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Sparrowhawk is offline Sparrowhawk

King
Canada CST
Apr 1999
time: 23:22
  Old Post 24-11-2004 03:34
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#271 Report this post to a moderator
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Sent!

* Sparrowhawk

Kassiopeia is offline Kassiopeia
Emperor
Jyväskylä, Finland
Jul 2001
time: 07:22
  Old Post 24-11-2004 04:34 Visit Kassiopeia's homepage!
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#272 Report this post to a moderator
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Sent.

Ljube is offline Ljube
Emperor
Belgrade
May 2003
time: 06:22
  Old Post 24-11-2004 05:15
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#273 Report this post to a moderator
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ALR3M (speed 5 because I hit 2 sandbags)

Spaced Cowboy is offline Spaced Cowboy
Emperor
Dallas TX
Nov 2001
time: 23:22
  Old Post 24-11-2004 09:27
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#274 Report this post to a moderator
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ARLMMM

Sparrowhawk is offline Sparrowhawk

King
Canada CST
Apr 1999
time: 23:22
  Old Post 25-11-2004 04:28
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#275 Report this post to a moderator
Got spare money?

rahlling right along?

Jonny is offline Jonny
Emperor
Nashville, Tennessee, USA
Nov 2000
time: 23:22
  Old Post 26-11-2004 20:10
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*bump* for rah, but no hurry, since it is a holiday weekend.

rah is offline rah
Apolyton Prince of Moderators, Master of Reason
Lord of the Ferrets
Jan 1970
time: 23:22
  Old Post 29-11-2004 18:49
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#277 Report this post to a moderator
Inflate your Upload Space

AR(M4)(R+1)

Jonny is offline Jonny
Emperor
Nashville, Tennessee, USA
Nov 2000
time: 23:22
  Old Post 30-11-2004 04:56
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#278 Report this post to a moderator
Turn 30: Prepare for Launching! Support Apolyton, buy Galactic Civilizations: Deluxe Edition

code:
S -******- t ****** ***********|*** a ****** ************|*** r ****** *************|*** t ****** **************|*** ***** *** F **** *** i **** *** n **|****|***** ** i ***|****|****** ** s ** **** ******* ^^ ** **** ********* (sand traps!) ******* ** **** ***ooo*********oo*******ooo**o************* ** **** ** ** ** *********ooo*****ooo**********o***ooo |*| **** *** ** ** ** ***ooo***** *******oo***************|*|*** ** ***** ** ** ^^ |*| * *** ** ** ** ** * ** ** ** ** * ** **** ** ** * ** *** * ** ** ** ** ** ** 6** ** ** ********** ***** **** ** ** ******** **** * ****** ** ** ** * ******** *** ** * *** *** ** *1 * *** *** ** ** * *** ***4 ** ** ** *******|***|*** *\**\* ******|***|** * ** *** * ********** (sandtraps!) *** * **3****2*****o***ooo******oo*** * **o****5o******oo***** ******************oo**oo****ooo***


code:
NASCAR
Car Number Player Name Speed Wild cards Direction Orders
1 rah 6 0 N AR(M4)(R+1)
2 Spaced Cowboy 5 1 W ARL(3M)
3 Sparrowhawk 6 1 W A(M6)
4 Gamecube64 - - - -
5 Ljube-ljcvetko 5 0 W ALR(3M)
6 Kassiopeia 7 2 NE AMR(R+1)(4M)



Note: Car 5 is sitting on a sandbag.

Kassi now holds a 5 space lead on Rah; unfortunately for Kassi, though, his current speed has him headed right for the pit in the middle of the jump. Rah is coming around the bend and also approaching the jump. Sparrowhawk and Spaced Cowboy are in the straightaway exiting the sandbag alley, on the higher track; meanwhile, Ljube is still in the midst of the sand alley.

Now accepting turn 31 orders.

Kassiopeia is offline Kassiopeia
Emperor
Jyväskylä, Finland
Jul 2001
time: 07:22
  Old Post 30-11-2004 05:11 Visit Kassiopeia's homepage!
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#279 Report this post to a moderator
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Sent.

Spaced Cowboy is offline Spaced Cowboy
Emperor
Dallas TX
Nov 2001
time: 23:22
  Old Post 30-11-2004 06:14
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#280 Report this post to a moderator
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5M

Sparrowhawk is offline Sparrowhawk

King
Canada CST
Apr 1999
time: 23:22
  Old Post 30-11-2004 11:12
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#281 Report this post to a moderator
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Sent, though at this point I am just hoping to land on the other side of the jump before Kassiopeia crosses the finish line.

* Sparrowhawk

rah is offline rah
Apolyton Prince of Moderators, Master of Reason
Lord of the Ferrets
Jan 1970
time: 23:22
  Old Post 30-11-2004 18:47
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#282 Report this post to a moderator
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Sent, and preparing to extend the wings.

Ljube is offline Ljube
Emperor
Belgrade
May 2003
time: 06:22
  Old Post 30-11-2004 23:11
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#283 Report this post to a moderator
Lose 30 kilos (of popups)

A4MRL

Jonny is offline Jonny
Emperor
Nashville, Tennessee, USA
Nov 2000
time: 23:22
  Old Post 01-12-2004 03:59
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#284 Report this post to a moderator
Turn 31: I'm afraid he's not going to make it... Support Apolyton, buy Civilization III: Complete

code:
S -******- t ****** ***********|*** a ****** ************|*** r ****** *************|*** t ****** **************|*** ***** *** F **** *** i **** *** n **|****|***** ** i ***|****|****** ** s ** **** ******* 6^ ** **** ********* (sand traps!) ******* ** **** ***ooo*********oo*******ooo**o************* ** **** ** ** ** *********ooo*****ooo**********o***ooo |*| **** *** ** ** ** ***ooo***** *******oo***************|*|*** ** ***** ** ** ^^ |*| * *** ** ** ** ** * ** ** ** ** * ** **** *1 ** * ** *** * ** ** ** ** ** ** *** ** ** ********** ***** **** ** ** ******** **** * ****** ** ** ** * ******** *** ** * *** *** ** *3 * *** *** ** ** * *** ***4 ** ** ** *******|***|*** *\**\* ******|***|** * ** *** * ********** (sandtraps!) *** * **2******5**oo***ooo******oo*** * ooo****oo*****ooo***** ******************oo**oo****ooo***


code:
NASCAR
Car Number Player Name Speed Wild cards Direction Orders
1 rah 7 0 NE AR(M6)
2 Spaced Cowboy 5 1 W (5M)
3 Sparrowhawk 7 0 N AMR(M4)(R+1)
4 Gamecube64 - - - -
5 Ljube-ljcvetko 6 0 W A(4M)RL
6 Kassiopeia 4 1 N A(A+1)ML(7M)



Spectators in the sand gaped as Kassi flew into the sky, only to fall short of the landing ramp, on the grassy slope between the ramp and sandbag alley #1. He was able to drive his car up onto the ramp, but it took a significant amount of time and effort. (Speed halved.) Meanwhile, Rah lines himself up for the jump, in a last-ditch effort for salvaging victory. Sparrowhawk now has a solid 3rd place position, with a good lead over Spaced Cowboy, about to enter the turn, and Ljube who is now just leaving the sandbag alley #2.

Now taking turn 32 orders.

Kassiopeia is offline Kassiopeia
Emperor
Jyväskylä, Finland
Jul 2001
time: 07:22
  Old Post 01-12-2004 04:01 Visit Kassiopeia's homepage!
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#285 Report this post to a moderator
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I have no idea how that happened, but I guess there's no helping it.

Edit: Meh, now I do.

rah is offline rah
Apolyton Prince of Moderators, Master of Reason
Lord of the Ferrets
Jan 1970
time: 23:22
  Old Post 01-12-2004 18:48
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#286 Report this post to a moderator
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Hmmm, Not much of a penalty. He gets two free squares and only reduced by half. Too bad, now I'll probably lose by one square. Oh well. I'll have to take that into account the next game knowing it's possible to benefit from missing a jump and not having to plan to time it right.

Sparrowhawk is offline Sparrowhawk

King
Canada CST
Apr 1999
time: 23:22
  Old Post 02-12-2004 05:53
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#287 Report this post to a moderator
Inflate your Upload Space

Send.

* Sparrowhawk

Spaced Cowboy is offline Spaced Cowboy
Emperor
Dallas TX
Nov 2001
time: 23:22
  Old Post 02-12-2004 06:15
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#288 Report this post to a moderator
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quote:
Originally posted by rah
Hmmm, Not much of a penalty. He gets two free squares and only reduced by half. Too bad, now I'll probably lose by one square. Oh well. I'll have to take that into account the next game knowing it's possible to benefit from missing a jump and not having to plan to time it right.


I agree, thought it was supposed to be down to speed zero?

rah is offline rah
Apolyton Prince of Moderators, Master of Reason
Lord of the Ferrets
Jan 1970
time: 23:22
  Old Post 02-12-2004 18:54
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#289 Report this post to a moderator
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I did too, but i went back to the beginning post and read the rules and it only specifies reduced. It doesn't say reduced to what. So it becomes a GM judgement call. Having been one for a couple of races, I MUST respect that. Jonny has done a great job on this race and the track is a fun one. (despite all the sandbags I hit ) Yeah, I wanted to win this one, but Kassi out raced me in the last sandbag alley. The jump was my only chance to catch back up. It was a good design feature for this track. (which I intend to use in my next one. )

I plan on GMing the next or following race. I will readdress and clarify this rule. Planning for jumps is part of the fun and you shouldn't get advantage by not doing so.

Spaced Cowboy is offline Spaced Cowboy
Emperor
Dallas TX
Nov 2001
time: 23:22
  Old Post 02-12-2004 19:18
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#290 Report this post to a moderator
Got spare money?

MRMMM

Ljube is offline Ljube
Emperor
Belgrade
May 2003
time: 06:22
  Old Post 03-12-2004 04:49
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#291 Report this post to a moderator
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B5M

Jonny is offline Jonny
Emperor
Nashville, Tennessee, USA
Nov 2000
time: 23:22
  Old Post 04-12-2004 03:47
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#292 Report this post to a moderator
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I really had never considered what the penalty would be for missing a jump until it actually happened. I decided that I would penalize him 1/2 speed since he was only 1 space short of the ramp; if he was more than one space away, I would have reduced him to speed 0.

Edit: Still awaiting orders from Kassi.

Kassiopeia is offline Kassiopeia
Emperor
Jyväskylä, Finland
Jul 2001
time: 07:22
  Old Post 04-12-2004 03:50 Visit Kassiopeia's homepage!
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#293 Report this post to a moderator
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Hang on! I don't recall sending orders yet!

Jonny is offline Jonny
Emperor
Nashville, Tennessee, USA
Nov 2000
time: 23:22
  Old Post 04-12-2004 03:53
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#294 Report this post to a moderator
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Yea, I just realized that... I'll wait.

Kassiopeia is offline Kassiopeia
Emperor
Jyväskylä, Finland
Jul 2001
time: 07:22
  Old Post 04-12-2004 03:53 Visit Kassiopeia's homepage!
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#295 Report this post to a moderator
Got spare money?

A(A+1)(4M)RM

Sparrowhawk is offline Sparrowhawk

King
Canada CST
Apr 1999
time: 23:22
  Old Post 04-12-2004 03:53
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#296 Report this post to a moderator
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While I have no problem with your decision, I do question your logic. If two people are jumping over a cliff and one only misses the far side by 2 feet while the other misses by 10 feet I don't think it is going to matter when they both hit bottom how close they were to making it.

Having said that I have no problem with you decision for halving the speed , but agree we should clarify for next game.

* Sparrowhawk offers his unasked for 2 cents

Jonny is offline Jonny
Emperor
Nashville, Tennessee, USA
Nov 2000
time: 23:22
  Old Post 04-12-2004 04:11
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#297 Report this post to a moderator
Turn 32: The Final Corner Increase Your PM Length

code:
S -******- t ****** ***********|*** a ****** ************|*** r ****** *************|*** t ****** ***6**********|*** ***** *** F **** *** i **** *** n **|****|***** ** i ***|****|****** ** s ** **** ******* ^1 ** **** ********* (sand traps!) ******* ** **** ***ooo*********oo*******ooo**o************* ** **** ** ** ** *********ooo*****ooo**********o***ooo |*| **** *** ** ** ** ***ooo***** *******oo***************|*|*** ** ***** ** ** ^^ |*| * *** ** ** ** ** * ** ** 3* ** * ** **** ** ** * ** *** * ** ** ** ** ** ** *** ** ** ********** ***** **** ** ** ******** **** * ****** ** ** ** * ******** *** ** * *** *** ** ** * *** *** ** ** * *** ***4 ** *2 ** *******|***|*** *\**\* ******|***|** * ** *** * ********** (sandtraps!) *** * ****5*******oo***ooo******oo*** * ooo****oo*****ooo***** ******************oo**oo****ooo***


code:
NASCAR
Car Number Player Name Speed Wild cards Direction Orders
1 rah 8 0 N A(L)(M7)
2 Spaced Cowboy 5 1 NW MR(M3)
3 Sparrowhawk 8 0 N AR(M5)LM
4 Gamecube64 - - - -
5 Ljube-ljcvetko 5 0 W B(5M)
6 Kassiopeia 6 0 NE A(A+1)(4M)RM



Kassi recovers from his falling short of the ramp, while rah crosses over the jump without incident. Sparrow has now lined up for the jump, and Spaced and Ljube are still lagging a little bit behind.

Now taking turn 33 orders...

----------------------

Yes, the penalty for not making a jump needs to be set in stone; in retrospect it probably would have made the most sense to reduce speed to zero, or alternatively reduce speed by 1/2 and force the driver to forfeit one turn (to get the car back on the track.)

And, how do you all feel about the length of the race? I wanted something that was a longer than the last race (which was very fast and only 11 turns long), but shorter than rah's last 52-turn odyssey of a a race.

Nonetheless, this game has gone on for over 2 months now, so I thank all of you who participated throughout the course of this game. Anyone want to GM the next one?

Last edited by Jonny on 04-12-2004 at 04:22

Sparrowhawk is offline Sparrowhawk

King
Canada CST
Apr 1999
time: 23:22
  Old Post 04-12-2004 04:19
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#298 Report this post to a moderator
Increase Your PM Length

Turn 33 Orders (seems a done deal, so I don't see any reason to PM them):

A(M9)

Thanks,

Sparrowhawk

p.s. Kassiopeia still has a wildcard? and I thought Rah volunteer to GM the next one? (assuming that our rookie winner doesn't want to, it is actually his race to GM I suppose).

Kassiopeia is offline Kassiopeia
Emperor
Jyväskylä, Finland
Jul 2001
time: 07:22
  Old Post 04-12-2004 04:20 Visit Kassiopeia's homepage!
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#299 Report this post to a moderator
Got spare money?

I don't have any WCs left, btw.

I can't comment on the length, having taken over from Duckey mid-race. I will play in the next one please

Spaced Cowboy is offline Spaced Cowboy
Emperor
Dallas TX
Nov 2001
time: 23:22
  Old Post 04-12-2004 04:22
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#300 Report this post to a moderator
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quote:
Originally posted by rah
I did too, but i went back to the beginning post and read the rules and it only specifies reduced. It doesn't say reduced to what. So it becomes a GM judgement call. Having been one for a couple of races, I MUST respect that. Jonny has done a great job on this race and the track is a fun one. (despite all the sandbags I hit ) Yeah, I wanted to win this one, but Kassi out raced me in the last sandbag alley. The jump was my only chance to catch back up. It was a good design feature for this track. (which I intend to use in my next one. )

I plan on GMing the next or following race. I will readdress and clarify this rule. Planning for jumps is part of the fun and you shouldn't get advantage by not doing so.


We already have a volunteer!

AMR(R+1)MMM

 
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