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lord of the mark
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FUKCOV - Former United Kingdom Colony of Virginia
Dec 2000 time: 00:20
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i ve started a new game, Silicoids again, 5 civs, on Impossible. The AI is putting up more of a fight this time, but Im still pulling ahead. Have to be a bit less sloppy though. was number one civ, Mrrshans attack and take a planet, I push back with phasor BB's then humans attack me on the other side, defended only by 3 missile CA's, the ones i built to go after monsters, they lose, though the humans seem to be slowed down by the cost of victory, I make peace with Mrrshans, giving them microbiotics (id taken a special planet forget if it was gold or gems) , and send the battle fleet cross my empire to fight the humans.
It should be much harder for sillies with more opponents, since they seem to be ideal "builders"
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MORON
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Vancouver, Canada
Jun 2001 time: 13:20
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Personally, I learned how to play this game starting out with unified-creative -GC -Spy -ship combat (probably could have gotten repulsive instead) and beat every game I've tried with this combo, with only two games played on normal/hard. Next up I used uni-tele-warlord -GC -$ repulsive and pwned impossible 8p huge ai with ease.
If one play as an attacker, the more AI races don't hurt, because there are bound to be weak races to enslave. An race or two later, the momentum would kill anything....
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