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ChrisB
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If Texas voluntarily joined the US after being a sovereign State, that seems like culture flipping to me. As long ago as the mid-1800s the US had a significant culture and prestige.
By the way, wasn't Vermont a soverign state for a short while? (I could be wrong on this)
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gunkulator
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Each state was granted its own sovereignty. From the Treaty of Paris:
quote: His Brittanic Majesty acknowledges the said United States, viz., New Hampshire, Massachusetts Bay, Rhode Island and Providence Plantations, Connecticut, New York, New Jersey, Pennsylvania, Maryland, Virginia, North Carolina, South Carolina and Georgia, to be free sovereign and independent states, that he treats with them as such, and for himself, his heirs, and successors, relinquishes all claims to the government, propriety, and territorial rights of the same and every part thereof." |
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Rommel2D
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ACS Staff Member / Hosted Site Admin
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Upper Midwest
Feb 2003 time: 23:20
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quote: Originally posted by Barinthus
A very broad definition of culture is pretty much everything that you use in your daily lives. #2 pencil is culture. Polo shirt is culture. Kleenex is culture. McDonalds is culture.
So, yes, pursuit of capitalist profit is acceptable as part of culture.
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Feeling a little existential?
The most relevant defenition for culture I found in Webster's: "the integrated pattern of human knowledge, belief, and behavior that depends upon man's capacity for learning and transmitting knowledge to succeeding generations"
Your examples, as objects, are not culture (except maybe 'McDonalds' ). Culture is intangible, made up of ideas. Temples and Libraries contribute directly to culture, banks and factories do not (in the game, at least). In real life, the definition of culture can be streched to include economic and military forces, but in the game's terms, they're nearly distinct.
I don't know Mexican history very well, but in the middle of the 19th century, didn't they have a much more established religious foundation than the US had educational? Can a flip in the game go to the inferior cultural entity?
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Remulak
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I, for one, hated culture flipping in CIV III. It drove me crazy that I would lose my armies after a flip. I stopped playing CIV III because it annoyed me so much. I picked it up again after C3C put in the off button. Now I play it regularly with culture flip off.
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Barinthus
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A Magical Moment...
Jan 2004 time: 21:20
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quote: Originally posted by Rommel2D
The most relevant defenition for culture I found in Webster's: "the integrated pattern of human knowledge, belief, and behavior that depends upon man's capacity for learning and transmitting knowledge to succeeding generations"
Your examples, as objects, are not culture (except maybe 'McDonalds' ). Culture is intangible, made up of ideas. Temples and Libraries contribute directly to culture, banks and factories do not (in the game, at least). In real life, the definition of culture can be streched to include economic and military forces, but in the game's terms, they're nearly distinct.
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Webster's is not exactly the bible. According to one of top sociologist Ph.Ds who taught my class, those are relevant examples. And before you or someone else say so, yes I know he's not God. However since I paid through my nose for my tuition, I'm more inclinced to accept his version of culture 
For instance, did Sumerians have #2 pencil? No. It wasn't part of their daily lives since it wasn't invented yet. However in 60s' people used those on a regular and daily basis.
Today I can barely remember the last time I used #2 pencil. I don't even write much anymore - I type instead. That is part of my life. The tendency to type instead of writing is so important in my life it affects other aspects of my life. Such as letters - I rarely write love letters. Instead, I instant message love notes or send off a steamy email to the object of my heart's affection (lust?).
On the other hand #2 pencil plays an important role in Kenyans living in urban areas since computers are not that vastly available like they are in the West.
I'm sure there are still areas on Earth where people don't use #2 pencil at all, it does not play a role in their daily lives. Instead, they rely upon memory or some other methods of keeping records.
#2 pencil is a tool. Your life is shaped partially by tools you use or not use. This has an impact on what most of us envision what culture means.
Take for instance, civilizations that use iron as opposite to those who only have bronze or even merely wood and rocks as their tools.
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Mad Bomber
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Columbus, Ohio
Nov 2002 time: 00:20
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quote: Originally posted by Rommel2D
Feeling a little existential?
The most relevant defenition for culture I found in Webster's: "the integrated pattern of human knowledge, belief, and behavior that depends upon man's capacity for learning and transmitting knowledge to succeeding generations"
Your examples, as objects, are not culture (except maybe 'McDonalds' ). Culture is intangible, made up of ideas. Temples and Libraries contribute directly to culture, banks and factories do not (in the game, at least). In real life, the definition of culture can be streched to include economic and military forces, but in the game's terms, they're nearly distinct.
I don't know Mexican history very well, but in the middle of the 19th century, didn't they have a much more established religious foundation than the US had educational? Can a flip in the game go to the inferior cultural entity? |
Mexico did not gain its independence until the 1820's where as the US gained its independence in 1783. I suspect that the US would have had a slight culture lead in the 1830's but not a significant one. The Mexican capital was also closer to Texas than Washington. The only way that Texas could have flipped is if the cities had a 2-1 ratio of Texacanos (americans) as related to Mexicans (as was historically the case).
The main reason that Culure flipping is so inaccurate in Civ III is that it fails to consider migration and immigration of large amounts of people throught history. Would Rome had fallen if the Goths had not been forced out of their homeland by the Huns? Would America had been as powerful if it had not accepted the flood of immigrants during the late 1800's and early twentieth century? Issues like these are lacking in civ III.
I know that there are some that say that this is just a game, but to me a game based on history should be as in depth as possible. Issues that arise that make a feature act in absurd manners (such as CF's) should be fixed and not just disabled to appease the discontent.
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Prot
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Valetta, Malta
Jan 2004 time: 05:20
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quote: Originally posted by Jaybe
The other "fact" is that Firaxis was right all along -- Coracle is the one that was wrong (easy for ME to say, I eventually put him on my ignore list).
Firaxis wanted it simple for my tastes, but as non-Firaxis options:
If civs are at war: Some of the units caught in the flipping city should have a chance of defecting, even if it means going to a lower-cultured civ (sympathy towards the "oppressed", etc.). They would defect complete with their equipment, regardless of tech comparison. Some units might be destroyed in the flip, others damaged and placed (I-don't-know-where). |
SO, if Democracy CivA is attacked by Communist CivB, has cities razed by Communists, has workers executed by the millions by them, but then eventually beats them back to their own native cities, are you saying that the Democratic troops would be "sympathetic"?
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Jaybe

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Las Vegas, NV USA
Sep 2001 time: 21:20
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quote: Originally posted by Prot
SO, if Democracy CivA is attacked by Communist CivB, has cities razed by Communists, has workers executed by the millions by them, but then eventually beats them back to their own native cities, are you saying that the Democratic troops would be "sympathetic"? |
Perhaps, although the GAME MECHANISM could be rationalized in other ways, such as through subterfuge the units are disarmed and the equipment taken over by "loyal" communists.
Sometimes it helps to stretch your imagination to figure out how the 'bleep' something could possibly have happened. Perhaps your Communist CivB is not your stereotypical soviet-style government. The stock Civ3 Communist government isn't even xenophobic as the Fascist government is, which I think is inappropriate (so I changed it).
Rambling on ...,
Culture is totally subjective. A member of the proletariat raised and educated under the communist system might believe their system and culture far superior to any bourgeoisie society, just as most any western European or American would think the totally opposite. Victorian English would commonly look with disdain upon Egyptian or Indian contemporaries, but there would be exceptions who would respect them as individuals or even "go native."
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