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Theseus is offline Theseus

Emperor
The warmonger formerly known as rpodos. Gathering Storm! Apolyton Spirit!!
Apr 2002
time: 00:18
  Old Post 04-06-2005 04:58
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Thus, in addition to considerations re conventional forces, they would have to have been thinking about each other's nukes as well. I maintain my point.

Whatever... game's over, and congrats to everyone for having played such an interesting and intense game. I still can't think of anything comparable in the strategy gaming world... once we open the forums, and maybe some people contribute to a history and some stats (for instance, total number of posts!!), we can get some publicity for it.

EDIT: Interesting timing too... sort of a capstone for Civ3, with Civ4 publicity a-building.

Aeson is offline Aeson
Emperor
orangesoda
Nov 2001
time: 22:18
  Old Post 04-06-2005 05:24
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quote:
Originally posted by Master Zen
Moreso I am quite at liberty to mention whatever I want, whenever I want even if the base quote I'm refering to is yours yet not everything I want to say is a response to you.


That's all I wanted to point out. Thanks.

quote:
Read carefully what I wrote: "I kinda note that some of you imply..." That is a personal perception that can be right or wrong. I felt you implied it, you say otherwise, so my perception was wrong.


The announcement I was referencing was when GoW and ND went public with the shared victory pact. You can feel whatever you want, I just wanted you to address me properly rather than addressing a nebulous "some of you".

quote:
What on earth does that have to do with what we're discussing? I am answering your post with my own interpretations of things, not with affirmations on the way you or your team thinks. If you want to clear up my erroneous assumptions or implications please do so but nowhere have I stated that your opinion is that of someone else's.


X: "My personal opinion..."
Y: "That's your personal opinion..."
X: "Duh!"

Master Zen is offline Master Zen
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Jan 2003
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  Old Post 04-06-2005 07:41 Visit Master Zen's homepage!
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quote:
Originally posted by Theseus
Sorry, MZ, but I just don't buy that. Your joint war on GS would have been significantly different if you had been forced to fully defend your homelands against each other. Playing for joint versus sole victory did that for you both.


My point is that with nukes and with a RoP which was impossible to cancel, both nations were at the mercy of the other's RoP raping, and after nukes, both nations were at the mercy of the other's nuclear annihilation attempts, hence fully defending our homelands would be... well, practically impossible anyway.

Anyway, once the public forums are open you'll see for yourself how some of us were quite paranoid of an ND backstab at the end.

asleepathewheel is offline asleepathewheel
Emperor
listening too long to one song
Mar 2002
time: 00:18
  Old Post 04-06-2005 07:49
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Frankly I'm just suprised that two teams would want to get together for a joint victory. It strikes me as a real meh way of ending a game that stretched over two years.

I'm especially suprised that ND would go for it, as they easily could have won by themselves at a few different points in the late game. I expected them to have more of a killer instinct. Gow, I'm not so suprised, as it would have been quite a feat for them to win the game singlehandedly with the yellow menace due south.

You are right, MZ, that GS would never consider a joint victory. Call it pride or ego, but we were in this to win or lose for ourselves. And lose we did, fair and square. Victory alliance or war alliance, the difference matters not for the outcome of GS. Our fate was sealed after the destruction of Legoland left 3 powers. Our mistake was assuming that the remaining powers had the same goal: to win. We thought that we could prove to unbalance the power on Bob, one way or another, and then move on from there. We never even considered a joint victory scenario against us. Our downfall, to assume that each team wanted victory for themselves We were outsmarted in that regard, I guess.

Hats off to the victors, it was a fun 2.5 years

Master Zen is offline Master Zen
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Jan 2003
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  Old Post 04-06-2005 08:02 Visit Master Zen's homepage!
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quote:
Originally posted by asleepathewheel
I'm especially suprised that ND would go for it, as they easily could have won by themselves at a few different points in the late game. I expected them to have more of a killer instinct. Gow, I'm not so suprised, as it would have been quite a feat for them to win the game singlehandedly with the yellow menace due south.


Actually both teams had more than one chance at wiping out the other. I'd say,

ND's chances:

- During/after the Luxian War (GoW no iron!)
- Before the Bobian War (Gow's Riders far away in the east heading south)
- In the middle period between the Bobian and Lego wars (about 25% ND conventional superiority, we only had 10 defensive units)
- During the Lego War (90% of GoW's army in Lego)
- Before the GS War (ND had 100 tanks!)
- On the turn after getting nukes (we spent our first turn's nuke production on bombings and had none to spare)


GoW's chances

- During/after the Bobian War (larger war production, we had about 40% more mounted units at war's end)
- Before the Lego War (25-50% conventional superiorty, ND didn't have tanks, we were mobilized)
- On the turn we got nukes (no explination necessary )

asleepathewheel is offline asleepathewheel
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listening too long to one song
Mar 2002
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  Old Post 04-06-2005 08:14
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I said easily win for a reason, you know 25% superiority would still have to be well played to win decisively, which would be required in a Bobian war, such as against spain..

notyoueither is offline notyoueither
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Aug 2001
time: 22:18
  Old Post 04-06-2005 10:18
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quote:
Originally posted by Donegeal
Okay, then we play this out to the vote.


Too late. Two teams played out much of the game based on their own privately made up rules.

The outcome is spoilt no matter what happens.

That does not mean that the game is not over, it most certainly is. However, it also means that I will never consider either 'winning team' to have won any more than a block of cheese.

Master Zen is offline Master Zen
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Jan 2003
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  Old Post 04-06-2005 10:35 Visit Master Zen's homepage!
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"Much of the game" = 1080 AD ---> today?

* Master Zen throws a cheesecake at nye

DeepO is offline DeepO

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Jan 2002
time: 06:18
  Old Post 04-06-2005 14:37
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Personally, I've got to agree with my team mates. First of all, it doesn't matter for us, we lost, and we knew we had a huge chance of losing right after the Bobian war. But losing to a shared victory is an anti-climax, as not everyone is playing the same game.

Compare it to the Lego war: even if Lego was conquered by 2 teams, these teams were allied but not in any special way connected. We were defending against GoW at the time, in case ofthem trespassing we could have delivered a serious blow to them. Our territory was not empty, our defenses were not converted into offenses. At the time, we kind of knew that GoW didn't have the same problem with ND, which was strange. You can say the shared victory treaty only came later, but it was certainly apparant then that it wasn't a normal friendship between two nations. Compare that to the GoW-GS alliance, which didn't even had a treaty in place to divide the spoils of war (wasn't necessary, we felt, there weren't going to be any spoils), nor how to proceed whenever the war finished - one way or another.

So is this a fitting end to the game? No, not in my eyes. But, I think the nature of Civ3 mp is such, that it is not possible to play a decent modern era game with nukes. These are too inbalancing in itself, so it doesn't matter whether there is no winner in this game, only losers (Lux, Lego, RP, GS, and Vox too as we had to save them from extinction) and survivors (ND and GoW). Even if ND and GoW wouldn't have used a combination of a shared victory and nukes to win, the end would have been anticlimatic. Nukes alone will do that.

But at least we could have had a chance at surviving instead of losing if there were only nukes, and no locked alliances. Now, there was no chance, the moment that treaty was signed the game was over, and you could have declared the same kind of victory. From our side, it would have felt the same.

So, for me, I've got to congratulate the 2 survivors. But in the same breath I want to express my gratitude for all involved. This was a fantastic game, and even if the end could never have been the resounding victory this epic adventure deserved, it was a real treat to be part of it. Part of that was the strategy and tactics involved, but most of it comes from interacting with both my team mates, and others... thanks everyone!

Oh, and bring on the CIV mp demogame, I certainly want to be a part of that.

DeepO

bongo is offline bongo

Emperor
TRBNGR
Sep 1999
time: 06:18
  Old Post 04-06-2005 14:42
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What difference would it been to the
other team if GoWND changed the "joint victory" bit to "wipe everyone else off the map then enjoy a 20 NAP or whatever before duking it out against each other"?

You would still have been dead.

Ah, you don't get to se an end-game showdown but thats about it

DeepO is offline DeepO

Emperor
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Jan 2002
time: 06:18
  Old Post 04-06-2005 15:10
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Bongo, do you really think that GoW would have given you nukes if they were going to fight you later on? And don't say that you could even have agreed to a 20 turn NAP, followed by a conventional war. Sure, this is possible, but it too changes the victory conditions. You disadvantage the other teams.

2 vs 1 is not a fair fight in most cases, but at least there is some notion of fair play even if the outcome is near certain. But, with different victory conditions, this was never a fair fight. Lego has the full right to say that the way their war ended was cheesy, but at least it was a fair fight.

Don't get me wrong, I'm not upset with ND or GoW. And seeing the number of Stormians commenting over the last day on the same issue, you might get the feeling that it was a general, deep feeling that we felt betrayed. This is not the case. I don't need a place to vent, I just want to state my opinion. And that opinion is that there are no winners in this game, as the endgame was rigged. Does it matter to us? Not really... there was only a very small chance we could have made the final stage of the game so I don't feel cheated out of a victory. And I guess this is the same for the other Stormians, or comments and debate here would have been very heated and intense. But, you cheated yourself out of a decent victory.

Again, I don't see a way in which this could have ended decently, nukes in mp are simply not a good design feature. But at least they are in the game, and everyone knows what to expect.

DeepO

bongo is offline bongo

Emperor
TRBNGR
Sep 1999
time: 06:18
  Old Post 04-06-2005 16:04
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quote:
Originally posted by DeepO
Bongo, do you really think that GoW would have given you nukes if they were going to fight you later on?

I it had been part of the treaty that's exactly what they would have done. Nukes were also important in taking out you guys.

quote:

And don't say that you could even have agreed to a 20 turn NAP, followed by a conventional war.

I saw that kind of deal in one of the ironciver qualifier games, I don't see why we couldn't do the same here.

Oh, who said anyting about a conventional war btw Seriously, we could have agreed to whatever kind of rules we wanted. Only fight with Paratroopers? Very silly but doable

quote:

Sure, this is possible, but it too changes the victory conditions. You disadvantage the other teams.

So true, then again, most agreements between two team put other teams at an advantage. It's kind of why you make them in the first place.


quote:

Again, I don't see a way in which this could have ended decently, nukes in mp are simply not a good design feature. But at least they are in the game, and everyone knows what to expect...

As we all have learnt now, nukes are only one of many things that are not implemented very well even though they are equal to all. Railroads, combat settlers and the ridiculous advantage to stacking(pre-nukes ) are other concepts I hope work better in civ4

zerialienguru is offline zerialienguru
Warlord
Oldenburg, Germany
Apr 2003
time: 06:18
  Old Post 04-06-2005 16:07 Visit zerialienguru's homepage!
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I think its useless to discuss the "what if"-situation.
If GoW and ND had no alliance, both teams had other ways to play the game. You should know that we give GoW each turn a lot of gold (about 600) for their researching, without this gold, GoW could not reasearch space flight so fast. There are to many "what if"-cases to analyse the last ~80 turns i think.

Krill is offline Krill
Emperor
On a cold wet rock, in the middle of the Atlantic Ocean.
Dec 2003
time: 05:18
  Old Post 04-06-2005 16:44
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600 gold is a lot of gold to ND? I would of thought 600gpt would be more likely...

zerialienguru is offline zerialienguru
Warlord
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Apr 2003
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  Old Post 04-06-2005 16:57 Visit zerialienguru's homepage!
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Per turn, yes

Donegeal is offline Donegeal
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Apolyton's Resident Law Enforcement Officer. Founder of the Glory of War, Champions of Apolyton!
Jul 2002
time: 05:18
  Old Post 04-06-2005 17:17
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At the begining of this game, these was a discussion about wether or not to even allow a UN vote victory. Arrguments against this was that no one could achieve this type of victory as everyone would vote for themselves as the Sec. Gen. I think that everyone agreed with this feeling, and since no one thought it was posible we decided to leave it in the game on the grounds that if someone were to pull off a victory this way then they deserved to win on the merits of their sear diplomatic shrewdness.

ND/GoW found a way to achieve this type of victory. One of the steps involved was to eliminate the question marks (ie: opponents) in the vote. We have successfully done this, and now an agreed upon game victory condition can happen.

Theseus is offline Theseus

Emperor
The warmonger formerly known as rpodos. Gathering Storm! Apolyton Spirit!!
Apr 2002
time: 00:18
  Old Post 04-06-2005 18:04
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quote:
Originally posted by zerialienguru
There are to many "what if"-cases to analyse the last ~80 turns i think.


True, sad but true.

Would that we, the poor irradiated and dead have a vote in this fair thing called the UN.

Donegeal is offline Donegeal
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  Old Post 04-06-2005 18:08
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Here are three threads I found in the archive that discusses the Diplomatic Victory:

Poll
Official Poll
Diplomatic Victory

Theseus is offline Theseus

Emperor
The warmonger formerly known as rpodos. Gathering Storm! Apolyton Spirit!!
Apr 2002
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  Old Post 04-06-2005 18:12
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I miss panag. :tear:

Master Zen is offline Master Zen
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Jan 2003
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  Old Post 04-06-2005 20:41 Visit Master Zen's homepage!
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Like I mentioned before, I totally respect each individual's take on the end of this game. Nevertheless there are three things that honestly bug me.

1) I seriously percieve (note the use of the word perceive, that means I could well be wrong) a sense of sore loserism among some people. As if to say "well, we lost, but at least we'll try and tarnish the other team's victory so we don't feel so bad". Of course, no-one will admit to this which means this is purely my often-flawed sense of perception. If you all want to label the victory as cheesy, I'm perfectly ok with that but outright denying it or refusing to accept it seems in very bad taste considering those complaining are (coincidence?) from the teams that lost.

2) I find it somewhat hypocritical that certain people are complainig that ND and GoW "set the rules" for everyone else. First of all, we set no rules until the instant we won and those rules were entirely legit. Once we did win we were in our very right to decide just how this game was to end for the simple fact that there was no-one left (or no-one willing) to challange this. Had GoW or ND been defeated, our "rules" would've meant squat and the rules to apply would be the ones that the other victor or victors set. I say this is hypocritical because the same people who complain about us "setting the rules" are likewise setting their own rules regarding what is an acceptable victory in their eyes or not. So I get it, it's ok for you to decide on what an "acceptable" victory is, but it's not ok for us (who being the victors are in far more right to do so) to do the same. That's called double standards and with all due respects, I find it highly deplorable.

3) Despite the many "what if" possibilities had things be different, there is one outcome which I doubt would have changed: GS and Lego would still have lost. The only difference being how and when that would've happened and also the fact that one of us, GoW or ND, would've joined you. Part of the reason that I sense this sore loserism on some people's part is that despite this plain fact people are still complaining that the victory was not of their satisfaction. Why complain about a victory which was out of your grasp regardless? Why ruin someone else's victory like this when you gain nothing out of it?

I guess that pretty much sums up what I feel right now.

-MZ

Master Zen is offline Master Zen
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  Old Post 04-06-2005 20:47 Visit Master Zen's homepage!
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quote:
Originally posted by Theseus
I miss panag. :tear:


Hear hear...


(NOT!)

Krill is offline Krill
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Dec 2003
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  Old Post 04-06-2005 21:31
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Please note this is my personal view, so it is going to be skewed, and I don't expect anyone, not even my own teammates, to appreciate it.

---

quote:
1) I seriously percieve (note the use of the word perceive, that means I could well be wrong) a sense of sore loserism among some people. As if to say "well, we lost, but at least we'll try and tarnish the other team's victory so we don't feel so bad". Of course, no-one will admit to this which means this is purely my often-flawed sense of perception. If you all want to label the victory as cheesy, I'm perfectly ok with that but outright denying it or refusing to accept it seems in very bad taste considering those complaining are (coincidence?) from the teams that lost.



We lost. So what? I personally, don't mind that we lost. What I do mind, and still mourn for, is that both GoW and ND think that they will both win if it comes to a vote in the UN. Even via a diplomatic victory, only one team can win. You can vote for either GoW or ND, but not NGoWD, as that team does not exist.

---

quote:
2) I find it somewhat hypocritical that certain people are complaining that ND and GoW "set the rules" for everyone else. First of all, we set no rules until the instant we won and those rules were entirely legit. Once we did win we were in our very right to decide just how this game was to end for the simple fact that there was no-one left (or no-one willing) to challange this. Had GoW or ND been defeated, our "rules" would've meant squat and the rules to apply would be the ones that the other victor or victors set. I say this is hypocritical because the same people who complain about us "setting the rules" are likewise setting their own rules regarding what is an acceptable victory in their eyes or not. So I get it, it's ok for you to decide on what an "acceptable" victory is, but it's not ok for us (who being the victors are in far more right to do so) to do the same. That's called double standards and with all due respects, I find it highly deplorable. :



Again with the "We Won". Only one team can win, and you, MZ, said it yourself. I don't have a problem with your "Alliance until only ND and GoW are left", so long as one of the standard victory conditions was reached. Check the threads that Donegeal provided above.

Standard Conditions. Culture, Domination, Conquest, Spaceship, Histograph, Diplomatic.

Where the hell is "Shared Victory" in standard Conditions? If you can show me where it was, then I will feel a hell of a lot better. If it turns out, as has ben suggested, and admitted, that both ND and GoW created this condition where both teams could be "victors", then is it really a victory? As I said above, only one team can win.

Last edited by Krill on 06-06-2005 at 00:05

Krill is offline Krill
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  Old Post 04-06-2005 21:53
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This point deserves to be in a seperate post. I'm not 100% sure on what would have happened, and nobody could be, but I have a good idea what GS would have tried to do.

quote:
3) Despite the many "what if" possibilities had things be different, there is one outcome which I doubt would have changed: GS and Lego would still have lost. The only difference being how and when that would've happened and also the fact that one of us, GoW or ND, would've joined you. Part of the reason that I sense this sore loserism on some people's part is that despite this plain fact people are still complaining that the victory was not of their satisfaction. Why complain about a victory which was out of your grasp regardless? Why ruin someone else's victory like this when you gain nothing out of it?


Pick the point of divergence from the real game. The main points would be, IMHO, before and after The Bobian war, and both are in Legos' hands. Basically, how would ND have coped if a force of 15 Lego Knights were dropped into their core while the ansar were attacking Pamplona? How would GoW have managed without the insurance of Lego knights guarding against GS? I don't know, I just, dont know.

After the Bobian War, however, would GoW have been able to invade Lego without the assistance of GS in techs? ND were well behind both GoW and GS in industrialising, so they would not have been that great a help. And GS would not have sat on the ence, either, we would probably have helped Lego instead of Bob if shared victory was around, having written off victory if we tried going it alone ourselves. Imagine how powerful Lego could have been if we had helped them get Hoover, and Tanks.

---

If you are qualifying a victory using your standards, then a victory for Lego, GS, Vox and RP is by no means out of the question. It would be more than probable, it would be the most likely outcome.

If we qualify a victory as one that reaches standard conditions, then one of ND or GoW, in addition to Vox, has to lose.

Darekill is offline Darekill
Prince
Zweibrücken
Oct 2002
time: 06:18
  Old Post 04-06-2005 22:21
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Ahhh crap!
I'm sad to read such things.
There can be only one? Yes? In an MP game played by humans?
Never.
How many games have been won by alliances?
Even if technicaly it is the case that only one participant can realy win. That is in my eyes just because the game was meant and built to be human vs. AI.
No one can force two partners to fight each other if they insist not to do so. If they are willing to share a victory they do so no matter what the gamemechanics tells.
A big part of this game was the out of game diplomacy.
It was acceptet from all and of course intensively played by all. This was O.K. and so is a shared victory.

Just my point of view.

ZargonX is offline ZargonX
Emperor
Space
Sep 2002
time: 00:18
  Old Post 04-06-2005 22:27
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I think the main point of contention is that the outlook on the game is greatly changed when half the people involved are playing on the assumption that there can be only one winner, and the other half involved have decided that they will win as a team. If everyone was playing with the same understanding, many different decisions would probably have been made. That said, we can't go back in time (yet...), so there you have it.

Aeson is offline Aeson
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orangesoda
Nov 2001
time: 22:18
  Old Post 04-06-2005 22:40
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I propose we settle the issue. Start PTWDG III. Specifically allow shared victory pacts to be signed between civs. See what it does to the game.

It won't take long... game will be "over" (either everyone winning, or a majority "victory alliance" forming that would be prohibitive favorites) before it starts most likely. The only way I could see it not working that way is if everyone wants to make me eat my words... and lose.

This is something that has to be addressed before there can ever be another DG of this nature that's worth playing.

Krill is offline Krill
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  Old Post 04-06-2005 22:42
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Well, we could always play again with CIV...We should have enough experience with the game by the time that it is patched up to acceptable quality...

Kloreep is offline Kloreep

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Jun 2002
time: 00:18
  Old Post 04-06-2005 23:24
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quote:
Originally posted by Aeson
Start PTWDG III.


Nooooooooooooooooooooooooooooooooooooooooooooooooo
oooooooooooooooooooooooooooooooooo.

This has been a community service announcement by the People for a Demogame Community Not Stretched Beyond Breaking Point.

Aeson is offline Aeson
Emperor
orangesoda
Nov 2001
time: 22:18
  Old Post 04-06-2005 23:28
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#449 Report this post to a moderator
Support Apolyton, buy Galactic Civilizations: Deluxe Edition

It would be "over" in a month, guaranteed. Would you rather have CIVDG I ruined once it becomes known a year into the game that 4 of the 7 teams have a shared victory pact and that's why the first 3 went out so quickly?

Aeson is offline Aeson
Emperor
orangesoda
Nov 2001
time: 22:18
  Old Post 04-06-2005 23:44
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#450 Report this post to a moderator
Avatar Enlargement: We've got the solution

quote:
Originally posted by Donegeal
ND/GoW found a way to achieve this type of victory. One of the steps involved was to eliminate the question marks (ie: opponents) in the vote. We have successfully done this, and now an agreed upon game victory condition can happen.


Yep, now GoW or ND can trigger one of the victory conditions agreed upon. Domination, Diplomatic, Conquest, Cultural, or Space Race. Unless you can find a way for both to trigger the victory condition though, that's still only one winner.

Look at it any way you want. Personally I see the loser of this "shared victory" alliance as the biggest sucker in the game. Giving away a victory for free to the other.

When I first read the shared victory announcement, NYE and I were discussing it. NYE made the point that it could just be a way of MZ getting ND to go along with the invasion of GS, and then get GS to hand GoW the game (which we basically offered to) by agreeing to an alliance against ND once we had been handicapped. I said something to the effect that if MZ could pull that off, he was my hero. All he had to do was accept the offer GS made...

To be honest I'm glad it turned out this way. "Some people" definitely wouldn't be a good hero to have.

 
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