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snoopy369

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Of the Peanuts Gallery
Apr 2004 time: 23:19
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Actually, I consider only Space and Conquest to be standard victory conditions. I detest Domination, and consider Wonder to be ... meaningless, i suppose. Cultural I'm not a fan of either, but it never happens unless you're playing AU504 or whatever.
Diplo, now, that's a crappy victory condition, though. In PBEM, i'm not sure i've ever seen it, especially how it is hard to get that far in the game ... but have you ever tried in a sufficiently hard SP game? I've never managed to keep the AIs happy enough. I've always broken at least *some* minor agreement, often because the AI is cheating anyways (budging onto my territory and refusing to leave, breaking trade deals, etc.) and that automatically means I have to nuke the city with UN as soon as it's built 
Anyways, I don't care about the restart (and in fact am probably the sole proponent of AP in 'Poly, as I think it makes the game move faster, which is always a good thing in this slow PBEM world) and don't really care about victory conditions (only one that is even theoretically possible is domination, and if you're that much ahead, congrats ... 
And since it's the same map as before, i'm not going to argue with the majority 
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Modo44
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in western Poland
Jul 2004 time: 06:19
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Snoopy, I am last in the turn order to keep the barbs aggressive. As far as I know, it needs to be set by the last person in the turn order to work properly. Yes, I'm paranoid. Deal with it. 
Standard victory conditions are not what happens mostly, but what is possible in general, you know. I don't really expect anyone to win by diplomacy, but hey - why not allow the possibility?
Finally, since this is a standard scenario, not a fixed one, you probably get a random starting location, chosen from the ones available. So yes, you migt be in a different spot this time.
Beta, don't worry. Look what I "found". 
Attachment: conan4.jpg
This has been downloaded 55 time(s).
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snoopy369

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Of the Peanuts Gallery
Apr 2004 time: 23:19
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quote: Originally posted by Modo44
Snoopy, I am last in the turn order to keep the barbs aggressive. As far as I know, it needs to be set by the last person in the turn order to work properly. Yes, I'm paranoid. Deal with it. 
Standard victory conditions are not what happens mostly, but what is possible in general, you know. I don't really expect anyone to win by diplomacy, but hey - why not allow the possibility?
Finally, since this is a standard scenario, not a fixed one, you probably get a random starting location, chosen from the ones available. So yes, you migt be in a different spot this time.
Beta, don't worry. Look what I "found". |
I'm not an idiot ... I know what standard victory conditions mean. I consider the Civ 2 victory conditions to be the standard ones; myself and many of the non-poly people I have played with never play with any condition set other than conquest/scientific. We consider diplo, culture, etc. to be "non-standard" victory conditions. Not because they never happen - domination happens quite often - but because we believe sci and conquest are the two proper ones. I also considered, before Poly, that AP was a "standard" setting, because it is what I like to play with. I'm aware that most people disagree, so I say ahead of time if i'm going to use it; but I consider it standard nonetheless, from my point of view.
I intend to mean that "standard" victory conditions are a subjective, not objective, definition, and you shouldn't expect everyone to agree with your definition thereof. If you expect things to be set in the way that you prefer, you need to either be the one setting them, or explicitly denote what you want, in detail. It's a lot easier to make sure one person has one setting right (you can find out very early in this game i'd think - and fix it without a restart) than to make sure the long list of beginning game settings are correct - hence the several restarts.
But it's your game. 
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