 |
|  |
 |
|
livid imp
|
 |
Gimme a quarter or I'll touch you
Mar 2004 time: 21:20
|
|
Posting my response from the .Spartan Contact Thread:
quote: Originally posted by Chaos Theory
I never valued the CDF very highly..... |
Normally I would be right there with you on the CDF, but allow me to speculate under the circumstances. Consider the fact that we have two, maybe three big prober factions: Angels, Morgans, and Spartans are likely to go Fundy during war. Assuming we plan on building enough PDs to justify the expense(EDIT: 6 PDs would pay for it) , it would make sense to build the CDF in a central base to prevent probe teams from destroying our PDs. This could be especially important if the Spartans go to rover rush.
Of course I have no MP experience, so I don't really know. Just something to chew on.
Last edited by livid imp on 21-10-2004 at 22:04
|
|
|  |
 |
|
Hydro
|
|
Winfield, IL, USA
Jun 1999 time: 05:20
|
|
What a goofy request. Evidently they fear trying to batter through a perimeter defense since it sacks any effort of a momentum player (eg - a game where there are two Hives, their worst nightmare).
Note - if they have peaceful intent they will not care if we build CDF or not. It makes me suspicious of their motives.
How we play this depends on how we view politics, and whether we want to be Machievellian or not. If we do, promise them anything they want to hear - then do what we want. If we want to be honorable (which is what I would prefer) I'd suggest we get a similar significant concession from them, like technology to PROVE their good faith. Otherwise we're giving up a powerful tool for nothing.
The CDF is very good against low tech momentum players since it makes plasma proof against a impact rover, and make synth competative (along with base defense and sensor bonus).
|
|
|  |
 |
|
Chaos Theory

|
 |
Missouri / Misery; CC
Oct 2002 time: 04:20
|
|
The Spartans have 17 pop right now, compared to our 13 + 2 pods, the Angels' 13, and the Morganites' 12. It doesn't look like they've been focusing on military buildup from that, unless they've conquered some of Yang's cities which, based on population trends, looks unlikely.
I'm sure they've had Flexibility for a bit, but even so, they'd have a ways to go at 3 tiles/turn. To compensate, we can construct sensor nets along the road in progress to the Hive, and north of the Uranium Flats. If I were them, I would consider it foolish to spend over 10 turns preparing and moving an invasion force into an unexplored continent against an uninfiltrated opponent who is known to have mind worms.
|
|
|  |
All times are GMT. The time now is 05:20. Apolyton Time is 00:20. |
top of page
|
|
|
Forum Rules:
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
|
HTML code is ON
vB code is ON
Smilies are ON
[IMG] code is ON
|
|
|
|
|
|