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Modo44
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in western Poland
Jul 2004 time: 06:18
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860 AD
- Korea gives us a Worker for Saltpeter.
- The Aztecs declare war on the Spaniards. Uh, oh, maybe that's our chance. If Spain starts loosing this war, I'll be sure to pick up a town or two.

- Spain invites Persia to the party. Persia declares on the Aztecs. Fun and games.

- Sumeria asks Spain to join another party. Spain declares war on Arabia. The AI seems to organize it's own mess. I think this is why no really good gpt deals happened - most are in Monarchy, not Republic.
870 AD
- The AIs have Navigation now. We could trade for luxuries with Carthage. If we had anything for sale.

- The Aztecs ask for an alliance against the Persians. But they can't afford it.
- Germany takes another Korean city.
- Carthage finishes Sistine Chapel.
- Sumer finishes Bach's.
- York (English) finishes Copernicus Observatory.
- Madrid (Spanish) finishes Magellan's Voyage.
880 AD
- I sell our World Map around. Not very good, but it keep the research on Economics going. Otherwise, I'd have to delay it by a turn. I don't want the situation with Banking to repeat itself.
- A second city joins Knight production. Salamanca does one every 4 turns.
- With all current wonders gone, Niagara Falls will start a prebuild for Smith's or Newton's in 4 turns, right after finishing the University. We might have an actual shot at one of those.
- I really want to know, so I establish an Embassy with Sumeria. Take a look.
Attachment: ur, 880 ad.jpg
This has been downloaded 31 time(s).
Last edited by Modo44 on 06-02-2005 at 23:33
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Modo44
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in western Poland
Jul 2004 time: 06:18
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900 AD
- I start moving units closer to the Spanish border.
- Persia and Sumeria sign an alliance against Arabia.
910 AD
- Korea and Sumeria sign an alliance against Arabia.
920 AD
- We did it. First to Economics.

- For Economics we get Physics, 100gp, 20gpt, Gems from Carthage.
- This discovers the fact, that the AI has Theory of Gravity already. Apparently the only thing that stops them from building wonders is war. But, nobody will sell it, at least not without 50gpt, which I'm not paying them. We have many Libraries, and few Markets, so we're better off researching things on our own.
- For Banking and Physics we get a World Map and Navigation from England. Sumeria IS a badass KAI. If they ever get Hospitals, it won't be pretty.
- For Economics we get Dyes and 270gp from Sumeria. They gave very little, so I think they were close to researching this one. Really close.
- For Economics we get 25gp, 52gpt, Territory Map from Arabia.
- For Economics we get 10gp, 19gpt from England.
- For Economics we get 15gpt, World Map from Korea.
- Lux slider to 0% (3 specialists needed). 495gp in treaasury, Magnetism in 5 turns at 90% science with +74gpt.

- I rush remaining Temples in conquered lands, and start upgrading units.
930 AD
- There are way too many Germans traveling through our lands, so I decide to sign a ROP with them. I want to keep aggression down as much as possible.
950 AD
And so it ends. Not much happened in those last turns, except normal building. We have 4 cities making units now.
Attachment: iroquis map, 950 ad.jpg
This has been downloaded 29 time(s).
Last edited by Modo44 on 07-02-2005 at 02:37
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skrobism
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I think I was up, but go ahead. Newcomers first. Have fun. Like was said above the Hx is listed within this thread, and play it as you like.
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skrobism
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I got the save. I will play soon.
I know this is not a demo game but any suggestions?
Been awhile since I looked at this save. How much trouble are we in?
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skrobism
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Played a few turns. I don't like Spain!
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skrobism
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"Finally, we are in great shape. Whatever you do cannot screw us up. So enjoy!!!"
It started to look very ugly with all the rioting, but a quick move of the Lux slider made life easier.
Many of our friends are Allied against the Evil Spanish.
Here is the run down. Screenies to follow...
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skrobism
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0 - 950 AD
1 - 960 AD
Workers working, moving units to Caughiawaga for jump to new continent.
Magnetism Discovered, Metallurgy studied
2 - 970 AD
More of the same
3 - 980 AD
even more of the same
4 - 990 AD
The Spanish are walking all over our land!
5 - 1000 AD
I politely asks the Spanish to leave our lands and they declared war on us.
I start moving workers into cities
Talks with Persia
ROPs
Alliance against Spain
I gave Magetism
They give World and Territory maps
Spain burned Kawauka to the ground!
Spain captured Gewauga plus workers
Ulsan captured by Spain plus worker
Workers are falling left and right!!!!!!
Gayagaahe captured
Metallurgy discovered; Military Tradition researched.
6 - 1010 AD
I woke up the troops in Namp'o and unleased them against the Spanish invaders.
Thank goodness we have more than just workers in the area.
I am moving workers to nearest cities.
Medival Inf - Horse Killer is victorious and gives us GL Shenandoah.
Talks with Germany:
Alliance vs Spain
I give Magnetism
Talks with Aztecs:
Alliance vs Spain
I give Magnetism
ROP
Heavy battles around Namp'o - losses on both sides
Chonju is burned to the ground by Spain
All of our cities are rioting d/t war. I gave them entertainment
7 - 1020 AD
Shenandoah's Army of Med Inf formed
Shenandoah's Army victorious in two battles near Namp'o
Goiguen burned to the ground; two workers captured
Talks with Mongolia
They asked for economics, I refused, they declared war on us.
Germany continues to fight hard agaist Spain.
8 - 1030 AD
More troops moving from Caughiawaga through ship to new continent
Hiding more workers from Spanish hordes
Shenandoah's Army victorious again.
We attack a very injured Spanish unit outside of Cheju and lose!
Cheju captured when left defenseless
9 - 1040 AD
WE LOST OUR SUPPLY OF IVORY
As soon as riots stopped they started again!
Our Army continues to rid the Namp'o area of the evil Spanish
We attack Spanish Palma
First Knight is victorious
Second Knight is not
Talks with Persia
They offer Mutual Protection Pact, I accept.
Trade Embargo vs Spain
10 - 1050 AD
I moved the Entertainment slider to 80%.
I could no longer stand to see our cities burning.
After attacking the Spanish City of Santiago, Shenandoah's Army was defeated.
The Germans continue to fight hard against Spain.
11 - 1060 AD
We Love The Skrobism Day celebrated in most cities.
We attacked Palma.
12 - 1070 AD
Knight-RollingThunder named for bravery in fighting near Santiago.
GL Complanter heading towards Namp'o to build an army.
Fighting around Namp'o and Santiago continues.
Talks with Spain
They offer Peace
I demand peace with our cities returned.
They offer peace plus 8 gold.
I refuse.
Our GL Complanter though defended was killed by the Spanish dogs!
13 - 1080 AD
More of the same.
Mongols attack our ships in our waters near North Star
14 - 1090 AD
Military Tradition discovered, study of Gravity started
15 - 1100 AD
MuerteEspañola founded
Continue to move units through Caughiawaga for jump to new continent.
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skrobism
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The screenies...
http://skrobism.tripod.com/apolyton/
follow the link in the middle of the page
"Another Movie 1100 AD"
It's a zip with an AVI file in it.
Last edited by skrobism on 19-02-2005 at 10:19
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skrobism
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So, I f'd up again.
Sorry.
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All times are GMT. The time now is 05:18. Apolyton Time is 00:18. |
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