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Adagio is offline Adagio

Emperor

Jun 2001
time: 06:21
  Old Post 27-10-2004 16:11
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quote:
Originally posted by Maquiladora
If you're talking about disabling bunnyhopping then I disagree.

If you're talking about some of the new maps I agree. They looked nice but they play like absolute toss, far too many places to hide, which encouraged VERY slow play.


I don't remember much of the game (how it was back then compared to now), but I remember that they killed the fun of the game, then I stopped playing...
I don't know about bunny-hopping, so that didn't concern me...

DrSpike is offline DrSpike
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Enthusiastic member of Apolyton
Sep 2001
time: 05:21
  Old Post 27-10-2004 20:04
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quote:
Originally posted by pg

3. it's not quake



Hehe, we have a winner.

Barinthus is offline Barinthus
King
A Magical Moment...
Jan 2004
time: 21:21
  Old Post 27-10-2004 21:48
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I wonder when was the lastest Quake release? Are any new Quake games in works?

DrSpike is offline DrSpike
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Sep 2001
time: 05:21
  Old Post 27-10-2004 21:50
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Quake 3 is oooold, but there are still some tourneys/leagues and tonnes of players.

Quake 4 is planned with the Doom3 engine. It will undoubtedly rule all.

Barinthus is offline Barinthus
King
A Magical Moment...
Jan 2004
time: 21:21
  Old Post 27-10-2004 21:53
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Yeah seems Quake is pretty popular which is a understatement, probably! Figured I should take a look. Perhaps I'll wait for Q4 .

How does it compare to Unreal? I only have Unreal Tournament, a friend gave me that one and it's nice for when I have like 30 minutes to kill.

Maquiladora is offline Maquiladora
Emperor

Jun 2001
time: 05:21
  Old Post 27-10-2004 22:05 Visit Maquiladora's homepage!
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quote:
I don't remember much of the game (how it was back then compared to now), but I remember that they killed the fun of the game, then I stopped playing...
I don't know about bunny-hopping, so that didn't concern me...


How did they kill the fun for you then, exactly?

Adagio is offline Adagio

Emperor

Jun 2001
time: 06:21
  Old Post 27-10-2004 22:35
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I don't really remember... I just know it did...

It was both something with the changing of rules and with the fact that it became more popular, which made more gamers play the game, which then again made it more about just "win win win" than "fun fun fun"
As I've mentioned many times before; I prefer fps games to be just fun, being able to do stupid things and don't hear complains about it, but actually see other people join the "stupid game"
These days it seems impossible... when I play the game against anyone I know who still play it, they would all just try to kick me out of the game when I do things that makes the game fun... and I'm not interested in joining some random server for that

Maquiladora is offline Maquiladora
Emperor

Jun 2001
time: 05:21
  Old Post 27-10-2004 23:36 Visit Maquiladora's homepage!
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I don't know what you're doing that makes the game fun for you but if no one is agreeing with you then perhaps it's not fun for the majority of other people? If you're getting kicked for doing 'stupid things' then your breaking rules, and you think people who don't break them too are only in it to 'win win win'?

Adagio is offline Adagio

Emperor

Jun 2001
time: 06:21
  Old Post 28-10-2004 00:00
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I'm not talking about shooting allies or something like that... what I'm talking about is things like... well uhmmm... only use a certain weapon (all players has the same weapon, and may not use other weapons)... ok, this doesn't work that well in CS I guess (Don't remember which weapons exists), but this worked very well in games like Action Half Life, where all players should only use throwing knifes or something like that

Ok, I haven't been kicked (since I'm not playing CS), and I doubt I will (if I played it), but it's not fun if I'm the only one playing "that game", and I can't get others to do something that's not "in the spirit" of cs

Kuciwalker is offline Kuciwalker
Emperor
of Schmooism
Feb 2001
time: 00:21
  Old Post 28-10-2004 00:32
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quote:
Originally posted by pg
I haven't played Halo so what I am going to write here is from other things I have read. Basically my understand is it sucks for competitive multiplayer because...

1. the netcode sucks compared to say Counter-Strike(QW based netcode baby!), Quake or Unreal games.


Halo PC or Halo X-Box?

I haven't had any problem with either, though obviously the X-Box can't go on the web.

quote:
2. bugs, balance, maps, etc.


I've never seen any game-altering bugs. The pistol is somewhat unbalanced, but overall it's pretty good.

Kuciwalker is offline Kuciwalker
Emperor
of Schmooism
Feb 2001
time: 00:21
  Old Post 28-10-2004 00:34
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quote:
I've never played Halo but are you actually making the argument bad controls and slow movement is the equivalent to good controls and fast movement in regards to aiming difficulty?


It's an X-Box game that happens to have a PC port, so the controls aren't "worse" on the X-Box. It's just that there isn't a mouse - you use a normal console gamepad. Therefore, it is more difficult to aim.

DrSpike is offline DrSpike
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Sep 2001
time: 05:21
  Old Post 28-10-2004 02:14
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Which proves the superiority of the PC control mechanism. Playing competitively on the console is like making the world's top golfers play with plastic clubs. Sure it's a level playing field, but it still sucks.

Jaguar is offline Jaguar
King
Montgomery County, MD
Apr 2000
time: 00:21
  Old Post 28-10-2004 03:45
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quote:
Originally posted by pg


I haven't played Halo so what I am going to write here is from other things I have read. Basically my understand is it sucks for competitive multiplayer because...

1. the netcode sucks compared to say Counter-Strike(QW based netcode baby!), Quake or Unreal games.

2. bugs, balance, maps, etc.

3. it's not quake


1. Yes, the netcode sucks.

2. There are no really annoying multiplayer bugs. People have taken the SP game apart and done all sorts of buggy stuff, though. The balance is extremely good between the weapons in SP, but that balance falls apart in MP. The Pistol, Shotgun, Sniper Rifle, and Rocket Launcher are far superior to the four second class weapons. (For the PC version, they added two more weapons, both of which are annoying and require no skill)
3. Doom isn't Quake either.

quote:

Do you like Halo a lot(maybe even a fanboy?) and not so much other FPS games?

It's still a good deal behind Half-life in SP, and behind a lot of games in MP because of the netcode and balancing issues.

Kuciwalker is offline Kuciwalker
Emperor
of Schmooism
Feb 2001
time: 00:21
  Old Post 28-10-2004 03:47
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Actually, Jaguar, I like the addition of the FRG, to an extent. It makes players more competitive against vehicles, especially hogs.

Jaguar is offline Jaguar
King
Montgomery County, MD
Apr 2000
time: 00:21
  Old Post 28-10-2004 03:47
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quote:
Originally posted by DrSpike
Which proves the superiority of the PC control mechanism. Playing competitively on the console is like making the world's top golfers play with plastic clubs. Sure it's a level playing field, but it still sucks.

This is a fair assessment. But if you loved golf and oculd only play it with a plastic club, you'd probably play it with a plastic club.

And I have no clue what the hell I'm talking about anymore with this weird analogy.

BustaMike is offline BustaMike
King
You think you're better than me? You've been handling my ass pennies!!!
Nov 1999
time: 21:21
  Old Post 28-10-2004 03:55 Visit BustaMike's homepage!
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From my perspective, here are the problems with Halo mulitplayer...

#1 - Sniping weapons are horribly overpowered -
You can run around while you are zoomed in. This might not be so bad if the master chief didn't run so damn slow. It is impossible to get out of the way of a pistol in an open area. The game ends up becoming who can shoot who faster, instead of using tactics.

#2 - You're guy is a snail -
I touched on this in number 1, but let me say it again. An elderly woman with crutches could keep up with the Master Chief in a foot race. Damn he moves slow.

Those are the 2 reasons that Halo multiplayer is not that great. I find that CTF games in Halo are much much better than standard DM games. It's also much better to play with at least some vehicles (though not tanks) and with sniping weapons disabled. Also, anyone who plays with radar turned on is a tool. Radar sucks... nav points are ok, but radar sucks.

There are a few bugs, though none are too terrible. I don't think any of the bugs, except this first one hurt gameplay at all honestly. Here's the ones I've found.

Gun Fires Sideways - this is really only noticeable when you are playing with rockets. If you jump and take splash damage from a rocket, you cannot turn in the air and fire... well, technically you can turn and fire, but the rocket your trying to fire won't go the same direction you are facing. It will fire in the direction you were facing when you jumped. This one is pretty annoying.

Using Vehicles to Jump Through Walls - the game isn't the best at handling getting in and out of vehicles. You can jump right through most walls by getting out of a warthog or ghost, provided that the seat is touching the wall. Same for getting in. This is a pretty cool trick to use in Sidewinder CTF, since you can park a ghost on the other side of the powerups in that tunnel, then hop right through the wall to get in.

Warthog Gunner Launch - I don't even think this is a bug really. I think it's great! You can launch the gunner of a warthog about 20-30 feet straight up in the air while driving. Have him face backwards and look straight up, then have him get out while you are driving at full speed. The gun will slingshot him way up.

Getting On Top of Levels - self explanitory. I got yelled at quite a bit in a CTF game on Sidewinder. Both teams had the flag, but both were having trouble returning their own so my buddy (who had the flag) and I decided to use the warthog to launch him out of the level. He then went and got a soda, taunted the other team, then casually dropped into the base when we returned our flag to score.

Kuciwalker is offline Kuciwalker
Emperor
of Schmooism
Feb 2001
time: 00:21
  Old Post 28-10-2004 03:56
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quote:
Gun Fires Sideways - this is really only noticeable when you are playing with rockets. If you jump and take splash damage from a rocket, you cannot turn in the air and fire... well, technically you can turn and fire, but the rocket your trying to fire won't go the same direction you are facing. It will fire in the direction you were facing when you jumped. This one is pretty annoying.


Weird. I've never seen this.

pg is offline pg
Prince

Jan 2001
time: 21:21
  Old Post 28-10-2004 08:47 Visit pg's homepage!
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CTF makes any game decent it seems.

I am probably going to be playing QW forever unless something better comes along. QW is still a really popular multiplayer FPS in Europe, maybe I should move. QW to me is the essence of DM in FPS with Q2/Q3 just being simplified/newbiefied versions.

Barinthus - http://equake.quakeworld.nu/ if you want to try out QW but if you aren't a hardcore player don't bother. also -

http://www.nqr.nu/nqr7/ - tournament with ~90 clans(pretty impressive considering QW's age). It's divided into divisions so low skill clans need not played the best clans. QW has since died out in North America, and Australia but Europeans seem to love it still.

Barinthus is offline Barinthus
King
A Magical Moment...
Jan 2004
time: 21:21
  Old Post 28-10-2004 11:14
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pg, thanks for the referral

Traianvs is offline Traianvs
Prince
Belgium, land of plenty (corruption)
Jan 2000
time: 06:21
  Old Post 29-10-2004 05:25
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I'll try out some Quake1 then...
That was some holy cow download: I was downloading at 1 1,2 and 1,5 MB/s

Jaguar is offline Jaguar
King
Montgomery County, MD
Apr 2000
time: 00:21
  Old Post 29-10-2004 07:02
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quote:
Originally posted by BustaMike
From my perspective, here are the problems with Halo mulitplayer...

#1 - Sniping weapons are horribly overpowered -
You can run around while you are zoomed in. This might not be so bad if the master chief didn't run so damn slow. It is impossible to get out of the way of a pistol in an open area. The game ends up becoming who can shoot who faster, instead of using tactics.

You're right. I can't tell you how many time's I've jumped and sniped someone while in the air.

The other thing is that if someone's running, you can simply run parallel to him. (Master Chief runs sideways just as fast as he runs forward) He will stay perfectly steady in your scope. Running in a straight line destroys you against snipers.

Traianvs is offline Traianvs
Prince
Belgium, land of plenty (corruption)
Jan 2000
time: 06:21
  Old Post 29-10-2004 15:45
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Damn right he moves as fast sideways as he runs forward... Otherwise strafing left/right would be a risky business!!

DrSpike is offline DrSpike
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Enthusiastic member of Apolyton
Sep 2001
time: 05:21
  Old Post 29-10-2004 22:36
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quote:
Originally posted by Trajanus
I'll try out some Quake1 then...
That was some holy cow download: I was downloading at 1 1,2 and 1,5 MB/s


Nah, play Quake3.

Main_Brain is offline Main_Brain
King
Economic World Center
Jul 2002
time: 06:21
  Old Post 29-10-2004 22:49
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quote:
I absolutely love the pumpkin headed farmers armed with chainsaw.


"Hey didn't I kill you two Rooms ago?"

Traianvs is offline Traianvs
Prince
Belgium, land of plenty (corruption)
Jan 2000
time: 06:21
  Old Post 30-10-2004 00:14
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quote:
Originally posted by Main_Brain


"Hey didn't I kill you two Rooms ago?"


Look, enough lead for everybody, HAHAHAHAHAHAhahahaha.....

quote:
Nah, play Quake3.


I've played that already and it's much like Q1, but with better graphics and a few different weapons and of course a few more additions.
Q1 even 'feels' the same as Q3. How lame . If you're going to make a sequal then give us something new damnit!

Imo the weapons in Q3 have more balance, apart from maybe the grenade launcher that's a bit more difficult to use in Q3. In Q1 you simply have to race at top-speed towards either the rocketlauncher or shaft and you're settled. Ya might need the nadelauncher to kill campers or pin down an enemy in a room but the other weapons are useless vs those 2 main ones. There's no reason to use the others, not in close combat either. That's not too good. The many teleports in the maps are kinda fun though, there's less of those in Q3 which is a shame

Unfortunately Q1 is a game of spawnkilling and I don't like that too much. I prefer to test my aiming skillz against opponents which is why I like a game with instant kills or games in which you have little health

pg is offline pg
Prince

Jan 2001
time: 21:21
  Old Post 30-10-2004 14:40 Visit pg's homepage!
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Tranjus you should watch some QW demos though they might confuse you. I'm not sure if you will have all the maps to watch them though but you should with eQuake. There is a lot of spawn killing going on but it's much deeper than that. A lot players are too aggressive and would rather attack and die with 20 health than run away and survive(letting them heal up).

http://qwwc.quakeworld.nu/demos/ - enjoyed the Germany vs North America games a lot. All you should have to do is download the demo file unzip it to /quake/qw/ then fire up eQuake and either find the demo player in the menu or type "playdemo demoname.mvd" in the console(~ brings down console). If you are going to use playdemo usually it's best to rename them to something easy to remember like 1.mvd.

Traianvs is offline Traianvs
Prince
Belgium, land of plenty (corruption)
Jan 2000
time: 06:21
  Old Post 30-10-2004 20:12
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I'll check it out if I find the time.
Funny thing yesterday, I was in a free for all server and some dude yelled: boring map, simply because not everyone had a 20 frags per minute rate

Kuciwalker is offline Kuciwalker
Emperor
of Schmooism
Feb 2001
time: 00:21
  Old Post 31-10-2004 16:58
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quote:
[SIZE=1] Originally posted by Jaguar [/SIZE
The other thing is that if someone's running, you can simply run parallel to him. (Master Chief runs sideways just as fast as he runs forward) He will stay perfectly steady in your scope. Running in a straight line destroys you against snipers.


Actually no, the MC runs at a speed of 3.5 forward and 2 sideways or backward.

Jaguar is offline Jaguar
King
Montgomery County, MD
Apr 2000
time: 00:21
  Old Post 01-11-2004 08:05
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Hmm. Never really noticed that. But the point is that he already moves painfully slow and you can reduce him to a virtual standstill by running parallel to him.

Barinthus is offline Barinthus
King
A Magical Moment...
Jan 2004
time: 21:21
  Old Post 14-11-2004 00:44
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Have anybody ever played Warhammer's Firewarrior? It looks interesting but I'm not sure if it'd be a good buy.

What about this one - Gore? The stamina bit looks interesting.

 
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