Apolyton Archive  |  Preserved copy of the Apolyton Civilization Site and its forums as they stood in September 2005. Read-only; nothing here can be posted to or replied to.  |  Forum index |  About this archive |  The 1998–2001 UBB forums
Today on Apolyton WARDELL INTERVIEW PROMO A.C.S. HISTORY CHAPTER 4 GET CIV4 /w FREE PLUS! A.C.S. PHOTO GALLERY GET A.O.M. V1.1
Apolyton Civilization Forums
main| civ2| civ3| civ4| smac| ctp2| ron| moo3| galciv| galciv2| alt| about|
ApolytonPLUS | register | search | faq | new posts | pm (-/-) | upload | members
hall of fame new! | civgroups | civgroups news | interviews | the column | radio | chat | directory | news | store | PLUS
Apolyton Civilization Forums : Powered by vBulletin version 2.0.3 Apolyton Civilization Forums > Civilization III > Civ3-Strategy > CFC vs. Poly - WW2 Strat thread
Show a Printable Version | Email This Page to Someone! | Receive updates to this thread | Report this to Apolyton news!
16.Sep: 7 NEW FILES
15.Sep: TRIAL + NO SLEEP = ONE GAME
13.Sep: PATCH THE PREVIOUSLY UNPATCHABLE

bottom of page
   - CIV3 CONQUESTS $29.99 - CIV3 from $9.99
Author
Thread   
Pages (4): [ 1   2   3   4   ]
< Last Thread     Next Thread > Post New Thread     Post A Reply
GodKing is offline GodKing
Emperor
Detroit
Feb 2002
time: 00:22
  Old Post 01-10-2004 04:19
Edit/Delete Message Reply w/Quote
#1 Report this post to a moderator
CFC vs. Poly - WW2 Strat thread Lose 30 kilos (of popups)

This thread is for the Poly to to stratagize in. Others are more than welcome to look in and contribute, but please
if you are from CFC, please read no further.

We will be posting pictures and so forth that is tantamount to cheating if revealed to the other team, so please do not discuss this game outside the appropriate threads.

Thank you.

--GK

Theseus is offline Theseus

Emperor
The warmonger formerly known as rpodos. Gathering Storm! Apolyton Spirit!!
Apr 2002
time: 00:22
  Old Post 01-10-2004 19:03
Edit/Delete Message Reply w/Quote
#2 Report this post to a moderator
Got spare money?

Here were some initial thoughts/questions for the Allies:

* I have three SWs that I can build... FP seems not worthwhile, but Intel Agency and Battlefield Med might be good. Build now, or later as I get more units deployed from the West Coast?

* The scenario starts with most cities building MG Battalions... switch to primarily naval and air units for now? Is there some coordination to be done in terms of military production? For instance, what if I stick to air and sea units, China - offensive land, Commonwealth - defensive land, and Netherlands... uh, Paddy, you look screwed.

* The following resource trades make sense for me to offer on this turn:
To China: Fur, Spices
From China: Silks
To Netherlands: Iron, Furs, Gems

* I cannot tell if any of you have techs that I do not... obviously, we should all share whatever we currently have. In terms of research, I can choose between:
Airborne Warfare
Advanced Flight
Armored Tactics
Naval Tactics
Amphib Warfare

Thoughts? Which of us should research which? I can easily do a 4-turn pace, btw... if anyone CANNOT, please speak up.

* I do not readily see the Japanese fleet... obviously, we need to share such intel ASAP!!

* What is the best overarching strategy in this scenario? Gain control of the seas? Go right for Tokyo?

Those are my thoughts for the moment.

Theseus is offline Theseus

Emperor
The warmonger formerly known as rpodos. Gathering Storm! Apolyton Spirit!!
Apr 2002
time: 00:22
  Old Post 01-10-2004 19:03
Edit/Delete Message Reply w/Quote
#3 Report this post to a moderator
Support Apolyton buy from Amazon

Here were GK's initial thoughts:

HI. I am out of town, and will be until monday or tuesday, w/o civ. Sorry. Advice - build lots of BB, Destroyers, some carriers, marines, and airplaines. Lots of airplains. Tanks are good on mainland areas, but cannot attack amphib. Max out tech and share everything, you can spair to everybody else - lux, etc. Airplains can kill ships, so make sure to scout with your fighters. Subs can pick their targets, so aim for the destroyers and transports. Destroyers can transport 1 unit, making them mini transports. One DS with a marine can cause havic, so be ware. Nobody starts with marines IIRC, so research that way. US gains a huge research advantage, so max it out. If you run a deficit, we can make it ups. The game generally is decided in the first 4 turns, depending on how badly Japan can hurt Hawaii, and how much of of the US air fleet remains to counter attack. Go after their carriers, and expect losses. If you have a city that is about to be sacked, sell off everything but culture. If you have a turn or two to prepare, make it a strong hold, sell off everything but barracks, culture, and defensive units and airports (to offer reinforcement IIRC) America should rush airports in hawaii and other defensible places to make unit transport that much easier. Most other cities need to rush production and gold improvements at first. That is all I can remember. Tell people what you are researching in the thread, so we can coordinate. We should open a thread in the strat forum to post screenshots for eachothers intel. US should try and get to manhatten project and build it with a GL, then nuke the hell out of japan if we are still playing.

Theseus is offline Theseus

Emperor
The warmonger formerly known as rpodos. Gathering Storm! Apolyton Spirit!!
Apr 2002
time: 00:22
  Old Post 01-10-2004 19:04
Edit/Delete Message Reply w/Quote
#4 Report this post to a moderator
Browse Apolyton AD-FREE

Feel free to chime in!!

Solomwi is offline Solomwi

King
Don King of the Apolyton HLA Movement
Dec 2002
time: 23:22
  Old Post 01-10-2004 20:33
Edit/Delete Message Reply w/Quote
#5 Report this post to a moderator
Suffering from ads?

Not that this group needs it, but I'll be following this game, and offer my services as an advisor. Very interesting setup.

GodKing is offline GodKing
Emperor
Detroit
Feb 2002
time: 00:22
  Old Post 02-10-2004 20:53
Edit/Delete Message Reply w/Quote
#6 Report this post to a moderator
Browse Apolyton AD-FREE

Research amphib warfare. Marines are a key in this game, and the sooner we get them, the better off we are. Japan starts off with some marine units, but I do not remember if they have the tech to make more right a way.

If you see a marine, do your best to kill it. All these little islands are easy to defend, except from marines and air. And the island is still yours unless he lands a marine, so those are our priority targets.

Japan lacks the long term ability to produce shields. That is how we kill him.

joncnunn is offline joncnunn
Emperor
Maryland Heights, MO
Sep 2002
time: 23:22
  Old Post 02-10-2004 23:18 Visit joncnunn's homepage!
Edit/Delete Message Reply w/Quote
#7 Report this post to a moderator
Support Apolyton

Ah, here's the thread!

I sugest having China beelining first for Light Tanks and next for Medium Tanks. (China will benifit the most from this techs)

US belining towards the Atomic Bomb, prefering air units on those two paths.

UK first researching Amp Tactics for Marines. Next research something useful for the US that's outside that beeline.

As for the Dutch, maybe they can afford Naval Tactics if played by a human? If not, maybe the cheapest tech?

And all allies granting each other the techs for free as they discover them. (US would highly benifit from the Small Wonder allowed by Naval Tactics)

Also, China & Dutch should probably mobilize on turn 1.

With three or four techs being researched at a time instead of just one, we should have a major tech advantage by turn 12.

Also remember the scoring rules. If your going to lose a city, starve it down first to reduce the points Japan gains. (100 points per citizen.) Conversely if your confident you can take an enemy city without bombarding it, don't. (Exception if your bombarding it down to size 1 so it will auto-raize)

Expensive units with little defense inadquently protected also call out to be attacked.

Last edited by joncnunn on 03-10-2004 at 23:58

GodKing is offline GodKing
Emperor
Detroit
Feb 2002
time: 00:22
  Old Post 02-10-2004 23:47
Edit/Delete Message Reply w/Quote
#8 Report this post to a moderator
Support Apolyton, pre-order Civilization IV

I will be spending the first turn popping out workers, and then switching to military units.

Go through all your cities, and sell off anything you will not need. For example, San Fran probably doesn't need a barracks as it will be making ships only.... stuff like that.

Trip is offline Trip
Firaxis Games
Hunt Valley
Apr 2002
time: 00:22
  Old Post 02-10-2004 23:52 Visit Trip's homepage!
Edit/Delete Message Reply w/Quote
#9 Report this post to a moderator
Increase the size of your Attachments

Air power and Marines are most important in this scenario. I forget how many Transports America starts with at the beginning, but I don't think it's very many. Those 3 should be priorities early on.

And try not to lose too many capital ships.

joncnunn is offline joncnunn
Emperor
Maryland Heights, MO
Sep 2002
time: 23:22
  Old Post 03-10-2004 23:48 Visit joncnunn's homepage!
Edit/Delete Message Reply w/Quote
#10 Report this post to a moderator
Remove this text

More on China, I agree initally that it should concentrate on defensive land units, but once they get light tanks, build those instead. (And when they get medium tanks, build those)

China could use a few more workers, but not too many, and be sure to only build them where they wouldn't waste a lot of shields.

US can build some land units on the front line cities via cash rushing.

Theseus is offline Theseus

Emperor
The warmonger formerly known as rpodos. Gathering Storm! Apolyton Spirit!!
Apr 2002
time: 00:22
  Old Post 04-10-2004 18:07
Edit/Delete Message Reply w/Quote
#11 Report this post to a moderator
Remove this text

quote:
Originally posted by joncnunn
US can build some land units on the front line cities via cash rushing.


What do you mean by 'front line cities'?

Thanks for the tips, all!!

Trip is offline Trip
Firaxis Games
Hunt Valley
Apr 2002
time: 00:22
  Old Post 04-10-2004 22:15 Visit Trip's homepage!
Edit/Delete Message Reply w/Quote
#12 Report this post to a moderator
Put an end to popups!

As in Manila, Davao, etc.

Paddy the Scot is offline Paddy the Scot

Prince
Hordeland
Mar 2001
time: 14:22
  Old Post 05-10-2004 01:57 Visit Paddy the Scot<br><a href=/members><img src=/forums/images/inmate-icon.gif border=0></a><BR>'s homepage!
Edit/Delete Message Reply w/Quote
#13 Report this post to a moderator
Support Apolyton, buy Call to Power 2

indeed - also some airports - gets the units out there from the states so so much faster

Theseus is offline Theseus

Emperor
The warmonger formerly known as rpodos. Gathering Storm! Apolyton Spirit!!
Apr 2002
time: 00:22
  Old Post 05-10-2004 04:47
Edit/Delete Message Reply w/Quote
#14 Report this post to a moderator
Enter the AD-FREE zone

How important are the 'stepping stones' anyway?

I am a little confused, btw: What kind of victory are we going for? Do points matter?

Again, how do people feel about screenies and intensive strat discussion here, or should we keep to email?

punkbass2000 is offline punkbass2000
King
Waterloo, ON, Canada
Feb 2002
time: 00:22
  Old Post 05-10-2004 05:08
Edit/Delete Message Reply w/Quote
#15 Report this post to a moderator
Help yourself to an AD-FREE life

Some of us would enjoy havin it here
Or at least being added to the e-mail list...

Trip is offline Trip
Firaxis Games
Hunt Valley
Apr 2002
time: 00:22
  Old Post 05-10-2004 05:10 Visit Trip's homepage!
Edit/Delete Message Reply w/Quote
#16 Report this post to a moderator
Full PM-box? Change here!

We could ask Markos for a private forum. Or we could take it to the ISDG forum, I don't think anyone there would mind. Screenshots would definitely help.

You need victory points in order to win the game taking and holding the VP points is best way to do this, though sinking a major enemy fleet or two will usually help out also.

GodKing is offline GodKing
Emperor
Detroit
Feb 2002
time: 00:22
  Old Post 05-10-2004 05:56
Edit/Delete Message Reply w/Quote
#17 Report this post to a moderator
Help yourself to an AD-FREE life

Report:
-Researching Advanced Aviation in 4 turns.
-Slider set at 5:5:0
-I am planning on loosing Kuala Lumpur, as it is only defended by a 2hp Anzac Infantry, so I sold off everything but the temple. It is surrounded by infantry and at least one artillery.
-Kudat is almost taken as well, so I sold off a lot, I have a 1/4 defender, but is threatened by a 1/3 paratrooper with possible units in the destroyers off coast.
-Sent all my extras to all the other players, accepted, including my world map (I forget if anybody is missing anything or not).

Japanese Locations:
-There are 1 BB, 2CA, and 2 DD between Saigon and Puerto Princes, just off Kudat.
-Manokwa has a 3/4 marine in it and a 4/4 paratrooper due south on the road. Boela and other Dutch cities better be careful next turn. (Scouted with fighter)
-There are 1 infantry, 3 fighters, 1 bomber in the airport by Saigon, 1 flak SW of Saigon, and 1 BB and 2 CA due East.

Japanese Killed
-1 DD & 1 SS north of Sibu, using one BB and one DS.

Paddy the Scot is offline Paddy the Scot

Prince
Hordeland
Mar 2001
time: 14:22
  Old Post 06-10-2004 04:10 Visit Paddy the Scot<br><a href=/members><img src=/forums/images/inmate-icon.gif border=0></a><BR>'s homepage!
Edit/Delete Message Reply w/Quote
#18 Report this post to a moderator
Got spare money?

Ok, as we as discussing tactics and strats here, you may like to look over the way one version of this game has been played out by the Supreme American Commander Pacific, Admiral Nimitz (played by Dialectic2003) and the Commonwealth Cheif of Armed Forces, General Paddy (played by Paddy the Scot).

We are writing the game up in the form of Dispatches between our two command posts.

I hope you get something out of Dispatches from the Pacific

jshelr is offline jshelr
Emperor
pittsburgh
Apr 2002
time: 00:22
  Old Post 06-10-2004 18:09
Edit/Delete Message Reply w/Quote
#19 Report this post to a moderator
Suffering from ads?

mobilized. researching heavy tanks in 10. no way we will be here in 10, however.

sent 600 gold to T. No sense letting Japan capture it and rushing units in china will probably not pay big dividends, IMO. (If we want China to rush units, T can send the gold back.)

sent all resources and maps.

is rubber critical? headed workers toward unconnected rubber in the commonwealth. let the coolies dig

disbanded a city in front of a Japanese tank army, ugh.

killed a couple of units -- mg and vet infantry. are we writing battle reports somewhere?

Will try to back up into a strong point, but Japan may be able to kill us as we retreat.

jshelr is offline jshelr
Emperor
pittsburgh
Apr 2002
time: 00:22
  Old Post 06-10-2004 18:23
Edit/Delete Message Reply w/Quote
#20 Report this post to a moderator
Support Apolyton, buy GURPS/ Alpha Centauri

Anyone know whether the US could land bombers on a chinese airfield?

Theseus is offline Theseus

Emperor
The warmonger formerly known as rpodos. Gathering Storm! Apolyton Spirit!!
Apr 2002
time: 00:22
  Old Post 06-10-2004 23:11
Edit/Delete Message Reply w/Quote
#21 Report this post to a moderator
Lose 30 kilos (of popups)

Report battle results in the PBEM forum thread.

Rubber is pretty important... for the Japs NOT to have.

Solomwi is offline Solomwi

King
Don King of the Apolyton HLA Movement
Dec 2002
time: 23:22
  Old Post 07-10-2004 02:02
Edit/Delete Message Reply w/Quote
#22 Report this post to a moderator
Got spare money?

I don't think so, Russ.

joncnunn is offline joncnunn
Emperor
Maryland Heights, MO
Sep 2002
time: 23:22
  Old Post 07-10-2004 03:47 Visit joncnunn's homepage!
Edit/Delete Message Reply w/Quote
#23 Report this post to a moderator
Support Apolyton or Terrorists Win

Technically you could also win by domination, but even going for domination, you may well trigure VP first with no settler unit. (48% of population + 67% of land area.) With settlers, if China kicks Japan off the Asian main land, the allies win via domination as soon as China colonizes Russia and Outer Mongola. Without settlers, China just sits back and waits for the allied VPs to rack up enough points combined with whatever offenses the US and UK make.

quote:
Originally posted by Trip
We could ask Markos for a private forum. Or we could take it to the ISDG forum, I don't think anyone there would mind. Screenshots would definitely help.

You need victory points in order to win the game taking and holding the VP points is best way to do this, though sinking a major enemy fleet or two will usually help out also.

joncnunn is offline joncnunn
Emperor
Maryland Heights, MO
Sep 2002
time: 23:22
  Old Post 07-10-2004 03:52 Visit joncnunn's homepage!
Edit/Delete Message Reply w/Quote
#24 Report this post to a moderator
Support Apolyton, buy Alpha Centauri

As I recall, Rubber is needed for all Tank types, because I recall Japan in my game disconnecting me from my last source before I could reroad the previous one and losing the ability to build them for a couple of turns.

quote:
Originally posted by Theseus
Report battle results in the PBEM forum thread.

Rubber is pretty important... for the Japs NOT to have.

joncnunn is offline joncnunn
Emperor
Maryland Heights, MO
Sep 2002
time: 23:22
  Old Post 07-10-2004 03:54 Visit joncnunn's homepage!
Edit/Delete Message Reply w/Quote
#25 Report this post to a moderator
Increase the size of your Attachments

You as China have a much better chance surviving than the Dutch.

Good move to send the cash to safety, but I'd request the cash back and rush several defensive units next turn.

quote:
Originally posted by jshelr
mobilized. researching heavy tanks in 10. no way we will be here in 10, however.

Paddy the Scot is offline Paddy the Scot

Prince
Hordeland
Mar 2001
time: 14:22
  Old Post 07-10-2004 05:43 Visit Paddy the Scot<br><a href=/members><img src=/forums/images/inmate-icon.gif border=0></a><BR>'s homepage!
Edit/Delete Message Reply w/Quote
#26 Report this post to a moderator
Browse Apolyton AD-FREE

China can survive and survive very well

I have seen them played to be quite an dominate force

go hard mate

Paddy the Scot is offline Paddy the Scot

Prince
Hordeland
Mar 2001
time: 14:22
  Old Post 07-10-2004 16:54 Visit Paddy the Scot<br><a href=/members><img src=/forums/images/inmate-icon.gif border=0></a><BR>'s homepage!
Edit/Delete Message Reply w/Quote
#27 Report this post to a moderator
December 1941 Support Apolyton, buy Call to Power 2

Royal Netherlands Armed Forces
Southern Command - South Eastern Asia

Popualtion 2,652,000
GNP 383 million
Mfg Goods 117 megatons

9 Infantry
1 Artillary
1 Transport
2 Submarines
3 Destroyers
2 Heavy Cruisers
4 Flak

15 settlements

Please note that Southern Command has mobilized the entire colonies for war

Palembang, CA De Ruyter departed and bombarded Jappa paratrooper 7 of Singapore inflicting 1hp damage

Palembang, CA Java departed and bombarded Jappa paratrooper 7 of Singapore inflicting 1hp damage

I have deliberatley kept these criusers out of the South China Seas - due to the massive Jappa air coverage in the area

Palembang construction to Destroyer - this construction has been prioritzed for immediate completion. This will allow me to get infantry units onto the Malay penninsula to support the besieged Commonwealth forces.

Ketapang, DD Kortenaer departed, with 55th (Reg) Infantry Regiment, and dropped them 8 of Singapore, then it headed to Palembang where it collected the 57th (Reg) Infantry Rgt for transportation to the Malayan Peninsula

Tenate, DD Van Nes departed, collected 63rd (Green) Infantry Rgt from Menado, and dropped them 4 of Davao (Jappa) on Coal Resource, then moved in and bombarded Davao inlicting no damage

Menado, DD Van Ghent departed, with 14th (Reg) Infantry Rgt, and dropped them 4 of Davao (Jappa) on Coal Resource, , then moved in and bombarded Davao inlicting 1hp damage to transporter

Sang, 15th (Reg) Infantry Rgt rushed to 2 of Kudat (Commonwealth), which is under attack from Jappa Paras. Unfortunately we are there but were unable to actually fight this turn.

Koepang, Tr Coalloader departed with 16th (Reg) Infantry Rgt and a flak unit, heading north east

SS CoffeeHouse has moved out into the South China Seas to assist the Commonwealth SS Storm in clearing the dreaded Jappa navy

SS Silent Death has also headed into the South China Sea

Commonwealth DD Tenedos crippled and still afloat in the South China Sea

Boela, Infantry production prioritzed for immediate completion.

Production queues changed from flak to infantry throughout the colonies, except for Waingapoe, which is now building a harbour.

Attachment: dec 1941 c v p.jpg
This has been downloaded 330 time(s).

joncnunn is offline joncnunn
Emperor
Maryland Heights, MO
Sep 2002
time: 23:22
  Old Post 08-10-2004 03:04 Visit joncnunn's homepage!
Edit/Delete Message Reply w/Quote
#28 Report this post to a moderator
Enter the AD-FREE zone

In fact, for the allies to win, we really can't let China be wiped out.
So the first thing for China is to try to slow down followed by containing the Japanese advances. Then wait for opputunties to counter attack.

The other things that would probably signal our doom is if Japan overrun a large section of Australlia or if Japan succesfully took a US mainland city.

The Dutch are expendable. (Sorry Paddy, but historically, Japan overran every single one of the Dutch east indies possesions by mid 1942.) What's important here is that the Dutch make Japan pay as high a price as possible.

The thing that would signal Japan beeing doomed is if we have them contained on all fronts + Japan not being up by a few thousand VPs.

quote:
Originally posted by Paddy the Scot
China can survive and survive very well

I have seen them played to be quite an dominate force

go hard mate

Last edited by joncnunn on 08-10-2004 at 03:12

Paddy the Scot is offline Paddy the Scot

Prince
Hordeland
Mar 2001
time: 14:22
  Old Post 08-10-2004 05:03 Visit Paddy the Scot<br><a href=/members><img src=/forums/images/inmate-icon.gif border=0></a><BR>'s homepage!
Edit/Delete Message Reply w/Quote
#29 Report this post to a moderator
Help yourself to an AD-FREE life

quote:
Originally posted by joncnunn

The Dutch are expendable. (Sorry Paddy, but historically, Japan overran every single one of the Dutch east indies possesions by mid 1942.) What's important here is that the Dutch make Japan pay as high a price as possible.


tis all good and I appreciate the mess of history

hoping by landing the units on Davao will put him off a bit

and by laying out Infantry instead of Flak to dig in

what do you think of moving the units onto the Malayan Penninsula?

and with us all concentrating so closely on our moves we should (using hindsight) come out stronger

Theseus is offline Theseus

Emperor
The warmonger formerly known as rpodos. Gathering Storm! Apolyton Spirit!!
Apr 2002
time: 00:22
  Old Post 08-10-2004 09:19
Edit/Delete Message Reply w/Quote
#30 Report this post to a moderator
Support Apolyton buy from Amazon

Guys, correct me, but wasn't this set up so VPs were not the goal?

(Thanks for the help, jon!!)

 
Pages (4): [ 1   2   3   4   ]
< Last Thread     Next Thread > Post New Thread     Post A Reply
All times are GMT. The time now is 05:22.
Apolyton Time is 00:22.
    top of page
Rate This Thread:
Forum Jump:
Forum Rules:
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is ON
vB code is ON
Smilies are ON
[IMG] code is ON
 




Contact Us - Apolyton Civilization Site - Support Us!

Building a better Apolyton through better information. Click here and take our poll!
Non-US visitors, click here!

Powered by: vBulletin Version 2.0.3
Copyright ©2000, 2001, Jelsoft Enterprises Limited.

Page generated in 0.0757 seconds (91.54% PHP - 8.46% MySQL) with 30 queries
Page Loading Time:

Support Apolyton: Amazon USA | Amazon UK | Amazon DE | Amazon FR |
Support Apolyton and get FREE PLUS, Buy from Chips&Bits: Galactic Civilizations | Galactic Civilizations: Deluxe Edition | Call to Power 2 | Civilization: The Boardgame | GURPS/ Alpha Centauri | Alpha Centauri | Civilization IV | Civilization III: Complete |


Front Page | Civilization IV | Civilization III | Civilization II | Call to Power II | Alpha Centauri | Master of Orion III
Rise of Nations | Galactic Civilizations | Galactic Civilizations II | Misc
Alt.Civs | Civ I | C:CtP I | About | News | Directory | Apolyton Store | Forums | Chat | Columns | Interviews | Newsletter
Scenario League | CSC | Clash of Civs | Spanish Site | CtP Maps | Cradle of Civ | WesW's Ctp1/2 Site | Civ3 Haven

apolyton.net | apolyton.com | civilization2.net | civilization3.net | civilization4.net | civilizationiv.info | calltopower.net | galciv.net | galciv2.net | moo3.net