and that forest should be harvested. If Athens is going to be a settler pump, some of the grassland should be irrigated immediately and then the forest cut and the game irrigated. If Athens isn't going to be a settler pump, this should happen anyway, but there's not such a rush.
Onto Delphi, why do you have your worker mining that square? Irrigate it, grow that city quickly to take advantage of the mined inscence.
Well, that was fun! Just my two cents on the matter.
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joncnunn
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Maryland Heights, MO
Sep 2002 time: 23:22
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For Athens, given that there are no hills / mountains in city raidius that after choping the forests for shields, I'd plant forests with Enginnering on grassland no shield tiles. Then when Railroads come along, chop down the forests, mine, and railroad.
For Delphi, I'd be irrigating right now where the worker is mining. I'd next make an irrigation path to the other bonsus grassland, and then start roading and mining hills. When the culture expands, chop the forests, irrigate the plains and bonus grassland, convert one no shield irrigated grassland to mined grassland, and continue mining hills.
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